historical/MixaholicREVIZIONAdmin.git/Troller_FE_For_R6.txt
2024-01-16 11:20:27 -06:00

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local troller = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local nameofgui = Instance.new("TextLabel")
local border = Instance.new("Frame")
local invis = Instance.new("TextButton")
local pp = Instance.new("TextButton")
local memedog = Instance.new("TextLabel")
local die = Instance.new("TextLabel")
local worm = Instance.new("TextButton")
local cycl = Instance.new("TextButton")
local axy = Instance.new("TextLabel")
local diemie = Instance.new("TextLabel")
troller.Name = "troller"
troller.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
troller.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
troller.ResetOnSpawn = false
Main.Name = "Main"
Main.Parent = troller
Main.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
Main.BorderSizePixel = 0
Main.ClipsDescendants = true
Main.Position = UDim2.new(0.04588015, 0, 0.087649405, 0)
Main.Size = UDim2.new(0, 248, 0, 311)
nameofgui.Name = "nameofgui"
nameofgui.Parent = Main
nameofgui.BackgroundColor3 = Color3.new(1, 1, 1)
nameofgui.BackgroundTransparency = 1
nameofgui.ClipsDescendants = true
nameofgui.Size = UDim2.new(0, 248, 0, 19)
nameofgui.Font = Enum.Font.GothamBold
nameofgui.Text = "Troller"
nameofgui.TextColor3 = Color3.new(1, 1, 1)
nameofgui.TextSize = 16
nameofgui.TextXAlignment = Enum.TextXAlignment.Left
border.Name = "border"
border.Parent = Main
border.BackgroundColor3 = Color3.new(1, 1, 1)
border.ClipsDescendants = true
border.Position = UDim2.new(-0.00131386518, 0, 0.0696422011, 0)
border.Size = UDim2.new(0, 248, 0, 1)
invis.Name = "invis"
invis.Parent = Main
invis.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706)
invis.ClipsDescendants = true
invis.Position = UDim2.new(0, 0, 0.115512639, 0)
invis.Size = UDim2.new(0, 248, 0, 27)
invis.Font = Enum.Font.SourceSansItalic
invis.Text = "FE Invisible Fling (R6 & R15)"
invis.TextColor3 = Color3.new(1, 1, 1)
invis.TextSize = 16
invis.MouseButton1Click:connect(function()
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Loaded press z to execute inviseble , press x to respawn)"
wait(5)
message:Destroy()
end)
local mouse = game.Players.LocalPlayer:GetMouse()
local groot = nil
mouse.KeyDown:connect(function(k)
if k == "z" then
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Fe Invisible Fling By Diemiers#4209 Loaded (wait 11 seconds to load)"
wait(11)
message:Destroy()
end)
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
wait(6)
local plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
local Hum = Instance.new("Humanoid")
Hum.Parent = game.Players.LocalPlayer.Character
local root = game.Players.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(plr.Character:GetChildren()) do
if v ~= root and v.Name ~= "Humanoid" then
v:Destroy()
end
end
workspace.CurrentCamera.CameraSubject = root
local se = Instance.new("SelectionBox",root)
se.Adornee = root
game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
end)
game:GetService('RunService').RenderStepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
end)
power = 999999 -- change this to make it more or less powerful
power = power*10
---
wait(.1)
local bambam = Instance.new("BodyThrust")
bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
bambam.Force = Vector3.new(power,0,power)
bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
local plr = game.Players.LocalPlayer
local torso = root
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 120
local speed = 15
---local bambam = Instance.new("BodyThrust")
---bambam.Parent = torso
--bambam.Force = Vector3.new(9999999,0,9999999)
--bambam.Location = torso.Position
---
groot = root
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(0, 0, 0)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.2
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
end
mouse.KeyDown:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
elseif key:lower() == "r" then
end
end)
Fly()
elseif k == "x" then
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Respawning dont spam"
wait(1)
message:Destroy()
end)
local saved = groot.Position
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
local poop = nil
repeat wait() poop = game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil
wait(1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved)
end
end)
end)
pp.Name = "pp"
pp.Parent = Main
pp.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706)
pp.ClipsDescendants = true
pp.Position = UDim2.new(0.00403225794, 0, 0.256927162, 0)
pp.Size = UDim2.new(0, 248, 0, 27)
pp.Font = Enum.Font.SourceSansItalic
pp.Text = "FE Penis (R6)"
pp.TextColor3 = Color3.new(1, 1, 1)
pp.TextSize = 16
pp.MouseButton1Click:connect(function()
--R6 dick by diemiers
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Fe penisito loaded"
wait(11)
message:Destroy()
end)
local name = "Torso"
if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
name = "UpperTorso"
end
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
wait(6)
game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = true
end)
game:GetService('RunService').RenderStepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = true
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
game.Players.LocalPlayer.Character.HumanoidRootPart:Destroy()
local Hum = Instance.new("Humanoid")
Hum.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Humanoid.Parent = game.Lighting
--game.Players.LocalPlayer.Character:FindFirstChild("Torso").Name = "Head"
--game.Players.LocalPlayer.Character:FindFirstChild("Head"):Destroy()
--game.Players.LocalPlayer.Character:FindFirstChild(name):Destroy()
--game.Players.LocalPlayer.Character.HumanoidRootPart.Name = "GaiPArt"
local root =game.Players.LocalPlayer.Character["Right Arm"] -- game.Players.LocalPlayer.Character["Left Leg"]
root.Name = "HumanoidRootPart"
