#!/bin/sh cd .. export DYLD_LIBRARY_PATH=`pwd`/Libraries.bundle export DYLD_FRAMEWORK_PATH="Frameworks" # Get the user input: read -p "Username: " ttsUsername read -p "Gameserver (DEFAULT: 167.114.28.238): " TTS_GAMESERVER TTS_GAMESERVER=${TTS_GAMESERVER:-"167.114.28.238"} # Export the environment variables: export ttsUsername=$ttsUsername export ttsPassword="password" export TTS_PLAYCOOKIE=$ttsUsername export TTS_GAMESERVER=$TTS_GAMESERVER echo "===============================" echo "Starting Toontown Stride..." echo "Username: $ttsUsername" echo "Gameserver: $TTS_GAMESERVER" echo "===============================" ppython -m toontown.toonbase.ToontownStart