55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file triangulator3.h
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* @author drose
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* @date 2013-01-03
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*/
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#ifndef TRIANGULATOR3_H
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#define TRIANGULATOR3_H
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#include "pandabase.h"
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#include "triangulator.h"
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#include "plane.h"
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/**
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* This is an extension of Triangulator to handle polygons with three-
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* dimensional points. It assumes all of the points lie in a single plane,
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* and internally projects the supplied points into 2-D for passing to the
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* underlying Triangulator object.
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*/
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class EXPCL_PANDA_MATHUTIL Triangulator3 : public Triangulator {
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PUBLISHED:
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Triangulator3();
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void clear();
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int add_vertex(const LPoint3d &point);
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INLINE int add_vertex(double x, double y, double z);
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INLINE int get_num_vertices() const;
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INLINE const LPoint3d &get_vertex(int n) const;
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MAKE_SEQ(get_vertices, get_num_vertices, get_vertex);
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void triangulate();
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INLINE const LPlaned &get_plane() const;
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MAKE_SEQ_PROPERTY(vertices, get_num_vertices, get_vertex);
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MAKE_PROPERTY(plane, get_plane);
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private:
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typedef pvector<LPoint3d> Vertices3;
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Vertices3 _vertices3;
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LPlaned _plane;
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};
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#include "triangulator3.I"
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#endif
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