historical/toontown-classic.git/panda/include/sparkleParticleRenderer.h
2024-01-16 11:20:27 -06:00

102 lines
2.8 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file sparkleParticleRenderer.h
* @author charles
* @date 2000-06-27
*/
#ifndef SPARKLEPARTICLERENDERER_H
#define SPARKLEPARTICLERENDERER_H
#include "baseParticle.h"
#include "baseParticleRenderer.h"
#include "pointerTo.h"
#include "pointerToArray.h"
#include "geom.h"
#include "geomVertexData.h"
#include "geomLines.h"
#include "pStatCollector.h"
enum SparkleParticleLifeScale {
SP_NO_SCALE,
SP_SCALE
};
/**
* pretty sparkly things.
*/
class EXPCL_PANDA_PARTICLESYSTEM SparkleParticleRenderer : public BaseParticleRenderer {
PUBLISHED:
enum SparkleParticleLifeScale {
SP_NO_SCALE,
SP_SCALE
};
SparkleParticleRenderer();
SparkleParticleRenderer(const SparkleParticleRenderer& copy);
explicit SparkleParticleRenderer(const LColor& center,
const LColor& edge,
PN_stdfloat birth_radius,
PN_stdfloat death_radius,
SparkleParticleLifeScale life_scale,
ParticleRendererAlphaMode alpha_mode);
virtual ~SparkleParticleRenderer();
public:
virtual BaseParticleRenderer *make_copy();
PUBLISHED:
INLINE void set_center_color(const LColor& c);
INLINE void set_edge_color(const LColor& c);
INLINE void set_birth_radius(PN_stdfloat radius);
INLINE void set_death_radius(PN_stdfloat radius);
INLINE void set_life_scale(SparkleParticleLifeScale);
INLINE const LColor& get_center_color() const;
INLINE const LColor& get_edge_color() const;
INLINE PN_stdfloat get_birth_radius() const;
INLINE PN_stdfloat get_death_radius() const;
INLINE SparkleParticleLifeScale get_life_scale() const;
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out, int indent_level = 0) const;
private:
LColor _center_color;
LColor _edge_color;
PN_stdfloat _birth_radius;
PN_stdfloat _death_radius;
PT(Geom) _line_primitive;
PT(GeomLines) _lines;
PT(GeomVertexData) _vdata;
int _max_pool_size;
SparkleParticleLifeScale _life_scale;
LPoint3 _aabb_min;
LPoint3 _aabb_max;
INLINE PN_stdfloat get_radius(BaseParticle *bp);
virtual void birth_particle(int index);
virtual void kill_particle(int index);
virtual void init_geoms();
virtual void render(pvector< PT(PhysicsObject) >& po_vector,
int ttl_particles);
virtual void resize_pool(int new_size);
static PStatCollector _render_collector;
};
#include "sparkleParticleRenderer.I"
#endif // SPARKLEPARTICLERENDERER_H