toontown-ceiling/phase_8/dna/the_burrrgh_3300.xml
2024-07-14 12:39:41 -05:00

5447 lines
209 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
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<wall height="10" code="wall_sm_brick_blue_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.59" g="0.85" b="0.69" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
</group>
<group name="props">
<prop name="linktunnel_br_3000_DNARoot" code="prop_safe_zone_entrance_tunnel">
<pos x="80" y="200" z="0" />
<nhpr h="-180" p="0" r="0" />
<sign code="tunnel_sign_blue">
<pos x="0.447265" y="0" z="-3.37866" />
<scale x="1.4059" y="1" z="1.29715" />
<baseline code="mickey" kern="0.0754488" width="29.8228" height="29.8228">
<color r="0" g="0.501961" b="1" a="1" />
<pos x="0" y="0" z="-0.631843" />
<scale x="1.56956" y="1" z="1.48408" />
<text>playground</text>
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<baseline>
<pos x="0" y="0" z="1.57597" />
<scale x="2.51314" y="1" z="2.02763" />
<graphic code="plutoSZ" />
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<baseline code="mickey" width="30.7672" height="30.7672">
<color r="0" g="0.376471" b="0.74902" a="1" />
<pos x="0" y="0" z="-1.76694" />
<text>The Brrrgh </text>
</baseline>
</sign>
</prop>
</group>
<interactive_prop name="interactive_prop_phase_8_models_char__tbr_hydrant_DNARoot" code="interactive_prop_phase_8_models_char__tbr_hydrant" anim="tt_a_ara_tbr_hydrant_idleRubNose0" cell_id="0">
<pos x="75.8168" y="225.281" z="7.62939e-006" />
<nhpr h="-90" p="0" r="0" />
</interactive_prop>
<prop name="prop_tt_m_ara_gen_tunnelAheadSign_DNARoot" code="prop_tt_m_ara_gen_tunnelAheadSign">
<pos x="51.3094" y="205.7" z="-0.499985" />
<nhpr h="165" p="0" r="0" />
</prop>
</visgroup>
<visgroup zone="3302" vis="3302 3301 3303 3304 3305">
<suit_edge a="4" b="5" />
<suit_edge a="5" b="0" />
<suit_edge a="3" b="6" />
<suit_edge a="6" b="7" />
<suit_edge a="4" b="17" />
<suit_edge a="17" b="5" />
<suit_edge a="117" b="17" />
<suit_edge a="17" b="117" />
<suit_edge a="117" b="6" />
<suit_edge a="6" b="117" />
<suit_edge a="167" b="4" />
<suit_edge a="4" b="167" />
<suit_edge a="167" b="7" />
<suit_edge a="7" b="167" />
<battle_cell width="20" height="20" x="60" y="259" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_full_corner">
<pos x="40" y="240" z="0" />
<nhpr h="0" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
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<group name="buildings">
<landmark_building id="tb6:toon_landmark_BR_A1_DNARoot" code="toon_landmark_BR_A1">
<title>Alpine Chow Line</title>
<pos x="55" y="280" z="0" />
<nhpr h="0" p="0" r="0" />
<door code="door_double_pillars_ur">
<color r="0.59" g="1" b="0.92" a="1" />
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<sign code="TB_sign3">
<pos x="-0.0764476" y="0" z="-2.64221" />
<scale x="1.28405" y="1" z="0.681984" />
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<pos x="0" y="0" z="-3.53585" />
<scale x="1.54534" y="1" z="3.09496" />
<text>Alpine Chow Line</text>
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</sign>
</landmark_building>
<flat_building id="tb10:random_DNARoot" width="15">
<pos x="40" y="250" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_BR_porthole_ur" count="3">
<color r="1" g="1" b="1" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
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</wall>
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<flat_building id="tb10:random_DNARoot" width="15">
<pos x="40" y="265" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_md_bricks_ur">
<color r="0.27" g="1" b="0.85" a="1" />
<windows code="window_sm_round_ur" count="4">
<color r="0.59" g="1" b="0.92" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_snow_tree_small_woodbox_ur_DNARoot" code="prop_snow_tree_small_woodbox_ur">
<pos x="10" y="-5" z="0" />
<nhpr h="-90" p="0" r="0" />
<scale x="0.674223" y="0.674223" z="0.674223" />
</prop>
</flat_building>
<flat_building id="tb6:random_DNARoot" width="15">
<pos x="40" y="280" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
</wall>
<wall height="10" code="wall_lg_brick_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb6:random_DNARoot" width="10">
<pos x="80" y="280" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
<flat_door code="door_single_round_ur">
<color r="0.49" g="0.69" b="1" a="1" />
</flat_door>
</wall>
<wall height="10" code="wall_md_blank_dl">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_porthole_ul" count="2">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_icecube_shoe_v_DNARoot" code="prop_icecube_shoe_v">
<pos x="-5" y="-5" z="0" />
<nhpr h="180" p="0" r="0" />
</prop>
</flat_building>
</group>
<group name="props" />
<interactive_prop name="interactive_prop_phase_8_models_char__tbr_trashcan_DNARoot" code="interactive_prop_phase_8_models_char__tbr_trashcan" anim="tt_a_ara_tbr_trashcan_idle0" cell_id="0">
<pos x="44.5534" y="251.459" z="7.62939e-006" />
<nhpr h="105" p="0" r="0" />
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</visgroup>
<visgroup zone="3303" vis="3303 3301 3302 3304 3305 3306 3307 3328 3308">
<suit_edge a="8" b="9" />
<suit_edge a="9" b="4" />
<suit_edge a="7" b="10" />
<suit_edge a="10" b="11" />
<suit_edge a="118" b="10" />
<suit_edge a="10" b="118" />
<suit_edge a="118" b="9" />
<suit_edge a="9" b="118" />
<suit_edge a="144" b="11" />
<suit_edge a="11" b="144" />
<suit_edge a="144" b="8" />
<suit_edge a="8" b="144" />
<battle_cell width="20" height="20" x="100" y="260" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_40x40">
<pos x="80" y="240" z="0" />
<nhpr h="0" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<landmark_building id="tb30:toon_landmark_BR_A2_DNARoot" code="toon_landmark_BR_A2">
<title>Wait and See Goggle Defogging</title>
<pos x="110" y="240" z="0" />
<nhpr h="-180" p="0" r="0" />
<door code="door_double_clothesshop_ur">
<color r="1" g="1" b="1" a="1" />
</door>
<sign code="TB_sign2">
<pos x="0" y="0" z="-2.99008" />
<baseline code="BR_Aftershock" width="20.4595" height="20.4595">
<color r="0.486275" g="0.188235" b="0.686275" a="1" />
<pos x="0" y="0" z="-0.843065" />
<scale x="1.00676" y="1" z="1.59375" />
<text>Wait and See </text>
</baseline>
<baseline code="BR_Aftershock" kern="0.0575017">
<color r="0.717647" g="0.494118" b="0.862745" a="1" />
<pos x="0" y="0" z="-2.87769" />
<scale x="1.40018" y="1" z="2.61193" />
<text>Goggle Defogging</text>
</baseline>
</sign>
</landmark_building>
<flat_building id="tb6:random_DNARoot" width="15">
<pos x="90" y="280" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_BR_sm_curved_ul" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
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</wall>
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_md_curved_ul" count="2">
<color r="0.23" g="0.71" b="0.84" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb28:random_DNARoot" width="20">
<pos x="105" y="280" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
<windows code="window_BR_porthole_ul" count="2">
<color r="0.59" g="1" b="0.92" a="1" />
</windows>
</wall>
<prop name="prop_stovepipe_DNARoot" code="prop_stovepipe">
<pos x="6.762" y="3.66599" z="21.1813" />
<nhpr h="0" p="0" r="0" />
<scale x="1.64599" y="1.64599" z="1.64599" />
</prop>
</flat_building>
<flat_building id="tb30:random_DNARoot" width="5">
<pos x="85" y="240" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
<color r="0.49" g="0.89" b="1" a="1" />
<windows code="window_porthole_ur" count="1">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_bricks_ur">
<color r="0.49" g="0.89" b="1" a="1" />
<windows code="window_porthole_ur" count="1">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_post_one_light_DNARoot" code="prop_post_one_light">
<pos x="10" y="-5.00001" z="0" />
<nhpr h="-180" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb30:random_DNARoot" width="10">
<pos x="120" y="240" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="1" g="1" b="1" a="1" />
<flat_door code="door_garage_ur">
<color r="0.38" g="0.63" b="1" a="1" />
</flat_door>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_sm_round_ul" count="1">
<color r="0.24" g="0.76" b="0.89" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_sm_round_ul" count="1">
<color r="0.24" g="0.76" b="0.89" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
</group>
<group name="props">
<prop name="neighborhood_sign_BR_DNARoot" code="neighborhood_sign_BR">
<pos x="119.452" y="277.488" z="0" />
<nhpr h="180" p="0" r="0" />
</prop>
</group>
<interactive_prop name="interactive_prop_phase_8_models_char__tbr_trashcan_DNARoot" code="interactive_prop_phase_8_models_char__tbr_trashcan" anim="tt_a_ara_tbr_trashcan_idle0" cell_id="0">
<pos x="101.583" y="275.997" z="-7.62939e-006" />
<nhpr h="0" p="0" r="0" />
</interactive_prop>
</visgroup>
<visgroup zone="3304" vis="3304 3302 3301 3303 3305 3306 3307 3308 3310 3328 3326">
<suit_edge a="11" b="12" />
<suit_edge a="12" b="13" />
<suit_edge a="14" b="15" />
<suit_edge a="15" b="16" />
<suit_edge a="16" b="8" />
<suit_edge a="119" b="12" />
<suit_edge a="12" b="119" />
<suit_edge a="119" b="16" />
<suit_edge a="16" b="119" />
<suit_edge a="145" b="15" />
<suit_edge a="15" b="145" />
<suit_edge a="145" b="12" />
<suit_edge a="12" b="145" />
<battle_cell width="20" height="20" x="138" y="257" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_full_corner">
<pos x="120" y="280" z="0" />
<nhpr h="-90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_sidewalk_10x10_DNARoot" code="street_sidewalk_10x10">
<pos x="160" y="280" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_sidewalk_10x20_DNARoot" code="street_sidewalk_10x20">
<pos x="170" y="290" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<landmark_building id="tb28:toon_landmark_BR_B3_DNARoot" code="toon_landmark_BR_B3">
<title>Snowman's Land</title>
<pos x="125" y="280" z="0" />
<nhpr h="0" p="0" r="0" />
<door code="door_double_round_ur">
<color r="0.49" g="0.69" b="1" a="1" />
</door>
<sign code="TB_sign2">
<pos x="0" y="0" z="1.18065" />
<scale x="1" y="1" z="0.647138" />
<baseline code="BR_Aftershock" stumble="-0.0264881">
<color r="0" g="0" b="0.627451" a="1" />
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<scale x="1.70556" y="1" z="3.05491" />
<text>Snowman's Land</text>
</baseline>
</sign>
</landmark_building>
