historical/toontown-classic.git/panda/include/pointerToBase.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pointerToBase.I
* @author drose
* @date 2004-09-27
*/
/**
*
*/
template<class T>
INLINE PointerToBase<T>::
PointerToBase(To *ptr) {
_void_ptr = (void *)ptr;
if (ptr != nullptr) {
ptr->ref();
#ifdef DO_MEMORY_USAGE
update_type(ptr);
#endif
}
}
/**
*
*/
template<class T>
INLINE PointerToBase<T>::
PointerToBase(const PointerToBase<T> &copy) {
_void_ptr = copy._void_ptr;
if (_void_ptr != nullptr) {
To *ptr = (To *)_void_ptr;
ptr->ref();
}
}
/**
*
*/
template<class T>
INLINE PointerToBase<T>::
PointerToBase(PointerToBase<T> &&from) noexcept {
_void_ptr = from._void_ptr;
from._void_ptr = nullptr;
}
/**
*
*/
template<class T>
template<class Y>
INLINE PointerToBase<T>::
PointerToBase(PointerToBase<Y> &&r) noexcept {
// If this next line gives an error, you are trying to convert a PointerTo
// from an incompatible type of another PointerTo.
To *ptr = (Y *)r._void_ptr;
this->_void_ptr = ptr;
r._void_ptr = nullptr;
}
/**
*
*/
template<class T>
INLINE PointerToBase<T>::
~PointerToBase() {
if (_void_ptr != nullptr) {
unref_delete((To *)_void_ptr);
_void_ptr = nullptr;
}
}
/**
* This version of reassign is called when a PointerTo is assigned to this
* PointerTo as an rvalue. In this case, we can steal the reference count
* from the other PointerTo, without needing to call ref() and unref()
* unnecessarily.
*/
template<class T>
INLINE void PointerToBase<T>::
reassign(PointerToBase<T> &&from) noexcept {
// Protect against self-move-assignment.
if (from._void_ptr != this->_void_ptr) {
To *old_ptr = (To *)this->_void_ptr;
this->_void_ptr = from._void_ptr;
from._void_ptr = nullptr;
// Now delete the old pointer.
if (old_ptr != nullptr) {
unref_delete(old_ptr);
}
}
}
/**
* Like above, but casts from a compatible pointer type.
*/
template<class T>
template<class Y>
INLINE void PointerToBase<T>::
reassign(PointerToBase<Y> &&from) noexcept {
// Protect against self-move-assignment.
if (from._void_ptr != this->_void_ptr) {
To *old_ptr = (To *)this->_void_ptr;
// If there is a compile error on this line, it means you tried to assign
// an incompatible type.
To *new_ptr = (Y *)from._void_ptr;
this->_void_ptr = new_ptr;
from._void_ptr = nullptr;
// Now delete the old pointer.
if (old_ptr != nullptr) {
unref_delete(old_ptr);
}
}
}
/**
* This is the main work of the PointerTo family. When the pointer is
* reassigned, decrement the old reference count and increment the new one.
*/
template<class T>
INLINE void PointerToBase<T>::
reassign(To *ptr) {
if (ptr != (To *)_void_ptr) {
// First save the old pointer; we won't delete it until we have assigned
// the new one. We do this just in case there are cascading effects from
// deleting this pointer that might inadvertently delete the new one.
// (Don't laugh--it's happened!)
To *old_ptr = (To *)_void_ptr;
_void_ptr = (void *)ptr;
if (ptr != nullptr) {
ptr->ref();
#ifdef DO_MEMORY_USAGE
update_type(ptr);
#endif
}
// Now delete the old pointer.
if (old_ptr != nullptr) {
unref_delete(old_ptr);
}
}
}
/**
*
*/
template<class T>
INLINE void PointerToBase<T>::
reassign(const PointerToBase<To> &copy) {
if (copy._void_ptr != _void_ptr) {
// First save the old pointer; we won't delete it until we have assigned
// the new one. We do this just in case there are cascading effects from
// deleting this pointer that might inadvertently delete the new one.
// (Don't laugh--it's happened!)
To *old_ptr = (To *)_void_ptr;
To *new_ptr = (To *)copy._void_ptr;
_void_ptr = copy._void_ptr;
if (new_ptr != nullptr) {
new_ptr->ref();
}
// Now delete the old pointer.
if (old_ptr != nullptr) {
unref_delete(old_ptr);
}
}
}
/**
* Ensures that the MemoryUsage record for the pointer has the right type of
* object, if we know the type ourselves.
*/
template<class T>
INLINE void PointerToBase<T>::
update_type(To *ptr) {
#ifdef DO_MEMORY_USAGE
if (MemoryUsage::get_track_memory_usage()) {
TypeHandle type = get_type_handle(To);
if (type == TypeHandle::none()) {
do_init_type(To);
type = get_type_handle(To);
}
if (type != TypeHandle::none()) {
MemoryUsage::update_type(ptr, type);
}
}
#endif // DO_MEMORY_USAGE
}
/**
* A convenient way to set the PointerTo object to NULL. (Assignment to a NULL
* pointer also works, of course.)
*/
template<class T>
ALWAYS_INLINE void PointerToBase<T>::
clear() {
reassign(nullptr);
}
/**
* A handy function to output PointerTo's as a hex pointer followed by a
* reference count.
*/
template<class T>
INLINE void PointerToBase<T>::
output(std::ostream &out) const {
out << _void_ptr;
if (_void_ptr != nullptr) {
out << ":" << ((To *)_void_ptr)->get_ref_count();
}
}