56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file bulletSoftBodyMaterial.h
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* @author enn0x
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* @date 2011-03-19
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*/
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#ifndef __BULLET_SOFT_BODY_MATERIAL_H__
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#define __BULLET_SOFT_BODY_MATERIAL_H__
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#include "pandabase.h"
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#include "bullet_includes.h"
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#include "numeric_types.h"
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/**
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*
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*/
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class EXPCL_PANDABULLET BulletSoftBodyMaterial {
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PUBLISHED:
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INLINE ~BulletSoftBodyMaterial();
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INLINE static BulletSoftBodyMaterial empty();
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PN_stdfloat get_linear_stiffness() const;
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void set_linear_stiffness(PN_stdfloat value);
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PN_stdfloat get_angular_stiffness() const;
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void set_angular_stiffness(PN_stdfloat value);
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PN_stdfloat get_volume_preservation() const;
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void set_volume_preservation(PN_stdfloat value);
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MAKE_PROPERTY(linear_stiffness, get_linear_stiffness, set_linear_stiffness);
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MAKE_PROPERTY(angular_stiffness, get_angular_stiffness, set_angular_stiffness);
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MAKE_PROPERTY(volume_preservation, get_volume_preservation, set_volume_preservation);
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public:
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BulletSoftBodyMaterial(btSoftBody::Material &material);
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INLINE btSoftBody::Material &get_material() const;
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private:
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btSoftBody::Material &_material;
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};
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#include "bulletSoftBodyMaterial.I"
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#endif // __BULLET_SOFT_BODY_MATERIAL_H__
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