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<wall height="20" code="wall_md_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_BR_sm_curved_ur" count="1">
<color r="1" g="1" b="1" a="1" />
</windows>
<flat_door code="door_single_round_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
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<prop name="prop_post_one_light_DNARoot" code="prop_post_one_light">
<pos x="13.112" y="-7.991" z="0" />
<nhpr h="0" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb28:random_DNARoot" width="10">
<pos x="150" y="280" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_md_bricks_ur">
<color r="0.22" g="0.83" b="0.83" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.16" g="0.67" b="1" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
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<flat_building id="tb28:random_DNARoot" width="10">
<pos x="150" y="290" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb28:random_DNARoot" width="15">
<pos x="150" y="300" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.24" g="0.76" b="0.89" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.24" g="0.76" b="0.89" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.24" g="0.76" b="0.89" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
<prop name="prop_snow_pile_quarter_DNARoot" code="prop_snow_pile_quarter">
<pos x="0" y="0" z="0" />
<nhpr h="0" p="0" r="0" />
<scale x="1.68849" y="1.68849" z="1.68849" />
</prop>
<prop name="prop_trashcan_metal_DNARoot" code="prop_trashcan_metal">
<pos x="6.505" y="-1.85699" z="-0.020872" />
<nhpr h="15" p="0.115237" r="-0.202839" />
<color r="0.22" g="0.83" b="0.83" a="1" />
</prop>
<prop name="prop_trashcan_metal_DNARoot" code="prop_trashcan_metal">
<pos x="9.411" y="-1.04099" z="-0.000286102" />
<nhpr h="-15" p="0" r="0" />
<color r="0.49" g="0.89" b="1" a="1" />
</prop>
</flat_building>
<flat_building id="tb28:random_DNARoot" width="15">
<pos x="165" y="300" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_BR_sm_round_ul" count="2">
<color r="0.16" g="0.67" b="1" a="1" />
</windows>
</wall>
<wall height="20" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_sm_round_ur" count="4">
<color r="0.16" g="0.67" b="1" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb12:random_DNARoot" width="10">
<pos x="160" y="260" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
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<prop name="BR_potbelly_stove_DNARoot" code="BR_potbelly_stove">
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<sign code="TB_sign1">
<pos x="0" y="0" z="1.60593" />
<scale x="1" y="1" z="0.674393" />
<baseline code="humanist">
<color r="0.65098" g="0.376471" b="0.835294" a="1" />
<pos x="-0.183562" y="0" z="1.4864" />
<scale x="1.12592" y="1" z="1.97781" />
<text>THE</text>
</baseline>
<baseline code="humanist" width="13.1984" height="13.1984">
<color r="0.360784" g="0.137255" b="0.513726" a="1" />
<pos x="0" y="0" z="-0.545369" />
<scale x="2.54108" y="1" z="1.92412" />
<text>TOUPEE</text>
</baseline>
<baseline code="humanist">
<color r="0.580392" g="0.25098" b="0.8" a="1" />
<pos x="0" y="0" z="-2.94423" />
<scale x="1.4448" y="1" z="2.27392" />
<text>CHALET</text>
</baseline>
</sign>
</landmark_building>
<flat_building id="tb12:random_DNARoot" width="15">
<pos x="160" y="200" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_BR_porthole_ur" count="1">
<color r="0.38" g="0.63" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.38" g="0.63" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_snow_tree_small_brickbox_ur_DNARoot" code="prop_snow_tree_small_brickbox_ur">
<pos x="0.936005" y="-4.261" z="0" />
<nhpr h="0" p="0" r="0" />
<scale x="0.559027" y="0.559027" z="0.559027" />
</prop>
</flat_building>
<flat_building id="tb23:random_DNARoot" width="25">
<pos x="175" y="200" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0" g="0.87" b="0.69" a="1" />
<windows code="window_sm_round_ul" count="1">
<color r="0.27" g="1" b="0.85" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_blank_ur">
<color r="0.22" g="0.83" b="0.83" a="1" />
<windows code="window_md_curved_ul" count="2">
<color r="0.27" g="1" b="0.85" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_icecube_sunglasses_DNARoot" code="prop_icecube_sunglasses">
<pos x="15" y="-5" z="0" />
<nhpr h="0" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="15">
<pos x="195" y="150" z="0" />
<nhpr h="180" p="0" r="0" />
<wall height="10" code="wall_bricks_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_sm_round_ur" count="0">
<color r="0.59" g="0.92" b="0.61" a="1" />
</windows>
<flat_door code="door_single_square_ur">
<color r="0.22" g="0.83" b="0.83" a="1" />
</flat_door>
</wall>
<wall height="10" code="wall_bricks_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_sm_pointed_ul" count="2">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="12">
<pos x="167" y="150" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.27" g="1" b="0.85" a="1" />
<windows code="window_sm_curved_ur" count="4">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb26:random_DNARoot" width="10">
<pos x="195" y="160" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_porthole_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_porthole_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
</group>
<group name="props">
<prop name="neighborhood_sign_lawBotHQ_DNARoot" code="neighborhood_sign_lawBotHQ">
<pos x="158.643" y="150.78" z="0" />
<nhpr h="0" p="0" r="0" />
</prop>
</group>
<interactive_prop name="interactive_prop_phase_8_models_char__tbr_hydrant_DNARoot" code="interactive_prop_phase_8_models_char__tbr_hydrant" anim="tt_a_ara_tbr_hydrant_idleRubNose0" cell_id="0">
<pos x="192.588" y="165.727" z="0" />
<nhpr h="-165" p="0" r="0" />
</interactive_prop>
</visgroup>
<visgroup zone="3308" vis="3308 3309 3310 3311 3312 3313 3314 3315 3316 3307 3306 3305">
<suit_edge a="28" b="31" />
<suit_edge a="31" b="32" />
<suit_edge a="33" b="34" />
<suit_edge a="34" b="29" />
<suit_edge a="123" b="31" />
<suit_edge a="31" b="123" />
<suit_edge a="123" b="34" />
<suit_edge a="34" b="123" />
<suit_edge a="150" b="32" />
<suit_edge a="32" b="150" />
<battle_cell width="20" height="20" x="220" y="180" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_t_intersection">
<pos x="240" y="200" z="0" />
<nhpr h="180" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<landmark_building id="tb26:toon_landmark_BR_B1_DNARoot" code="toon_landmark_BR_B1">
<title>Oh My Galoshes!</title>
<pos x="230" y="160" z="0" />
<nhpr h="180" p="0" r="0" />
<door code="door_double_round_ur">
<color r="1" g="1" b="1" a="1" />
</door>
<sign code="TB_sign3">
<pos x="0" y="0" z="4.4382" />
<scale x="1" y="1" z="0.866148" />
<baseline code="humanist" kern="0.0824874" wiggle="-2.43832" stomp="0.232716" flags="d">
<color r="0" g="0" b="0.25098" a="1" />
<pos x="0" y="0" z="-3.41883" />
<scale x="1.49589" y="1" z="3.08331" />
<text>Oh My Galoshes!</text>
</baseline>
</sign>
</landmark_building>
<flat_building id="tb26:random_DNARoot" width="10">
<pos x="205" y="160" z="0" />
<nhpr h="180" p="0" r="0" />
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_porthole_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_porthole_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_snow_tree_small_brickbox_ur_DNARoot" code="prop_snow_tree_small_brickbox_ur">
<pos x="5.058" y="-4.992" z="2.0504e-005" />
<nhpr h="180" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb26:random_DNARoot" width="10">
<pos x="215" y="160" z="0" />
<nhpr h="180" p="0" r="0" />
<wall height="20" code="wall_md_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb26:random_DNARoot" width="20">
<pos x="250" y="160" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="10" code="wall_sm_brick_blue_ur">
<color r="1" g="1" b="1" a="1" />
<flat_door code="door_single_round_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
</flat_door>
</wall>
<wall height="10" code="wall_sm_brick_blue_ur">
<color r="1" g="1" b="1" a="1" />
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
<windows code="window_BR_porthole_ul" count="2">
<color r="1" g="1" b="1" a="1" />
</windows>
</wall>
<prop name="prop_BR_roman_entrance_DNARoot" code="prop_BR_roman_entrance">
<pos x="10" y="-5.00001" z="0" />
<nhpr h="-2.89091e-014" p="0" r="0" />
<scale x="0.857236" y="0.857236" z="0.857236" />
</prop>
</flat_building>
</group>
<group name="props" />
</visgroup>
<visgroup zone="3309" vis="3309 3310 3311 3312 3313 3314 3315 3316 3308 3307 3306">
<suit_edge a="35" b="36" />
<suit_edge a="36" b="33" />
<suit_edge a="124" b="36" />
<suit_edge a="36" b="124" />
<suit_edge a="172" b="33" />
<suit_edge a="33" b="172" />
<battle_cell width="20" height="20" x="220" y="225" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_40x40">
<pos x="240" y="200" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<landmark_building id="tb23:toon_landmark_BR_A1_DNARoot" code="toon_landmark_BR_A1">
<title>Precipitation Foundation</title>
<pos x="200" y="210" z="0" />
<nhpr h="90" p="0" r="0" />
<door code="door_double_round_ur">
<color r="0.22" g="0.83" b="0.83" a="1" />
</door>
<sign code="TB_sign1">
<pos x="-0.199703" y="0" z="-1.41514" />
<scale x="1.38881" y="1" z="1" />
<baseline code="humanist" width="7.33298" height="7.33298" flags="d">
<color r="0" g="0.501961" b="1" a="1" />
<pos x="-0.164432" y="0" z="1.10844" />
<scale x="0.874213" y="1" z="1.93831" />
<text>THE</text>
</baseline>
<baseline code="humanist" width="26.1313" height="26.1313" flags="d">
<color r="0" g="0.501961" b="1" a="1" />
<pos x="-0.120163" y="0" z="-1.63209" />
<scale x="0.94097" y="1" z="2.74356" />
<text>Precipitation Foundation</text>
</baseline>
</sign>
</landmark_building>
<flat_building id="tb23:random_DNARoot" width="10">
<pos x="200" y="200" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<flat_door code="door_single_round_ur">
<color r="0.27" g="1" b="0.85" a="1" />
</flat_door>
</wall>
<wall height="10" code="wall_md_blank_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
</group>
<group name="props">
<prop name="neighborhood_sign_BR_DNARoot" code="neighborhood_sign_BR">
<pos x="203.971" y="233.197" z="0" />
<nhpr h="-90" p="0" r="0" />
</prop>
</group>
</visgroup>
<visgroup zone="3310" vis="3310 3309 3308 3307 3311 3312 3313 3314 3315 3316 3326 3306 3304 3317 3318">
<suit_edge a="37" b="38" />
<suit_edge a="38" b="35" />
<suit_edge a="125" b="38" />
