historical/toontown-classic.git/panda/include/pandaNode.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pandaNode.I
* @author drose
* @date 2002-02-20
*/
/**
* Returns the number of parent nodes this node has. If this number is
* greater than 1, the node has been multiply instanced. The order of the
* parent nodes is not meaningful and is not related to the order in which the
* node was instanced to them.
*/
INLINE int PandaNode::
get_num_parents(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->get_up()->size();
}
/**
* Returns the nth parent node of this node. See get_num_parents(). Also see
* get_parents(), if your intention is to iterate through the complete list of
* parents; get_parents() is preferable in this case.
*/
INLINE PandaNode *PandaNode::
get_parent(int n, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
CPT(Up) up = cdata->get_up();
nassertr(n >= 0 && n < (int)up->size(), nullptr);
return (*up)[n].get_parent();
}
/**
* Returns the index of the indicated parent node, if it is a parent, or -1 if
* it is not.
*/
INLINE int PandaNode::
find_parent(PandaNode *node, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return do_find_parent(node, cdata);
}
/**
* Returns the number of child nodes this node has. The order of the child
* nodes *is* meaningful and is based on the sort number that was passed to
* add_child(), and also on the order in which the nodes were added.
*/
INLINE int PandaNode::
get_num_children(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->get_down()->size();
}
/**
* Returns the nth child node of this node. See get_num_children(). Also see
* get_children(), if your intention is to iterate through the complete list
* of children; get_children() is preferable in this case.
*/
INLINE PandaNode *PandaNode::
get_child(int n, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
CPT(Down) down = cdata->get_down();
nassertr(n >= 0 && n < (int)down->size(), nullptr);
return (*down)[n].get_child();
}
/**
* Returns the sort index of the nth child node of this node (that is, the
* number that was passed to add_child()). See get_num_children().
*/
INLINE int PandaNode::
get_child_sort(int n, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
CPT(Down) down = cdata->get_down();
nassertr(n >= 0 && n < (int)down->size(), -1);
return (*down)[n].get_sort();
}
/**
* Returns the index of the indicated child node, if it is a child, or -1 if
* it is not.
*/
INLINE int PandaNode::
find_child(PandaNode *node, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return do_find_child(node, cdata->get_down());
}
/**
* Stashes the indicated child node. This removes the child from the list of
* active children and puts it on a special list of stashed children. This
* child node no longer contributes to the bounding volume of the PandaNode,
* and is not visited in normal traversals. It is invisible and uncollidable.
* The child may later be restored by calling unstash_child().
*
* This function returns true if the child node was successfully stashed, or
* false if it was not a child of the node in the first place (e.g. it was
* previously stashed).
*/
INLINE bool PandaNode::
stash_child(PandaNode *child_node, Thread *current_thread) {
int child_index = find_child(child_node, current_thread);
if (child_index < 0) {
return false;
}
stash_child(child_index, current_thread);
return true;
}
/**
* Returns the indicated stashed node to normal child status. This removes
* the child from the list of stashed children and puts it on the normal list
* of active children. This child node once again contributes to the bounding
* volume of the PandaNode, and will be visited in normal traversals. It is
* visible and collidable.
*
* This function returns true if the child node was successfully stashed, or
* false if it was not a child of the node in the first place (e.g. it was
* previously stashed).
*/
INLINE bool PandaNode::
unstash_child(PandaNode *child_node, Thread *current_thread) {
int stashed_index = find_stashed(child_node, current_thread);
if (stashed_index < 0) {
return false;
}
unstash_child(stashed_index, current_thread);
return true;
}
/**
* Returns the number of stashed nodes this node has. These are former
* children of the node that have been moved to the special stashed list via
* stash_child().
*/
INLINE int PandaNode::
get_num_stashed(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->get_stashed()->size();
}
/**
* Returns the nth stashed child of this node. See get_num_stashed(). Also
* see get_stashed(), if your intention is to iterate through the complete
* list of stashed children; get_stashed() is preferable in this case.
*/
INLINE PandaNode *PandaNode::
get_stashed(int n, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
CPT(Down) stashed = cdata->get_stashed();
nassertr(n >= 0 && n < (int)stashed->size(), nullptr);
return (*stashed)[n].get_child();
}
/**
* Returns the sort index of the nth stashed node of this node (that is, the
* number that was passed to add_child()). See get_num_stashed().
*/
INLINE int PandaNode::
get_stashed_sort(int n, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
CPT(Down) stashed = cdata->get_stashed();
nassertr(n >= 0 && n < (int)stashed->size(), -1);
return (*stashed)[n].get_sort();
}
/**
* Returns the index of the indicated stashed node, if it is a stashed child,
* or -1 if it is not.
*/
INLINE int PandaNode::
find_stashed(PandaNode *node, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return do_find_child(node, cdata->get_stashed());
}
/**
* Returns the render attribute of the indicated type, if it is defined on the
* node, or NULL if it is not. This checks only what is set on this
* particular node level, and has nothing to do with what render attributes
* may be inherited from parent nodes.
*/
INLINE CPT(RenderAttrib) PandaNode::
get_attrib(TypeHandle type) const {
CDReader cdata(_cycler);
return cdata->_state->get_attrib(type);
}
/**
* Returns the render attribute of the indicated type, if it is defined on the
* node, or NULL if it is not. This checks only what is set on this
* particular node level, and has nothing to do with what render attributes
* may be inherited from parent nodes.
