145 lines
4.3 KiB
C++
145 lines
4.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file pfmVizzer.h
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* @author drose
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* @date 2012-09-30
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*/
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#ifndef PFMVIZZER_H
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#define PFMVIZZER_H
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#include "pandabase.h"
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#include "nodePath.h"
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#include "internalName.h"
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#include "lens.h"
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#include "pfmFile.h"
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class GeomNode;
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class Lens;
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class GeomVertexWriter;
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/**
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* This class aids in the visualization and manipulation of PfmFile objects.
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*/
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class EXPCL_PANDA_GRUTIL PfmVizzer {
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PUBLISHED:
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explicit PfmVizzer(PfmFile &pfm);
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INLINE ~PfmVizzer();
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INLINE PfmFile &get_pfm();
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INLINE const PfmFile &get_pfm() const;
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BLOCKING void project(const Lens *lens, const PfmFile *undist_lut = nullptr);
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BLOCKING void extrude(const Lens *lens);
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INLINE void set_vis_inverse(bool vis_inverse);
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INLINE bool get_vis_inverse() const;
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INLINE void set_flat_texcoord_name(InternalName *flat_texcoord_name);
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INLINE void clear_flat_texcoord_name();
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INLINE InternalName *get_flat_texcoord_name() const;
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INLINE void set_vis_2d(bool vis_2d);
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INLINE bool get_vis_2d() const;
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INLINE void set_keep_beyond_lens(bool keep_beyond_lens);
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INLINE bool get_keep_beyond_lens() const;
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INLINE void set_vis_blend(const PNMImage *vis_blend);
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INLINE void clear_vis_blend();
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INLINE const PNMImage *get_vis_blend() const;
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INLINE void set_aux_pfm(const PfmFile *pfm);
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INLINE void clear_aux_pfm();
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INLINE const PfmFile *get_aux_pfm() const;
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enum ColumnType {
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CT_texcoord2,
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CT_texcoord3,
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CT_vertex1,
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CT_vertex2,
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CT_vertex3,
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CT_normal3,
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CT_blend1,
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CT_aux_vertex1,
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CT_aux_vertex2,
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CT_aux_vertex3,
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};
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void clear_vis_columns();
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void add_vis_column(ColumnType source, ColumnType target,
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InternalName *name,
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const TransformState *transform = nullptr, const Lens *lens = nullptr,
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const PfmFile *undist_lut = nullptr);
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BLOCKING NodePath generate_vis_points() const;
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enum MeshFace {
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MF_front = 0x01,
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MF_back = 0x02,
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MF_both = 0x03,
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};
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BLOCKING NodePath generate_vis_mesh(MeshFace face = MF_front) const;
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BLOCKING double calc_max_u_displacement() const;
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BLOCKING double calc_max_v_displacement() const;
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BLOCKING void make_displacement(PNMImage &result, double max_u, double max_v, bool for_32bit) const;
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BLOCKING void make_displacement(PfmFile &result, double max_u, double max_v, bool for_32bit) const;
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private:
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bool uses_aux_pfm() const;
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void r_fill_displacement(PNMImage &result, int xi, int yi,
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double nxi, double nyi, double u_scale, double v_scale,
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int distance) const;
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void r_fill_displacement(PfmFile &result, int xi, int yi,
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double nxi, double nyi, double u_scale, double v_scale,
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int distance) const;
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void make_vis_mesh_geom(GeomNode *gnode, bool inverted) const;
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class VisColumn {
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public:
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INLINE VisColumn();
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bool add_data(const PfmVizzer &vizzer, GeomVertexWriter &vwriter, int xi, int yi, bool reverse_normals) const;
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bool transform_point(LPoint2f &point) const;
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bool transform_point(LPoint3f &point) const;
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bool transform_vector(LVector3f &vec) const;
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public:
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ColumnType _source;
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ColumnType _target;
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PT(InternalName) _name;
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CPT(TransformState) _transform;
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CPT(Lens) _lens;
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const PfmFile *_undist_lut;
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};
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typedef pvector<VisColumn> VisColumns;
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static void add_vis_column(VisColumns &vis_columns,
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ColumnType source, ColumnType target,
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InternalName *name,
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const TransformState *transform = nullptr,
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const Lens *lens = nullptr, const PfmFile *undist_lut = nullptr);
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void build_auto_vis_columns(VisColumns &vis_columns, bool for_points) const;
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CPT(GeomVertexFormat) make_array_format(const VisColumns &vis_columns) const;
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private:
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PfmFile &_pfm;
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const PfmFile *_aux_pfm;
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bool _vis_inverse;
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PT(InternalName) _flat_texcoord_name;
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bool _vis_2d;
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bool _keep_beyond_lens;
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const PNMImage *_vis_blend;
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VisColumns _vis_columns;
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friend class VisColumn;
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};
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#include "pfmVizzer.I"
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#endif
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