historical/toontown-classic.git/panda/include/palettePage.h
2024-01-16 11:20:27 -06:00

99 lines
2.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file palettePage.h
* @author drose
* @date 2000-12-01
*/
#ifndef PALETTEPAGE_H
#define PALETTEPAGE_H
#include "pandatoolbase.h"
#include "textureProperties.h"
#include "namable.h"
#include "typedWritable.h"
class PaletteGroup;
class PaletteImage;
class TexturePlacement;
/**
* This is a particular collection of textures, within a PaletteGroup, that
* all share the same TextureProperties. The textures on the same page may
* therefore all be placed on the same set of PaletteImages together.
*/
class PalettePage : public TypedWritable, public Namable {
private:
PalettePage();
public:
PalettePage(PaletteGroup *group, const TextureProperties &properties);
PaletteGroup *get_group() const;
const TextureProperties &get_properties() const;
void assign(TexturePlacement *placement);
void place_all();
void place(TexturePlacement *placement);
void unplace(TexturePlacement *placement);
void write_image_info(std::ostream &out, int indent_level = 0) const;
void optimal_resize();
void reset_images();
void setup_shadow_images();
void update_images(bool redo_all);
private:
PaletteGroup *_group;
TextureProperties _properties;
typedef pvector<TexturePlacement *> Assigned;
Assigned _assigned;
typedef pvector<PaletteImage *> Images;
Images _images;
// The TypedWritable interface follows.
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *writer, Datagram &datagram);
virtual int complete_pointers(TypedWritable **p_list,
BamReader *manager);
protected:
static TypedWritable *make_PalettePage(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
private:
// This value is only filled in while reading from the bam file; don't use
// it otherwise.
int _num_images;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritable::init_type();
Namable::init_type();
register_type(_type_handle, "PalettePage",
TypedWritable::get_class_type(),
Namable::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#endif