139 lines
5.5 KiB
Python
139 lines
5.5 KiB
Python
from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.ClockDelta import *
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from direct.interval.IntervalGlobal import *
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from panda3d.core import *
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import DistributedAnimatedProp
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from KnockKnockJokes import *
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from toontown.distributed import DelayDelete
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from toontown.toonbase import TTLocalizer
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from toontown.toonbase import ToontownGlobals
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from otp.nametag.NametagGroup import NametagGroup
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from otp.nametag.NametagConstants import *
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import random
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class DistributedKnockKnockDoor(DistributedAnimatedProp.DistributedAnimatedProp):
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def __init__(self, cr):
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DistributedAnimatedProp.DistributedAnimatedProp.__init__(self, cr)
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self.fsm.setName('DistributedKnockKnockDoor')
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self.rimshot = None
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self.knockSfx = None
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def generate(self):
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DistributedAnimatedProp.DistributedAnimatedProp.generate(self)
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self.avatarTracks = []
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self.avatarId = 0
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def announceGenerate(self):
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DistributedAnimatedProp.DistributedAnimatedProp.announceGenerate(self)
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self.accept('exitKnockKnockDoorSphere_' + str(self.propId), self.exitTrigger)
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self.acceptAvatar()
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def disable(self):
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self.ignoreAll()
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DistributedAnimatedProp.DistributedAnimatedProp.disable(self)
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def delete(self):
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DistributedAnimatedProp.DistributedAnimatedProp.delete(self)
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if self.rimshot:
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self.rimshot = None
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if self.knockSfx:
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self.knockSfx = None
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def acceptAvatar(self):
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self.acceptOnce('enterKnockKnockDoorSphere_' + str(self.propId), self.enterTrigger)
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def setAvatarInteract(self, avatarId):
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DistributedAnimatedProp.DistributedAnimatedProp.setAvatarInteract(self, avatarId)
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def avatarExit(self, avatarId):
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if avatarId == self.avatarId:
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self.stopTracks()
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def knockKnockTrack(self, avatar, duration):
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if avatar is None:
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return
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self.rimshot = base.loadSfx('phase_5/audio/sfx/AA_heal_telljoke.ogg')
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self.knockSfx = base.loadSfx('phase_5/audio/sfx/GUI_knock_%s.ogg' % random.randint(1, 4))
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joke = KnockKnockJokes[self.propId % len(KnockKnockJokes)]
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place = base.cr.playGame.getPlace()
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doorName = TTLocalizer.DoorNametag
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self.nametag = None
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self.nametagNP = None
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doorNP = render.find('**/KnockKnockDoorSphere_' + str(self.propId) + ';+s')
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if doorNP.isEmpty():
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self.notify.warning('Could not find KnockKnockDoorSphere_%s' % self.propId)
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return
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self.nametag = NametagGroup()
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self.nametag.setAvatar(doorNP)
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self.nametag.setFont(ToontownGlobals.getToonFont())
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self.nametag.setSpeechFont(ToontownGlobals.getToonFont())
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self.nametag.setName(doorName)
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self.nametag.setActive(0)
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self.nametag.manage(base.marginManager)
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self.nametag.getNametag3d().setBillboardOffset(4)
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nametagNode = self.nametag.getNametag3d()
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self.nametagNP = render.attachNewNode(nametagNode)
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self.nametagNP.setName('knockKnockDoor_nt_' + str(self.propId))
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pos = doorNP.getBounds().getCenter()
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self.nametagNP.setPos(pos + Vec3(0, 0, avatar.getHeight() + 2))
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d = duration * 0.125
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track = Sequence(Parallel(Sequence(Wait(d * 0.5), SoundInterval(self.knockSfx)), Func(self.nametag.setChat, TTLocalizer.DoorKnockKnock, CFSpeech), Wait(d)), Func(avatar.setChatAbsolute, TTLocalizer.DoorWhosThere, CFSpeech | CFTimeout, openEnded=0), Wait(d), Func(self.nametag.setChat, joke[0], CFSpeech), Wait(d), Func(avatar.setChatAbsolute, joke[0] + TTLocalizer.DoorWhoAppendix, CFSpeech | CFTimeout, openEnded=0), Wait(d), Func(self.nametag.setChat, joke[1], CFSpeech))
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if avatar == base.localAvatar:
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track.append(Func(self.sendUpdate, 'requestToonup'))
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track.append(Parallel(SoundInterval(self.rimshot, startTime=2.0), Wait(d * 4)))
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track.append(Func(self.cleanupTrack))
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track.delayDelete = DelayDelete.DelayDelete(avatar, 'knockKnockTrack')
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return track
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def cleanupTrack(self):
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avatar = self.cr.doId2do.get(self.avatarId)
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if avatar:
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avatar.clearChat()
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if self.nametag:
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self.nametag.unmanage(base.marginManager)
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self.nametagNP.removeNode()
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self.nametag.destroy()
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self.nametag = None
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self.nametagNP = None
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def enterOff(self):
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DistributedAnimatedProp.DistributedAnimatedProp.enterOff(self)
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def exitOff(self):
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DistributedAnimatedProp.DistributedAnimatedProp.exitOff(self)
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def enterAttract(self, ts):
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DistributedAnimatedProp.DistributedAnimatedProp.enterAttract(self, ts)
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self.acceptAvatar()
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def exitAttract(self):
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DistributedAnimatedProp.DistributedAnimatedProp.exitAttract(self)
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def enterPlaying(self, ts):
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DistributedAnimatedProp.DistributedAnimatedProp.enterPlaying(self, ts)
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if self.avatarId:
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avatar = self.cr.doId2do.get(self.avatarId, None)
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track = self.knockKnockTrack(avatar, 8)
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if track != None:
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track.start(ts)
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self.avatarTracks.append(track)
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return
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def exitPlaying(self):
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DistributedAnimatedProp.DistributedAnimatedProp.exitPlaying(self)
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self.stopTracks()
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def stopTracks(self):
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for track in self.avatarTracks:
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track.pause()
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DelayDelete.cleanupDelayDeletes(track)
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self.cleanupTrack()
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self.avatarTracks = []
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self.avatarId = 0
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