347 lines
11 KiB
Python
347 lines
11 KiB
Python
base.localAvatar.setPos(67.5842,-340.653,100.819)
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G = get_builtins()
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LoadingZone = G["LoadingZone"]
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LoadingZone.define(146.381, 627.079, 109.502, 632.285, 6)
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from direct.actor.Actor import Actor
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from pandac.PandaModules import *
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from direct.task import Task
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import math
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from math import pi, sin, cos
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from direct.showbase.ShowBase import ShowBase
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from direct.task import Task
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from direct.interval.IntervalGlobal import Sequence
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from pandac.PandaModules import Point3
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from pandac.PandaModules import *
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currentLand.currentLandModels[zones[zID]] = loader.loadModel("phase_9/models/cogHQ/SellbotHQExterior.bam")
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currentLand.currentLandModels[zones[zID]].reparentTo(render)
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currentLand.currentLandModels[zones[zID]].setPos(69,-61,100)
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currentLand.currentLandModels[zones[zID]].setHpr(360,0,0)
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currentLand.currentLandModels[zones[zID]].setScale(1)
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G["music"].stop()
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G["music"] = loader.loadSfx('phase_9/audio/bgm/PLEASEDONTMAKEMEGOSADAGAIN.ogg')
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G["music"].setLoop(True)
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G["music"].play()
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wall = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wall.reparentTo(currentLand.currentLandModels[zones[zID]])
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wall.setPos(76.670,-126.234,110.096)
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wall.setHpr(360,0,0)
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wall.setScale(3)
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wall2 = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wall2.reparentTo(currentLand.currentLandModels[zones[zID]])
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wall2.setPos(53.670,-126.234,110.096)
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wall2.setHpr(360,0,0)
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wall2.setScale(3)
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wall3 = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wall3.reparentTo(currentLand.currentLandModels[zones[zID]])
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wall3.setPos(39.670,-126.234,110.096)
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wall3.setHpr(360,0,0)
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wall3.setScale(3)
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wall4 = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wall4.reparentTo(currentLand.currentLandModels[zones[zID]])
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wall4.setPos(27.670,-126.234,110.096)
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wall4.setHpr(360,0,0)
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wall4.setScale(3)
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wall5 = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wall5.reparentTo(currentLand.currentLandModels[zones[zID]])
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wall5.setPos(16.670,-126.234,110.096)
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wall5.setHpr(360,0,0)
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wall5.setScale(3)
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wall6 = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wall6.reparentTo(currentLand.currentLandModels[zones[zID]])
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wall6.setPos(3.670,-126.234,110.096)
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wall6.setHpr(360,0,0)
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wall6.setScale(3)
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wall99 = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wall99.reparentTo(currentLand.currentLandModels[zones[zID]])
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wall99.setPos(104.657,-102.151,110.096)
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wall99.setHpr(360,0,0)
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wall99.setScale(2)
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lobby = loader.loadModel("phase_9/models/cogHQ/SellbotHQLobby.bam")
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lobby.reparentTo(currentLand.currentLandModels[zones[zID]])
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lobby.setPos(78,80,86.5)
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lobby.setHpr(177.706,0,0)
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lobby.setScale(1)
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arrow = loader.loadModel('phase_4/models/minigames/toonblitz_game_arrow.bam')
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arrow.reparentTo(currentLand.currentLandModels[zones[zID]])
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arrow.setPos(62,-83,110)
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arrow.setHpr(380,0,0)
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arrow.setScale(2)
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wallin = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wallin.reparentTo(currentLand.currentLandModels[zones[zID]])
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wallin.setPos(49,-77,110)
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wallin.setHpr(989.538,0,0)
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wallin.setScale(1.4)
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wallin2 = loader.loadModel("phase_11/models/lawbotHQ/LB_wall_panel.bam")
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wallin2.reparentTo(currentLand.currentLandModels[zones[zID]])
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wallin2.setPos(97,-98,110)
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wallin2.setHpr(1172.597,0,0)
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wallin2.setScale(1.7)
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train = loader.loadModel("phase_5/models/props/train.bam")
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train.reparentTo(currentLand.currentLandModels[zones[zID]])
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train.setPos(51,-171,100)
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train.setHpr(55,0,0)
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train.setScale(1.2)
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train.setColor(0.70,0.70,0.70)
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train.findAllMatches('**/').setColorScale(25)
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shorts=loader.loadTexture("phase_11/maps/LB_WoodPanel2.jpg")
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train.findAllMatches('**/').setTexture(shorts, 1)
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train.findAllMatches('**/').setTexture(shorts, 1)
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train.setColor(0.70,0.70,0.70)
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eagle = loader.loadModel("phase_5/models/cogdominium/tt_m_ara_crg_paintingLegalEagle.bam")
