historical/toontown-classic.git/panda/include/wglGraphicsStateGuardian.h
2024-01-16 11:20:27 -06:00

141 lines
4.2 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file wglGraphicsStateGuardian.h
* @author drose
* @date 2003-01-27
*/
#ifndef WGLGRAPHICSSTATEGUARDIAN_H
#define WGLGRAPHICSSTATEGUARDIAN_H
#include "pandabase.h"
#include "glgsg.h"
// This must be included after we have included glgsg.h (which includes gl.h).
#include "wglext.h"
/**
* A tiny specialization on GLGraphicsStateGuardian to add some wgl-specific
* information.
*/
class wglGraphicsStateGuardian : public GLGraphicsStateGuardian {
public:
wglGraphicsStateGuardian(GraphicsEngine *engine, GraphicsPipe *pipe,
wglGraphicsStateGuardian *share_with);
virtual ~wglGraphicsStateGuardian();
INLINE int get_pfnum() const;
INLINE bool pfnum_supports_pbuffer() const;
INLINE const FrameBufferProperties &get_fb_properties() const;
bool fail_pfnum();
INLINE bool made_context() const;
INLINE HGLRC get_context(HDC hdc);
void get_properties(FrameBufferProperties &properties, HDC hdc, int pfnum);
bool get_properties_advanced(FrameBufferProperties &properties, HDC hdc, int pfnum);
void choose_pixel_format(const FrameBufferProperties &properties, bool need_pbuffer);
virtual void reset();
INLINE HDC get_twindow_dc();
INLINE bool get_supports_wgl_render_texture() const;
static bool get_gamma_table(void);
static bool static_set_gamma(bool restore, PN_stdfloat gamma);
bool set_gamma(PN_stdfloat gamma);
void restore_gamma();
static void atexit_function(void);
protected:
virtual void get_extra_extensions();
virtual void *do_get_extension_func(const char *name);
private:
void make_context(HDC hdc);
HGLRC get_share_context() const;
void redirect_share_pool(wglGraphicsStateGuardian *share_with);
bool make_twindow();
void release_twindow();
static void register_twindow_class();
// We have to save a pointer to the GSG we intend to share texture context
// with, since we don't create our own context in the constructor.
PT(wglGraphicsStateGuardian) _share_with;
// These properties are for all wglGraphicsWindow that use this gsg.
FrameBufferProperties _pfnum_properties;
bool _pfnum_supports_pbuffer;
int _pfnum;
// This pfnum is the pfnum chosen via DescribePixelFormat. It is used in
// case the one returned by wglChoosePixelFormatARB() fails.
FrameBufferProperties _pre_pfnum_properties;
int _pre_pfnum;
bool _made_context;
HGLRC _context;
HWND _twindow;
HDC _twindow_dc;
static const char * const _twindow_class_name;
static bool _twindow_class_registered;
public:
bool _supports_swap_control;
PFNWGLSWAPINTERVALEXTPROC _wglSwapIntervalEXT;
bool _supports_pbuffer;
PFNWGLCREATEPBUFFERARBPROC _wglCreatePbufferARB;
PFNWGLGETPBUFFERDCARBPROC _wglGetPbufferDCARB;
PFNWGLRELEASEPBUFFERDCARBPROC _wglReleasePbufferDCARB;
PFNWGLDESTROYPBUFFERARBPROC _wglDestroyPbufferARB;
PFNWGLQUERYPBUFFERARBPROC _wglQueryPbufferARB;
bool _supports_pixel_format;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC _wglGetPixelFormatAttribivARB;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC _wglGetPixelFormatAttribfvARB;
PFNWGLCHOOSEPIXELFORMATARBPROC _wglChoosePixelFormatARB;
bool _supports_wgl_multisample;
bool _supports_wgl_render_texture;
PFNWGLBINDTEXIMAGEARBPROC _wglBindTexImageARB;
PFNWGLRELEASETEXIMAGEARBPROC _wglReleaseTexImageARB;
PFNWGLSETPBUFFERATTRIBARBPROC _wglSetPbufferAttribARB;
PFNWGLCREATECONTEXTATTRIBSARBPROC _wglCreateContextAttribsARB;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GLGraphicsStateGuardian::init_type();
register_type(_type_handle, "wglGraphicsStateGuardian",
GLGraphicsStateGuardian::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class wglGraphicsBuffer;
};
#include "wglGraphicsStateGuardian.I"
#endif