107 lines
4.5 KiB
Python
107 lines
4.5 KiB
Python
from direct.distributed.ClockDelta import *
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from direct.interval.IntervalGlobal import *
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from toontown.building.ElevatorConstants import *
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from toontown.building.ElevatorUtils import *
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from toontown.building import DistributedElevatorExt
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from toontown.building import DistributedElevator
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from toontown.toonbase import ToontownGlobals
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from direct.fsm import ClassicFSM
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from direct.fsm import State
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from direct.gui import DirectGui
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from toontown.hood import ZoneUtil
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from toontown.toonbase import TTLocalizer
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class DistributedLawOfficeElevatorExt(DistributedElevatorExt.DistributedElevatorExt):
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def __init__(self, cr):
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DistributedElevatorExt.DistributedElevatorExt.__init__(self, cr)
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self.type = ELEVATOR_OFFICE
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def generate(self):
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DistributedElevatorExt.DistributedElevatorExt.generate(self)
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def delete(self):
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self.elevatorModel.removeNode()
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del self.elevatorModel
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DistributedElevatorExt.DistributedElevatorExt.delete(self)
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def setEntranceId(self, entranceId):
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self.entranceId = entranceId
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geom = self.cr.playGame.hood.loader.geom
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locator = geom.find('**/elevator_origin_%s' % entranceId)
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if locator:
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self.elevatorModel.setPosHpr(locator, 0, 0, 0, 0, 0, 0)
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else:
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self.notify.error('No origin found for originId: %s' % entranceId)
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entranceId2zoneId = {0: ToontownGlobals.LawbotStageIntA,
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1: ToontownGlobals.LawbotStageIntB,
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2: ToontownGlobals.LawbotStageIntC,
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3: ToontownGlobals.LawbotStageIntD}
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self.intZoneId = entranceId2zoneId[entranceId]
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locator = geom.find('**/elevator_signorigin_%s' % entranceId)
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backgroundGeom = geom.find('**/ElevatorFrameFront_%d' % entranceId)
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backgroundGeom.node().setEffect(DecalEffect.make())
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signText = DirectGui.OnscreenText(text=TextEncoder.upper(TTLocalizer.GlobalStreetNames[self.intZoneId][-1]), font=ToontownGlobals.getSuitFont(), scale=2, fg=(0.87, 0.87, 0.87, 1), mayChange=False, parent=backgroundGeom)
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signText.setPosHpr(locator, 0, 0, 0, 0, 0, 0)
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signText.setDepthWrite(0)
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def setupElevator(self):
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self.elevatorModel = loader.loadModel('phase_10/models/cogHQ/mintElevator')
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self.elevatorModel.reparentTo(render)
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self.leftDoor = self.elevatorModel.find('**/left_door')
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self.rightDoor = self.elevatorModel.find('**/right_door')
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DistributedElevator.DistributedElevator.setupElevator(self)
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self.elevatorSphereNodePath.setY(-1.42)
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def getElevatorModel(self):
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return self.elevatorModel
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def setBldgDoId(self, bldgDoId):
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self.bldg = None
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self.setupElevator()
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return
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def getZoneId(self):
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return 0
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def __doorsClosed(self, zoneId):
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pass
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def setLawOfficeInteriorZone(self, zoneId):
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if self.localToonOnBoard:
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hoodId = self.cr.playGame.hood.hoodId
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doneStatus = {'loader': 'cogHQLoader',
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'where': 'stageInterior',
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'how': 'teleportIn',
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'zoneId': zoneId,
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'hoodId': hoodId,
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'stageId': self.intZoneId}
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self.cr.playGame.getPlace().elevator.signalDone(doneStatus)
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def setLawOfficeInteriorZoneForce(self, zoneId):
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place = self.cr.playGame.getPlace()
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if place:
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place.fsm.request('elevator', [self])
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hoodId = self.cr.playGame.hood.hoodId
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doneStatus = {'loader': 'cogHQLoader',
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'where': 'stageInterior',
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'how': 'teleportIn',
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'zoneId': zoneId,
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'hoodId': hoodId,
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'stageId': self.intZoneId}
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if hasattr(place, 'elevator') and place.elevator:
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place.elevator.signalDone(doneStatus)
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else:
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self.notify.warning("setMintInteriorZoneForce: Couldn't find playGame.getPlace().elevator, zoneId: %s" % zoneId)
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else:
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self.notify.warning("setLawOfficeInteriorZoneForce: Couldn't find playGame.getPlace(), zoneId: %s" % zoneId)
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def getDestName(self):
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if self.intZoneId == ToontownGlobals.LawbotStageIntA:
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return TTLocalizer.ElevatorLawBotCourse0
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elif self.intZoneId == ToontownGlobals.LawbotStageIntB:
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return TTLocalizer.ElevatorLawBotCourse1
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elif self.intZoneId == ToontownGlobals.LawbotStageIntC:
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return TTLocalizer.ElevatorLawBotCourse2
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elif self.intZoneId == ToontownGlobals.LawbotStageIntD:
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return TTLocalizer.ElevatorLawBotCourse3
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