<suit_edge a="38" b="125" />
<suit_edge a="152" b="35" />
<suit_edge a="35" b="152" />
<battle_cell width="20" height="20" x="223" y="257" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_full_corner">
<pos x="200" y="240" z="0" />
<nhpr h="0" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_4way_intersection_DNARoot" code="street_sidewalk_10x20">
<pos x="220" y="300" z="0" />
<nhpr h="-180" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_sidewalk_10x20">
<pos x="230" y="300" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_sidewalk_10x40_DNARoot" code="street_sidewalk_10x40">
<pos x="210" y="290" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<landmark_building id="tb29:toon_landmark_BR_C1_DNARoot" code="toon_landmark_BR_C1">
<title>Pinecone Zone</title>
<pos x="200" y="250" z="0" />
<nhpr h="90" p="0" r="0" />
<door code="door_double_clothesshop_ur">
<color r="0.49" g="0.89" b="1" a="1" />
</door>
<sign code="TB_sign4">
<baseline code="TT_Comedy" width="29.6092" height="29.6092">
<color r="0.34902" g="0.690196" b="0" a="1" />
<pos x="0" y="0" z="-0.896444" />
<scale x="1.68341" y="1" z="1.94752" />
<text>Pinecone Zone</text>
</baseline>
</sign>
</landmark_building>
<flat_building id="tb28:random_DNARoot" width="20">
<pos x="180" y="300" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_md_bricks_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_porthole_ul" count="2">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_bricks_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_porthole_ul" count="2">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_bricks_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_porthole_ul" count="2">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb28:random_DNARoot" width="10">
<pos x="200" y="300" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.49" g="0.89" b="1" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
</wall>
<wall height="20" code="wall_md_blank_ur">
<color r="0.49" g="0.89" b="1" a="1" />
<windows code="window_sm_round_ur" count="4">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb28:random_DNARoot" width="10">
<pos x="210" y="300" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
</wall>
<wall height="20" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_sm_round_ur" count="4">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb28:random_DNARoot" width="20">
<pos x="210" y="310" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_sm_brick_pink_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.16" g="0.67" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_brick_pink_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.16" g="0.67" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_brick_pink_ur">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.16" g="0.67" b="1" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
<prop name="prop_snow_pile_half_DNARoot" code="prop_snow_pile_half">
<pos x="5" y="0" z="0" />
<nhpr h="0" p="0" r="0" />
<scale x="1.3833" y="1.3833" z="1.3833" />
</prop>
</flat_building>
<flat_building id="tb29:random_DNARoot" width="15">
<pos x="200" y="235" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.23" g="0.85" b="0.6" a="1" />
<windows code="window_sm_curved_ul" count="2">
<color r="0.59" g="1" b="0.92" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
<flat_door code="door_garage_ur">
<color r="0.49" g="0.89" b="1" a="1" />
</flat_door>
</wall>
</flat_building>
<flat_building id="tb29:random_DNARoot" width="10">
<pos x="200" y="270" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_sm_brick_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_BR_porthole_ul" count="1">
<color r="0.49" g="1" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_brick_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_sm_square_ul" count="2">
<color r="0.49" g="1" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb29:random_DNARoot" width="10">
<pos x="200" y="280" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_bricks_ur">
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
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<prop name="prop_snow_pile_quarter_DNARoot" code="prop_snow_pile_quarter">
<pos x="20" y="-6.99382e-006" z="0" />
<nhpr h="-90" p="0" r="0" />
<scale x="2.43601" y="2.43601" z="2.43601" />
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<prop name="prop_snow_tree_small_ur_DNARoot" code="prop_snow_tree_small_ur">
<pos x="7.51" y="-8.68601" z="0" />
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<prop name="prop_skates_flat_DNARoot" code="prop_skates_flat">
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<flat_building id="tb16:random_DNARoot" width="15">
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<color r="0.5" g="0.64" b="0.85" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
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<visgroup zone="3314" vis="3314 3313 3312 3311 3310 3309 3307 3306 3315 3316 3308">
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<suit_edge a="45" b="46" />
<suit_edge a="128" b="45" />
<suit_edge a="45" b="128" />
<suit_edge a="174" b="44" />
<suit_edge a="44" b="174" />
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<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
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<pos x="320" y="205" z="0" />
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<color r="0.49" g="0.69" b="1" a="1" />
<flat_door code="door_single_round_ur">
<color r="0.49" g="0.69" b="1" a="1" />
</flat_door>
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<wall height="10" code="wall_md_bricks_ur">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_md_curved_ul" count="2">
<color r="0.49" g="0.69" b="1" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_smokestack_DNARoot" code="prop_smokestack">
<pos x="10.799" y="1.77499" z="14.6633" />
<nhpr h="-15" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb8:random_DNARoot" width="10">
<pos x="320" y="240" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_sm_curved_ur" count="1">
<color r="0.5" g="0.64" b="0.85" a="1" />
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</wall>
<wall height="10" code="wall_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.49" g="0.69" b="1" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="BR_potbelly_stove_DNARoot" code="BR_potbelly_stove">
<pos x="5" y="-5.00001" z="0" />
<nhpr h="120" p="0" r="0" />
</prop>
</flat_building>
<landmark_building id="tb8:toon_landmark_BR_A2_DNARoot" code="toon_landmark_BR_A2">
<title>The Sweater Lodge</title>
<pos x="320" y="230" z="0" />
<nhpr h="-90" p="0" r="0" />
<door code="door_double_curved_ur">
<color r="0.49" g="0.89" b="1" a="1" />
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<sign code="TB_sign1">
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<color r="1" g="0.501961" b="1" a="1" />
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<text>Sweater </text>
</baseline>
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<color r="1" g="0.501961" b="1" a="1" />
<pos x="0" y="0" z="-3.32028" />
<scale x="1.9622" y="1" z="2.64743" />
<text>Lodge</text>
</baseline>
</sign>
</landmark_building>
</group>
<group name="props">
<prop name="neighborhood_sign_lawBotHQ_DNARoot" code="neighborhood_sign_lawBotHQ">
<pos x="315.33" y="205.374" z="0" />
<nhpr h="90" p="0" r="0" />
</prop>
</group>
</visgroup>
<visgroup zone="3315" vis="3315 3314 3313 3312 3311 3310 3309 3308 3307 3306 3316 3318 3317">
<suit_edge a="47" b="48" />
<suit_edge a="48" b="39" />
<suit_edge a="46" b="49" />
<suit_edge a="49" b="50" />
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<street name="street_40x40_DNARoot" code="street_t_intersection">
<pos x="280" y="240" z="0" />
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<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<flat_building id="tb13:random_DNARoot" width="15">
<pos x="270" y="280" z="0" />
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<wall height="20" code="wall_bricks_ur">
<color r="0.27" g="1" b="0.85" a="1" />
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<cornice code="cornice_brick_ur">
<color r="0.42" g="0.98" b="0.74" a="1" />
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</wall>
</flat_building>
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<wall height="10" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
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<color r="0.14" g="0.42" b="0.85" a="1" />
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</wall>
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<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_porthole_ur" count="3">
<color r="0.14" g="0.42" b="0.85" a="1" />
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<cornice code="cornice_brick_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
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<color r="0.24" g="0.76" b="0.89" a="1" />
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<color r="0.49" g="1" b="1" a="1" />
</windows>
<cornice code="cornice_brick_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
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</wall>
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</group>
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</group>
</visgroup>
<visgroup zone="3316" vis="3316 3315 3314 3313 3312 3311 3310 3309 3308 3307 3306 3317 3318">
<suit_edge a="51" b="52" />
<suit_edge a="52" b="53" />
<suit_edge a="53" b="47" />
<suit_edge a="50" b="54" />
<suit_edge a="54" b="55" />
<suit_edge a="129" b="53" />
<suit_edge a="53" b="129" />
<suit_edge a="129" b="54" />
<suit_edge a="54" b="129" />
<suit_edge a="169" b="47" />
<suit_edge a="47" b="169" />
<suit_edge a="169" b="50" />
<suit_edge a="50" b="169" />
<battle_cell width="20" height="20" x="350" y="260" z="-0.5" />
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<street name="street_40x40_DNARoot" code="street_full_corner">
<pos x="330" y="280" z="0" />
<nhpr h="-90" p="0" r="0" />
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<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_10x40_DNARoot" code="street_10x40">
<pos x="330" y="280" z="0" />
<nhpr h="-180" p="0" r="0" />
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<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<landmark_building id="tb25:toon_landmark_BR_A2_DNARoot" code="toon_landmark_BR_A2">