Hum.HipHeight = 5
workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.HumanoidRootPart
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name ~=root.Name and v.Name ~="Humanoid" and v.Name ~= "Left Arm" and v.Name ~= "Left Leg" and v.Name ~= "Right Leg" then
v:Destroy()
elseif v.Name == "Left Arm" then
local bp = Instance.new("BodyPosition",v)
bp.MaxForce = Vector3.new(99999,99999,99999)
local bg = Instance.new("BodyGyro",v)
bg.MaxTorque = Vector3.new(9999999,9999999,999999)
spawn(function()
bp.D = 300
while true do
bp.Position = root.Position+Vector3.new(0,1.8+1.8+1.8-0.3,0)
wait()
end
end)
elseif v.Name == "Left Leg" then
local bp = Instance.new("BodyPosition",v)
bp.MaxForce = Vector3.new(99999,99999,99999)
local bg = Instance.new("BodyGyro",v)
bg.MaxTorque = Vector3.new(9999999,9999999,999999)
spawn(function()
bp.D = 300
while true do
bp.Position = root.Position+Vector3.new(0,1.8-0.3,0)
wait()
end
end)
elseif v.Name == "Right Leg" then
local bp = Instance.new("BodyPosition",v)
bp.MaxForce = Vector3.new(99999,99999,99999)
local bg = Instance.new("BodyGyro",v)
bg.MaxTorque = Vector3.new(9999999,9999999,999999)
spawn(function()
bp.D = 300
while true do
bp.Position = root.Position+Vector3.new(0,1.8+1.8-0.3,0)
wait()
end
end)
elseif v.Name == root.Name then
local bg = Instance.new("BodyGyro",v)
bg.MaxTorque = Vector3.new(9999999,9999999,999999)
bg.CFrame = CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
end
end
--local se = Instance.new("SelectionBox",root)
--se.Adornee = root
power = 999999 -- change this to make it more or less powerful
power = power*10
---
wait(.1)
--local bambam = Instance.new("BodyThrust")
--bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
--bambam.Force = Vector3.new(power,0,power)
--bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
local mouse = game.Players.LocalPlayer:GetMouse()
local plr = game.Players.LocalPlayer
local torso = root
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 120
local speed = 15
---local bambam = Instance.new("BodyThrust")
---bambam.Parent = torso
--bambam.Force = Vector3.new(9999999,0,9999999)
--bambam.Location = torso.Position
---
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(0, 0, 0)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.2
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0,0)
end
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
end
mouse.KeyDown:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
elseif key:lower() == "r" then
end
end)
Fly()
end)
memedog.Name = "memedog"
memedog.Parent = Main
memedog.BackgroundColor3 = Color3.new(1, 1, 1)
memedog.BackgroundTransparency = 1
memedog.ClipsDescendants = true
memedog.Position = UDim2.new(0.0967741907, 0, 0.745117068, 0)
memedog.Size = UDim2.new(0, 200, 0, 23)
memedog.Font = Enum.Font.SourceSansLight
memedog.Text = "Memedog#1256 for GUI"
memedog.TextColor3 = Color3.new(0, 1, 0)
memedog.TextSize = 16
die.Name = "die"
die.Parent = Main
die.BackgroundColor3 = Color3.new(1, 1, 1)
die.BackgroundTransparency = 1
die.ClipsDescendants = true
die.Position = UDim2.new(0.0120967738, 0, 0.66750288, 0)
die.Size = UDim2.new(0, 246, 0, 23)
die.Font = Enum.Font.SourceSansLight
die.Text = "Diemiers#4209 & Cyclically#9215 for scripts"
die.TextColor3 = Color3.new(0, 1, 1)
die.TextSize = 16
worm.Name = "worm"
worm.Parent = Main
worm.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706)
worm.ClipsDescendants = true
worm.Position = UDim2.new(-0.00403225794, 0, 0.405297279, 0)
worm.Size = UDim2.new(0, 248, 0, 27)
worm.Font = Enum.Font.SourceSansItalic
worm.Text = "FE Wormus (R6)"
worm.TextColor3 = Color3.new(1, 1, 1)
worm.TextSize = 16
worm.MouseButton1Click:connect(function()
--Made by GreenFace#4209
--Wormus
--If ur legs gonna lose network owner they not going to lose them u will pick them up when ur network owner gonna comeback
--Found some replication bugs long time ago
--ik its not clean code
local name = "Torso"
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
wait(6)
--game:GetService('RunService').Stepped:connect(function()
--game.Players.LocalPlayer.Character.Head.CanCollide = false
--end)
local humano = game.Players.LocalPlayer.Character.Humanoid:Clone()
wait()
game.Players.LocalPlayer.Character[name]:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart:Destroy()
local torso = game.Players.LocalPlayer.Character.Head
game.Players.LocalPlayer.Character.Humanoid.Parent = game.Lighting
humano.Parent = game.Players.LocalPlayer.Character
local humanoid = humano--Instance.new("Humanoid",game.Players.LocalPlayer.Character)
humanoid.HipHeight = 4
humanoid.WalkSpeed = 50
torso.Name = "HumanoidRootPart"
limbs = {
game.Players.LocalPlayer.Character["Left Arm"],
game.Players.LocalPlayer.Character["Right Arm"],
game.Players.LocalPlayer.Character["Left Leg"],
game.Players.LocalPlayer.Character["Right Leg"]
}
for i,v in pairs(limbs)do
local bodypos = Instance.new("BodyPosition",v)
bodypos.MaxForce = Vector3.new(999999,999999,999999)
bodypos.D = 400
local bodyg = Instance.new("BodyGyro",v)
bodyg.MaxTorque =Vector3.new(99999999,99999999,999999)
spawn(function()
while true do
bodypos.Position = torso.Position-Vector3.new(0,i*1.5,0)
wait(0.1)
end
end)
end
end)
cycl.Name = "cycl"
cycl.Parent = Main
cycl.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706)
cycl.ClipsDescendants = true
cycl.Position = UDim2.new(0, 0, 0.551240921, 0)
cycl.Size = UDim2.new(0, 248, 0, 27)
cycl.Font = Enum.Font.SourceSansItalic
cycl.Text = "Cyclone Admin"
cycl.TextColor3 = Color3.new(1, 1, 1)
cycl.TextSize = 16
cycl.MouseButton1Click:connect(function()
-- Made by Cyclically | Cyclone
-- Version: 0.2a
-- Settings:
local PREFIX = ";"
-- Variables:
local LocalPlayer = game:GetService("Players").LocalPlayer
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local mouse = LocalPlayer:GetMouse()
local ContentProvider = game:GetService("ContentProvider")
