historical/toontown-classic.git/panda/include/mouseSubregion.h
2024-01-16 11:20:27 -06:00

97 lines
2.4 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file mouseSubregion.h
* @author drose
* @date 2005-05-13
*/
#ifndef MOUSESUBREGION_H
#define MOUSESUBREGION_H
#include "pandabase.h"
#include "mouseInterfaceNode.h"
#include "luse.h"
#include "linmath_events.h"
#include "buttonEventList.h"
/**
* The MouseSubregion object scales the mouse inputs from within a rectangular
* region of the screen, as if they were the full-screen inputs.
*
* If you choose your MouseSubregion coordinates to exactly match a
* DisplayRegion within your window, you end up with a virtual mouse within
* your DisplayRegion.
*/
class EXPCL_PANDA_TFORM MouseSubregion : public MouseInterfaceNode {
PUBLISHED:
explicit MouseSubregion(const std::string &name);
~MouseSubregion();
INLINE PN_stdfloat get_left() const;
INLINE PN_stdfloat get_right() const;
INLINE PN_stdfloat get_bottom() const;
INLINE PN_stdfloat get_top() const;
INLINE void set_dimensions(PN_stdfloat l, PN_stdfloat r, PN_stdfloat b, PN_stdfloat t);
protected:
// Inherited from DataNode
virtual void do_transmit_data(DataGraphTraverser *trav,
const DataNodeTransmit &input,
DataNodeTransmit &output);
private:
PN_stdfloat _l;
PN_stdfloat _r;
PN_stdfloat _b;
PN_stdfloat _t;
PN_stdfloat _minx, _miny;
PN_stdfloat _scalex, _scaley;
private:
// inputs
int _pixel_xy_input;
int _pixel_size_input;
int _xy_input;
int _button_events_input;
// outputs
int _pixel_xy_output;
int _pixel_size_output;
int _xy_output;
int _button_events_output;
PT(EventStoreVec2) _pixel_xy;
PT(EventStoreVec2) _pixel_size;
PT(EventStoreVec2) _xy;
PT(ButtonEventList) _button_events;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
MouseInterfaceNode::init_type();
register_type(_type_handle, "MouseSubregion",
MouseInterfaceNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "mouseSubregion.I"
#endif