<title>Cool Cat Hats</title>
<pos x="330" y="280" z="0" />
<nhpr h="0" p="0" r="0" />
<door code="door_double_curved_ur">
<color r="0.49" g="0.89" b="1" a="1" />
</door>
<sign code="TB_sign2">
<pos x="0" y="0" z="-2.72992" />
<scale x="0.784098" y="1" z="1.13692" />
<baseline code="mickey">
<color r="0.658824" g="1" b="1" a="1" />
<pos x="0" y="0" z="-0.831927" />
<scale x="2.61321" y="1" z="1.76149" />
<text>COOL</text>
</baseline>
<baseline code="mickey">
<color r="0" g="0.819608" b="1" a="1" />
<pos x="0" y="0" z="-2.16643" />
<scale x="3.83953" y="1" z="1.58897" />
<text>CAT</text>
</baseline>
<baseline code="mickey">
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<text>HATS</text>
</baseline>
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</landmark_building>
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</wall>
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<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
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</wall>
<prop name="prop_snow_tree_small_brickbox_ur_DNARoot" code="prop_snow_tree_small_brickbox_ur">
<pos x="10.166" y="-5.86501" z="0" />
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</prop>
</flat_building>
<flat_building id="tb25:random_DNARoot" width="15">
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<color r="0.27" g="1" b="0.85" a="1" />
<windows code="window_BR_porthole_ur" count="4">
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
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</wall>
</flat_building>
<flat_building id="tb25:random_DNARoot" width="15">
<pos x="355" y="280" z="0" />
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<color r="0.75" g="0.75" b="0.75" a="1" />
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<color r="0.49" g="0.89" b="1" a="1" />
</windows>
<cornice code="cornice_brick_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb25:random_DNARoot" width="10">
<pos x="370" y="265" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
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</wall>
<wall height="10" code="wall_md_blank_ur">
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<color r="1" g="1" b="1" a="1" />
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</wall>
</flat_building>
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<pos x="370" y="255" z="0" />
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<color r="0.25" g="0.64" b="0.91" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
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</wall>
</flat_building>
<flat_building id="tb25:random_DNARoot" width="20">
<pos x="310" y="280" z="0" />
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<wall height="20" code="wall_md_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
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<color r="0.38" g="0.87" b="1" a="1" />
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<flat_door code="door_single_round_ur">
<color r="0.59" g="1" b="0.92" a="1" />
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<cornice code="cornice_stone_ur">
<color r="0.34" g="0.9" b="0.87" a="1" />
</cornice>
</wall>
<prop name="prop_BR_roman_entrance_DNARoot" code="prop_BR_roman_entrance">
<pos x="10" y="-5" z="0" />
<nhpr h="0" p="0" r="0" />
<scale x="0.829536" y="0.829536" z="0.829536" />
<color r="0.59" g="1" b="0.92" a="1" />
</prop>
</flat_building>
</group>
<group name="props">
<prop name="neighborhood_sign_BR_DNARoot" code="neighborhood_sign_BR">
<pos x="350" y="275" z="0" />
<nhpr h="180" p="0" r="0" />
</prop>
</group>
<interactive_prop name="interactive_prop_phase_8_models_char__tbr_hydrant_DNARoot" code="interactive_prop_phase_8_models_char__tbr_hydrant" anim="tt_a_ara_tbr_hydrant_idleRubNose0" cell_id="0">
<pos x="330.848" y="274.351" z="-3.8147e-006" />
<nhpr h="30" p="0" r="0" />
</interactive_prop>
</visgroup>
<visgroup zone="3317" vis="3317 3316 3315 3311 3318 3319 3310 3327">
<suit_edge a="55" b="56" />
<suit_edge a="56" b="57" />
<suit_edge a="57" b="58" />
<suit_edge a="59" b="60" />
<suit_edge a="60" b="51" />
<battle_cell width="20" height="20" x="350" y="210" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_full_corner">
<pos x="370" y="190" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_10x40">
<pos x="370" y="230" z="0" />
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<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
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<pos x="365" y="190" z="0" />
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<color r="0.59" g="1" b="0.92" a="1" />
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</wall>
<wall height="10" code="wall_md_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
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<color r="0.62" g="0.78" b="0.9" a="1" />
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</wall>
<prop name="prop_snow_tree_small_woodbox_ur_DNARoot" code="prop_snow_tree_small_woodbox_ur">
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<flat_building id="tb14:random_DNARoot" width="5">
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</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
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<windows code="window_porthole_ur" count="1">
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</wall>
</flat_building>
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<color r="1" g="1" b="1" a="1" />
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<color r="0.22" g="0.83" b="0.83" a="1" />
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<color r="0.38" g="0.87" b="1" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
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</wall>
</flat_building>
<flat_building id="tb14:random_DNARoot" width="5">
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<title>Malt in Your Mouth Soda Fountain</title>
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<title>The Shovel Hovel</title>
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<text>THE</text>
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<suit_edge a="84" b="160" />
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<color r="1" g="1" b="1" a="1" />
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<nhpr h="90" p="0" r="0" />
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<pos x="410" y="345" z="0" />
<nhpr h="-90" p="0" r="0" />
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<color r="0.24" g="0.76" b="0.89" a="1" />
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<color r="0.49" g="1" b="1" a="1" />
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<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
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<prop name="prop_snow_tree_small_woodbox_ul_DNARoot" code="prop_snow_tree_small_woodbox_ul">
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<pos x="400" y="345" z="0" />
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<color r="0.5" g="0.64" b="0.85" a="1" />
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<color r="0.59" g="0.92" b="0.61" a="1" />
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<color r="0.38" g="0.87" b="1" a="1" />
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<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
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<title>Clean Sweep Chimney Service</title>
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<nhpr h="90" p="0" r="0" />
<door code="door_double_round_ur">
<color r="0.49" g="0.89" b="1" a="1" />
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<sign code="TB_sign2">
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<baseline code="mickey" kern="0.0964781" width="15.6133" height="15.6133">
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<text>Clean Sweep </text>
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<text>Chimney Service</text>
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<nhpr h="150" p="0" r="0" />
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<suit_edge a="88" b="89" />
<suit_edge a="89" b="90" />
<suit_edge a="90" b="91" />
<suit_edge a="92" b="93" />
<suit_edge a="93" b="81" />
<suit_edge a="134" b="89" />
<suit_edge a="89" b="134" />
<suit_edge a="134" b="93" />
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<suit_edge a="175" b="88" />
<suit_edge a="88" b="175" />
<suit_edge a="175" b="81" />
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<landmark_building id="tb17:toon_landmark_BR_C1_DNARoot" code="toon_landmark_BR_C1">
<title>Winter Wonderland Walking Club</title>
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<door code="door_double_pillars_ur">
<color r="0.59" g="1" b="0.92" a="1" />
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<text>Winter</text>
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<text>Wonderland Walking Club</text>
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<color r="1" g="1" b="1" a="1" />
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<prop name="prop_stovepipe_DNARoot" code="prop_stovepipe">
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<cornice code="cornice_ice_ur">
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<pos x="394.503" y="377.436" z="7.62939e-006" />
<nhpr h="-90" p="0" r="0" />
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</visgroup>
<visgroup zone="3322" vis="3322 3321 3320 3319 3323 3324 3327 3318 3330">
<suit_edge a="91" b="94" />
<suit_edge a="94" b="95" />
<suit_edge a="95" b="96" />
<suit_edge a="97" b="98" />
<suit_edge a="98" b="92" />
<suit_edge a="136" b="95" />
<suit_edge a="95" b="136" />
<suit_edge a="136" b="98" />
<suit_edge a="98" b="136" />
<suit_edge a="162" b="94" />
<suit_edge a="94" b="162" />
<suit_edge a="162" b="98" />
<suit_edge a="98" b="162" />
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<title>Your Snow Angel</title>
<pos x="320" y="390" z="0" />
<nhpr h="0" p="0" r="0" />
<door code="door_double_curved_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
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<sign code="TB_sign3">
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<scale x="0.845819" y="1" z="1" />
<baseline code="BR_Aftershock">
<color r="1" g="0.658824" b="1" a="1" />
