historical/toontown-classic.git/panda/include/glTimerQueryContext_src.h
2024-01-16 11:20:27 -06:00

63 lines
1.7 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file glTimerQueryContext_src.h
* @author rdb
* @date 2014-08-22
*/
#include "pandabase.h"
#include "timerQueryContext.h"
#include "deletedChain.h"
#include "clockObject.h"
class GraphicsStateGuardian;
#ifndef OPENGLES // Timer queries not supported by OpenGL ES.
/**
* This class manages a timer query that can be used by a PStatGPUTimer to
* measure the time a task takes to execute on the GPU. This records the
* current timestamp; a pair of these is usually used to get the elapsed time.
*/
class EXPCL_GL CLP(TimerQueryContext) : public TimerQueryContext {
public:
INLINE CLP(TimerQueryContext)(CLP(GraphicsStateGuardian) *glgsg,
int pstats_index);
virtual ~CLP(TimerQueryContext)();
ALLOC_DELETED_CHAIN(CLP(TimerQueryContext));
virtual bool is_answer_ready() const;
virtual void waiting_for_answer();
virtual double get_timestamp() const;
GLuint _index;
WPT(CLP(GraphicsStateGuardian)) _glgsg;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TimerQueryContext::init_type();
register_type(_type_handle, CLASSPREFIX_QUOTED "TimerQueryContext",
TimerQueryContext::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "glTimerQueryContext_src.I"
#endif // OPENGLES