37 lines
877 B
C++
37 lines
877 B
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file shaderInput_ext.h
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* @author rdb
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* @date 2017-10-06
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*/
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#ifndef SHADERINPUT_EXT_H
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#define SHADERINPUT_EXT_H
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#include "dtoolbase.h"
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#ifdef HAVE_PYTHON
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#include "extension.h"
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#include "shaderInput.h"
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#include "py_panda.h"
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/**
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* This class defines the extension methods for NodePath, which are called
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* instead of any C++ methods with the same prototype.
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*/
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template<>
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class Extension<ShaderInput> : public ExtensionBase<ShaderInput> {
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public:
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void __init__(CPT_InternalName name, PyObject *value, int priority=0);
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};
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#endif // HAVE_PYTHON
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#endif // SHADERINPUT_EXT_H
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