<pos x="-2.85562" y="0" z="-2.06123" />
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<text>YOUR</text>
</baseline>
<baseline code="BR_Aftershock">
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<scale x="2.20549" y="1" z="1.90112" />
<text>SNOW</text>
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<baseline code="BR_Aftershock">
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<pos x="2.38777" y="0" z="-4.99093" />
<scale x="2.17617" y="1" z="1.97732" />
<text>ANGEL</text>
</baseline>
</sign>
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<nhpr h="-180" p="0" r="0" />
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<color r="1" g="1" b="1" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.24" g="0.76" b="0.89" a="1" />
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<color r="0.27" g="1" b="0.85" a="1" />
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<color r="0.49" g="1" b="1" a="1" />
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<color r="0.27" g="1" b="0.85" a="1" />
<windows code="window_BR_sm_round_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
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<cornice code="cornice_dental_ur">
<color r="0" g="0.34" b="0.58" a="1" />
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</wall>
</flat_building>
<flat_building id="tb9:random_DNARoot" width="10">
<pos x="350" y="350" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_sm_brick_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_sm_square_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
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</wall>
<wall height="10" code="wall_sm_brick_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_sm_square_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
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<cornice code="cornice_curved_ur">
<color r="0.34" g="0.9" b="0.87" a="1" />
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</wall>
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<flat_building id="tb11:random_DNARoot" width="15">
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<nhpr h="0" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_md_curved_ul" count="2">
<color r="0.5" g="0.64" b="0.85" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
<flat_door code="door_single_square_ur">
<color r="0.49" g="0.89" b="1" a="1" />
</flat_door>
</wall>
<prop name="prop_post_one_light_DNARoot" code="prop_post_one_light">
<pos x="14.64" y="-8.02701" z="0" />
<nhpr h="0" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb11:random_DNARoot" width="10">
<pos x="310" y="390" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_sm_curved_ur" count="1">
<color r="0.24" g="0.76" b="0.89" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_blank_dl">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_sm_curved_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_snow_tree_small_woodbox_ur_DNARoot" code="prop_snow_tree_small_woodbox_ur">
<pos x="6.28101" y="-6.53799" z="3.05176e-005" />
<nhpr h="-180" p="0" r="0" />
<scale x="0.823931" y="0.823931" z="0.823931" />
</prop>
</flat_building>
<flat_building id="tb11:random_DNARoot" width="20">
<pos x="310" y="370" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.22" g="0.83" b="0.83" a="1" />
<windows code="window_sm_curved_ur" count="3">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb11:random_DNARoot" width="15">
<pos x="310" y="355" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_md_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ur" count="4">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_snow_pile_half_DNARoot" code="prop_snow_pile_half">
<pos x="15" y="1.43444e-005" z="0" />
<nhpr h="9.5792e-014" p="0" r="0" />
<scale x="2.02911" y="2.02911" z="2.02911" />
</prop>
<prop name="prop_icecube_glove_DNARoot" code="prop_icecube_glove">
<pos x="4.99999" y="-4.99999" z="0" />
<nhpr h="-90" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb11:random_DNARoot" width="15">
<pos x="310" y="340" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.59" g="1" b="0.92" a="1" />
</wall>
<wall height="20" code="wall_md_blank_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ur" count="4">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
</group>
<group name="props" />
<interactive_prop name="interactive_prop_phase_8_models_char__tbr_hydrant_DNARoot" code="interactive_prop_phase_8_models_char__tbr_hydrant" anim="tt_a_ara_tbr_hydrant_idleRubNose0" cell_id="0">
<pos x="344.348" y="355.649" z="2.28882e-005" />
<nhpr h="-90" p="0" r="0" />
</interactive_prop>
</visgroup>
<visgroup zone="3323" vis="3323 3322 3321 3324 3325 3326 3330">
<suit_edge a="96" b="99" />
<suit_edge a="99" b="100" />
<suit_edge a="101" b="102" />
<suit_edge a="102" b="97" />
<suit_edge a="137" b="102" />
<suit_edge a="102" b="137" />
<suit_edge a="137" b="99" />
<suit_edge a="99" b="137" />
<suit_edge a="163" b="102" />
<suit_edge a="102" b="163" />
<suit_edge a="163" b="99" />
<suit_edge a="99" b="163" />
<battle_cell width="20" height="20" x="313" y="320" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_full_corner">
<pos x="350" y="340" z="1.52588e-005" />
<nhpr h="180" p="0" r="-0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_keyboard_10x40">
<pos x="310" y="340" z="0" />
<nhpr h="180" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<flat_building id="tb9:random_DNARoot" width="10">
<pos x="350" y="300" z="0" />
<nhpr h="180" p="0" r="0" />
<wall height="10" code="wall_bricks_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_BR_porthole_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_bricks_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_sm_pointed_ul" count="2">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb9:random_DNARoot" width="15">
<pos x="315" y="300" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="20" code="wall_lg_brick_ur">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.49" g="0.69" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb9:random_DNARoot" width="15">
<pos x="350" y="315" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="20" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_sm_round_ur" count="3">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_curved_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb9:random_DNARoot" width="15">
<pos x="350" y="330" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_md_bricks_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_porthole_ur" count="0">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
<flat_door code="door_single_square_ur">
<color r="0.49" g="0.69" b="1" a="1" />
</flat_door>
</wall>
<wall height="10" code="wall_md_blank_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_sm_square_ul" count="2">
<color r="0.49" g="0.69" b="1" a="1" />
</windows>
<cornice code="cornice_curved_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb9:random_DNARoot" width="10">
<pos x="350" y="340" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_BR_porthole_ur" count="3">
<color r="0.14" g="0.42" b="0.85" a="1" />
</windows>
<cornice code="cornice_brick_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb20:random_DNARoot" width="10">
<pos x="300" y="340" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0" g="0.87" b="0.69" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
</wall>
<wall height="20" code="wall_md_blank_ur">
<color r="0" g="0.87" b="0.69" a="1" />
<windows code="window_sm_round_ur" count="4">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
<prop name="prop_post_three_light_DNARoot" code="prop_post_three_light">
<pos x="16.758" y="-6.99301" z="0" />
<nhpr h="0" p="0" r="0" />
</prop>
<prop name="prop_icecube_ear_protection_DNARoot" code="prop_icecube_ear_protection">
<pos x="0.95401" y="-2.46701" z="0" />
<nhpr h="0" p="0" r="0" />
</prop>
</flat_building>
<landmark_building id="tb9:toon_landmark_BR_A2_DNARoot" code="toon_landmark_BR_A2">
<title>Ice Saw It Too</title>
<pos x="340" y="300" z="0" />
<nhpr h="-180" p="0" r="0" />
<door code="door_double_round_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
</door>
<sign code="TB_sign1">
<pos x="0" y="0" z="-3.48868" />
<baseline code="BR_Aftershock" width="23.5517" height="23.5517">
<color r="0" g="0.501961" b="1" a="1" />
<pos x="0" y="0" z="-1.18537" />
<scale x="1.92218" y="1" z="2.66957" />
<text>Ice Saw</text>
</baseline>
<baseline code="BR_Aftershock">
<color r="0" g="0.501961" b="1" a="1" />
<pos x="-0.13501" y="0" z="-3.18513" />
<scale x="2.26089" y="1" z="2.57248" />
<text> It Too</text>
</baseline>
</sign>
</landmark_building>
</group>
<group name="props">
<prop name="neighborhood_sign_lawBotHQ_DNARoot" code="neighborhood_sign_lawBotHQ">
<pos x="337.744" y="305" z="0" />
<nhpr h="180" p="0" r="0" />
</prop>
</group>
<interactive_prop name="interactive_prop_phase_8_models_char__tbr_mailbox_DNARoot" code="interactive_prop_phase_8_models_char__tbr_mailbox" anim="tt_a_ara_tbr_mailbox_idle0" cell_id="0">
<pos x="309.239" y="304.011" z="1.52588e-005" />
<nhpr h="165" p="0" r="0" />
</interactive_prop>
</visgroup>
<visgroup zone="3324" vis="3324 3323 3322 3321 3325 3326 3330">
<suit_edge a="100" b="103" />
<suit_edge a="103" b="104" />
<suit_edge a="105" b="106" />
<suit_edge a="106" b="101" />
<suit_edge a="138" b="106" />
<suit_edge a="106" b="138" />
<suit_edge a="138" b="103" />
<suit_edge a="103" b="138" />
<suit_edge a="164" b="105" />
<suit_edge a="105" b="164" />
<suit_edge a="164" b="104" />
<suit_edge a="104" b="164" />
<battle_cell width="20" height="20" x="280" y="330" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_full_corner">
<pos x="300" y="300" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<landmark_building id="tb27:toon_landmark_BR_B2_DNARoot" code="toon_landmark_BR_B2">
<title>Choral Wreaths</title>
<pos x="260" y="315" z="0" />
<nhpr h="90" p="0" r="0" />
<door code="door_double_pillars_ur">
<color r="0.59" g="1" b="0.92" a="1" />
</door>
<sign code="tunnel_sign_green">
<color r="0.317647" g="0.882353" b="0.811765" a="1" />
<pos x="0.0346865" y="0" z="0.245197" />
<scale x="0.785685" y="1" z="0.735827" />
<baseline code="humanist" wiggle="0.702277" width="6.14065" height="6.14065" flags="d">
<color r="0.780392" g="0.956863" b="0.701961" a="1" />
<pos x="0" y="0" z="0.795478" />
<scale x="1.03281" y="1" z="1.80589" />
<text>CHORAL</text>
</baseline>
