historical/toontown-classic.git/panda/include/perlinNoise.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file perlinNoise.I
* @author drose
* @date 2005-10-05
*/
/**
* Returns a smooth interpolation spline from 0 .. 1 for t.
*/
INLINE double PerlinNoise::
fade(double t) {
// return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);
return (3.0 - 2.0 * t) * t * t;
}
/**
* Returns the smoothly lerped value from a to b.
*/
INLINE double PerlinNoise::
lerp(double t, double a, double b) {
return a + t * (b - a);
}
/**
* Returns a unique seed value based on the seed value passed to this
* PerlinNoise object (and on its current state).
*/
INLINE unsigned long PerlinNoise::
get_seed() {
return _randomizer.get_seed();
}