historical/toontown-classic.git/panda/include/recentConnectionReader.h
2024-01-16 11:20:27 -06:00

50 lines
1.4 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file recentConnectionReader.h
* @author drose
* @date 2000-06-23
*/
#ifndef RECENTCONNECTIONREADER_H
#define RECENTCONNECTIONREADER_H
#include "pandabase.h"
#include "connectionReader.h"
#include "netDatagram.h"
#include "lightMutex.h"
/**
* This flavor of ConnectionReader will read from its sockets and retain only
* the single most recent datagram for inspection by client code. It's useful
* particularly for reading telemetry-type data from UDP sockets where you
* don't care about getting every last socket, and in fact if the sockets are
* coming too fast you'd prefer to skip some of them.
*
* This class will always create one thread for itself.
*/
class EXPCL_PANDA_NET RecentConnectionReader : public ConnectionReader {
PUBLISHED:
explicit RecentConnectionReader(ConnectionManager *manager);
virtual ~RecentConnectionReader();
bool data_available();
bool get_data(NetDatagram &result);
bool get_data(Datagram &result);
protected:
virtual void receive_datagram(const NetDatagram &datagram);
private:
bool _available;
Datagram _datagram;
LightMutex _mutex;
};
#endif