<baseline code="humanist" wiggle="-4.51198" width="38.6609" height="38.6609" flags="d">
<color r="0" g="0.501961" b="0.25098" a="1" />
<pos x="0" y="0" z="-1.50822" />
<scale x="2.44299" y="1" z="2.17664" />
<text>WREATHS</text>
</baseline>
</sign>
</landmark_building>
<flat_building id="tb9:random_DNARoot" width="10">
<pos x="300" y="300" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="10" code="wall_bricks_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_BR_sm_curved_ur" count="1">
<color r="0.5" g="0.64" b="0.85" a="1" />
</windows>
</wall>
<wall height="10" code="wall_bricks_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_BR_porthole_ul" count="2">
<color r="0.5" g="0.64" b="0.85" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb27:random_DNARoot" width="15">
<pos x="260" y="300" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_md_curved_ur" count="3">
<color r="0" g="0.69" b="0.69" a="1" />
</windows>
<cornice code="cornice_brick_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb27:random_DNARoot" width="10">
<pos x="270" y="300" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="20" code="wall_bricks_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_sm_pointed_ur" count="3">
<color r="0.49" g="0.89" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb27:random_DNARoot" width="20">
<pos x="290" y="300" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_sm_curved_ur" count="1">
<color r="0.49" g="0.69" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_blank_dl">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_sm_curved_ul" count="2">
<color r="0.49" g="0.69" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_snow_tree_small_woodbox_ul_DNARoot" code="prop_snow_tree_small_woodbox_ul">
<pos x="1.99301" y="-5.24099" z="3.63798e-012" />
<nhpr h="-90" p="0" r="0" />
</prop>
<prop name="prop_post_one_light_DNARoot" code="prop_post_one_light">
<pos x="21.902" y="-9.99999" z="0" />
<nhpr h="-180" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb27:random_DNARoot" width="10">
<pos x="260" y="330" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_bricks_ur">
<color r="0.27" g="1" b="0.85" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.23" g="0.85" b="0.6" a="1" />
</windows>
<flat_door code="door_garage_ur">
<color r="0.27" g="1" b="0.85" a="1" />
</flat_door>
<cornice code="cornice_curved_ur">
<color r="0.34" g="0.9" b="0.87" a="1" />
</cornice>
</wall>
</flat_building>
</group>
<group name="props">
<prop name="neighborhood_sign_BR_DNARoot" code="neighborhood_sign_BR">
<pos x="275.472" y="301.575" z="0" />
<nhpr h="0" p="0" r="0" />
</prop>
</group>
</visgroup>
<visgroup zone="3325" vis="3325 3324 3323 3326">
<suit_edge a="104" b="107" />
<suit_edge a="107" b="108" />
<suit_edge a="108" b="109" />
<suit_edge a="109" b="110" />
<suit_edge a="111" b="112" />
<suit_edge a="112" b="113" />
<suit_edge a="113" b="105" />
<suit_edge a="139" b="113" />
<suit_edge a="113" b="139" />
<suit_edge a="139" b="107" />
<suit_edge a="107" b="139" />
<suit_edge a="140" b="109" />
<suit_edge a="109" b="140" />
<suit_edge a="140" b="112" />
<suit_edge a="112" b="140" />
<suit_edge a="165" b="105" />
<suit_edge a="105" b="165" />
<suit_edge a="165" b="104" />
<suit_edge a="104" b="165" />
<suit_edge a="166" b="110" />
<suit_edge a="110" b="166" />
<suit_edge a="166" b="111" />
<suit_edge a="111" b="166" />
<battle_cell width="20" height="20" x="280" y="370" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_keyboard_10x40">
<pos x="260" y="350" z="0" />
<nhpr h="-90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_full_corner">
<pos x="260" y="390" z="0" />
<nhpr h="-90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<flat_building id="tb0:random_DNARoot" width="10">
<pos x="260" y="340" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_suit_build3_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
<wall height="10" code="wall_suit_build3_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
<prop name="prop_icecube_shoe_v_DNARoot" code="prop_icecube_shoe_v">
<pos x="1.80199" y="-3.31102" z="0" />
<nhpr h="-90" p="0" r="0" />
</prop>
</flat_building>
<landmark_building id="tb20:toon_landmark_BR_B3_DNARoot" code="toon_landmark_BR_B3">
<title>Snow Whitening</title>
<pos x="300" y="365" z="0" />
<nhpr h="-90" p="0" r="0" />
<door code="door_double_clothesshop_ur">
<color r="0.59" g="1" b="0.92" a="1" />
</door>
<sign code="TB_sign3">
<color r="0.780392" g="0.878431" b="1" a="1" />
<pos x="0" y="0" z="1.96624" />
<scale x="1.1109" y="1" z="0.695632" />
<baseline code="BR_Aftershock">
<pos x="0" y="0" z="-2.60512" />
<scale x="2.40648" y="1" z="1.96771" />
<text>SNOW</text>
</baseline>
<baseline code="BR_Aftershock" kern="0.0914122" flags="d">
<pos x="0" y="0" z="-4.37328" />
<scale x="2.2335" y="1" z="2.26411" />
<text>WHITENING</text>
</baseline>
</sign>
</landmark_building>
<landmark_building id="tb24:toon_landmark_BR_A1_DNARoot" code="toon_landmark_BR_A1">
<title>Open Fire Chestnut Roasting</title>
<pos x="265" y="390" z="0" />
<nhpr h="0" p="0" r="0" />
<door code="door_double_round_ur">
<color r="0.22" g="0.83" b="0.83" a="1" />
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<sign code="TB_sign2">
<baseline code="mickey" kern="0.107861">
<color r="0.792157" g="0.258824" b="0" a="1" />
<pos x="0" y="0" z="-1.06868" />
<scale x="1.03941" y="1" z="1.57878" />
<text>Open Fire </text>
</baseline>
<baseline code="mickey" kern="0.0747962" stomp="0.0821735">
<color r="0.494118" g="0.215686" b="0.145098" a="1" />
<pos x="0" y="0" z="-3.07695" />
<scale x="1" y="1" z="2.07772" />
<text>Chestnut Roasting</text>
</baseline>
</sign>
</landmark_building>
<flat_building id="tb20:random_DNARoot" width="15">
<pos x="300" y="355" z="0" />
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<wall height="10" code="wall_lg_brick_ur">
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<flat_door code="door_single_round_ur">
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</flat_door>
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<color r="0.59" g="1" b="0.92" a="1" />
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<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb20:random_DNARoot" width="10">
<pos x="300" y="375" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_sm_brick_blue_ur">
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<windows code="window_sm_square_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
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</wall>
<wall height="10" code="wall_sm_brick_blue_ur">
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<color r="0.49" g="1" b="1" a="1" />
</windows>
<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb20:random_DNARoot" width="15">
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<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_porthole_ur" count="1">
<color r="0.14" g="0.42" b="0.85" a="1" />
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</wall>
<wall height="10" code="wall_md_blank_dl">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_porthole_ul" count="2">
<color r="0.14" g="0.42" b="0.85" a="1" />
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<cornice code="cornice_dental_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
<prop name="prop_snow_tree_small_woodbox_ul_DNARoot" code="prop_snow_tree_small_woodbox_ul">
<pos x="11.853" y="-7.644" z="0" />
<nhpr h="90" p="0" r="0" />
</prop>
<prop name="prop_post_one_light_DNARoot" code="prop_post_one_light">
<pos x="7.93099" y="-16.363" z="3.05176e-005" />
<nhpr h="90" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb24:random_DNARoot" width="10">
<pos x="290" y="390" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="20" code="wall_bricks_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
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</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb24:random_DNARoot" width="15">
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<wall height="10" code="wall_md_blank_ur">
<color r="0.49" g="0.69" b="1" a="1" />
<flat_door code="door_single_round_ur">
<color r="0.23" g="0.71" b="0.84" a="1" />
</flat_door>
</wall>
<wall height="10" code="wall_md_blank_dl">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_sm_curved_ul" count="2">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="BR_potbelly_stove_DNARoot" code="BR_potbelly_stove">
<pos x="1.29602" y="-3.181" z="0" />
<nhpr h="105" p="0" r="0" />
</prop>
</flat_building>
</group>
<group name="props" />
<interactive_prop name="interactive_prop_phase_8_models_char__tbr_hydrant_DNARoot" code="interactive_prop_phase_8_models_char__tbr_hydrant" anim="tt_a_ara_tbr_hydrant_idleRubNose0" cell_id="0">
<pos x="264.169" y="355.234" z="7.62939e-006" />
<nhpr h="150" p="0" r="0" />
</interactive_prop>
</visgroup>
<visgroup zone="3326" vis="3326 3325 3324 3323 3310 3304">
<suit_edge a="110" b="114" />
<suit_edge a="114" b="115" />
<suit_edge a="115" b="111" />
<battle_cell width="20" height="20" x="250" y="370" z="-0.5" />
<group name="streets">
<street name="street_40x40_DNARoot" code="street_20x40">
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<nhpr h="0" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_4way_intersection_DNARoot" code="street_20x40_15">
<pos x="240" y="395" z="0" />
<nhpr h="-180" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_sidewalk_10x40">
<pos x="250" y="350" z="0" />
<nhpr h="180" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_sidewalk_10x20">
<pos x="250" y="300" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_4way_intersection_DNARoot" code="street_sidewalk_10x40">
<pos x="200" y="405" z="0" />
<nhpr h="-90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_sidewalk_10x20_DNARoot" code="street_sidewalk_10x40">
<pos x="240" y="335" z="0" />
<nhpr h="90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_grass_transition_60x20_DNARoot" code="street_20x40_15">
<pos x="220" y="395" z="0" />
<nhpr h="180" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<flat_building id="tb0:random_DNARoot" width="15.6">
<pos x="203.722" y="405" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_suit_build5_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<wall height="10" code="wall_suit_build5_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<wall height="10" code="wall_suit_build5_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<prop name="prop_cog_water_tower_DNARoot" code="prop_cog_water_tower">
