379 lines
16 KiB
Python
379 lines
16 KiB
Python
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from panda3d.core import *
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from direct.gui.DirectGui import *
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from toontown.toonbase import ToontownGlobals
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from toontown.toonbase import TTLocalizer
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class BossLobbyGui(DirectFrame):
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class InitialFrame(DirectFrame):
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frame = 0
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class LobbySelection(DirectButton):
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def __init__(self, parent, **kw):
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optiondefs = (
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('relief', None, None),
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('image_scale', 0.55, None),
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('text_pos', (0.3, -0.0225), None),
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('text_scale', 0.075, None),
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)
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self.defineoptions(kw, optiondefs)
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DirectButton.__init__(self, relief=None)
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self.initialiseoptions(BossLobbyGui.InitialFrame.LobbySelection)
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def __init__(self, parent, callback, **kw):
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optiondefs = (
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('relief', None, None),
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('state', DGG.NORMAL, None),
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('image', DGG.getDefaultDialogGeom(), None),
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('image_scale', (1.0, 1.0, 0.75), None),
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('image_color', ToontownGlobals.GlobalDialogColor, None),
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('pos', (0, 0, 0), None),
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)
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self.defineoptions(kw, optiondefs)
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DirectFrame.__init__(self, relief=None)
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self.initialiseoptions(BossLobbyGui.InitialFrame)
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self.callback = callback
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self.selection = -1
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self.load()
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def destroy(self):
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if hasattr(self, 'title') and self.title:
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self.title.destroy()
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del self.title
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if hasattr(self, 'buttons') and len(self.buttons):
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for button in self.buttons:
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button.destroy()
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del self.buttons
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if hasattr(self, 'okButton') and self.okButton:
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self.okButton.destroy()
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del self.okButton
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if hasattr(self, 'cancelButton') and self.cancelButton:
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self.cancelButton.destroy()
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del self.cancelButton
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DirectFrame.destroy(self)
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def load(self):
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empty = loader.loadModel("phase_3.5/models/gui/matching_game_gui.bam")
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buttons = loader.loadModel("phase_3/models/gui/dialog_box_buttons_gui")
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self.emptyList = (empty.find("**/minnieCircle"), empty.find("**/minnieCircle"), empty.find("**/minnieCircle"))
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okImageList = (buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr'))
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cancelImageList = (buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr'))
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empty.removeNode()
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buttons.removeNode()
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self.title = DirectLabel(parent=self, relief=None, text="Select a Lobby", textMayChange=1, text_scale=0.1, pos=(0, 0, 0.25))
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self.okButton = DirectButton(parent=self, relief=None, image=okImageList, pos=(-0.1, 0, -0.275), command=self.nextFrame, extraArgs=[True])
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self.cancelButton = DirectButton(parent=self, relief=None, image=cancelImageList, pos=(0.1, 0, -0.275), command=self.nextFrame, extraArgs=[False])
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self.buttons = []
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public = BossLobbyGui.InitialFrame.LobbySelection(self, image=self.emptyList, pos=(-0.35, 0, 0.075), text="Public", command=self.setSelection, extraArgs=[0])
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private = BossLobbyGui.InitialFrame.LobbySelection(self, image=self.emptyList, pos=(-0.3475, 0, -0.075), text="Private", command=self.setSelection, extraArgs=[1])
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self.buttons.extend([
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public,
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private
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])
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def setSelection(self, buttonId):
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newSelection = self.buttons[buttonId]
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if newSelection:
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for button in self.buttons:
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button.setColor(1, 1, 1, 1)
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newSelection.setColor(0, 1, 0, 1)
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self.selection = buttonId
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def getSelection(self):
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return self.selection
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def nextFrame(self, status):
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if status and self.getSelection() >= 0:
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options = {
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'lobbyType': self.getSelection()
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}
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self.callback(self.frame + 1, options)