*/
INLINE CPT(RenderAttrib) PandaNode::
get_attrib(int slot) const {
CDReader cdata(_cycler);
return cdata->_state->get_attrib(slot);
}
/**
* Returns true if there is a render attribute of the indicated type defined
* on this node, or false if there is not.
*/
INLINE bool PandaNode::
has_attrib(TypeHandle type) const {
CDReader cdata(_cycler);
return cdata->_state->has_attrib(type);
}
/**
* Returns true if there is a render attribute of the indicated type defined
* on this node, or false if there is not.
*/
INLINE bool PandaNode::
has_attrib(int slot) const {
CDReader cdata(_cycler);
return cdata->_state->has_attrib(slot);
}
/**
* Removes the render attribute of the given type from this node. This node,
* and the subgraph below, will now inherit the indicated render attribute
* from the nodes above this one.
*/
INLINE void PandaNode::
clear_attrib(TypeHandle type) {
RenderAttribRegistry *reg = RenderAttribRegistry::quick_get_global_ptr();
int slot = reg->get_slot(type);
clear_attrib(slot);
}
/**
* Returns the render effect of the indicated type, if it is defined on the
* node, or NULL if it is not.
*/
INLINE CPT(RenderEffect) PandaNode::
get_effect(TypeHandle type) const {
CDReader cdata(_cycler);
int index = cdata->_effects->find_effect(type);
if (index >= 0) {
return cdata->_effects->get_effect(index);
}
return nullptr;
}
/**
* Returns true if there is a render effect of the indicated type defined on
* this node, or false if there is not.
*/
INLINE bool PandaNode::
has_effect(TypeHandle type) const {
CDReader cdata(_cycler);
int index = cdata->_effects->find_effect(type);
return (index >= 0);
}
/**
* Returns the complete RenderState that will be applied to all nodes at this
* level and below, as set on this node. This returns only the RenderState
* set on this particular node, and has nothing to do with state that might be
* inherited from above.
*/
INLINE CPT(RenderState) PandaNode::
get_state(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->_state.p();
}
/**
* Resets this node to leave the render state alone. Nodes at this level and
* below will once again inherit their render state unchanged from the nodes
* above this level.
*/
INLINE void PandaNode::
clear_state(Thread *current_thread) {
set_state(RenderState::make_empty(), current_thread);
}
/**
* Returns the complete RenderEffects that will be applied to this node.
*/
INLINE CPT(RenderEffects) PandaNode::
get_effects(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->_effects;
}
/**
* Resets this node to have no render effects.
*/
INLINE void PandaNode::
clear_effects(Thread *current_thread) {
set_effects(RenderEffects::make_empty(), current_thread);
}
/**
* Returns the transform that has been set on this particular node. This is
* not the net transform from the root, but simply the transform on this
* particular node.
*/
INLINE CPT(TransformState) PandaNode::
get_transform(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->_transform.p();
}
/**
* Resets the transform on this node to the identity transform.
*/
INLINE void PandaNode::
clear_transform(Thread *current_thread) {
set_transform(TransformState::make_identity(), current_thread);
}
/**
* Returns the transform that has been set as this node's "previous" position.
* See set_prev_transform().
*/
INLINE CPT(TransformState) PandaNode::
get_prev_transform(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->_prev_transform.p();
}
/**
* Returns true if this node has the _dirty_prev_transform flag set, which
* indicates its _prev_transform is different from its _transform value (in
* pipeline stage 0). In this case, the node will be visited by
* reset_prev_transform().
*/
INLINE bool PandaNode::
has_dirty_prev_transform() const {
return _dirty_prev_transform;
}
/**
* Retrieves the user-defined value that was previously set on this node for
* the particular key, if any. If no value has been previously set, returns
* the empty string.
*/
INLINE std::string PandaNode::
get_tag(const std::string &key, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
int index = cdata->_tag_data.find(key);
if (index >= 0) {
return cdata->_tag_data.get_data((size_t)index);
} else {
return std::string();
}
}
/**
* Returns true if a value has been defined on this node for the particular
* key (even if that value is the empty string), or false if no value has been
* set.
*/
INLINE bool PandaNode::
has_tag(const std::string &key, Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->_tag_data.find(key) >= 0;
}
/**
* Returns the number of tags applied to this node.
*/
INLINE size_t PandaNode::
get_num_tags() const {
CDReader cdata(_cycler);
return cdata->_tag_data.size();
}
/**
* Returns the key of the nth tag applied to this node.
*/
INLINE std::string PandaNode::
get_tag_key(size_t i) const {
CDReader cdata(_cycler);
return cdata->_tag_data.get_key(i);
}
/**
* Returns true if the node has any tags (or any Python tags) at all, false if
* it has none.
*/
INLINE bool PandaNode::
has_tags() const {
CDReader cdata(_cycler);
if (!cdata->_tag_data.is_empty()) {
return true;
}
#ifdef HAVE_PYTHON
// This is a bit awkward, since it doesn't catch cases where the Python tags
// are cleared. Maybe we should make this behavior deprecated, so that
// has_tags will not consider the Python tags.
if (!_python_tag_data.is_null()) {
return true;
}
#endif // HAVE_PYTHON
return false;
}
/**
* Lists all the nodes at and below the current path hierarchically.
