50 lines
1.6 KiB
Text
50 lines
1.6 KiB
Text
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self.reset()
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self.setPos(0.000, 0.000, 8.000)
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self.setHpr(0.000, 0.000, 0.000)
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self.setScale(1.000, 1.000, 1.000)
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p0 = Particles.Particles('particles-1')
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# Particles parameters
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p0.setFactory("PointParticleFactory")
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p0.setRenderer("SparkleParticleRenderer")
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p0.setEmitter("SphereSurfaceEmitter")
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p0.setPoolSize(60)
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p0.setBirthRate(0.100)
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p0.setLitterSize(5)
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p0.setLitterSpread(3)
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p0.setSystemLifespan(0.0000)
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p0.setLocalVelocityFlag(1)
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p0.setSystemGrowsOlderFlag(0)
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# Factory parameters
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p0.factory.setLifespanBase(0.3000)
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p0.factory.setLifespanSpread(0.100)
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p0.factory.setMassBase(1.0000)
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p0.factory.setMassSpread(0.0000)
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p0.factory.setTerminalVelocityBase(400.0000)
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p0.factory.setTerminalVelocitySpread(0.0000)
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# Point factory parameters
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# Renderer parameters
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p0.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAUSER)
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p0.renderer.setUserAlpha(1.00)
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# Sparkle parameters
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p0.renderer.setCenterColor(Vec4(1, 0.84, 0, 1.00))
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p0.renderer.setEdgeColor(Vec4(1, 1, 1, 0.3))
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p0.renderer.setBirthRadius(0.1500)
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p0.renderer.setDeathRadius(0.0000)
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p0.renderer.setLifeScale(SparkleParticleRenderer.SPNOSCALE)
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# Emitter parameters
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p0.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE)
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p0.emitter.setAmplitude(4.0000)
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p0.emitter.setAmplitudeSpread(2.5000)
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p0.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 0.0000))
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p0.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000))
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p0.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000))
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# Sphere Surface parameters
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p0.emitter.setRadius(0.0200)
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self.addParticles(p0)
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f0 = ForceGroup.ForceGroup('forces')
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# Force parameters
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force0 = LinearJitterForce(33.2697, 0)
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force0.setActive(1)
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f0.addForce(force0)
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self.addForceGroup(f0)
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