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else:
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self.callback(-1)
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class SecondaryFrame(DirectFrame):
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frame = 1
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class LobbyList(DirectScrolledList):
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def __init__(self, parent, **kw):
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buttons = loader.loadModel("phase_3/models/gui/tt_m_gui_mat_mainGui")
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arrowGui = (buttons.find('**/tt_t_gui_mat_arrowUp'), buttons.find('**/tt_t_gui_mat_arrowDown'), buttons.find('**/tt_t_gui_mat_arrowDisabled'))
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buttons.removeNode()
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optiondefs = (
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('relief', None, None),
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('pos', (-0.375, 0, -0.045), None),
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('numItemsVisible', 4, None),
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('forceHeight', 0.12, None),
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('itemFrame_relief', DGG.SUNKEN, None),
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('itemFrame_pos', (0, 0, 0), None),
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('itemFrame_scale', 1.0, None),
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('itemFrame_borderWidth', (0.015, 0.015), None),
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('itemFrame_frameSize', (-0.325, 0.225, -0.325, 0.2), None),
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('itemFrame_frameColor', (0.85, 0.95, 1, 1), None),
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('decButton_image', arrowGui, None),
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('decButton_relief', None, None),
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('decButton_pos', (0.31, 0, 0.025), None),
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('decButton_hpr', (0, 0, -90), None),
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('decButton_scale', 0.5, None),
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('incButton_image', arrowGui, None),
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('incButton_relief', None, None),
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('incButton_pos', (0.31, 0, -0.175), None),
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('incButton_hpr', (0, 0, 90), None),
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('incButton_scale', 0.5, None),
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)
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self.defineoptions(kw, optiondefs)
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DirectScrolledList.__init__(self, relief=None)
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self.initialiseoptions(BossLobbyGui.SecondaryFrame.LobbyList)
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class LobbyListItem(DirectFrame):
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def __init__(self, parent, itemText, callback, **kw):
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optiondefs = (
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('relief', None, None),
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('frameColor', (0.85, 0.95, 1, 1), None),
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('frameSize', (-0.31, 0.21, 0.055, 0.185), None),
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)
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self.defineoptions(kw, optiondefs)
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DirectFrame.__init__(self, relief=None)
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self.initialiseoptions(BossLobbyGui.SecondaryFrame.LobbyListItem)
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self.button = DirectButton(
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parent=self,
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relief=None,
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text=itemText,
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text_align=TextNode.ALeft,
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text_fg=Vec4(0, 0, 0, 1),
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text3_fg=(0.4, 0.8, 0.4, 1),
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text1_bg=(1, 1, 0, 1),
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text2_bg=(0.5, 0.9, 1, 1),
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pos=(-0.28, 0, 0.105),
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scale=0.065,
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command=callback,
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extraArgs=[itemText],
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)
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def destroy(self):
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if hasattr(self, 'button') and self.button:
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self.button.destroy()
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DirectFrame.destroy(self)
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class LobbyEntry(DirectEntry):
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def __init__(self, parent, **kw):
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optiondefs = (
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('relief', DGG.SUNKEN, None),
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('borderWidth', (0.25, 0.25), None),
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('pos', (-0.675, 0, 0.285), None),
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('scale', (0.05, 0.055, 0.055), None),
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('numLines', 1, None),
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('focus', 1, None),
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('frameColor', (0.85, 0.95, 1, 1), None),
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)
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self.defineoptions(kw, optiondefs)
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DirectEntry.__init__(self, relief=None)
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self.initialiseoptions(BossLobbyGui.SecondaryFrame.LobbyEntry)
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def __init__(self, parent, callback, **kw):
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optiondefs = (
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('relief', None, None),
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('state', DGG.NORMAL, None),
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('image', DGG.getDefaultDialogGeom(), None),
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('image_scale', (1.6, 1.0, 1.3), None),
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('image_color', ToontownGlobals.GlobalDialogColor, None),
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('pos', (0, 0, 0), None),
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)
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self.defineoptions(kw, optiondefs)
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DirectFrame.__init__(self, relief=None)