*/
INLINE void PandaNode::
ls(std::ostream &out, int indent_level) const {
r_list_descendants(out, indent_level);
}
/**
* Returns the special bit that, when specifically cleared in the node's
* DrawMask, indicates that the node is hidden to all cameras, regardless of
* the remaining DrawMask bits.
*/
INLINE DrawMask PandaNode::
get_overall_bit() {
return _overall_bit;
}
/**
* Returns a DrawMask that is appropriate for rendering to all cameras.
*/
INLINE DrawMask PandaNode::
get_all_camera_mask() {
return ~_overall_bit;
}
/**
* Returns true if the node has been hidden to all cameras by clearing its
* overall bit.
*/
INLINE bool PandaNode::
is_overall_hidden() const {
CDReader cdata(_cycler);
return ((cdata->_draw_show_mask | ~cdata->_draw_control_mask) & _overall_bit).is_zero();
}
/**
* Sets or clears the hidden flag. When the hidden flag is true, the node and
* all of its children are invisible to all cameras, regardless of the setting
* of any draw masks. Setting the hidden flag to false restores the previous
* visibility as established by the draw masks.
*
* This actually works by twiddling the reserved _overall_bit in the node's
* draw mask, which has special meaning.
*/
INLINE void PandaNode::
set_overall_hidden(bool hidden) {
if (hidden) {
adjust_draw_mask(DrawMask::all_off(), _overall_bit, DrawMask::all_off());
} else {
adjust_draw_mask(DrawMask::all_off(), DrawMask::all_off(), _overall_bit);
}
}
/**
* Returns the set of bits in draw_show_mask that are considered meaningful.
* See adjust_draw_mask().
*/
INLINE DrawMask PandaNode::
get_draw_control_mask() const {
CDReader cdata(_cycler);
return cdata->_draw_control_mask;
}
/**
* Returns the hide/show bits of this particular node. See
* adjust_draw_mask().
*/
INLINE DrawMask PandaNode::
get_draw_show_mask() const {
CDReader cdata(_cycler);
return cdata->_draw_show_mask;
}
/**
* Returns the "into" collide mask for this node.
*/
INLINE CollideMask PandaNode::
get_into_collide_mask() const {
CDReader cdata(_cycler);
return cdata->_into_collide_mask;
}
/**
* Reverses the effect of a previous call to set_bounds(), and allows the
* node's bounding volume to be automatically computed once more based on the
* contents of the node.
*/
INLINE void PandaNode::
clear_bounds() {
set_bounds(nullptr);
}
/**
* Returns the node's internal bounding volume. This is the bounding volume
* around the node alone, without including children. If the user has called
* set_bounds(), it will be the specified bounding volume.
*/
INLINE CPT(BoundingVolume) PandaNode::
get_internal_bounds(Thread *current_thread) const {
return get_internal_bounds(current_thread->get_pipeline_stage(),
current_thread);
}
/**
* Returns the total number of vertices that will be rendered by this
* particular node alone, not accounting for its children.
*
* This may not include all vertices for certain dynamic effects.
*/
INLINE int PandaNode::
get_internal_vertices(Thread *current_thread) const {
return get_internal_vertices(current_thread->get_pipeline_stage(),
current_thread);
}
/**
* Returns true if the bounding volume of this node is stale and will be
* implicitly recomputed at the next call to get_bounds(), or false if it is
* fresh and need not be recomputed.
*/
bool PandaNode::
is_bounds_stale() const {
CDReader cdata(_cycler);
return (cdata->_last_bounds_update != cdata->_next_update);
}
/**
* Sets the "final" flag on this PandaNode. If this is true, than no bounding
* volume need be tested below it; a positive intersection with this node's
* bounding volume is deemed to be a positive intersection with all geometry
* inside.
*
* This is useful to quickly force a larger bounding volume around a node when
* the GeomNodes themselves are inaccurate for some reason, without forcing a
* recompute of every nested bounding volume. It's also helpful when the
* bounding volume is tricked by some special properties, like billboards,
* that may move geometry out of its bounding volume otherwise.
*/
INLINE void PandaNode::
set_final(bool flag) {
CDWriter cdata(_cycler);
cdata->_final_bounds = flag;
mark_bam_modified();
}
/**
* Returns the current state of the "final" flag. Initially, this flag is off
* (false), but it may be changed by an explicit call to set_final(). See
* set_final().
*/
INLINE bool PandaNode::
is_final(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->_final_bounds;
}
/**
* Returns the union of all of the enum FancyBits values corresponding to the
* various "fancy" attributes that are set on the node. If this returns 0,
* the node has nothing interesting about it. This is intended to speed
* traversal by quickly skipping past nodes that don't particularly affect the
* render state.
*/
INLINE int PandaNode::
get_fancy_bits(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return cdata->_fancy_bits;
}
/**
* Returns the node's user bounding volume. This is the bounding volume
* specified with get_bounds(). This will return NULL if the user bounding
* volume has never been set.
*/
INLINE CPT(BoundingVolume) PandaNode::
get_user_bounds(int pipeline_stage, Thread *current_thread) const {
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
return cdata->_user_bounds;
}
/**
* Indicates that the bounding volume, or something that influences the
* bounding volume (or any of the other things stored in CData, like
* net_collide_mask), may have changed for this node, and that it must be
* recomputed.
