from panda3d.core import * from toontown.toonbase.ToonBaseGlobal import * from direct.gui.DirectGui import * from direct.interval.IntervalGlobal import * from direct.fsm import ClassicFSM, State from direct.fsm import State from direct.fsm import StateData from toontown.toonbase import TTLocalizer from direct.showbase import PythonUtil class Elevator(StateData.StateData): def __init__(self, elevatorState, doneEvent, distElevator): StateData.StateData.__init__(self, doneEvent) self.fsm = ClassicFSM.ClassicFSM('Elevator', [State.State('start', self.enterStart, self.exitStart, ['requestBoard', 'final']), State.State('requestBoard', self.enterRequestBoard, self.exitRequestBoard, ['boarding']), State.State('boarding', self.enterBoarding, self.exitBoarding, ['boarded']), State.State('boarded', self.enterBoarded, self.exitBoarded, ['requestExit', 'elevatorClosing', 'final']), State.State('requestExit', self.enterRequestExit, self.exitRequestExit, ['exiting', 'elevatorClosing']), State.State('elevatorClosing', self.enterElevatorClosing, self.exitElevatorClosing, ['final']), State.State('exiting', self.enterExiting, self.exitExiting, ['final']), State.State('final', self.enterFinal, self.exitFinal, ['start'])], 'start', 'final') self.elevatorState = elevatorState self.distElevator = distElevator distElevator.elevatorFSM = self self.reverseBoardingCamera = False def load(self): self.elevatorState.addChild(self.fsm) self.buttonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui') self.upButton = self.buttonModels.find('**//InventoryButtonUp') self.downButton = self.buttonModels.find('**/InventoryButtonDown') self.rolloverButton = self.buttonModels.find('**/InventoryButtonRollover') def unload(self): self.elevatorState.removeChild(self.fsm) self.distElevator.elevatorFSM = None del self.distElevator del self.fsm del self.elevatorState self.buttonModels.removeNode() del self.buttonModels del self.upButton del self.downButton del self.rolloverButton return def enter(self): self.fsm.enterInitialState() self.fsm.request('requestBoard') def exit(self): self.ignoreAll() def signalDone(self, doneStatus): messenger.send(self.doneEvent, [doneStatus]) def enterStart(self): pass def exitStart(self): pass def enterRequestBoard(self): messenger.send(self.distElevator.uniqueName('enterElevatorOK')) def exitRequestBoard(self): pass def enterBoarding(self, nodePath): camera.wrtReparentTo(nodePath) if self.reverseBoardingCamera: heading = PythonUtil.fitDestAngle2Src(camera.getH(nodePath), 180) self.cameraBoardTrack = LerpPosHprInterval(camera, 1.5, Point3(0, 18, 8), Point3(heading, -10, 0)) else: self.cameraBoardTrack = LerpPosHprInterval(camera, 1.5, Point3(0, -16, 5.5), Point3(0, 0, 0)) self.cameraBoardTrack.start() def exitBoarding(self): self.ignore('boardedElevator') def enterBoarded(self): self.enableExitButton() def exitBoarded(self): self.cameraBoardTrack.finish() self.disableExitButton() def enableExitButton(self): self.exitButton = DirectButton(relief=None, text=TTLocalizer.ElevatorHopOff, text_fg=(0.9, 0.9, 0.9, 1), text_pos=(0, -0.23), text_scale=TTLocalizer.EexitButton, image=(self.upButton, self.downButton, self.rolloverButton), image_color=(0.5, 0.5, 0.5, 1), image_scale=(20, 1, 11), pos=(0, 0, 0.8), scale=0.15, command=lambda self = self: self.fsm.request('requestExit')) if hasattr(localAvatar, 'boardingParty') and localAvatar.boardingParty and localAvatar.boardingParty.getGroupLeader(localAvatar.doId) and localAvatar.boardingParty.getGroupLeader(localAvatar.doId) != localAvatar.doId: self.exitButton['command'] = None self.exitButton.hide() def disableExitButton(self): self.exitButton.destroy() def enterRequestExit(self): messenger.send('elevatorExitButton') def exitRequestExit(self): pass def enterElevatorClosing(self): pass def exitElevatorClosing(self): pass def enterExiting(self): pass def exitExiting(self): pass def enterFinal(self): pass def exitFinal(self): pass def setReverseBoardingCamera(self, newVal): self.reverseBoardingCamera = newVal