historical/toontown-classic.git/panda/include/wdxGraphicsWindow9.h
2024-01-16 11:20:27 -06:00

105 lines
3 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file wdxGraphicsWindow9.h
* @author mike
* @date 1997-01-09
*/
#ifndef WDXGRAPHICSWINDOW9_H
#define WDXGRAPHICSWINDOW9_H
#include "pandabase.h"
#include "winGraphicsWindow.h"
#include "dxGraphicsStateGuardian9.h"
#include "wdxGraphicsPipe9.h"
class wdxGraphicsPipe9;
/**
* A single graphics window for rendering DirectX under Microsoft Windows.
*/
class EXPCL_PANDADX wdxGraphicsWindow9 : public WinGraphicsWindow {
public:
wdxGraphicsWindow9(GraphicsEngine *engine, GraphicsPipe *pipe,
const std::string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsStateGuardian *gsg,
GraphicsOutput *host);
virtual ~wdxGraphicsWindow9();
virtual bool begin_frame(FrameMode mode, Thread *current_thread);
virtual void end_frame(FrameMode mode, Thread *current_thread);
virtual void end_flip();
virtual int verify_window_sizes(int numsizes, int *dimen);
protected:
virtual void close_window();
virtual bool open_window();
virtual void reset_window(bool swapchain);
virtual void fullscreen_restored(WindowProperties &properties);
virtual void handle_reshape();
virtual bool do_fullscreen_resize(int x_size, int y_size);
private:
struct DXDeviceInfo {
UINT cardID;
char szDriver[MAX_DEVICE_IDENTIFIER_STRING];
char szDescription[MAX_DEVICE_IDENTIFIER_STRING];
GUID guidDeviceIdentifier;
DWORD VendorID, DeviceID;
LARGE_INTEGER _driver_version;
HMONITOR _monitor;
};
typedef pvector<DXDeviceInfo> DXDeviceInfoVec;
bool create_screen_buffers_and_device(DXScreenData &display,
bool force_16bpp_zbuffer);
bool choose_device();
bool consider_device(wdxGraphicsPipe9 *dxpipe, DXDeviceInfo *device_info);
bool reset_device_resize_window(UINT new_xsize, UINT new_ysize);
void init_resized_window();
void make_current();
static int D3DFMT_to_DepthBits(D3DFORMAT fmt);
static bool is_badvidmem_card(D3DADAPTER_IDENTIFIER9 *pDevID);
DXGraphicsStateGuardian9 *_dxgsg;
DXScreenData _wcontext;
int _depth_buffer_bpp;
bool _awaiting_restore;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
WinGraphicsWindow::init_type();
register_type(_type_handle, "wdxGraphicsWindow9",
WinGraphicsWindow::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class wdxGraphicsPipe9;
};
#include "wdxGraphicsWindow9.I"
#endif