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eagle.reparentTo(currentLand.currentLandModels[zones[zID]])
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eagle.setPos(75.824,22.146,96)
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eagle.setHpr(531.669,0,0)
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eagle.setScale(1)
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mover = loader.loadModel("phase_5/models/cogdominium/tt_m_ara_crg_paintingMoverShaker.bam")
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mover.reparentTo(currentLand.currentLandModels[zones[zID]])
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mover.setPos(81,158,164)
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mover.setHpr(-1.128,0,0)
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mover.setScale(2)
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table = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
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table.reparentTo(currentLand.currentLandModels[zones[zID]])
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table.setPos(92,54,86)
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table.setHpr(0,0,0)
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table.setScale(1.1)
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shakeroffice = loader.loadModel("phase_5/models/cogdominium/tt_m_ara_crg_penthouse_sell.bam")
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shakeroffice.reparentTo(currentLand.currentLandModels[zones[zID]])
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shakeroffice.setPos(86,208,114)
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shakeroffice.setHpr(-3.636,0,0)
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shakeroffice.setScale(1)
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magnet = loader.loadModel("phase_5/models/props/magnet.bam")
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magnet.reparentTo(currentLand.currentLandModels[zones[zID]])
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magnet.setPos(41,105,94)
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magnet.setHpr(275,0,0)
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magnet.setScale(4.5)
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table2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
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table2.reparentTo(currentLand.currentLandModels[zones[zID]])
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table2.setPos(61,54,86)
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table2.setHpr(0,0,0)
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table2.setScale(1.1)
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magnet = loader.loadModel("phase_5/models/props/magnet.bam")
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magnet.reparentTo(currentLand.currentLandModels[zones[zID]])
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magnet.setPos(41,105,94)
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magnet.setHpr(275,0,0)
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magnet.setScale(4.5)
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paint = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint.setPos(74,-299,100)
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paint.setHpr(0,0,0)
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paint.setScale(1.3)
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paint1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint1.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint1.setPos(74,-290,100)
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paint1.setHpr(0,0,0)
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paint1.setScale(1)
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paint2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint2.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint2.setPos(74,-284,100)
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paint2.setHpr(0,0,0)
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paint2.setScale(1)
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paint3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint3.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint3.setPos(74,-269,100)
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paint3.setHpr(0,0,0)
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paint3.setScale(1)
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paint4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint4.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint4.setPos(74,-263,100)
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paint4.setHpr(0,0,0)
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paint4.setScale(1)
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paint5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint5.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint5.setPos(74,-258,100)
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paint5.setHpr(0,0,0)
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paint5.setScale(1)
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paint6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint6.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint6.setPos(74,-253,100)
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paint6.setHpr(0,0,0)
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paint6.setScale(1)
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paint7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint7.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint7.setPos(74,-247,100)
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paint7.setHpr(0,0,0)
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paint7.setScale(1)
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paint8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint8.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint8.setPos(74,-242,100)
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paint8.setHpr(0,0,0)
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paint8.setScale(1)
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paint9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint9.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint9.setPos(74,-237,100)
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paint9.setHpr(0,0,0)
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paint9.setScale(1)
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paint10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint10.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint10.setPos(74,-232,100)
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paint10.setHpr(0,0,0)
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paint10.setScale(1.3)
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paint11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
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paint11.reparentTo(currentLand.currentLandModels[zones[zID]])
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paint11.setPos(74,-216,100)
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paint11.setHpr(0,0,0)
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paint11.setScale(1.4)
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rexp3 = loader.loadModel('phase_3.5/models/props/explosion.bam')
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rexp3.reparentTo(currentLand.currentLandModels[zones[zID]])
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rexp3.setPos(69,-246,80)
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rexp3.setHpr(50,0,0)
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rexp3.setScale(3)
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rexp3.setColor(0.70,0.70,0.70)
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rexp34 = loader.loadModel('phase_3.5/models/props/explosion.bam')
