77 lines
2 KiB
C++
77 lines
2 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file mouseInterfaceNode.h
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* @author drose
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* @date 2004-06-11
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*/
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#ifndef MOUSEINTERFACENODE_H
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#define MOUSEINTERFACENODE_H
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#include "pandabase.h"
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#include "dataNode.h"
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#include "modifierButtons.h"
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class ButtonEventList;
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/**
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* This is the base class for some classes that monitor the mouse and keyboard
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* input and perform some action due to their state.
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*
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* It collects together some common interface; in particular, the
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* require_button() and related methods.
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*/
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class EXPCL_PANDA_TFORM MouseInterfaceNode : public DataNode {
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public:
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explicit MouseInterfaceNode(const std::string &name);
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virtual ~MouseInterfaceNode();
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PUBLISHED:
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void require_button(const ButtonHandle &button, bool is_down);
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void clear_button(const ButtonHandle &button);
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void clear_all_buttons();
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protected:
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void watch_button(const ButtonHandle &button);
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const ButtonEventList *check_button_events(const DataNodeTransmit &input,
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bool &required_buttons_match);
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INLINE bool is_down(ButtonHandle button) const;
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private:
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ModifierButtons _current_button_state;
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ModifierButtons _watched_buttons;
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ModifierButtons _required_buttons_mask;
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ModifierButtons _required_buttons_state;
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private:
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int _button_events_input;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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DataNode::init_type();
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register_type(_type_handle, "MouseInterfaceNode",
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DataNode::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "mouseInterfaceNode.I"
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#endif
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