local Players = setmetatable(game:GetService("Players"):GetPlayers(), {
__metatable = "Metatable is locked"; -- Theres a reason for this.
__index = function(self, k)
if k:lower() == "all" then
return game:GetService("Players"):GetPlayers()
elseif k:lower() == "others" then
local plrReturn = {}
for _, plr in pairs(game:GetService("Players"):GetPlayers()) do
if plr ~= LocalPlayer then
table.insert(plrReturn, plr)
end
end
return plrReturn
elseif k:lower() == "me" then
return {LocalPlayer}
elseif k:lower() == "random" then
return game:GetService("Players"):GetPlayers()[math.random(1, #game:GetService("Players"):GetPlayers())]
else
for _, plr in pairs(game:GetService("Players"):GetPlayers()) do
if string.find(plr.Name:lower(), k:lower()) then
return {plr}
end
end
end
end
})
-- Instances:
local CycloneGui = Instance.new("ScreenGui", game.CoreGui)
local mainFrame = Instance.new("ImageLabel", CycloneGui)
local titleLabel = Instance.new("TextLabel", mainFrame)
local bottomFrame = Instance.new("Frame", mainFrame)
local searchBox = Instance.new("TextBox", bottomFrame)
local cmdList = Instance.new("ScrollingFrame", bottomFrame)
local listLayout = Instance.new("UIListLayout", cmdList)
local topBlinker = Instance.new("Frame", CycloneGui)
local bottomBlinker = Instance.new("Frame", CycloneGui)
local introLabel = Instance.new("TextLabel")
local introFrame = Instance.new("ImageLabel", introLabel)
local introShadow = Instance.new("ImageLabel", introLabel)
local notifBar = Instance.new("ImageLabel")
local notifText = Instance.new("TextLabel", notifBar)
local barlabel = Instance.new("TextButton")
--Properties:
CycloneGui.Name = "CycloneGui"
mainFrame.Name = "mainFrame"
mainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
mainFrame.BackgroundTransparency = 1
mainFrame.Position = UDim2.new(0.82, 0, 1, 0)
mainFrame.Size = UDim2.new(0.16, 0, 0.4, 0)
mainFrame.ZIndex = 0
mainFrame.Image = "rbxassetid://2851927369"
mainFrame.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588)
mainFrame.ScaleType = Enum.ScaleType.Slice
mainFrame.SliceCenter = Rect.new(10, 10, 10, 10)
titleLabel.Name = "titleLabel"
titleLabel.BackgroundColor3 = Color3.new(1, 1, 1)
titleLabel.BackgroundTransparency = 1
titleLabel.Size = UDim2.new(1, 0, 0.125409842, 0)
titleLabel.Font = Enum.Font.GothamBold
titleLabel.Text = "Cyclone"
titleLabel.TextColor3 = Color3.new(0.835294, 0.909804, 1)
titleLabel.TextSize = 14
bottomFrame.Name = "bottomFrame"
bottomFrame.BackgroundColor3 = Color3.new(0, 0.0117647, 0.0352941)
bottomFrame.BorderSizePixel = 0
bottomFrame.Position = UDim2.new(0, 0, 0.125409856, 0)
bottomFrame.Size = UDim2.new(1, 0, 0.874590158, 0)
searchBox.Name = "searchBox"
searchBox.BackgroundColor3 = Color3.new(0, 0.0196078, 0.0666667)
searchBox.BorderSizePixel = 0
searchBox.Size = UDim2.new(1, 0, 0.100000001, 0)
searchBox.ZIndex = 2
searchBox.Font = Enum.Font.GothamBold
searchBox.PlaceholderColor3 = Color3.new(0.113725, 0.188235, 0.34902)
searchBox.PlaceholderText = "Search"
searchBox.Text = ""
searchBox.TextColor3 = Color3.new(0.168627, 0.278431, 0.517647)
searchBox.TextSize = 10
cmdList.Name = "cmdList"
cmdList.BackgroundColor3 = Color3.new(0, 0.0156863, 0.0588235)
cmdList.BorderSizePixel = 0
cmdList.Position = UDim2.new(0, 0, 0.0999999866, 0)
cmdList.Size = UDim2.new(1, 0, 0.900000036, 0)
cmdList.ZIndex = 2
cmdList.CanvasSize = UDim2.new(0, 0, 10, 0)
cmdList.ScrollBarThickness = 0
listLayout.Name = "listLayout"
topBlinker.Name = "topBlinker"
topBlinker.BackgroundColor3 = Color3.new(0, 0, 0)
topBlinker.BorderSizePixel = 0
topBlinker.Size = UDim2.new(1, 0, 0, 0)
topBlinker.ZIndex = 4
bottomBlinker.Name = "bottomBlinker"
bottomBlinker.BackgroundColor3 = Color3.new(0, 0, 0)
bottomBlinker.BorderSizePixel = 0
bottomBlinker.Position = UDim2.new(0, 0, 1, 0)
bottomBlinker.Size = UDim2.new(1, 0, 0, 0)
bottomBlinker.ZIndex = 4
introLabel.Name = "introLabel"
introLabel.BackgroundColor3 = Color3.new(1, 1, 1)
introLabel.BackgroundTransparency = 1
introLabel.BorderSizePixel = 0
introLabel.Size = UDim2.new(1, 0, 1, 0)
introLabel.ZIndex = 2
introLabel.Font = Enum.Font.GothamBlack
introLabel.Text = "CYCLONE"
introLabel.TextColor3 = Color3.new(0.835294, 0.909804, 1)
introLabel.TextSize = 100
introLabel.TextStrokeColor3 = Color3.new(0.258824, 0.282353, 0.309804)
introLabel.TextStrokeTransparency = 0
introFrame.Name = "introFrame"
introFrame.BackgroundColor3 = Color3.new(1, 1, 1)