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self.initialiseoptions(BossLobbyGui.SecondaryFrame)
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self.callback = callback
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self.items = []
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self.selection = None
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self.friendsOnly = False
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self.laffLimit = False
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self.lobbyName = None
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self.isCreating = False
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self.load()
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def destroy(self):
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if hasattr(self, 'titleLeft') and self.titleLeft:
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self.titleLeft.destroy()
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del self.titleLeft
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if hasattr(self, 'lobbies') and self.lobbies:
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self.lobbies.destroy()
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del self.lobbies
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if hasattr(self, 'entry') and self.entry:
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self.entry.destroy()
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del self.entry
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if hasattr(self, 'cancelButton') and self.cancelButton:
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self.cancelButton.destroy()
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del self.cancelButton
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if hasattr(self, 'nextButton') and self.nextButton:
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self.nextButton.destroy()
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del self.nextButton
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if hasattr(self, 'nameLabel') and self.nameLabel:
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self.nameLabel.destroy()
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del self.nameLabel
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if hasattr(self, 'nameEntry') and self.nameEntry:
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self.nameEntry.destroy()
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del self.nameEntry
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if hasattr(self, 'friendLabel') and self.friendLabel:
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self.friendLabel.destroy()
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del self.friendLabel
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if hasattr(self, 'friendCheckbox') and self.friendCheckbox:
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self.friendCheckbox.destroy()
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del self.friendCheckbox
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if hasattr(self, 'laffLabel') and self.laffLabel:
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self.laffLabel.destroy()
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del self.laffLabel
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if hasattr(self, 'laffCheckbox') and self.laffCheckbox:
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self.laffCheckbox.destroy()
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del self.laffCheckbox
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DirectFrame.destroy(self)
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def load(self):
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empty = loader.loadModel("phase_3.5/models/gui/matching_game_gui.bam")
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buttons = loader.loadModel("phase_3/models/gui/tt_m_gui_mat_mainGui")
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cancelImageList = (buttons.find('**/tt_t_gui_mat_closeUp'), buttons.find('**/tt_t_gui_mat_closeDown'), buttons.find('**/tt_t_gui_mat_closeDown'))
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nextImageList = (buttons.find('**/tt_t_gui_mat_nextUp'), buttons.find('**/tt_t_gui_mat_nextDown'), buttons.find('**/tt_t_gui_mat_nextDown'))
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emptyList = (empty.find("**/minnieCircle"), empty.find("**/minnieCircle"), empty.find("**/minnieCircle"))
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empty.removeNode()
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buttons.removeNode()
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self.titleLeft = DirectLabel(parent=self, relief=None, text="Select a Lobby", textMayChange=1, text_scale=0.08, pos=(-0.435, 0, 0.475))
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self.titleRight = DirectLabel(parent=self, relief=None, text="Create a Lobby", textMayChange=1, text_scale=0.08, pos=(0.39, 0, 0.475))
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self.lobbies = BossLobbyGui.SecondaryFrame.LobbyList(self)
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self.entry = BossLobbyGui.SecondaryFrame.LobbyEntry(self, command=self.loadItemsToList)
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self.items = [
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"Loudrob",
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"Jake",
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"Voltage",
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"Daniel",
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"Mel",
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]
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self.nameLabel = DirectLabel(parent=self, relief=None, text="Name:", text_scale=0.06, pos=(0.125, 0, 0.285))
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self.nameEntry = BossLobbyGui.SecondaryFrame.LobbyEntry(self, command=self.setLobbyName, pos=(0.27, 0, 0.285), width=9)
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self.friendLabel = DirectLabel(parent=self, relief=None, text="Friends Only?", text_scale=0.06, pos=(0.221, 0, 0.085))
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self.friendCheckbox = DirectButton(parent=self, relief=None, image=emptyList, pos=(0.62, 0, 0.095), scale=0.55, color=(1, 0, 0, 1), command=self.toggleFriendsOnly)
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self.laffLabel = DirectLabel(parent=self, relief=None, text="70+ Laff Only?", text_scale=0.06, pos=(0.251, 0, -0.115))
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self.laffCheckbox = DirectButton(parent=self, relief=None, image=emptyList, pos=(0.62, 0, -0.105), scale=0.55, color=(1, 0, 0, 1), command=self.toggleLaffLimit)
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self.cancelButton = DirectButton(parent=self, relief=None, image=cancelImageList, pos=(-0.65, 0, -0.535), scale=0.57, command=self.nextFrame, extraArgs=[False])
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self.nextButton = DirectButton(parent=self, relief=None, image=nextImageList, pos=(0.65, 0, -0.535), scale=0.3, command=self.nextFrame, extraArgs=[True])
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def loadItemsToList(self, entryText):
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if hasattr(self, 'lobbies') and self.lobbies:
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self.lobbies.destroy()
