82 lines
2.3 KiB
Python
82 lines
2.3 KiB
Python
from direct.distributed import DistributedObjectAI
|
|
from direct.fsm import FSM
|
|
|
|
class DistributedGolfSpotAI(DistributedObjectAI.DistributedObjectAI, FSM.FSM):
|
|
|
|
def __init__(self, air, boss, index):
|
|
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
|
|
FSM.FSM.__init__(self, 'DistributedGolfSpotAI')
|
|
self.boss = boss
|
|
self.index = index
|
|
self.avId = 0
|
|
self.allowControl = True
|
|
|
|
def delete(self):
|
|
DistributedObjectAI.DistributedObjectAI.delete(self)
|
|
|
|
def getBossCogId(self):
|
|
return self.boss.doId
|
|
|
|
def getIndex(self):
|
|
return self.index
|
|
|
|
def d_setState(self, state, avId, extraInfo = 0):
|
|
self.sendUpdate('setState', [state, avId, extraInfo])
|
|
|
|
def requestControl(self):
|
|
if not self.allowControl:
|
|
return
|
|
avId = self.air.getAvatarIdFromSender()
|
|
if avId in self.boss.involvedToons and self.avId == 0 and self.state != 'Off':
|
|
golfSpotId = self.__getGolfSpotId(avId)
|
|
if golfSpotId == 0:
|
|
grantRequest = True
|
|
if self.boss and not self.boss.isToonRoaming(avId):
|
|
grantRequest = False
|
|
if grantRequest:
|
|
self.request('Controlled', avId)
|
|
|
|
def requestFree(self, gotHitByBoss):
|
|
avId = self.air.getAvatarIdFromSender()
|
|
if avId == self.avId and self.state == 'Controlled':
|
|
self.request('Free', gotHitByBoss)
|
|
|
|
def forceFree(self):
|
|
self.request('Free', 0)
|
|
|
|
def removeToon(self, avId):
|
|
if avId == self.avId:
|
|
self.request('Free')
|
|
|
|
def __getGolfSpotId(self, avId):
|
|
if self.boss and self.boss.golfSpots != None:
|
|
for golfSpot in self.boss.golfSpots:
|
|
if golfSpot.avId == avId:
|
|
return golfSpot.doId
|
|
|
|
return 0
|
|
|
|
def turnOff(self):
|
|
self.request('Off')
|
|
self.allowControl = False
|
|
|
|
def enterOff(self):
|
|
self.sendUpdate('setGoingToReward', [])
|
|
self.d_setState('O', 0)
|
|
|
|
def exitOff(self):
|
|
pass
|
|
|
|
def enterControlled(self, avId):
|
|
self.avId = avId
|
|
self.d_setState('C', avId)
|
|
|
|
def exitControlled(self):
|
|
pass
|
|
|
|
def enterFree(self, gotHitByBoss):
|
|
self.avId = 0
|
|
self.d_setState('F', 0, gotHitByBoss)
|
|
|
|
def exitFree(self):
|
|
pass
|