introFrame.BackgroundTransparency = 1
introFrame.Position = UDim2.new(0.275894552, 0, 0.362831891, 0)
introFrame.Size = UDim2.new(0.447269291, 0, 0.267256588, 0)
introFrame.Image = "rbxassetid://2851920938"
introFrame.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588)
introFrame.ScaleType = Enum.ScaleType.Slice
introFrame.SliceCenter = Rect.new(25, 25, 25, 25)
introShadow.Name = "introShadow"
introShadow.BackgroundColor3 = Color3.new(1, 1, 1)
introShadow.BackgroundTransparency = 1
introShadow.Position = UDim2.new(0.275894552, 0, 0.362831891, 0)
introShadow.Size = UDim2.new(0.447269291, 0, 0.287332058, 0)
introShadow.ZIndex = 0
introShadow.Image = "rbxassetid://2851920938"
introShadow.ImageColor3 = Color3.new(0, 0.0235294, 0.0705882)
introShadow.ScaleType = Enum.ScaleType.Slice
introShadow.SliceCenter = Rect.new(25, 25, 25, 25)
notifBar.Name = "notifBar"
notifBar.BackgroundColor3 = Color3.new(1, 1, 1)
notifBar.BackgroundTransparency = 1
notifBar.BorderSizePixel = 0
notifBar.Position = UDim2.new(0.55, 0, 0.97, 0)
notifBar.Size = UDim2.new(0.25, 0, 0.06, 0)
notifBar.ZIndex = 0
notifBar.Image = "rbxassetid://2851920938"
notifBar.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588)
notifBar.ImageTransparency = 1
notifBar.ScaleType = Enum.ScaleType.Slice
notifBar.SliceCenter = Rect.new(25, 25, 25, 25)
notifText.Name = "notifText"
notifText.BackgroundColor3 = Color3.new(1, 1, 1)
notifText.BackgroundTransparency = 1
notifText.BorderSizePixel = 0
notifText.Size = UDim2.new(1, 0, 1, 0)
notifText.Font = Enum.Font.GothamBold
notifText.Text = "Error message"
notifText.TextColor3 = Color3.new(0.835294, 0.909804, 1)
notifText.TextSize = 10
notifText.TextStrokeTransparency = 1
notifText.TextTransparency = 1
notifText.TextWrapped = true
barlabel.Name = "barlabel"
barlabel.BackgroundColor3 = Color3.fromRGB(0, 3, 16)
barlabel.BackgroundTransparency = 1
barlabel.BorderSizePixel = 0
barlabel.Size = UDim2.new(1, 0, 0.01, 0)
barlabel.ZIndex = 3
barlabel.Font = Enum.Font.GothamBold
barlabel.TextColor3 = Color3.new(0.835294, 0.909804, 1)
barlabel.TextSize = 9
barlabel.TextTransparency = 1
-- Script:
local localcc = Instance.new("ColorCorrectionEffect", game:GetService("Lighting"))
local localblur = Instance.new("BlurEffect", game:GetService("Lighting"))
localblur.Size = 0
local tweenInfo1 = TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
local tweenInfo2 = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
local tweenInfo3 = TweenInfo.new(2, Enum.EasingStyle.Back, Enum.EasingDirection.In)
local cmdsHelp = {}
local cmdsHint = {}
local notifSound = Instance.new("Sound", CycloneGui)
notifSound.SoundId = "rbxassetid://180877191"
notifSound.Volume = 1
local Events = setmetatable({}, { -- These are mostly for debugging
__metatable = "Metatable is locked";
__newindex = function(self, i, k)
warn("Event " .. k .. " created")
end;
__index = function(self, k)
warn("Tried to access unknown event " .. k)
end
}) -- Custom RBXScriptSignal with OOP
local stringSplit = function(str, pattern)
local returnTab = {}
local mainInd = 0
for i = 1, #str do
if string.sub(str, i, i + #pattern - 1) == pattern or i + #pattern == #str then
local splitAdder = -1
if i + #pattern == #str then
splitAdder = 1
end
table.insert(returnTab, string.sub(str, mainInd, i + splitAdder))
mainInd = i + #pattern
end
end
return returnTab
end
CustomEnum = { -- Custom enumeration
BlinkingDirection = {
Close = 1;
Open = 2;
};
NotifcationType = {
Normal = 3;
Important = 4;
Random = 5;
Error = 6;
}
};
local function chatPlr(message) -- Makes you chat
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(tostring(message), "All")
end
local function createNotif(message, notifType) -- Create notifications
local CnotifBar = notifBar:Clone()
local notifCol = Color3.fromRGB(213, 232, 255)
if notifType == 4 then
notifCol = Color3.fromRGB(141, 255, 128)
elseif notifType == 5 then
notifCol = Color3.fromRGB(249, 255, 126)
elseif notifType == 6 then
notifCol = Color3.fromRGB(255, 49, 80)
end
CnotifBar.Parent = CycloneGui
local notifBars = {}
for _, v in pairs(CycloneGui:GetChildren()) do
if v.Name == "notifBar" then
table.insert(notifBars, v)
end
end
local notifBarPos = Instance.new("NumberValue", CnotifBar)
notifBarPos.Name = "notifBarPos"
notifBarPos.Value = CnotifBar.Position.Y.Scale
CnotifBar.notifText.Text = message
CnotifBar.notifText.TextColor3 = notifCol
notifSound:Play()
