119 lines
3.3 KiB
C++
119 lines
3.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file bulletTriangleMesh.h
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* @author enn0x
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* @date 2010-02-09
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*/
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#ifndef __BULLET_TRIANGLE_MESH_H__
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#define __BULLET_TRIANGLE_MESH_H__
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#include "pandabase.h"
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#include "bullet_includes.h"
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#include "bullet_utils.h"
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#include "typedWritableReferenceCount.h"
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#include "nodePath.h"
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#include "luse.h"
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#include "geom.h"
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#include "pta_LVecBase3.h"
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#include "pta_int.h"
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/**
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*
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*/
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class EXPCL_PANDABULLET BulletTriangleMesh : public TypedWritableReferenceCount {
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PUBLISHED:
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BulletTriangleMesh();
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~BulletTriangleMesh() = default;
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void add_triangle(const LPoint3 &p0,
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const LPoint3 &p1,
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const LPoint3 &p2,
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bool remove_duplicate_vertices=false);
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void add_array(const PTA_LVecBase3 &points,
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const PTA_int &indices,
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bool remove_duplicate_vertices=false);
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void add_geom(const Geom *geom,
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bool remove_duplicate_vertices=false,
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const TransformState *ts=TransformState::make_identity());
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void set_welding_distance(PN_stdfloat distance);
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void preallocate(int num_verts, int num_indices);
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size_t get_num_triangles() const;
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PN_stdfloat get_welding_distance() const;
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virtual void output(std::ostream &out) const;
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virtual void write(std::ostream &out, int indent_level) const;
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public:
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size_t get_num_vertices() const;
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LPoint3 get_vertex(size_t index) const;
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LVecBase3i get_triangle(size_t index) const;
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size_t do_get_num_triangles() const;
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void do_add_triangle(const LPoint3 &p0,
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const LPoint3 &p1,
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const LPoint3 &p2,
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bool remove_duplicate_vertices=false);
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PUBLISHED:
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MAKE_PROPERTY(welding_distance, get_welding_distance, set_welding_distance);
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MAKE_SEQ_PROPERTY(vertices, get_num_vertices, get_vertex);
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MAKE_SEQ_PROPERTY(triangles, get_num_triangles, get_triangle);
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public:
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INLINE btStridingMeshInterface *ptr() const;
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private:
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unsigned int find_or_add_vertex(const LVecBase3 &p);
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btTriangleIndexVertexArray _mesh;
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btAlignedObjectArray<btVector3> _vertices;
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btAlignedObjectArray<unsigned int> _indices;
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PN_stdfloat _welding_distance;
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *manager, Datagram &dg);
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protected:
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static TypedWritable *make_from_bam(const FactoryParams ¶ms);
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedWritableReferenceCount::init_type();
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register_type(_type_handle, "BulletTriangleMesh",
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TypedWritableReferenceCount::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {
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init_type();
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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INLINE std::ostream &operator << (std::ostream &out, const BulletTriangleMesh &obj);
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#include "bulletTriangleMesh.I"
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#endif // __BULLET_TRIANGLE_MESH_H__
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