*/
INLINE void PandaNode::
mark_bounds_stale(int pipeline_stage, Thread *current_thread) const {
// We check whether it is already marked stale. If so, we don't have to
// make the call to force_bounds_stale().
bool is_stale_bounds;
{
CDStageReader cdata(_cycler, pipeline_stage, current_thread);
is_stale_bounds = (cdata->_last_update != cdata->_next_update);
}
// It's important that we don't hold the lock during the call to
// force_bounds_stale().
if (!is_stale_bounds) {
((PandaNode *)this)->force_bounds_stale(pipeline_stage, current_thread);
}
}
/**
* Should be called by a derived class to mark the internal bounding volume
* stale, so that recompute_internal_bounds() will be called when the bounding
* volume is next requested.
*/
INLINE void PandaNode::
mark_internal_bounds_stale(int pipeline_stage, Thread *current_thread) {
{
CDStageWriter cdata(_cycler, pipeline_stage, current_thread);
++cdata->_internal_bounds_mark;
}
mark_bounds_stale(pipeline_stage, current_thread);
}
/**
* Returns an object that can be used to walk through the list of children of
* the node. When you intend to visit multiple children, using this is
* slightly faster than calling get_child() directly on the PandaNode, since
* this object avoids reopening the PipelineCycler each time.
*
* This object also protects you from self-modifying loops (e.g. adding or
* removing children during traversal), since a virtual copy of the children
* is made ahead of time. The virtual copy is fast--it is a form of copy-on-
* write, so the list is not actually copied unless it is modified during the
* traversal.
*/
INLINE PandaNode::Children PandaNode::
get_children(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return Children(cdata);
}
/**
* Returns an object that can be used to walk through the list of children of
* the node. When you intend to visit multiple children, using this is
* slightly faster than calling get_stashed() directly on the PandaNode, since
* this object avoids reopening the PipelineCycler each time.
*
* This object also protects you from self-modifying loops (e.g. adding or
* removing children during traversal), since a virtual copy of the children
* is made ahead of time. The virtual copy is fast--it is a form of copy-on-
* write, so the list is not actually copied unless it is modified during the
* traversal.
*/
INLINE PandaNode::Stashed PandaNode::
get_stashed(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return Stashed(cdata);
}
/**
* Returns an object that can be used to walk through the list of parents of
* the node, similar to get_children() and get_stashed().
*/
INLINE PandaNode::Parents PandaNode::
get_parents(Thread *current_thread) const {
CDReader cdata(_cycler, current_thread);
return Parents(cdata);
}
/**
* The private implementation of find_parent().
*/
INLINE int PandaNode::
do_find_parent(PandaNode *node, const CData *cdata) const {
CPT(Up) up = cdata->get_up();
Up::const_iterator ui = up->find(UpConnection(node));
if (ui == up->end()) {
return -1;
}
return ui - up->begin();
}
/**
* Ensures that attaching the indicated child node to this node would not
* introduce a cycle in the graph. Returns true if the attachment is valid,
* false otherwise.
*/
INLINE bool PandaNode::
verify_child_no_cycles(PandaNode *child_node) {
#ifndef NDEBUG
if (detect_graph_cycles) {
if (!find_node_above(child_node)) {
return true;
}
report_cycle(child_node);
return false;
}
#endif // NDEBUG
return true;
}
/**
* Sets the dirty_prev_transform flag, and adds the node to the
* _dirty_prev_transforms chain. Assumes _dirty_prev_transforms._lock is
* already held.
*/
INLINE void PandaNode::
do_set_dirty_prev_transform() {
nassertv(_dirty_prev_transforms._lock.debug_is_locked());
if (!_dirty_prev_transform) {
LinkedListNode::insert_before(&_dirty_prev_transforms);
_dirty_prev_transform = true;
}
}
/**
* Clears the dirty_prev_transform flag, and removes the node from the
* _dirty_prev_transforms chain. Assumes _dirty_prev_transforms._lock is
* already held.
*/
INLINE void PandaNode::
do_clear_dirty_prev_transform() {
nassertv(_dirty_prev_transforms._lock.debug_is_locked());
if (_dirty_prev_transform) {
LinkedListNode::remove_from_list();
_dirty_prev_transform = false;
}
}
/**
*
*/
INLINE PandaNode::DownConnection::
DownConnection(PandaNode *child, int sort) :
_child(child),
_sort(sort)
{
}
/**
* Provides a partial ordering on the children of a node so that they are
* ranked first in sort order, and then (by virtue of the ordered_vector) in
* the order they were added.
*/
INLINE bool PandaNode::DownConnection::
operator < (const DownConnection &other) const {
return _sort < other._sort;
}
/**
*
*/
INLINE PandaNode *PandaNode::DownConnection::
get_child() const {
return _child;
}
/**
* This is only called by PandaNode::replace_child().
*/
INLINE void PandaNode::DownConnection::
set_child(PandaNode *child) {
_child = child;
}
/**
*
*/
INLINE int PandaNode::DownConnection::
get_sort() const {
return _sort;
}
/**
*
*/
INLINE PandaNode::UpConnection::
UpConnection(PandaNode *parent) :
_parent(parent)
{
}
/**
* Sorts the up connections of a node by pointer. This is different from the
* down connections of a node, which are sorted by the specified _sort number.
* This makes it easy to locate a particular parent of a node by pointer, or
* to test for a parent-child relationship given two node pointers.