TweenService:Create(CnotifBar, tweenInfo2, {ImageTransparency = 0}):Play()
TweenService:Create(CnotifBar.notifText, tweenInfo2, {TextTransparency = 0}):Play()
for index, notifB in pairs(notifBars) do
TweenService:Create(notifB, tweenInfo2, {Position = UDim2.new(0.55, 0, notifB:FindFirstChild("notifBarPos").Value - 0.07, 0)}):Play()
notifB:FindFirstChild("notifBarPos").Value = notifB:FindFirstChild("notifBarPos").Value - 0.07
end
wait(2)
TweenService:Create(CnotifBar, tweenInfo2, {ImageTransparency = 1}):Play()
TweenService:Create(CnotifBar.notifText, tweenInfo2, {TextTransparency = 1}):Play()
end
local Cyclone = {
-- Functions:
updateSearchBar = function(self)
for _, v in pairs(cmdList:GetChildren()) do
if not v:IsA("UIListLayout") then
v:Destroy()
end
end
for index, cmdHelper in pairs(cmdsHelp) do
if string.find(cmdHelper, searchBox.Text) then
local Cbarlabel = barlabel:Clone()
Cbarlabel.MouseButton1Down:Connect(function()
createNotif(cmdsHint[cmdHelper], CustomEnum.NotifcationType.Random)
end)
if index % 2 == 1 then
Cbarlabel.BackgroundColor3 = Color3.fromRGB(0, 5, 22)
end
Cbarlabel.Text = PREFIX .. cmdHelper
Cbarlabel.Parent = cmdList
TweenService:Create(Cbarlabel, tweenInfo2, {TextTransparency = 0, BackgroundTransparency = 0}):Play()
end
end
end;
-- Methods:
newConnection = function(self, eventName)
assert(Events[eventName] == nil, "Event already exists")
local newEvent = Instance.new("BindableEvent")
Events[eventName] = newEvent
return newEvent
end;
setBlinker = function(self, blinkType, speed, coverup)
local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
if blinkType == 1 then
TweenService:Create(topBlinker, newInfo, {Size = UDim2.new(1, 0, coverup * 0.5 / 1, 0)}):Play()
TweenService:Create(bottomBlinker, newInfo, {Size = UDim2.new(1, 0, coverup * 0.5 / 1, 0); Position = UDim2.new(0, 0, 1 - (coverup * 0.5 / 1), 0)}):Play()
elseif blinkType == 2 then
TweenService:Create(topBlinker, newInfo, {Size = UDim2.new(1, 0, 0, 0)}):Play()
TweenService:Create(bottomBlinker, newInfo, {Size = UDim2.new(1, 0, 0, 0); Position = UDim2.new(0, 0, 1, 0)}):Play()
end
end;
setBrightness = function(self, brightness, speed)
local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
TweenService:Create(localcc, newInfo, {Brightness = brightness}):Play()
end;
setBlur = function(self, size, speed)
local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut)
TweenService:Create(localblur, newInfo, {Size = size}):Play()
end;
createSound = function(self, id, volume)
local newSound = Instance.new("Sound", CycloneGui)
newSound.SoundId = id
newSound.Volume = volume
return newSound
end;
createCommand = function(self, cmdName, cmdHelp, hint, func)
table.insert(cmdsHelp, cmdHelp)
cmdsHint[cmdHelp] = hint
LocalPlayer.Chatted:Connect(function(msg)
if PREFIX .. cmdName == string.sub(msg, 1, #PREFIX + #cmdName) then
assert(type(func) == "function", "bad argument #3 to \"createCommand\" (function expected, got " .. type(func) .. ")")
local params = stringSplit(msg, " ")
table.remove(params, 1)
params = stringSplit(table.concat(params), ",")
func(params)
end
end)
end;
}
-- Command variables:
local lagserver = false
local clicktp = nil
local oofspamming = false
-- Command creation:
Cyclone:createCommand("rejoin", "rejoin", "Makes you rejoin the game", function(cmdParameters)
game:GetService("TeleportService"):Teleport(game.GameId, LocalPlayer)
end)
Cyclone:createCommand("respawn", "respawn", "Respawn your character", function(cmdParameters)
LocalPlayer.Character:ClearAllChildren()
local char = Instance.new("Model", workspace)
Instance.new("Humanoid", char)
LocalPlayer.Character = char
end)
Cyclone:createCommand("kill", "kill [plr]", "Kills the target player", function(cmdParameters)
local torsoname = "Torso"
if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
torsoname = "UpperTorso"
end
if Players[cmdParameters[1]][1].Character ~= nil then
local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
local tool = Instance.new("Tool", LocalPlayer.Backpack)
local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
local hathandle = hat.Handle
hathandle.Parent = tool
hathandle.Massless = true
tool.GripPos = Vector3.new(0, 9e99, 0)
tool.Parent = LocalPlayer.Character
repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
repeat
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").CFrame
wait()
