historical/toontown-classic.git/panda/include/odeBallJoint.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file odeBallJoint.I
* @author joswilso
* @date 2006-12-27
*/
INLINE void OdeBallJoint::
set_anchor(dReal x, dReal y, dReal z) {
dJointSetBallAnchor(_id, x, y, z);
}
INLINE void OdeBallJoint::
set_anchor(const LVecBase3f &anchor) {
dJointSetBallAnchor(_id, anchor[0], anchor[1], anchor[2]);
}
INLINE void OdeBallJoint::
set_anchor2(dReal x, dReal y, dReal z) {
dJointSetBallAnchor2(_id, x, y, z);
}
INLINE void OdeBallJoint::
set_anchor2(const LVecBase3f &anchor) {
dJointSetBallAnchor2(_id, anchor[0], anchor[1], anchor[2]);
}
INLINE LVecBase3f OdeBallJoint::
get_anchor() const {
dVector3 result;
dJointGetBallAnchor(_id, result);
return LVecBase3f(result[0], result[1], result[2]);
}
INLINE LVecBase3f OdeBallJoint::
get_anchor2() const {
dVector3 result;
dJointGetBallAnchor2(_id, result);
return LVecBase3f(result[0], result[1], result[2]);
}