historical/toontown-classic.git/panda/include/lvecBase3_ext_src.h
2024-01-16 11:20:27 -06:00

30 lines
1.1 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lvecBase3_ext_src.h
* @author rdb
* @date 2013-09-13
*/
/**
* This class defines the extension methods for LVecBase3, which are called
* instead of any C++ methods with the same prototype.
*/
template<>
class Extension<FLOATNAME(LVecBase3)> : public ExtensionBase<FLOATNAME(LVecBase3)> {
public:
INLINE_LINMATH PyObject *__reduce__(PyObject *self) const;
INLINE_LINMATH PyObject *__getattr__(PyObject *self, const std::string &attr_name) const;
INLINE_LINMATH int __setattr__(PyObject *self, const std::string &attr_name, PyObject *assign);
INLINE_LINMATH std::string __repr__() const;
INLINE_LINMATH FLOATNAME(LVecBase3) __pow__(FLOATTYPE exponent) const;
INLINE_LINMATH PyObject *__ipow__(PyObject *self, FLOATTYPE exponent);
};
#include "lvecBase3_ext_src.I"