until Players[cmdParameters[1]][1].Character == nil or Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").Velocity.Magnitude - Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").WalkSpeed) > (Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").WalkSpeed + 20)
LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
hathandle.Parent = hat
hathandle.Massless = false
tool:Destroy()
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
end
end)
Cyclone:createCommand("dupetools", "dupetools [amount]", "Duplicates your tools, must have startertools", function(cmdParameters)
createNotif("Now duplicating " .. cmdParameters[1] .. " tools", CustomEnum.NotifcationType.Normal)
LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #LocalPlayer.Backpack:GetChildren()
LocalPlayer.Character.Archivable = true
local tempchar = LocalPlayer.Character:Clone()
local lastchar = nil
tempchar.Parent = workspace
local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
repeat
workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer
end
end
LocalPlayer.Character:ClearAllChildren()
local char = Instance.new("Model", workspace)
Instance.new("Humanoid", char)
LocalPlayer.Character = char
if lastchar ~= nil then
lastchar:Destroy()
end
repeat RunService.RenderStepped:Wait() until LocalPlayer.Character ~= nil
lastchar = char
RunService.RenderStepped:Wait()
until #LocalPlayer:GetChildren() - 3 - currentamount >= cmdParameters[1]
repeat RunService.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
lastchar:Destroy()
for _, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Backpack
end
end
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
tempchar:Destroy()
end)
Cyclone:createCommand("accessorytotool", "accessorytotool", "Converts your accessories into tools", function(cmdParameters)
for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do
if hat.Handle ~= nil then
local tool = Instance.new("Tool", LocalPlayer.Backpack)
tool.Name = hat.Name
local hathandle = hat.Handle
hathandle:FindFirstChildOfClass("Weld"):Destroy()
hathandle.Parent = tool
hathandle.Massless = true
end
end
end)
Cyclone:createCommand("lagserver", "lagserver", "Lags the server", function(cmdParameters)
lagserver = true
repeat
local anim = Instance.new("Animation")
anim.AnimationId = math.random()
LocalPlayer.Character.Humanoid:LoadAnimation(anim):Play()
anim:Destroy()
until lagserver == false
end)
Cyclone:createCommand("unlagserver", "unlagserver", "Stop lagging the server", function(cmdParameters)
lagserver = false
end)
Cyclone:createCommand("custombtools", "custombtools", "Custom btools, only replicates on unanchored parts", function(cmdParameters)
local movetool = Instance.new("Tool", LocalPlayer.Backpack)
local deletetool = Instance.new("Tool", LocalPlayer.Backpack)
local undotool = Instance.new("Tool", LocalPlayer.Backpack)
local identifytool = Instance.new("Tool", LocalPlayer.Backpack)
local movedetect = false
local movingpart = nil
local movetransparency = 0
if editedparts == nil then
editedparts = {}
parentfix = {}
positionfix = {}
end
deletetool.Name = "Delete"
undotool.Name = "Undo"
identifytool.Name = "Identify"
movetool.Name = "Move"
undotool.CanBeDropped = false
deletetool.CanBeDropped = false
identifytool.CanBeDropped = false
movetool.CanBeDropped = false
undotool.RequiresHandle = false
deletetool.RequiresHandle = false
identifytool.RequiresHandle = false
movetool.RequiresHandle = false
local function createnotification(title, text)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = title;
Text = text;
Duration = 1;
})
end
deletetool.Activated:Connect(function()
createnotification("Delete Tool", "You have deleted "..mouse.Target.Name)
table.insert(editedparts, mouse.Target)
table.insert(parentfix, mouse.Target.Parent)
table.insert(positionfix, mouse.Target.CFrame)
spawn(function()
local deletedpart = mouse.Target
repeat
deletedpart.Anchored = true
deletedpart.CFrame = CFrame.new(1000000000, 1000000000, 1000000000)
wait()
until deletedpart.CFrame ~= CFrame.new(1000000000, 1000000000, 1000000000)
end)
end)
undotool.Activated:Connect(function()
createnotification("Undo Tool", "You have undone "..editedparts[#editedparts].Name)
editedparts[#editedparts].Parent = parentfix[#parentfix]
editedparts[#editedparts].CFrame = positionfix[#positionfix]
table.remove(positionfix, #positionfix)
table.remove(editedparts, #editedparts)
table.remove(parentfix, #parentfix)
end)
identifytool.Activated:Connect(function()