*/
INLINE bool PandaNode::UpConnection::
operator < (const UpConnection &other) const {
return _parent < other._parent;
}
/**
*
*/
INLINE PandaNode *PandaNode::UpConnection::
get_parent() const {
return _parent;
}
/**
*
*/
INLINE PandaNode::BoundsData::
BoundsData() :
_internal_bounds(nullptr),
_internal_vertices(0)
{
++_internal_bounds_mark;
}
/**
*
*/
INLINE PandaNode::BoundsData::
BoundsData(const PandaNode::BoundsData &copy) :
_internal_bounds(copy._internal_bounds),
_internal_vertices(copy._internal_vertices),
_internal_bounds_mark(copy._internal_bounds_mark),
_internal_bounds_computed(copy._internal_bounds_computed)
{
}
/**
* Copies just the BoundsData part of the structure.
*/
INLINE void PandaNode::BoundsData::
copy_bounds(const PandaNode::BoundsData &copy) {
_internal_bounds = copy._internal_bounds;
_internal_vertices = copy._internal_vertices;
_internal_bounds_mark = copy._internal_bounds_mark;
_internal_bounds_computed = copy._internal_bounds_computed;
}
/**
* Internal function to set (if value is true) or clear (if value is false)
* the indicated bit(s) in the _fancy_bits member.
*/
INLINE void PandaNode::CData::
set_fancy_bit(int bits, bool value) {
if (value) {
_fancy_bits |= bits;
} else {
_fancy_bits &= ~bits;
}
}
/**
* Returns a read-only pointer to the _down list.
*/
INLINE CPT(PandaNode::Down) PandaNode::CData::
get_down() const {
return _down.get_read_pointer();
}
/**
* Returns a modifiable, unique pointer to the _down list.
*/
INLINE PT(PandaNode::Down) PandaNode::CData::
modify_down() {
return _down.get_write_pointer();
}
/**
* Returns a read-only pointer to the _stashed list.
*/
INLINE CPT(PandaNode::Down) PandaNode::CData::
get_stashed() const {
return _stashed.get_read_pointer();
}
/**
* Returns a modifiable, unique pointer to the _stashed list.
*/
INLINE PT(PandaNode::Down) PandaNode::CData::
modify_stashed() {
return _stashed.get_write_pointer();
}
/**
* Returns a read-only pointer to the _up list.
*/
INLINE CPT(PandaNode::Up) PandaNode::CData::
get_up() const {
return _up.get_read_pointer();
}
/**
* Returns a modifiable, unique pointer to the _up list.
*/
INLINE PT(PandaNode::Up) PandaNode::CData::
modify_up() {
return _up.get_write_pointer();
}
/**
*
*/
INLINE PandaNode::Children::
Children() {
}
/**
*
*/
INLINE PandaNode::Children::
Children(const PandaNode::CData *cdata) :
_down(cdata->get_down())
{
}
/**
*
*/
INLINE PandaNode::Children::
Children(const PandaNode::Children &copy) :
_down(copy._down)
{
}
/**
*
*/
INLINE void PandaNode::Children::
operator = (const PandaNode::Children &copy) {
_down = copy._down;
}
/**
*
*/
INLINE PandaNode::Children::
Children(PandaNode::Children &&from) noexcept :
_down(std::move(from._down))
{
}
/**
*
*/
INLINE void PandaNode::Children::
operator = (PandaNode::Children &&from) noexcept {
_down = std::move(from._down);
}
/**
* Returns the number of children of the node.
*/
INLINE size_t PandaNode::Children::
get_num_children() const {
nassertr(_down != nullptr, 0);
return _down->size();
}
/**
* Returns the nth child of the node.
*/
INLINE PandaNode *PandaNode::Children::
get_child(size_t n) const {
nassertr(_down != nullptr, nullptr);
nassertr(n < (size_t)_down->size(), nullptr);
return (*_down)[n].get_child();
}
/**
* Returns the sort index of the nth child node of this node (that is, the
* number that was passed to add_child()). See get_num_children().
*/
INLINE int PandaNode::Children::
get_child_sort(size_t n) const {
nassertr(_down != nullptr, -1);
nassertr(n < _down->size(), -1);
return (*_down)[n].get_sort();
}
/**
*
*/
INLINE PandaNode::Stashed::
Stashed() {
}
/**
*
*/
INLINE PandaNode::Stashed::
Stashed(const PandaNode::CData *cdata) :
_stashed(cdata->get_stashed())
{
}
/**
*
*/
INLINE PandaNode::Stashed::
Stashed(const PandaNode::Stashed &copy) :
_stashed(copy._stashed)
{
}
/**
*
*/
INLINE void PandaNode::Stashed::
operator = (const PandaNode::Stashed &copy) {
_stashed = copy._stashed;
}
/**
*
*/
INLINE PandaNode::Stashed::
Stashed(PandaNode::Stashed &&from) noexcept :
_stashed(std::move(from._stashed))
{
}
/**
*
*/
INLINE void PandaNode::Stashed::
operator = (PandaNode::Stashed &&from) noexcept {
_stashed = std::move(from._stashed);
}
/**
* Returns the number of stashed children of the node.
*/
INLINE size_t PandaNode::Stashed::
get_num_stashed() const {
nassertr(_stashed != nullptr, 0);
return _stashed->size();
}
/**
* Returns the nth stashed child of the node.
