139 lines
3.3 KiB
C++
139 lines
3.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file fltGeometry.h
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* @author drose
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* @date 2001-02-28
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*/
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#ifndef FLTGEOMETRY_H
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#define FLTGEOMETRY_H
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#include "pandatoolbase.h"
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#include "fltBeadID.h"
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#include "fltPackedColor.h"
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#include "fltHeader.h"
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#include "luse.h"
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class FltTexture;
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class FltMaterial;
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/**
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* This is a base class for both FltFace and FltMesh, which are two different
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* kinds of geometric primitives that might be encountered in a MultiGen file.
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* They have similar properties.
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*/
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class FltGeometry : public FltBeadID {
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public:
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FltGeometry(FltHeader *header);
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enum DrawType {
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DT_solid_cull_backface = 0,
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DT_solid_no_cull = 1,
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DT_wireframe = 2,
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DT_wireframe_close = 3,
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DT_wireframe_highlight = 4,
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DT_omni_light = 8,
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DT_uni_light = 9,
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DT_bi_light = 10
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};
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enum BillboardType {
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BT_none = 0,
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BT_fixed = 1,
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BT_axial = 2,
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BT_point = 4
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};
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enum Flags {
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F_terrain = 0x80000000,
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F_no_color = 0x40000000,
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F_no_alt_color = 0x20000000,
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F_packed_color = 0x10000000,
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F_terrain_footprint = 0x08000000,
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F_hidden = 0x04000000
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};
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enum LightMode {
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LM_face_no_normal = 0,
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LM_vertex_no_normal = 1,
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LM_face_with_normal = 2,
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LM_vertex_with_normal = 3
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};
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int _ir_color;
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int _relative_priority;
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DrawType _draw_type;
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bool _texwhite;
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int _color_name_index;
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int _alt_color_name_index;
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BillboardType _billboard_type;
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int _detail_texture_index;
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int _texture_index;
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int _material_index;
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int _dfad_material_code;
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int _dfad_feature_id;
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int _ir_material_code;
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int _transparency;
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int _lod_generation_control;
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int _line_style_index;
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unsigned int _flags;
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LightMode _light_mode;
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FltPackedColor _packed_color;
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FltPackedColor _alt_packed_color;
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int _texture_mapping_index;
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int _color_index;
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int _alt_color_index;
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public:
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INLINE bool has_texture() const;
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INLINE FltTexture *get_texture() const;
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INLINE void set_texture(FltTexture *texture);
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INLINE bool has_material() const;
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INLINE FltMaterial *get_material() const;
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INLINE void set_material(FltMaterial *material);
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INLINE bool has_color() const;
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LColor get_color() const;
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void set_color(const LColor &color);
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LRGBColor get_rgb() const;
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void set_rgb(const LRGBColor &rgb);
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bool has_alt_color() const;
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LColor get_alt_color() const;
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LRGBColor get_alt_rgb() const;
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protected:
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virtual bool extract_record(FltRecordReader &reader);
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virtual bool build_record(FltRecordWriter &writer) const;
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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FltBeadID::init_type();
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register_type(_type_handle, "FltGeometry",
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FltBeadID::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "fltGeometry.I"
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#endif
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