Add 'rps.js'
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rps.js
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44
rps.js
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// Function to play rock paper scissors
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function playRPS() {
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// Generate two random numbers between 1 and 3 (inclusive)
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const player1 = Math.floor(Math.random() * 3) + 1;
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const player2 = Math.floor(Math.random() * 3) + 1;
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// Determine the choices based on the closest distance
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let player1Choice, player2Choice;
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if (Math.abs(player1 - 1) < Math.abs(player1 - 2) && Math.abs(player1 - 1) < Math.abs(player1 - 3)) {
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player1Choice = "Rock";
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} else if (Math.abs(player1 - 2) < Math.abs(player1 - 1) && Math.abs(player1 - 2) < Math.abs(player1 - 3)) {
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player1Choice = "Paper";
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} else {
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player1Choice = "Scissors";
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}
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if (Math.abs(player2 - 1) < Math.abs(player2 - 2) && Math.abs(player2 - 1) < Math.abs(player2 - 3)) {
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player2Choice = "Rock";
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} else if (Math.abs(player2 - 2) < Math.abs(player2 - 1) && Math.abs(player2 - 2) < Math.abs(player2 - 3)) {
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player2Choice = "Paper";
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} else {
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player2Choice = "Scissors";
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}
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// Determine the winner based on game logic
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let winner;
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if (player1Choice === player2Choice) {
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winner = "Tie";
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} else if (player1Choice === "Rock") {
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winner = player2Choice === "Scissors" ? "Player 1" : "Player 2";
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} else if (player1Choice === "Paper") {
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winner = player2Choice === "Rock" ? "Player 1" : "Player 2";
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} else { // player1Choice === "Scissors"
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winner = player2Choice === "Paper" ? "Player 1" : "Player 2";
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}
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// Print the results
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console.log(`Player 1: ${player1Choice}`);
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console.log(`Player 2: ${player2Choice}`);
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console.log(`Winner: ${winner}`);
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}
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// Play the game twice
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playRPS();
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