historical/toontown-classic.git/panda/include/pythonCallbackObject.h
2024-01-16 11:20:27 -06:00

69 lines
1.6 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pythonCallbackObject.h
* @author drose
* @date 2009-03-13
*/
#ifndef PYTHONCALLBACKOBJECT_H
#define PYTHONCALLBACKOBJECT_H
#include "pandabase.h"
#ifdef HAVE_PYTHON
#include "py_panda.h"
#include "callbackObject.h"
/**
* This is a specialization on CallbackObject to allow a callback to directly
* call an arbitarary Python function. Powerful! But use with caution.
*/
class PythonCallbackObject : public CallbackObject {
PUBLISHED:
PythonCallbackObject(PyObject *function = Py_None);
virtual ~PythonCallbackObject();
ALLOC_DELETED_CHAIN(PythonCallbackObject);
void set_function(PyObject *function);
PyObject *get_function();
MAKE_PROPERTY(function, get_function, set_function);
public:
virtual void do_callback(CallbackData *cbdata);
private:
void do_python_callback(CallbackData *cbdata);
PyObject *_function;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CallbackObject::init_type();
register_type(_type_handle, "PythonCallbackObject",
CallbackObject::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "pythonCallbackObject.I"
#endif // HAVE_PYTHON
#endif