<pos x="6.278" y="-5" z="0" />
<nhpr h="0" p="0" r="0" />
<scale x="0.583377" y="0.583377" z="0.583377" />
</prop>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="20.7">
<pos x="219.3" y="405" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_suit_build1_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<wall height="20" code="wall_suit_build2_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="10">
<pos x="240" y="390" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_suit_build4_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
<wall height="10" code="wall_suit_build4_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="15">
<pos x="240" y="405" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="20" code="wall_suit_build4_ur">
<color r="0.25" g="0.25" b="0.25" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="15.6">
<pos x="240" y="335" z="0" />
<nhpr h="180" p="0" r="0" />
<wall height="10" code="wall_suit_build4_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<wall height="20" code="wall_suit_build4_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="20">
<pos x="224.4" y="335" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="10" code="wall_suit_build1_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<wall height="10" code="wall_suit_build1_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<wall height="10" code="wall_suit_build1_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<prop name="prop_cog_smoke_stack_DNARoot" code="prop_cog_smoke_stack">
<pos x="6.90399" y="12.315" z="0" />
<nhpr h="-180" p="0" r="0" />
<scale x="0.577711" y="0.577711" z="0.577711" />
</prop>
<prop name="prop_cog_smoke_stack_DNARoot" code="prop_cog_smoke_stack">
<pos x="32.758" y="-2.48799" z="0" />
<nhpr h="-180" p="0" r="0" />
<scale x="0.749274" y="0.749274" z="0.749274" />
</prop>
<prop name="prop_cog_smoke_stack_DNARoot" code="prop_cog_smoke_stack">
<pos x="61.358" y="-23.683" z="0" />
<nhpr h="-180" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="15">
<pos x="250" y="340" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_suit_build2_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
<wall height="10" code="wall_suit_build2_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="10">
<pos x="250" y="350" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_suit_build3_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
<wall height="10" code="wall_suit_build3_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="10">
<pos x="260" y="350" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="10" code="wall_suit_build3_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<wall height="10" code="wall_suit_build3_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="25">
<pos x="240" y="405" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_suit_build1_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
<wall height="10" code="wall_suit_build1_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
<wall height="10" code="wall_suit_build1_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="10">
<pos x="230" y="310" z="0" />
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<wall height="10" code="wall_suit_build2_ur">
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<wall height="20" code="wall_suit_build2_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
</flat_building>
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<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
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<flat_building id="tb0:random_DNARoot" width="10">
<pos x="240" y="325" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_suit_build4_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
<wall height="20" code="wall_suit_build4_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
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<flat_building id="tb0:random_DNARoot" width="10">
<pos x="250" y="325" z="0" />
<nhpr h="-90" p="0" r="0" />
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<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
<wall height="10" code="wall_suit_build4_ur">
<color r="0.5" g="0.5" b="0.5" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="5">
<pos x="250" y="315" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_suit_build5_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
<windows code="window_sm_round_ur" count="0">
<color r="0.59" g="0.92" b="0.61" a="1" />
</windows>
</wall>
<wall height="10" code="wall_suit_build5_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="10">
<pos x="250" y="310" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_suit_build1_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
<wall height="10" code="wall_suit_build1_ur">
<color r="1" g="1" b="1" a="1" />
</wall>
<prop name="prop_trashcan_metal_DNARoot" code="prop_trashcan_metal">
<pos x="1.571" y="-0.835005" z="0" />
<nhpr h="45" p="0" r="0" />
<color r="0.5" g="0.64" b="0.85" a="1" />
</prop>
<prop name="prop_trashcan_metal_DNARoot" code="prop_trashcan_metal">
<pos x="5.614" y="-1.323" z="0" />
<nhpr h="75" p="0" r="0" />
<color r="0.59" g="1" b="0.92" a="1" />
</prop>
<prop name="prop_trashcan_metal_DNARoot" code="prop_trashcan_metal">
<pos x="8.17898" y="-2.757" z="0" />
<nhpr h="75" p="0" r="0" />
<color r="0.25" g="0.64" b="0.91" a="1" />
</prop>
</flat_building>
<flat_building id="tb0:random_DNARoot" width="15">
<pos x="250" y="300" z="0" />
<nhpr h="180" p="0" r="0" />
<wall height="10" code="wall_suit_build2_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
<wall height="10" code="wall_suit_build2_ur">
<color r="0.75" g="0.75" b="0.75" a="1" />
</wall>
</flat_building>
</group>
<group name="props">
<prop name="linktunnel_lawhq_13000_DNARoot" code="prop_cog_tunnel">
<pos x="205.292" y="370" z="-0.414477" />
<nhpr h="-90" p="0" r="0" />
<color r="0.75" g="0.75" b="0.75" a="1" />
<sign>
<color r="0.752941" g="0.752941" b="0.752941" a="1" />
<baseline code="suit">
<color r="0.752941" g="0.752941" b="0.752941" a="1" />
<pos x="0" y="-0.5" z="-0.649009" />
<scale x="2.08438" y="1" z="1.50901" />
<text>LAWBOT</text>
</baseline>
<baseline code="suit">
<color r="0.752941" g="0.752941" b="0.752941" a="1" />
<pos x="0" y="-0.5" z="-1.81582" />
<scale x="2.35727" y="1" z="1.47138" />
<text>COG HQ</text>
</baseline>
</sign>
</prop>
</group>
<prop name="prop_tt_m_ara_gen_tunnelAheadSign_DNARoot" code="prop_tt_m_ara_gen_tunnelAheadSign">
<pos x="226.921" y="378.492" z="-0.500034" />
<nhpr h="90" p="0" r="0" />
</prop>
</visgroup>
<visgroup zone="3327" vis="3327 3324 3323 3322 3321 3320 3319 3318 3330 3317">
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<suit_edge a="75" b="76" />
<suit_edge a="76" b="77" />
<suit_edge a="77" b="66" />
<suit_edge a="73" b="78" />
<suit_edge a="78" b="79" />
<suit_edge a="79" b="80" />
<suit_edge a="132" b="78" />
<suit_edge a="78" b="132" />
<suit_edge a="132" b="77" />
<suit_edge a="77" b="132" />
<suit_edge a="159" b="73" />
<suit_edge a="73" b="159" />
<suit_edge a="159" b="66" />
<suit_edge a="66" b="159" />
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<street name="street_40x40_DNARoot" code="street_tight_corner">
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<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
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<cornice code="cornice_brick_ur">
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</cornice>
</wall>
<prop name="prop_icecube_shoe_h_DNARoot" code="prop_icecube_shoe_h">
<pos x="17.952" y="-3.58403" z="-1.90735e-006" />
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</prop>
<prop name="prop_post_three_light_DNARoot" code="prop_post_three_light">
<pos x="5.25902" y="-8.38801" z="0" />
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</prop>
</flat_building>
<flat_building id="tb7:random_DNARoot" width="5">
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</wall>
<wall height="10" code="wall_sm_brick_blue_ur">
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<windows code="window_sm_square_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
</cornice>
</wall>
<prop name="prop_snow_tree_small_woodbox_ur_DNARoot" code="prop_snow_tree_small_woodbox_ur">
<pos x="7.106" y="-16.607" z="0" />
<nhpr h="-90" p="0" r="0" />
<scale x="0.813176" y="0.813176" z="0.813176" />
</prop>
</flat_building>
<flat_building id="tb7:random_DNARoot" width="10">
<pos x="420" y="280" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="20" code="wall_sm_cement_blue_ur">
<color r="0" g="0.87" b="0.69" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.49" g="0.89" b="1" a="1" />
</windows>
<flat_door code="door_garage_ur">
<color r="0.49" g="0.69" b="1" a="1" />
</flat_door>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb7:random_DNARoot" width="10">
<pos x="410" y="310" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="20" code="wall_md_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_sm_round_ur" count="4">
<color r="0.49" g="0.89" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
</cornice>
</wall>
</flat_building>
<landmark_building id="tb7:toon_landmark_BR_A1_DNARoot" code="toon_landmark_BR_A1">
<title>Used Groundhog Shadows</title>
<pos x="420" y="305" z="0" />
<nhpr h="-90" p="0" r="0" />
<door code="door_double_clothesshop_ur">
<color r="0.59" g="1" b="0.92" a="1" />
</door>
<sign code="TB_sign1">
<pos x="0" y="0" z="-3.19582" />
<scale x="1.3556" y="1" z="0.765398" />
<baseline code="mickey" width="19.3021" height="19.3021">
<color r="0" g="0.568627" b="0.741176" a="1" />
<scale x="0.798227" y="1" z="2.68885" />
<text>USED</text>
</baseline>
<baseline code="mickey" kern="0.0318574" stumble="0.0235777" stomp="-0.162526">
<color r="0" g="0.25098" b="0.501961" a="1" />
<pos x="0" y="0" z="-2.71353" />
<scale x="0.786754" y="1" z="2.82027" />
<text>Groundhog Shadows</text>
</baseline>
</sign>
</landmark_building>
<flat_building id="tb18:random_DNARoot" width="10">
<pos x="380" y="270" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<cornice code="cornice_curved_ur">
<color r="0.34" g="0.9" b="0.87" a="1" />
</cornice>
<windows code="window_BR_porthole_ur" count="1">
<color r="0" g="0.69" b="0.69" a="1" />
</windows>
</wall>
</flat_building>
<flat_building id="tb18:random_DNARoot" width="20">
