toontown-just-works/toontown/coghq/DistributedMintRoom.py

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2024-07-07 18:08:39 -05:00
from direct.directnotify import DirectNotifyGlobal
from direct.distributed.ClockDelta import *
from direct.interval.IntervalGlobal import *
from panda3d.core import *
import random
import FactoryEntityCreator
import MintRoomBase, MintRoom
import MintRoomSpecs
from otp.level import DistributedLevel
from otp.level import LevelSpec, LevelConstants
from otp.nametag.NametagConstants import *
from toontown.toonbase import TTLocalizer
from toontown.toonbase.ToontownGlobals import *
def getMintRoomReadyPostName(doId):
return 'mintRoomReady-%s' % doId
class DistributedMintRoom(DistributedLevel.DistributedLevel, MintRoomBase.MintRoomBase, MintRoom.MintRoom):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedMintRoom')
EmulateEntrancePoint = False
def __init__(self, cr):
DistributedLevel.DistributedLevel.__init__(self, cr)
MintRoomBase.MintRoomBase.__init__(self)
MintRoom.MintRoom.__init__(self)
self.suitIds = []
self.suits = []
self.reserveSuits = []
self.joiningReserves = []
self.suitsInitialized = 0
self.goonClipPlanes = {}
self.mint = None
return
def createEntityCreator(self):
return FactoryEntityCreator.FactoryEntityCreator(level=self)
def generate(self):
self.notify.debug('generate')
DistributedLevel.DistributedLevel.generate(self)
def delete(self):
del self.mint
DistributedLevel.DistributedLevel.delete(self)
MintRoom.MintRoom.delete(self)
self.ignoreAll()
def setMintId(self, mintId):
self.notify.debug('mintId: %s' % mintId)
MintRoomBase.MintRoomBase.setMintId(self, mintId)
def setRoomId(self, roomId):
self.notify.debug('roomId: %s' % roomId)
MintRoomBase.MintRoomBase.setRoomId(self, roomId)
def setRoomNum(self, num):
self.notify.debug('roomNum: %s' % num)
MintRoom.MintRoom.setRoomNum(self, num)
def levelAnnounceGenerate(self):
self.notify.debug('levelAnnounceGenerate')
DistributedLevel.DistributedLevel.levelAnnounceGenerate(self)
specModule = MintRoomSpecs.getMintRoomSpecModule(self.roomId)
roomSpec = LevelSpec.LevelSpec(specModule)
DistributedLevel.DistributedLevel.initializeLevel(self, roomSpec)
def getReadyPostName(self):
return getMintRoomReadyPostName(self.doId)
def privGotSpec(self, levelSpec):
DistributedLevel.DistributedLevel.privGotSpec(self, levelSpec)
MintRoom.MintRoom.enter(self)
self.acceptOnce('leavingMint', self.announceLeaving)
bboard.post(self.getReadyPostName())
def fixupLevelModel(self):
MintRoom.MintRoom.setGeom(self, self.geom)
MintRoom.MintRoom.initFloorCollisions(self)
def setMint(self, mint):
self.mint = mint
def setBossConfronted(self, avId):
self.mint.setBossConfronted(avId)
def setDefeated(self):
self.notify.info('setDefeated')
from toontown.coghq import DistributedMint
messenger.send(DistributedMint.DistributedMint.WinEvent)
def initVisibility(self, *args, **kw):
pass
def shutdownVisibility(self, *args, **kw):
pass
def lockVisibility(self, *args, **kw):
pass
def unlockVisibility(self, *args, **kw):
pass
def enterZone(self, *args, **kw):
pass
def updateVisibility(self, *args, **kw):
pass
def setVisibility(self, *args, **kw):
pass
def resetVisibility(self, *args, **kw):
pass
def handleVisChange(self, *args, **kw):
pass
def forceSetZoneThisFrame(self, *args, **kw):
pass
def getParentTokenForEntity(self, entId):
return 1000000 * self.roomNum + entId
def enterLtNotPresent(self):
MintRoom.MintRoom.enterLtNotPresent(self)
self.ignore('f2')
def enterLtPresent(self):
MintRoom.MintRoom.enterLtPresent(self)
if self.mint is not None:
self.mint.currentRoomName = MintRoomSpecs.CashbotMintRoomId2RoomName[self.roomId]
def printPos(self = self):
thisZone = self.getZoneNode(LevelConstants.UberZoneEntId)
pos = base.localAvatar.getPos(thisZone)
h = base.localAvatar.getH(thisZone)
roomName = MintRoomSpecs.CashbotMintRoomId2RoomName[self.roomId]
print 'mint pos: %s, h: %s, room: %s' % (repr(pos), h, roomName)
if self.mint is not None:
floorNum = self.mint.floorNum
else:
floorNum = '???'
posStr = 'X: %.3f' % pos[0] + '\nY: %.3f' % pos[1] + '\nZ: %.3f' % pos[2] + '\nH: %.3f' % h + '\nmintId: %s' % self.mintId + '\nfloor: %s' % floorNum + '\nroomId: %s' % self.roomId + '\nroomName: %s' % roomName
base.localAvatar.setChatAbsolute(posStr, CFThought | CFTimeout)
return
self.accept('f2', printPos)
return
def handleSOSPanel(self, panel):
avIds = []
for avId in self.avIdList:
if base.cr.doId2do.get(avId):
avIds.append(avId)
panel.setFactoryToonIdList(avIds)
def disable(self):
self.notify.debug('disable')
MintRoom.MintRoom.exit(self)
if hasattr(self, 'suits'):
del self.suits
if hasattr(self, 'relatedObjectMgrRequest') and self.relatedObjectMgrRequest:
self.cr.relatedObjectMgr.abortRequest(self.relatedObjectMgrRequest)
del self.relatedObjectMgrRequest
bboard.remove(self.getReadyPostName())
DistributedLevel.DistributedLevel.disable(self)
def setSuits(self, suitIds, reserveSuitIds):
oldSuitIds = list(self.suitIds)
self.suitIds = suitIds
self.reserveSuitIds = reserveSuitIds
def reservesJoining(self):
pass
def getCogSpec(self, cogId):
cogSpecModule = MintRoomSpecs.getCogSpecModule(self.roomId)
return cogSpecModule.CogData[cogId]
def getReserveCogSpec(self, cogId):
cogSpecModule = MintRoomSpecs.getCogSpecModule(self.roomId)
return cogSpecModule.ReserveCogData[cogId]
def getBattleCellSpec(self, battleCellId):
cogSpecModule = MintRoomSpecs.getCogSpecModule(self.roomId)
return cogSpecModule.BattleCells[battleCellId]
def getFloorOuchLevel(self):
return 8
def getTaskZoneId(self):
return self.mintId
def getBossTaunt(self):
return TTLocalizer.MintBossTaunt
def getBossBattleTaunt(self):
return TTLocalizer.MintBossBattleTaunt
def __str__(self):
if hasattr(self, 'roomId'):
return '%s %s: %s' % (self.__class__.__name__, self.roomId, MintRoomSpecs.CashbotMintRoomId2RoomName[self.roomId])
else:
return 'DistributedMintRoom'
def __repr__(self):
return str(self)