*/
INLINE PandaNode *PandaNode::Stashed::
get_stashed(size_t n) const {
nassertr(_stashed != nullptr, nullptr);
nassertr(n < _stashed->size(), nullptr);
return (*_stashed)[n].get_child();
}
/**
* Returns the sort index of the nth child node of this node (that is, the
* number that was passed to add_child()). See get_num_stashed().
*/
INLINE int PandaNode::Stashed::
get_stashed_sort(size_t n) const {
nassertr(_stashed != nullptr, -1);
nassertr(n < _stashed->size(), -1);
return (*_stashed)[n].get_sort();
}
/**
*
*/
INLINE PandaNode::Parents::
Parents() {
}
/**
*
*/
INLINE PandaNode::Parents::
Parents(const PandaNode::CData *cdata) :
_up(cdata->get_up())
{
}
/**
*
*/
INLINE PandaNode::Parents::
Parents(const PandaNode::Parents &copy) :
_up(copy._up)
{
}
/**
*
*/
INLINE void PandaNode::Parents::
operator = (const PandaNode::Parents &copy) {
_up = copy._up;
}
/**
*
*/
INLINE PandaNode::Parents::
Parents(PandaNode::Parents &&from) noexcept :
_up(std::move(from._up))
{
}
/**
*
*/
INLINE void PandaNode::Parents::
operator = (PandaNode::Parents &&from) noexcept {
_up = std::move(from._up);
}
/**
* Returns the number of parents of the node.
*/
INLINE size_t PandaNode::Parents::
get_num_parents() const {
nassertr(_up != nullptr, 0);
return _up->size();
}
/**
* Returns the nth parent of the node.
*/
INLINE PandaNode *PandaNode::Parents::
get_parent(size_t n) const {
nassertr(_up != nullptr, nullptr);
nassertr(n < _up->size(), nullptr);
return (*_up)[n].get_parent();
}
/**
*
*/
INLINE PandaNodePipelineReader::
PandaNodePipelineReader(const PandaNode *node, Thread *current_thread) :
_node(node),
_current_thread(current_thread),
_cdata(node->_cycler.read_unlocked(current_thread))
{
#ifdef _DEBUG
nassertv(_node->test_ref_count_nonzero());
#endif // _DEBUG
#ifdef DO_PIPELINING
// We node_ref the CData pointer, so that if anyone makes changes to the
// PandaNode while we hold this pointer, it will force a copy--so that this
// object will remain unchanged (if out-of-date).
_cdata->node_ref();
#endif // DO_PIPELINING
}
/**
*
*/
INLINE PandaNodePipelineReader::
PandaNodePipelineReader(const PandaNodePipelineReader &copy) :
_node(copy._node),
_current_thread(copy._current_thread),
_cdata(copy._cdata)
{
#ifdef DO_PIPELINING
_cdata->node_ref();
#endif // DO_PIPELINING
/*
if (_cdata != (PandaNode::CData *)NULL) {
_node->_cycler.increment_read(_cdata);
}
*/
}
/**
*
*/
INLINE void PandaNodePipelineReader::
operator = (const PandaNodePipelineReader &copy) {
nassertv(_current_thread == copy._current_thread);
/*
if (_cdata != (PandaNode::CData *)NULL) {
_node->_cycler.release_read(_cdata);
}
*/
#ifdef DO_PIPELINING
node_unref_delete((CycleData *)_cdata);
#endif // DO_PIPELINING
_node = copy._node;
_cdata = copy._cdata;
#ifdef DO_PIPELINING
_cdata->node_ref();
#endif // DO_PIPELINING
/*
if (_cdata != (PandaNode::CData *)NULL) {
_node->_cycler.increment_read(_cdata);
}
*/
}
/**
*
*/
INLINE PandaNodePipelineReader::
~PandaNodePipelineReader() {
/*
if (_cdata != (PandaNode::CData *)NULL) {
_node->_cycler.release_read(_cdata);
}
*/
#ifdef DO_PIPELINING
node_unref_delete((CycleData *)_cdata);
#endif // DO_PIPELINING
#ifdef _DEBUG
_node = nullptr;
_cdata = nullptr;
#endif // _DEBUG
}
/**
*
*/
INLINE const PandaNode *PandaNodePipelineReader::
get_node() const {
return _node;
}
/**
*
*/
INLINE Thread *PandaNodePipelineReader::
get_current_thread() const {
return _current_thread;
}
/**
* Releases the lock on this object. No future calls will be valid on this
* object.
*/
INLINE void PandaNodePipelineReader::
release() {
/*
if (_cdata != (PandaNode::CData *)NULL) {
_node->_cycler.release_read(_cdata);
_cdata = NULL;
}
*/
}
/**
* Computes the result of applying this node's draw masks to a running draw
* mask, as during a traversal.
*/
INLINE void PandaNodePipelineReader::
compose_draw_mask(DrawMask &running_draw_mask) const {
nassertv(_cdata != nullptr);
running_draw_mask = (running_draw_mask & ~_cdata->_draw_control_mask) |
(_cdata->_draw_show_mask & _cdata->_draw_control_mask);
}
/**
* Compares the running draw mask computed during a traversal with this node's
* net draw masks. Returns true if the node should be traversed into, or
* false if there is nothing at this level or below that will be visible to
* the indicated camera_mask.