<pos x="370" y="270" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
<color r="0.49" g="0.89" b="1" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.5" g="0.64" b="0.85" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_blank_dl">
<color r="0.49" g="0.89" b="1" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.5" g="0.64" b="0.85" a="1" />
</windows>
<cornice code="cornice_brick_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
<prop name="prop_snow_tree_small_woodbox_ul_DNARoot" code="prop_snow_tree_small_woodbox_ul">
<pos x="7.90851" y="-17.1989" z="-3.63798e-012" />
<nhpr h="-90" p="0" r="0" />
<scale x="0.63084" y="0.63084" z="0.63084" />
</prop>
<prop name="prop_snow_pile_quarter_DNARoot" code="prop_snow_pile_quarter">
<pos x="1.43444e-005" y="-1.18021e-005" z="0" />
<nhpr h="1.61613e-014" p="0" r="0" />
<scale x="2.28399" y="2.28399" z="2.28399" />
</prop>
</flat_building>
</group>
<group name="props" />
</visgroup>
<visgroup zone="3328" vis="3328 3306 3305 3304 3303 3307 3329">
<group name="streets">
<street name="street_40x40_DNARoot" code="street_sidewalk_20x20">
<pos x="135" y="100" z="0" />
<nhpr h="0" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_sidewalk_20x20">
<pos x="135" y="80" z="0" />
<nhpr h="0" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_sidewalk_20x20">
<pos x="115" y="80" z="0" />
<nhpr h="0" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
<street name="street_40x40_DNARoot" code="street_sidewalk_20x20">
<pos x="95" y="80" z="0" />
<nhpr h="0" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
<flat_building id="tb21:random_DNARoot" width="10">
<pos x="135" y="115" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.38" g="0.63" b="1" a="1" />
<windows code="window_md_curved_ur" count="3">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb21:random_DNARoot" width="15">
<pos x="135" y="100" z="0" />
<nhpr h="90" p="0" r="0" />
<wall height="10" code="wall_md_blank_ur">
<color r="0" g="0.87" b="0.69" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_blank_dl">
<color r="0" g="0.87" b="0.69" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb21:random_DNARoot" width="15">
<pos x="120" y="100" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_bricks_ur">
<color r="0.27" g="1" b="0.85" a="1" />
<windows code="window_BR_sm_curved_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_bricks_ur">
<color r="0.27" g="1" b="0.85" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.49" g="1" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb21:random_DNARoot" width="10">
<pos x="110" y="100" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_bricks_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0" g="0.69" b="0.69" a="1" />
</windows>
</wall>
<wall height="10" code="wall_bricks_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
<windows code="window_porthole_ul" count="2">
<color r="0" g="0.69" b="0.69" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb21:random_DNARoot" width="15">
<pos x="95" y="100" z="0" />
<nhpr h="0" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_BR_porthole_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
</wall>
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.16" g="0.67" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="15">
<pos x="155" y="125" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_md_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<windows code="window_md_curved_ul" count="1">
<color r="0.49" g="0.89" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_md_bricks_ur">
<color r="0.59" g="1" b="0.92" a="1" />
<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
</cornice>
<windows code="window_BR_porthole_ul" count="2">
<color r="0.49" g="0.89" b="1" a="1" />
</windows>
</wall>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="10">
<pos x="155" y="110" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_sm_brick_blue_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_sm_square_ur" count="1">
<color r="0.49" g="1" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_brick_blue_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
<windows code="window_sm_square_ul" count="2">
<color r="0.49" g="1" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="20">
<pos x="155" y="100" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
</wall>
<wall height="10" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_sm_round_ur" count="1">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="0.62" g="0.78" b="0.9" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="20">
<pos x="155" y="80" z="0" />
<nhpr h="180" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.49" g="0.69" b="1" a="1" />
<windows code="window_sm_curved_ur" count="3">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_snow_pile_quarter_DNARoot" code="prop_snow_pile_quarter">
<pos x="-6.99382e-006" y="-1.70826e-006" z="0" />
<nhpr h="-1.00179e-005" p="0" r="0" />
<scale x="2.47185" y="2.47185" z="2.47185" />
</prop>
<prop name="prop_trashcan_metal_DNARoot" code="prop_trashcan_metal">
<pos x="1.298" y="-7.0169" z="0" />
<nhpr h="0" p="0" r="0" />
</prop>
<prop name="prop_smokestack_DNARoot" code="prop_smokestack">
<pos x="3.688" y="5.0016" z="18.5299" />
<nhpr h="-1.00179e-005" p="0" r="0" />
</prop>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="15">
<pos x="135" y="80" z="0" />
<nhpr h="180" p="0" r="0" />
<wall height="20" code="wall_lg_brick_ur">
<color r="0.25" g="0.64" b="0.91" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.23" g="0.71" b="0.84" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="10">
<pos x="120" y="80" z="0" />
<nhpr h="-180" p="0" r="0" />
<wall height="20" code="wall_md_blank_ur">
<color r="0.22" g="0.83" b="0.83" a="1" />
<windows code="window_BR_porthole_ur" count="4">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="15">
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<nhpr h="-180" p="0" r="0" />
<wall height="10" code="wall_sm_cement_blue_ur">
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<color r="0.38" g="0.63" b="1" a="1" />
</windows>
</wall>
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<color r="0.5" g="0.64" b="0.85" a="1" />
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<color r="0.38" g="0.63" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
<prop name="prop_snow_pile_half_DNARoot" code="prop_snow_pile_half">
<pos x="10" y="-20" z="0" />
<nhpr h="-180" p="0" r="0" />
<scale x="2.29573" y="2.29573" z="2.29573" />
</prop>
</flat_building>
</group>
<group name="props" />
</visgroup>
<visgroup zone="3329" vis="3329 3328">
<group name="streets">
<street name="street_BR_pond_DNARoot" code="street_BR_pond">
<pos x="45" y="90" z="0" />
<nhpr h="-90" p="0" r="0" />
<texture>street_street_BR_tex</texture>
<texture>street_sidewalk_BR_tex</texture>
<texture>street_curb_BR_tex</texture>
</street>
</group>
<group name="buildings">
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<pos x="230" y="160" z="0" />
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<wall height="10" code="wall_md_bricks_ur">
<color r="0.5" g="0.64" b="0.85" a="1" />
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<color r="0.14" g="0.42" b="0.85" a="1" />
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</wall>
<wall height="10" code="wall_md_blank_ur">
<color r="0.24" g="0.76" b="0.89" a="1" />
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<color r="0.49" g="1" b="1" a="1" />
</windows>
<cornice code="cornice_marble_ur">
<color r="0.41" g="0.58" b="0.85" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb21:random_DNARoot" width="10">
<pos x="95" y="110" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_lg_brick_ur">
<color r="0.49" g="0.89" b="1" a="1" />
<windows code="window_BR_porthole_ur" count="1">
<color r="0.59" g="1" b="0.92" a="1" />
</windows>
</wall>
<wall height="10" code="wall_lg_brick_ur">
<color r="0.49" g="0.89" b="1" a="1" />
<windows code="window_BR_sm_curved_ul" count="2">
<color r="0.59" g="1" b="0.92" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
<flat_building id="tb15:random_DNARoot" width="10">
<pos x="95" y="80" z="0" />
<nhpr h="-90" p="0" r="0" />
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_BR_porthole_ur" count="1">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
</wall>
<wall height="10" code="wall_sm_cement_blue_ur">
<color r="1" g="1" b="1" a="1" />
<windows code="window_sm_round_ul" count="2">
<color r="0.38" g="0.87" b="1" a="1" />
</windows>
<cornice code="cornice_ice_ur">
<color r="1" g="1" b="1" a="1" />
</cornice>
</wall>
</flat_building>
</group>
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<prop name="prop_snow_tree_large_ur_DNARoot" code="prop_snow_tree_large_ur">
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<nhpr h="0" p="0" r="0" />
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</prop>
<prop name="prop_snow_tree_large_ur_DNARoot" code="prop_snow_tree_large_ur">
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</prop>
<prop name="prop_snow_tree_large_ul_DNARoot" code="prop_snow_tree_large_ul">
<pos x="74.3929" y="64.9879" z="0" />
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</prop>
<prop name="prop_snow_tree_large_ul_DNARoot" code="prop_snow_tree_large_ul">
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</prop>
<prop name="prop_post_one_light_DNARoot" code="prop_post_one_light">
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<nhpr h="0" p="0" r="0" />
</prop>
<prop name="prop_snowman_DNARoot" code="prop_snowman">
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</prop>
<prop name="prop_snow_tree_large_ul_DNARoot" code="prop_snow_tree_large_ul">
<pos x="0" y="90" z="0" />
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</prop>
<prop name="prop_snow_pile_full_DNARoot" code="prop_snow_pile_full">
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</prop>
<prop name="prop_ski_flat_DNARoot" code="prop_ski_flat">
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</prop>
<prop name="prop_snow_tree_large_ur_DNARoot" code="prop_snow_tree_large_ur">
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</prop>
<prop name="prop_snow_tree_large_ul_DNARoot" code="prop_snow_tree_large_ul">
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</prop>
<prop name="prop_snowman_flat_DNARoot" code="prop_snowman_flat">
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