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self.lobbies = BossLobbyGui.SecondaryFrame.LobbyList(self)
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toAdd = []
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for i in self.items:
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if i.lower().startswith(entryText.lower()):
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toAdd.append(i)
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for i in sorted(toAdd):
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newItem = BossLobbyGui.SecondaryFrame.LobbyListItem(self, i, self.setSelection)
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self.lobbies.addItem(newItem)
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def setSelection(self, selection):
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self.selection = selection
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def getSelection(self):
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return self.selection
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def toggleFriendsOnly(self):
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if self.friendsOnly:
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self.friendsOnly = False
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self.friendCheckbox.setColor(1, 0, 0, 1)
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else:
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self.friendsOnly = True
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self.friendCheckbox.setColor(0, 1, 0, 1)
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def getFriendsOnly(self):
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return self.friendsOnly
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def toggleLaffLimit(self):
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if self.laffLimit:
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self.laffLimit = False
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self.laffCheckbox.setColor(1, 0, 0, 1)
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else:
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self.laffLimit = True
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self.laffCheckbox.setColor(0, 1, 0, 1)
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def getLaffLimit(self):
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return self.laffLimit
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def setLobbyName(self, name):
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self.isCreating = bool(name)
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self.lobbyName = name
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def getLobbyName(self):
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return self.lobbyName
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def nextFrame(self, status):
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if status:
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if self.getSelection():
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options = {
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'selected': self.getSelection()
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}
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self.callback(self.frame + 1, options)
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elif self.isCreating:
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options = {
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'name': self.lobbyName,
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'friends': self.getFriendsOnly(),
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'laff': self.getLaffLimit(),
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}
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self.callback(self.frame + 1, options)
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else:
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self.callback(-1)
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else:
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self.callback(-1)
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def __init__(self, callback, av):
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DirectFrame.__init__(self)
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self.callback = callback
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self.avatar = av
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self.frame = None
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def destroy(self):
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if hasattr(self, 'frame') and self.frame:
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self.frame.destroy()
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del self.frame
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DirectFrame.destroy(self)
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def loadFrame(self, frameNum, args={}):
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if hasattr(self, 'frame') and self.frame:
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self.frame.destroy()
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if frameNum == -1:
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self.callback(self.avatar, False)
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elif frameNum == 0:
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self.frame = BossLobbyGui.InitialFrame(self, self.loadFrame)
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elif frameNum == 1 and args.get('lobbyType') is not None:
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lobby = args.get('lobbyType')
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if lobby == 0:
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self.callback(self.avatar, True)
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elif lobby == 1:
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self.frame = BossLobbyGui.SecondaryFrame(self, self.loadFrame)
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elif frameNum == 2:
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selection = args.get('selected')
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name = args.get('name')
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if selection:
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self.callback(self.avatar, True)
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elif name:
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friendsOnly = args.get('friends')
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laffLimit = args.get('laff')
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self.callback(self.avatar, True)
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else:
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self.callback(self.avatar, False)
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# The following is made for use with the GUI editor.
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GUI_EDITOR = """
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from toontown.coghq.BossLobbyGui import BossLobbyGui
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test = BossLobbyGui(None, None)
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test.loadFrame(1, {'lobbyType': 1})
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"""
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