84 lines
2.5 KiB
C++
84 lines
2.5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file findApproxLevelEntry.h
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* @author drose
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* @date 2002-03-13
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*/
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#ifndef FINDAPPROXLEVELENTRY_H
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#define FINDAPPROXLEVELENTRY_H
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#include "pandabase.h"
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#include "findApproxPath.h"
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#include "workingNodePath.h"
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class NodePathCollection;
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/**
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* This class is local to this package only; it doesn't get exported. It
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* represents a single node under consideration for matching at a single point
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* in the breadth-first search.
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*/
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class FindApproxLevelEntry {
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public:
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INLINE FindApproxLevelEntry(const WorkingNodePath &node_path,
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FindApproxPath &approx_path);
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INLINE FindApproxLevelEntry(const FindApproxLevelEntry &parent,
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PandaNode *child_node, int i,
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FindApproxLevelEntry *next);
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INLINE FindApproxLevelEntry(const FindApproxLevelEntry ©);
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INLINE void operator = (const FindApproxLevelEntry ©);
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ALLOC_DELETED_CHAIN(FindApproxLevelEntry);
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INLINE bool next_is_stashed(int increment) const;
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bool consider_node(NodePathCollection &result,
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FindApproxLevelEntry *&next_level,
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int max_matches, int increment) const;
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void consider_next_step(PandaNode *child_node,
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FindApproxLevelEntry *&next_level,
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int increment) const;
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INLINE bool is_solution(int increment) const;
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void output(std::ostream &out) const;
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void write_level(std::ostream &out, int indent_level) const;
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// _node_path represents the most recent node that we have previously
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// accepted as being a partial solution.
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WorkingNodePath _node_path;
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// _i represents the next component in the approx_path that must be matched
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// against all of the children of _node_path, above. If _i refers to the
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// end of the approx_path, then _node_path is a solution.
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int _i;
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FindApproxPath &_approx_path;
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FindApproxLevelEntry *_next;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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register_type(_type_handle, "FindApproxLevelEntry");
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}
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private:
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static TypeHandle _type_handle;
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};
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INLINE std::ostream &
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operator << (std::ostream &out, const FindApproxLevelEntry &entry) {
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entry.output(out);
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return out;
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}
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#include "findApproxLevelEntry.I"
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#endif
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