*/
INLINE bool PandaNodePipelineReader::
compare_draw_mask(DrawMask running_draw_mask, DrawMask camera_mask) const {
nassertr(_cdata != nullptr, false);
nassertr(_cdata->_last_update == _cdata->_next_update, false);
// As a special case, if net_draw_show_mask is all 0, it means either that
// all nodes under this node are hidden to all cameras, or that none of them
// are renderable nodes (or some combination). In either case, we might as
// well short-circuit.
if (_cdata->_net_draw_show_mask.is_zero()) {
return false;
}
DrawMask net_draw_control_mask, net_draw_show_mask;
net_draw_control_mask = _cdata->_net_draw_control_mask;
net_draw_show_mask = _cdata->_net_draw_show_mask;
// Now the bits that are not in net_draw_control_mask--that is, those bits
// that are not changed by any of the nodes at this level and below--are
// taken from running_draw_mask, which is inherited from above. On the
// other hand, the bits that *are* in net_draw_control_mask--those bits that
// are changed by any of the nodes at this level and below--are taken from
// net_draw_show_mask, which is propagated upwards from below.
// This way, we will traverse into this node if it has any children which
// want to be visited by the traversal, but we will avoid traversing into it
// if all of its children are hidden to this camera.
DrawMask compare_mask = (running_draw_mask & ~net_draw_control_mask) | (net_draw_show_mask & net_draw_control_mask);
return !((compare_mask & PandaNode::_overall_bit).is_zero()) && !((compare_mask & camera_mask).is_zero());
}
/**
* Returns the number of parent nodes this node has. If this number is
* greater than 1, the node has been multiply instanced. The order of the
* parent nodes is not meaningful and is not related to the order in which the
* node was instanced to them.
*/
INLINE int PandaNodePipelineReader::
get_num_parents() const {
return _cdata->get_up()->size();
}
/**
* Returns the nth parent node of this node. See get_num_parents(). Also see
* get_parents(), if your intention is to iterate through the complete list of
* parents; get_parents() is preferable in this case.
*/
INLINE PandaNode *PandaNodePipelineReader::
get_parent(int n) const {
CPT(PandaNode::Up) up = _cdata->get_up();
nassertr(n >= 0 && n < (int)up->size(), nullptr);
return (*up)[n].get_parent();
}
/**
* Returns the index of the indicated parent node, if it is a parent, or -1 if
* it is not.
*/
INLINE int PandaNodePipelineReader::
find_parent(PandaNode *node) const {
return _node->do_find_parent(node, _cdata);
}
/**
* Returns the number of child nodes this node has. The order of the child
* nodes *is* meaningful and is based on the sort number that was passed to
* add_child(), and also on the order in which the nodes were added.
*/
INLINE int PandaNodePipelineReader::
get_num_children() const {
return _cdata->get_down()->size();
}
/**
* Returns the nth child node of this node. See get_num_children(). Also see
* get_children(), if your intention is to iterate through the complete list
* of children; get_children() is preferable in this case.
*/
INLINE PandaNode *PandaNodePipelineReader::
get_child(int n) const {
CPT(PandaNode::Down) down = _cdata->get_down();
nassertr(n >= 0 && n < (int)down->size(), nullptr);
return (*down)[n].get_child();
}
/**
* Returns the sort index of the nth child node of this node (that is, the
* number that was passed to add_child()). See get_num_children().
*/
INLINE int PandaNodePipelineReader::
get_child_sort(int n) const {
CPT(PandaNode::Down) down = _cdata->get_down();
nassertr(n >= 0 && n < (int)down->size(), -1);
return (*down)[n].get_sort();
}
/**
* Returns the index of the indicated child node, if it is a child, or -1 if
* it is not.
*/
INLINE int PandaNodePipelineReader::
find_child(PandaNode *node) const {
return _node->do_find_child(node, _cdata->get_down());
}
/**
* Returns the number of stashed nodes this node has. These are former
* children of the node that have been moved to the special stashed list via
* stash_child().
*/
INLINE int PandaNodePipelineReader::
get_num_stashed() const {
return _cdata->get_stashed()->size();
}
/**
* Returns the nth stashed child of this node. See get_num_stashed(). Also
* see get_stashed(), if your intention is to iterate through the complete
* list of stashed children; get_stashed() is preferable in this case.
*/
INLINE PandaNode *PandaNodePipelineReader::
get_stashed(int n) const {
CPT(PandaNode::Down) stashed = _cdata->get_stashed();
nassertr(n >= 0 && n < (int)stashed->size(), nullptr);
return (*stashed)[n].get_child();
}
/**
* Returns the sort index of the nth stashed node of this node (that is, the
* number that was passed to add_child()). See get_num_stashed().
*/
INLINE int PandaNodePipelineReader::
get_stashed_sort(int n) const {
CPT(PandaNode::Down) stashed = _cdata->get_stashed();
nassertr(n >= 0 && n < (int)stashed->size(), -1);
return (*stashed)[n].get_sort();
}
/**
* Returns the index of the indicated stashed node, if it is a stashed child,
* or -1 if it is not.
*/
INLINE int PandaNodePipelineReader::
find_stashed(PandaNode *node) const {
return _node->do_find_child(node, _cdata->get_stashed());
}
/**
* Returns the complete RenderState that will be applied to all nodes at this
* level and below, as set on this node. This returns only the RenderState
* set on this particular node, and has nothing to do with state that might be
* inherited from above.
