// Function to play rock paper scissors function playRPS() { // Generate two random numbers between 1 and 3 (inclusive) const player1 = Math.floor(Math.random() * 3) + 1; const player2 = Math.floor(Math.random() * 3) + 1; // Determine the choices based on the closest distance let player1Choice, player2Choice; if (Math.abs(player1 - 1) < Math.abs(player1 - 2) && Math.abs(player1 - 1) < Math.abs(player1 - 3)) { player1Choice = "Rock"; } else if (Math.abs(player1 - 2) < Math.abs(player1 - 1) && Math.abs(player1 - 2) < Math.abs(player1 - 3)) { player1Choice = "Paper"; } else { player1Choice = "Scissors"; } player2Choice = prompt("Rock, Paper, or Scissors?") // Determine the winner based on game logic let winner; if (player1Choice === player2Choice) { winner = "Tie"; } else if (player1Choice === "Rock") { winner = player2Choice === "Scissors" ? "Bot" : "Player"; } else if (player1Choice === "Paper") { winner = player2Choice === "Rock" ? "Bot" : "Player"; } else { // player1Choice === "Scissors" winner = player2Choice === "Paper" ? "Bot" : "Player"; } // Print the results alert(`Bot: ${player1Choice} Player: ${player2Choice} Winner: ${winner}`); } // Play the game twice (once per player) playRPS();