100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file pgFrameStyle.h
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* @author drose
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* @date 2001-07-03
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*/
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#ifndef PGFRAMESTYLE_H
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#define PGFRAMESTYLE_H
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#include "pandabase.h"
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#include "luse.h"
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#include "texture.h"
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#include "pointerTo.h"
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class PandaNode;
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class NodePath;
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/**
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*
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*/
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class EXPCL_PANDA_PGUI PGFrameStyle {
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PUBLISHED:
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INLINE PGFrameStyle();
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INLINE PGFrameStyle(const PGFrameStyle ©);
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INLINE void operator = (const PGFrameStyle ©);
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INLINE ~PGFrameStyle();
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enum Type {
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T_none,
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T_flat,
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T_bevel_out,
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T_bevel_in,
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T_groove,
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T_ridge,
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T_texture_border
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};
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INLINE void set_type(Type type);
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INLINE Type get_type() const;
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INLINE void set_color(PN_stdfloat r, PN_stdfloat g, PN_stdfloat b, PN_stdfloat a);
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INLINE void set_color(const LColor &color);
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INLINE LColor get_color() const;
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INLINE void set_texture(Texture *texture);
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INLINE bool has_texture() const;
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INLINE Texture *get_texture() const;
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INLINE void clear_texture();
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INLINE void set_width(PN_stdfloat x, PN_stdfloat y);
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INLINE void set_width(const LVecBase2 &width);
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INLINE const LVecBase2 &get_width() const;
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INLINE void set_uv_width(PN_stdfloat u, PN_stdfloat v);
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INLINE void set_uv_width(const LVecBase2 &uv_width);
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INLINE const LVecBase2 &get_uv_width() const;
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INLINE void set_visible_scale(PN_stdfloat x, PN_stdfloat y);
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INLINE void set_visible_scale(const LVecBase2 &visible_scale);
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INLINE const LVecBase2 &get_visible_scale() const;
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LVecBase4 get_internal_frame(const LVecBase4 &frame) const;
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void output(std::ostream &out) const;
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public:
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bool xform(const LMatrix4 &mat);
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NodePath generate_into(const NodePath &parent, const LVecBase4 &frame,
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int sort = 0);
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private:
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PT(PandaNode) generate_flat_geom(const LVecBase4 &frame);
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PT(PandaNode) generate_bevel_geom(const LVecBase4 &frame, bool in);
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PT(PandaNode) generate_groove_geom(const LVecBase4 &frame, bool in);
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PT(PandaNode) generate_texture_border_geom(const LVecBase4 &frame);
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private:
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Type _type;
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UnalignedLVecBase4 _color;
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PT(Texture) _texture;
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LVecBase2 _width;
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LVecBase2 _uv_width;
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LVecBase2 _visible_scale;
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};
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INLINE std::ostream &operator << (std::ostream &out, const PGFrameStyle &pfs);
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std::ostream &operator << (std::ostream &out, PGFrameStyle::Type type);
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#include "pgFrameStyle.I"
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#endif
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