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rexp34.reparentTo(currentLand.currentLandModels[zones[zID]])
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rexp34.setPos(69,-246,80)
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rexp34.setHpr(250,0,0)
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rexp34.setScale(3)
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rexp34.setColor(0.70,0.70,0.70)
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rexp345 = loader.loadModel('phase_3.5/models/props/explosion.bam')
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rexp345.reparentTo(currentLand.currentLandModels[zones[zID]])
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rexp345.setPos(69,-246,80)
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rexp345.setHpr(200,0,0)
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rexp345.setScale(3)
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rexp345.setColor(0.70,0.70,0.70)
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rexp3456 = loader.loadModel('phase_3.5/models/props/explosion.bam')
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rexp3456.reparentTo(currentLand.currentLandModels[zones[zID]])
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rexp3456.setPos(69,-246,80)
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rexp3456.setHpr(100,0,0)
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rexp3456.setScale(3)
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rexp3456.setColor(0.70,0.70,0.70)
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piano = loader.loadModel('phase_6/models/props/piano.bam')
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piano.reparentTo(currentLand.currentLandModels[zones[zID]])
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piano.setPos(123,-176,100)
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piano.setHpr(-391,0,0)
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piano.setScale(3)
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X = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
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X.reparentTo(currentLand.currentLandModels[zones[zID]])
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X.setHpr(0,0,0)
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X.setPos(-22,-70,310)
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X.setColor(0,0,0)
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pandaPosInterval22 = X.posInterval(13,Point3(89,260,114),
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startPos=Point3(89,260,114))
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pandaPosInterval33 = X.posInterval(13,Point3(89,260,150),
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startPos=Point3(89,260,114))
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pandaHprInterval11 = X.hprInterval(3,Point3(0,0,0),
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startHpr=Point3(0, 0, 0))
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pandaHprInterval22 = X.hprInterval(3,Point3(0, 0, 0),
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startHpr=Point3(0, 0, 0))
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pandaPace = Sequence(pandaPosInterval22,
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pandaHprInterval11,
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pandaPosInterval33,
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pandaHprInterval22,
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name="pandaPace")
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pandaPace.loop()
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boss = loader.loadModel("phase_9/models/cogHQ/BossRoomHQ.bam")
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boss.reparentTo(currentLand.currentLandModels[zones[zID]])
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boss.setPos(114,542,150)
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boss.setHpr(-5.548,0,0)
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boss.setScale(1)
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a = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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a.reparentTo(currentLand.currentLandModels[zones[zID]])
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a.setPos(91,267,150)
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a.setHpr(-5.548,0,0)
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a.setScale(1)
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b = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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b.reparentTo(currentLand.currentLandModels[zones[zID]])
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b.setPos(91,276,150)
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b.setHpr(-5.548,0,0)
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b.setScale(1)
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c = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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c.reparentTo(currentLand.currentLandModels[zones[zID]])
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c.setPos(91,285,150)
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c.setHpr(-5.548,0,0)
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c.setScale(1)
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d = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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d.reparentTo(currentLand.currentLandModels[zones[zID]])
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d.setPos(91,296,150)
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d.setHpr(-5.548,0,0)
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d.setScale(1)
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e = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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e.reparentTo(currentLand.currentLandModels[zones[zID]])
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e.setPos(91,305,150)
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e.setHpr(-5.548,0,0)
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e.setScale(1)
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f = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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f.reparentTo(currentLand.currentLandModels[zones[zID]])
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f.setPos(91,316,150)
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f.setHpr(-5.548,0,0)
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f.setScale(1)
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g = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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g.reparentTo(currentLand.currentLandModels[zones[zID]])
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g.setPos(91,325,150)
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g.setHpr(-5.548,0,0)
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g.setScale(1)
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h = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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h.reparentTo(currentLand.currentLandModels[zones[zID]])
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h.setPos(91,345,150)
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h.setHpr(-5.548,0,0)
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h.setScale(3)
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i = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
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i.reparentTo(currentLand.currentLandModels[zones[zID]])
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i.setPos(91,360,146.5)
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i.setHpr(-5.548,0,0)
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i.setScale(1.5)
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