66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file transform2sg.h
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* @author drose
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* @date 2002-03-12
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*/
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#ifndef TRANSFORM2SG_H
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#define TRANSFORM2SG_H
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#include "pandabase.h"
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#include "dataNode.h"
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#include "pandaNode.h"
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/**
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* input: Transform (matrix)
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*
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* output: none, but applies the matrix as the transform transition for a
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* given arc of the scene graph.
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*/
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class EXPCL_PANDA_TFORM Transform2SG : public DataNode {
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PUBLISHED:
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explicit Transform2SG(const std::string &name);
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void set_node(PandaNode *node);
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PandaNode *get_node() const;
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private:
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PT(PandaNode) _node;
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protected:
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// Inherited from DataNode
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virtual void do_transmit_data(DataGraphTraverser *trav,
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const DataNodeTransmit &input,
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DataNodeTransmit &output);
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private:
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// inputs
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int _transform_input;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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DataNode::init_type();
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register_type(_type_handle, "Transform2SG",
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DataNode::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#endif
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