86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
/**
|
|
* PANDA 3D SOFTWARE
|
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
*
|
|
* All use of this software is subject to the terms of the revised BSD
|
|
* license. You should have received a copy of this license along
|
|
* with this source code in a file named "LICENSE."
|
|
*
|
|
* @file buttonNode.h
|
|
* @author drose
|
|
* @date 2002-03-12
|
|
*/
|
|
|
|
#ifndef BUTTONNODE_H
|
|
#define BUTTONNODE_H
|
|
|
|
#include "pandabase.h"
|
|
|
|
#include "clientBase.h"
|
|
#include "clientButtonDevice.h"
|
|
#include "dataNode.h"
|
|
|
|
/**
|
|
* This is the primary interface to on/off button devices associated with a
|
|
* ClientBase. This creates a node that connects to the named button device,
|
|
* if it exists, and provides hooks to the user to read the state of any of
|
|
* the sequentially numbered buttons associated with that device.
|
|
*
|
|
* It also can associate an arbitrary ButtonHandle with each button; when
|
|
* buttons are associated with ButtonHandles, this node will put appropriate
|
|
* up and down events on the data graph for each button state change.
|
|
*/
|
|
class EXPCL_PANDA_DEVICE ButtonNode : public DataNode {
|
|
PUBLISHED:
|
|
explicit ButtonNode(ClientBase *client, const std::string &device_name);
|
|
explicit ButtonNode(InputDevice *device);
|
|
virtual ~ButtonNode();
|
|
|
|
INLINE bool is_valid() const;
|
|
|
|
INLINE int get_num_buttons() const;
|
|
|
|
INLINE void set_button_map(int index, ButtonHandle button);
|
|
INLINE ButtonHandle get_button_map(int index) const;
|
|
|
|
INLINE bool get_button_state(int index) const;
|
|
INLINE bool is_button_known(int index) const;
|
|
|
|
public:
|
|
virtual void output(std::ostream &out) const;
|
|
virtual void write(std::ostream &out, int indent_level = 0) const;
|
|
|
|
private:
|
|
PT(InputDevice) _device;
|
|
|
|
protected:
|
|
// Inherited from DataNode
|
|
virtual void do_transmit_data(DataGraphTraverser *trav,
|
|
const DataNodeTransmit &input,
|
|
DataNodeTransmit &output);
|
|
|
|
private:
|
|
// outputs
|
|
int _button_events_output;
|
|
|
|
public:
|
|
static TypeHandle get_class_type() {
|
|
return _type_handle;
|
|
}
|
|
static void init_type() {
|
|
DataNode::init_type();
|
|
register_type(_type_handle, "ButtonNode",
|
|
DataNode::get_class_type());
|
|
}
|
|
virtual TypeHandle get_type() const {
|
|
return get_class_type();
|
|
}
|
|
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
|
|
|
private:
|
|
static TypeHandle _type_handle;
|
|
};
|
|
|
|
#include "buttonNode.I"
|
|
|
|
#endif
|