createnotification("Identify Tool", "Instance: "..mouse.Target.ClassName.."\nName: "..mouse.Target.Name)
end)
movetool.Activated:Connect(function()
createnotification("Move Tool", "You are moving: "..mouse.Target.Name)
movingpart = mouse.Target
movedetect = true
movingpart.CanCollide = false
movetransparency = movingpart.Transparency
movingpart.Transparency = 0.5
mouse.TargetFilter = movingpart
table.insert(editedparts, movingpart)
table.insert(parentfix, movingpart.Parent)
table.insert(positionfix, movingpart.CFrame)
movingpart.Transparency = movingpart.Transparency / 2
repeat
mouse.Move:Wait()
movingpart.CFrame = CFrame.new(mouse.Hit.p)
until movedetect == false
end)
movetool.Deactivated:Connect(function()
createnotification("Move Tool", "You have stopped moving: "..mouse.Target.Name)
movingpart.CanCollide = true
movedetect = false
mouse.TargetFilter = nil
movingpart.Transparency = movetransparency
end)
end)
Cyclone:createCommand("brickspam", "brickspam", "Turns your tools into bricks then drops them", function(cmdParameters)
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Character
if tool.Handle:FindFirstChild("Mesh") ~= nil then
tool.Handle:FindFirstChild("Mesh"):Destroy()
end
tool.Parent = workspace.Terrain -- Bypasses some tool clearing scripts
wait()
end
end
end)
Cyclone:createCommand("drophats", "drophats", "Drops all your hats", function(cmdParameters)
for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do
hat.Parent = workspace.Terrain -- Bypasses some hat clearing scripts
end
end)
Cyclone:createCommand("brickhats", "brickhats", "Turns your hats into bricks", function(cmdParameters)
for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do
if hat.Handle:FindFirstChild("Mesh") then
hat.Handle.Mesh:Destroy()
end
end
end)
Cyclone:createCommand("float", "float [velocity]", "Makes you float with given velocity", function(cmdParameters)
Instance.new("BodyVelocity", LocalPlayer.Character:FindFirstChild("HumanoidRootPart")).Velocity = Vector3.new(0, cmdParameters[1], 0)
end)
Cyclone:createCommand("clicktp", "clicktp", "Click to teleport to your mouse position", function(cmdParameters)
clicktp = mouse.Button1Down:Connect(function()
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = mouse.Hit
end)
end)
Cyclone:createCommand("unclicktp", "unclicktp", "Stops clicktp", function(cmdParameters)
if clicktp then
clicktp:Disconnect()
end
end)
Cyclone:createCommand("xray", "xray", "Makes you see through walls", function(cmdParameters)
for _, d in pairs(workspace:GetDescendants()) do
if d:IsA("BasePart") then
local transpVal = Instance.new("NumberValue", d)
transpVal.Name = "transpVal"
transpVal.Value = d.Transparency
d.Transparency = d.Transparency + 0.75
end
end
end)
Cyclone:createCommand("unxray", "unxray", "Removes Xray", function(cmdParameters)
for _, d in pairs(workspace:GetDescendants()) do
if d:IsA("BasePart") and d:FindFirstChild("transpVal") then
d.Transparency = d:FindFirstChild("transpVal").Value
d:FindFirstChild("transpVal"):Destroy()
end
end
end)
Cyclone:createCommand("countdown", "countdown [countinto]", "Makes you count from countinto to 0 with changeable delay", function(cmdParameters)
for i = cmdParameters[1], 0, -1 do
chatPlr(i)
wait(tonumber(cmdParameters[2]))
end
end)
Cyclone:createCommand("getos", "getos [plr]", "Gets the OS of the target", function(cmdParameters)
for _, plr in pairs(Players[cmdParameters[1]]) do
createNotif(plr.Name .. "'s OS is " .. plr.OsPlatform)
end
end)
Cyclone:createCommand("getage", "getage [plr]", "Gets the account age of the target", function(cmdParameters)
for _, plr in pairs(Players[cmdParameters[1]]) do
createNotif(plr.Name .. "'s account age is " .. plr.AccountAge)
end
end)
Cyclone:createCommand("hugkill", "hugkill", "Touch players to kill them, must have player collision", function(cmdParameters)
local torsoname = "Torso"
if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
torsoname = "UpperTorso"
end
LocalPlayer.Character:FindFirstChild("Animate").toolnone.ToolNoneAnim.AnimationId = math.huge
LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
local tool = Instance.new("Tool", LocalPlayer.Backpack)
LocalPlayer.Character:FindFirstChildOfClass("Accessory").Handle.Parent = tool
tool.Handle.Massless = true
tool.GripPos = Vector3.new(0, math.huge, 0)
tool.Parent = LocalPlayer.Character
wait()
tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
end)
