147 lines
No EOL
4.7 KiB
Text
147 lines
No EOL
4.7 KiB
Text
function giant(p, size)
|
|
local pchar = p.Character
|
|
if pchar then
|
|
local function scale(chr,scl)
|
|
|
|
for _,v in pairs(pchar:GetChildren()) do
|
|
if v:IsA("Hat") then
|
|
v:Clone()
|
|
v.Parent = game.Lighting
|
|
end
|
|
end
|
|
|
|
local Head = chr['Head']
|
|
local Torso = chr['Torso']
|
|
local LA = chr['Left Arm']
|
|
local RA = chr['Right Arm']
|
|
local LL = chr['Left Leg']
|
|
local RL = chr['Right Leg']
|
|
local HRP = chr['HumanoidRootPart']
|
|
|
|
wait(0.1)
|
|
|
|
Head.formFactor = 3
|
|
Torso.formFactor = 3
|
|
LA.formFactor = 3
|
|
RA.formFactor = 3
|
|
LL.formFactor = 3
|
|
RL.formFactor = 3
|
|
HRP.formFactor = 3
|
|
|
|
Head.Size = Vector3.new(scl * 2, scl, scl)
|
|
Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
|
|
LA.Size = Vector3.new(scl, scl * 2, scl)
|
|
RA.Size = Vector3.new(scl, scl * 2, scl)
|
|
LL.Size = Vector3.new(scl, scl * 2, scl)
|
|
RL.Size = Vector3.new(scl, scl * 2, scl)
|
|
HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
|
|
|
|
local Motor1 = Instance.new('Motor6D', Torso)
|
|
Motor1.Part0 = Torso
|
|
Motor1.Part1 = Head
|
|
Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
|
|
Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
|
|
Motor1.Name = "Neck"
|
|
|
|
local Motor2 = Instance.new('Motor6D', Torso)
|
|
Motor2.Part0 = Torso
|
|
Motor2.Part1 = LA
|
|
Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
|
|
Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
|
|
Motor2.Name = "Left Shoulder"
|
|
|
|
local Motor3 = Instance.new('Motor6D', Torso)
|
|
Motor3.Part0 = Torso
|
|
Motor3.Part1 = RA
|
|
Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
|
|
Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
|
|
Motor3.Name = "Right Shoulder"
|
|
|
|
local Motor4 = Instance.new('Motor6D', Torso)
|
|
Motor4.Part0 = Torso
|
|
Motor4.Part1 = LL
|
|
Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
|
|
Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
|
|
Motor4.Name = "Left Hip"
|
|
|
|
local Motor5 = Instance.new('Motor6D', Torso)
|
|
Motor5.Part0 = Torso
|
|
Motor5.Part1 = RL
|
|
Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
|
|
Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
|
|
Motor5.Name = "Right Hip"
|
|
|
|
local Motor6 = Instance.new('Motor6D', HRP)
|
|
Motor6.Part0 = HRP
|
|
Motor6.Part1 = Torso
|
|
Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
|
|
Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
|
|
|
|
end
|
|
|
|
scale(pchar, size)
|
|
pchar.Humanoid.WalkSpeed = 15 * size
|
|
|
|
for _,v in pairs(game.Lighting:GetChildren()) do
|
|
if v:IsA("Hat") then
|
|
v.Parent = pchar
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local plr = game.Players.LocalPlayer
|
|
giant(plr, 3)
|
|
for i, v in pairs(plr.Character:GetChildren()) do
|
|
if v:IsA("BasePart") then
|
|
v.Touched:connect(function(p)
|
|
if p.Size.X<30 then
|
|
p.Anchored = false
|
|
p:BreakJoints()
|
|
end
|
|
end)
|
|
end
|
|
end
|
|
|
|
local csize = 3
|
|
|
|
local sgui = Instance.new("ScreenGui", game.CoreGui)
|
|
local base = Instance.new("Frame", sgui)
|
|
base.BackgroundTransparency = 1
|
|
base.Size = UDim2.new(0, 110, 0, 200)
|
|
base.Position = UDim2.new(1, -120, 1, -180)
|
|
local indicator = Instance.new("TextLabel", base)
|
|
indicator.Size = UDim2.new(1, 0, 0, 25)
|
|
indicator.TextColor3 = Color3.new(1, 1, 1)
|
|
indicator.BackgroundTransparency = 0
|
|
indicator.FontSize = Enum.FontSize.Size18
|
|
indicator.Font = Enum.Font.SourceSans
|
|
indicator.Text = "Current Size: 3"
|
|
local PlusOne = Instance.new("TextButton", base)
|
|
PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
|
|
PlusOne.Position = UDim2.new(0, 0, 0, 40)
|
|
PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
|
|
PlusOne.BorderSizePixel = 2
|
|
PlusOne.Font = Enum.Font.SourceSansBold
|
|
PlusOne.FontSize = Enum.FontSize.Size24
|
|
PlusOne.Text = "+1 Size"
|
|
local MinusOne = Instance.new("TextButton", base)
|
|
MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
|
|
MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
|
|
MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
|
|
MinusOne.Text = "-1 Size"
|
|
MinusOne.BorderSizePixel = 2
|
|
MinusOne.Font = Enum.Font.SourceSansBold
|
|
MinusOne.FontSize = Enum.FontSize.Size24
|
|
|
|
PlusOne.MouseButton1Down:connect(function()
|
|
csize = csize + 1
|
|
giant(plr, csize)
|
|
indicator.Text = "Current Size: "..tostring(csize)
|
|
end)
|
|
|
|
MinusOne.MouseButton1Down:connect(function()
|
|
csize = csize - 1
|
|
giant(plr, csize)
|
|
indicator.Text = "Current Size: "..tostring(csize)
|
|
end) |