101 lines
4.3 KiB
Python
101 lines
4.3 KiB
Python
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from direct.gui.DirectGui import *
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from panda3d.core import *
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from direct.gui.DirectScrolledList import *
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from toontown.toonbase import ToontownGlobals
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import FireworkItemPanel
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from direct.directnotify import DirectNotifyGlobal
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from toontown.effects import FireworkGlobals
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from toontown.effects import Fireworks
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NUM_ITEMS_SHOWN = 4
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class FireworksGui(DirectFrame):
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notify = DirectNotifyGlobal.directNotify.newCategory('FireworksGui')
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def __init__(self, doneEvent, shootEvent):
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DirectFrame.__init__(self, relief=None, geom=DGG.getDefaultDialogGeom(), geom_color=(0, 0.5, 1, 1), geom_scale=(0.43, 1, 1.4), pos=(1.1, 0, 0))
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self.initialiseoptions(FireworksGui)
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self.doneEvent = doneEvent
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self.shootEvent = shootEvent
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self.itemList = []
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self.type = None
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self.load()
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return
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def load(self):
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itemTypes = [0,
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1,
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2,
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3,
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4,
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5]
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itemStrings = []
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for i in itemTypes:
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itemStrings.append(FireworkGlobals.Names[i])
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gui = loader.loadModel('phase_3.5/models/gui/friendslist_gui')
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self.panelPicker = DirectScrolledList(parent=self, items=itemStrings, command=self.scrollItem, itemMakeFunction=FireworkItemPanel.FireworkItemPanel, itemMakeExtraArgs=[self, itemTypes, self.shootEvent], numItemsVisible=NUM_ITEMS_SHOWN, incButton_image=(gui.find('**/FndsLst_ScrollUp'),
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gui.find('**/FndsLst_ScrollDN'),
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gui.find('**/FndsLst_ScrollUp_Rllvr'),
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gui.find('**/FndsLst_ScrollUp')), incButton_relief=None, incButton_scale=(0.5, 1, -1), incButton_pos=(0, 0, -1.08), incButton_image3_color=Vec4(1, 1, 1, 0.3), decButton_image=(gui.find('**/FndsLst_ScrollUp'),
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gui.find('**/FndsLst_ScrollDN'),
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gui.find('**/FndsLst_ScrollUp_Rllvr'),
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gui.find('**/FndsLst_ScrollUp')), decButton_relief=None, decButton_scale=(0.5, 1, 1), decButton_pos=(0, 0, 0.2), decButton_image3_color=Vec4(1, 1, 1, 0.3))
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self.panelPicker.setPos(-.06, 0, 0.42)
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buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
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cancelImageList = (buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr'))
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self.cancelButton = DirectButton(parent=self, relief=None, image=cancelImageList, pos=(0.15, 0, -0.62), text_scale=0.06, text_pos=(0, -0.1), command=self.__cancel)
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buttons.removeNode()
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self.hilightColor = VBase4(1, 1, 1, 1)
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self.bgColor = VBase4(0.8, 0.8, 0.8, 1)
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self.colorButtons = []
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for i in Fireworks.colors.keys():
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color = Fireworks.colors[i]
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height = 0.07
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paddedHeight = 0.1
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buttonBg = DirectFrame(self, geom=DGG.getDefaultDialogGeom(), geom_scale=paddedHeight, geom_color=self.bgColor, pos=(0.15, 0, 0.5 - (paddedHeight + 0.025) * i), relief=None)
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self.initialiseoptions(buttonBg)
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button = DirectButton(buttonBg, image=(DGG.getDefaultDialogGeom(), DGG.getDefaultDialogGeom(), DGG.getDefaultDialogGeom()), relief=None, command=self.__handleColor, extraArgs=[i])
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button.setScale(height)
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button.setColor(color)
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self.colorButtons.append([button, buttonBg])
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self.__initColor(0)
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return
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def unload(self):
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del self.parent
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del self.itemList
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del self.panelPicker
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def update(self):
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pass
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def __cancel(self):
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messenger.send(self.doneEvent)
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def __initColor(self, index):
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self.colorButtons[index][1]['geom_color'] = self.hilightColor
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self.colorButtons[index][1].setScale(1.2)
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self.curColor = index
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self.fadeColor = 0
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def __handleColor(self, index):
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color = Fireworks.colors[index]
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for i in xrange(len(self.colorButtons)):
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self.colorButtons[i][1]['geom_color'] = self.bgColor
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self.colorButtons[i][1].setScale(1)
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self.colorButtons[index][1].setScale(1.2)
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if index == self.curColor:
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self.fadeColor = (self.fadeColor + 1) % len(Fireworks.colors)
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else:
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self.fadeColor = 0
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self.colorButtons[index][1]['geom_color'] = Fireworks.colors[self.fadeColor]
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self.curColor = index
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def scrollItem(self):
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pass
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def getCurColor(self):
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return (self.curColor, self.fadeColor)
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