65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file vertexDataBook.h
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* @author drose
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* @date 2007-05-16
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*/
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#ifndef VERTEXDATABOOK_H
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#define VERTEXDATABOOK_H
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#include "pandabase.h"
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#include "pmutex.h"
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#include "mutexHolder.h"
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#include "vertexDataPage.h"
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#include "indirectLess.h"
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#include "plist.h"
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class VertexDataBlock;
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/**
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* A collection of VertexDataPages, which can be used to allocate new
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* VertexDataBlock objects.
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*/
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class EXPCL_PANDA_GOBJ VertexDataBook {
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PUBLISHED:
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explicit VertexDataBook(size_t block_size);
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~VertexDataBook();
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INLINE VertexDataBlock *alloc(size_t size);
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INLINE size_t get_num_pages() const;
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size_t count_total_page_size() const;
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size_t count_total_page_size(VertexDataPage::RamClass ram_class) const;
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size_t count_allocated_size() const;
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size_t count_allocated_size(VertexDataPage::RamClass ram_class) const;
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void save_to_disk();
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public:
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void reorder_page(VertexDataPage *page);
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private:
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INLINE VertexDataPage *create_new_page(size_t size);
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VertexDataBlock *do_alloc(size_t size);
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private:
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size_t _block_size;
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typedef pset<VertexDataPage *, IndirectLess<VertexDataPage> > Pages;
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Pages _pages;
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Mutex _lock;
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friend class VertexDataPage;
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};
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#include "vertexDataBook.I"
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#endif
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