*/
INLINE const RenderState *PandaNodePipelineReader::
get_state() const {
return _cdata->_state;
}
/**
* Returns the complete RenderEffects that will be applied to this node.
*/
INLINE const RenderEffects *PandaNodePipelineReader::
get_effects() const {
return _cdata->_effects;
}
/**
* Returns the transform that has been set on this particular node. This is
* not the net transform from the root, but simply the transform on this
* particular node.
*/
INLINE const TransformState *PandaNodePipelineReader::
get_transform() const {
return _cdata->_transform;
}
/**
* Returns the transform that has been set as this node's "previous" position.
* See set_prev_transform().
*/
const TransformState *PandaNodePipelineReader::
get_prev_transform() const {
return _cdata->_prev_transform;
}
/**
* Retrieves the user-defined value that was previously set on this node for
* the particular key, if any. If no value has been previously set, returns
* the empty string.
*/
INLINE std::string PandaNodePipelineReader::
get_tag(const std::string &key) const {
int index = _cdata->_tag_data.find(key);
if (index >= 0) {
return _cdata->_tag_data.get_data((size_t)index);
} else {
return std::string();
}
}
/**
* Returns true if a value has been defined on this node for the particular
* key (even if that value is the empty string), or false if no value has been
* set.
*/
INLINE bool PandaNodePipelineReader::
has_tag(const std::string &key) const {
return _cdata->_tag_data.find(key) >= 0;
}
/**
* Returns the union of all into_collide_mask() values set at CollisionNodes
* at this level and below.
*/
INLINE CollideMask PandaNodePipelineReader::
get_net_collide_mask() const {
nassertr(_cdata->_last_update == _cdata->_next_update, _cdata->_net_collide_mask);
return _cdata->_net_collide_mask;
}
/**
* Returns a ClipPlaneAttrib which represents the union of all of the clip
* planes that have been turned *off* at this level and below.
*/
INLINE const RenderAttrib *PandaNodePipelineReader::
get_off_clip_planes() const {
nassertr(_cdata->_last_update == _cdata->_next_update, _cdata->_off_clip_planes);
return _cdata->_off_clip_planes;
}
/**
* Returns the external bounding volume of this node: a bounding volume that
* contains the user bounding volume, the internal bounding volume, and all of
* the children's bounding volumes.
*/
INLINE const BoundingVolume *PandaNodePipelineReader::
get_bounds() const {
nassertr(_cdata->_last_bounds_update == _cdata->_next_update, _cdata->_external_bounds);
return _cdata->_external_bounds;
}
/**
* Returns the total number of vertices that will be rendered by this node and
* all of its descendents.
*
* This is not necessarily an accurate count of vertices that will actually be
* rendered, since this will include all vertices of all LOD's, and it will
* also include hidden nodes. It may also omit or only approximate certain
* kinds of dynamic geometry. However, it will not include stashed nodes.
*/
INLINE int PandaNodePipelineReader::
get_nested_vertices() const {
nassertr(_cdata->_last_bounds_update == _cdata->_next_update, _cdata->_nested_vertices);
return _cdata->_nested_vertices;
}
/**
* Returns the current state of the "final" flag. Initially, this flag is off
* (false), but it may be changed by an explicit call to set_final(). See
* set_final().
*/
INLINE bool PandaNodePipelineReader::
is_final() const {
return _cdata->_final_bounds;
}
/**
* Returns the union of all of the enum FancyBits values corresponding to the
* various "fancy" attributes that are set on the node. If this returns 0,
* the node has nothing interesting about it. This is intended to speed
* traversal by quickly skipping past nodes that don't particularly affect the
* render state.
*/
INLINE int PandaNodePipelineReader::
get_fancy_bits() const {
return _cdata->_fancy_bits;
}
/**
* Returns an object that can be used to walk through the list of children of
* the node. When you intend to visit multiple children, using this is
* slightly faster than calling get_child() directly on the PandaNode, since
* this object avoids reopening the PipelineCycler each time.
*
* This object also protects you from self-modifying loops (e.g. adding or
* removing children during traversal), since a virtual copy of the children
* is made ahead of time. The virtual copy is fast--it is a form of copy-on-
* write, so the list is not actually copied unless it is modified during the
* traversal.
*/
INLINE PandaNode::Children PandaNodePipelineReader::
get_children() const {
return PandaNode::Children(_cdata);
}
/**
* Returns an object that can be used to walk through the list of children of
* the node. When you intend to visit multiple children, using this is
* slightly faster than calling get_stashed() directly on the PandaNode, since
* this object avoids reopening the PipelineCycler each time.
*
* This object also protects you from self-modifying loops (e.g. adding or
* removing children during traversal), since a virtual copy of the children
* is made ahead of time. The virtual copy is fast--it is a form of copy-on-
* write, so the list is not actually copied unless it is modified during the
* traversal.
*/
INLINE PandaNode::Stashed PandaNodePipelineReader::
get_stashed() const {
return PandaNode::Stashed(_cdata);
}
/**
* Returns an object that can be used to walk through the list of parents of
* the node, similar to get_children() and get_stashed().
*/
INLINE PandaNode::Parents PandaNodePipelineReader::
get_parents() const {
return PandaNode::Parents(_cdata);
}
/**
*
*/
INLINE PandaNode::BamReaderAuxDataDown::
BamReaderAuxDataDown() :
_down_list(PandaNode::get_class_type())
{
}