Cyclone:createCommand("goto", "goto [plr]", "Teleports to the player", function(cmdParameters)
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").CFrame
end)
Cyclone:createCommand("oofspam", "oofspam [speed]", "Spams OOF with changeable speed", function(cmdParameters)
repeat
for _, plr in pairs(game:GetService("Players"):GetPlayers()) do
plr.Character:FindFirstChild("Head").Died.Playing = true
end
wait(tonumber(cmdParameters[2]))
until oofspamming == false
end)
Cyclone:createCommand("unoofspam", "unoofspam", "Stops OOF spam", function(cmdParameters)
oofspamming = true
end)
searchBox:GetPropertyChangedSignal("Text"):Connect(Cyclone.updateSearchBar)
Cyclone.updateSearchBar()
-- Introduction setup:
local woosh1 = Cyclone:createSound("rbxassetid://858508159", 1)
local woosh2 = Cyclone:createSound("rbxassetid://541909763", 1)
local introSound = Cyclone:createSound("rbxassetid://745159327", 1)
local introBGM = Cyclone:createSound("rbxassetid://383635191", 1)
Cyclone:setBlinker(CustomEnum.BlinkingDirection.Close, 1, 1)
Cyclone:setBrightness(-1, 0.5)
Cyclone:setBlur(25, 1)
wait(1)
ContentProvider:PreloadAsync(CycloneGui:GetDescendants())
introLabel.Parent = CycloneGui
local oldCamOffset = LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset
LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset = LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset + Vector3.new(0, 10, 0)
wait(1)
TweenService:Create(LocalPlayer.Character:FindFirstChild("Humanoid"), tweenInfo1, {CameraOffset = oldCamOffset}):Play()
woosh1:Play()
introSound:Play()
Cyclone:setBlinker(CustomEnum.BlinkingDirection.Close, 1, 0.5)
Cyclone:setBrightness(1, 0.1)
wait(0.1)
Cyclone:setBrightness(-0.5, 2.5)
wait(3)
TweenService:Create(introLabel, tweenInfo3, {Position = UDim2.new(0, 0, 1, 0)}):Play()
Cyclone:setBlinker(CustomEnum.BlinkingDirection.Open, 1, 1)
Cyclone:setBrightness(0, 3)
Cyclone:setBlur(0, 3)
wait(2)
woosh2:Play()
TweenService:Create(mainFrame, tweenInfo2, {Position = UDim2.new(0.82, 0, 0.6, 0)}):Play()
wait(0.1)
introBGM:Play()
createNotif("Cyclone V1.0 is now running", CustomEnum.NotifcationType.Important)
wait(0.1)
if not string.split then
createNotif("Your exploit doesn't support string.split", CustomEnum.NotifcationType.Error)
end
end)
axy.Name = "axy"
axy.Parent = Main
axy.BackgroundColor3 = Color3.new(1, 1, 1)
axy.BackgroundTransparency = 1
axy.ClipsDescendants = true
axy.Position = UDim2.new(0.0120967738, 0, 0.821194768, 0)
axy.Size = UDim2.new(0, 246, 0, 23)
axy.Font = Enum.Font.SourceSansLight
axy.Text = "Axyzes#9205 for UI Tween"
axy.TextColor3 = Color3.new(0.333333, 1, 0.498039)
axy.TextSize = 16
diemie.Name = "diemie"
diemie.Parent = Main
diemie.BackgroundColor3 = Color3.new(1, 1, 1)
diemie.BackgroundTransparency = 1
diemie.BorderColor3 = Color3.new(1, 1, 0)
diemie.ClipsDescendants = true
diemie.Position = UDim2.new(0.0120967738, 0, 0.897332668, 0)
diemie.Size = UDim2.new(0, 246, 0, 23)
diemie.Font = Enum.Font.SourceSansLight
diemie.Text = "Press ; to hide or show"
diemie.TextColor3 = Color3.new(1, 1, 0)
diemie.TextSize = 16
local isHidden = false
local mause = game.Players.LocalPlayer:GetMouse()
do
local mouse = game:GetService("Players").LocalPlayer:GetMouse();
local inputService = game:GetService('UserInputService');
local heartbeat = game:GetService("RunService").Heartbeat;
function Draggable(frame)
local s, event = pcall(function()
return frame.MouseEnter
end)
if s then
frame.Active = true;
event:connect(function()
local input = frame.InputBegan:connect(function(key)
if key.UserInputType == Enum.UserInputType.MouseButton1 then
local objectPosition = Vector2.new(mouse.X - frame.AbsolutePosition.X, mouse.Y - frame.AbsolutePosition.Y);
while heartbeat:wait() and inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do
frame:TweenPosition(UDim2.new(0, mouse.X - objectPosition.X + (frame.Size.X.Offset * frame.AnchorPoint.X), 0, mouse.Y - objectPosition.Y + (frame.Size.Y.Offset * frame.AnchorPoint.Y)), 'Out', 'Quad', 0.1, true);
end
end
end)
local leave;
leave = frame.MouseLeave:connect(function()
input:disconnect();
leave:disconnect();
end)
end)
end
end
end
Draggable(Main)
mause.KeyDown:connect(function(key)
if key == ";" then
if isHidden == false then
Main:TweenPosition(Main.Position - UDim2.new(0,0,1,0),"Out","Quad",0.4,false)
isHidden = true
else
Main:TweenPosition(Main.Position + UDim2.new(0,0,1,0),"Out","Quad",0.4,false)
isHidden = false
end
end
end)