62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
/**
|
|
* PANDA 3D SOFTWARE
|
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
*
|
|
* All use of this software is subject to the terms of the revised BSD
|
|
* license. You should have received a copy of this license along
|
|
* with this source code in a file named "LICENSE."
|
|
*
|
|
* @file pStatGPUTimer.h
|
|
* @author rdb
|
|
* @date 2014-08-21
|
|
*/
|
|
|
|
#ifndef PSTATGPUTIMER_H
|
|
#define PSTATGPUTIMER_H
|
|
|
|
#include "pandabase.h"
|
|
#include "pStatTimer.h"
|
|
#include "pStatCollector.h"
|
|
#include "config_pstatclient.h"
|
|
#include "timerQueryContext.h"
|
|
|
|
class Thread;
|
|
class GraphicsStateGuardian;
|
|
|
|
/**
|
|
* This is a special type of PStatTimer that also uses a timer query on the
|
|
* GSG to measure how long a task actually takes to execute on the GPU, rather
|
|
* than how long it took for the API commands to be queued up.
|
|
*
|
|
* This class may only be used on the draw thread.
|
|
*
|
|
* At present, it tracks both the CPU time (like a regular PStatTimer does)
|
|
* and the GPU time, which is recorded using a special PStatThread.
|
|
*/
|
|
class EXPCL_PANDA_DISPLAY PStatGPUTimer : public PStatTimer {
|
|
public:
|
|
#ifdef DO_PSTATS
|
|
INLINE PStatGPUTimer(GraphicsStateGuardian *gsg,
|
|
PStatCollector &collector);
|
|
INLINE PStatGPUTimer(GraphicsStateGuardian *gsg,
|
|
PStatCollector &collector,
|
|
Thread *current_thread);
|
|
INLINE ~PStatGPUTimer();
|
|
|
|
GraphicsStateGuardian *_gsg;
|
|
|
|
private:
|
|
#else // DO_PSTATS
|
|
|
|
INLINE PStatGPUTimer(GraphicsStateGuardian *, PStatCollector &col)
|
|
: PStatTimer(col) { }
|
|
INLINE PStatGPUTimer(GraphicsStateGuardian *, PStatCollector &col, Thread *)
|
|
: PStatTimer(col) { }
|
|
INLINE ~PStatGPUTimer() { }
|
|
|
|
#endif // DO_PSTATS
|
|
};
|
|
|
|
#include "pStatGPUTimer.I"
|
|
|
|
#endif
|