toontown-just-works/toontown/coghq/DistributedLawbotChairAI.py
2024-07-07 18:08:39 -05:00

183 lines
5.3 KiB
Python

from direct.directnotify import DirectNotifyGlobal
from panda3d.core import *
from direct.distributed import DistributedObjectAI
from toontown.toonbase import ToontownGlobals
from otp.otpbase import OTPGlobals
from direct.fsm import FSM
import random
class DistributedLawbotChairAI(DistributedObjectAI.DistributedObjectAI, FSM.FSM):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedLawbotChairAI')
def __init__(self, air, boss, index):
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
FSM.FSM.__init__(self, 'DistributedLawbotBossChairAI')
self.boss = boss
self.index = index
cn = CollisionNode('controls')
cs = CollisionSphere(0, -6, 0, 6)
cn.addSolid(cs)
self.goonShield = NodePath(cn)
self.goonShield.setPosHpr(*ToontownGlobals.LawbotBossChairPosHprs[self.index])
self.avId = 0
self.objectId = 0
self.changeToCogTask = None
self.startCogFlyTask = None
self.toonJurorIndex = -1
return
def delete(self):
self.ignoreAll()
DistributedObjectAI.DistributedObjectAI.delete(self)
taskName = self.uniqueName('startCogFlyTask')
taskMgr.remove(taskName)
changeTaskName = self.uniqueName('changeToCogJuror')
taskMgr.remove(changeTaskName)
def stopCogs(self):
taskName = self.uniqueName('startCogFlyTask')
taskMgr.remove(taskName)
changeTaskName = self.uniqueName('changeToCogJuror')
taskMgr.remove(changeTaskName)
def getBossCogId(self):
return self.boss.doId
def getIndex(self):
return self.index
def getToonJurorIndex(self):
return self.toonJurorIndex
def setToonJurorIndex(self, newVal):
self.toonJurorIndex = newVal
def b_setToonJurorIndex(self, newVal):
self.setToonJurorIndex(newVal)
self.d_setToonJurorIndex(newVal)
def d_setToonJurorIndex(self, newVal):
self.sendUpdate('setToonJurorIndex', [newVal])
def setState(self, state):
self.request(state)
def d_setState(self, state):
newState = state
if state == 'On':
newState = 'N'
elif state == 'Off':
newState = 'F'
elif state == 'ToonJuror':
newState = 'T'
elif state == 'SuitJuror':
newState = 'S'
elif state == 'EmptyJuror':
newState = 'E'
elif state == 'StopCogs':
newState = 'C'
self.sendUpdate('setState', [newState])
def b_setState(self, state):
self.request(state)
self.d_setState(state)
def turnOn(self):
self.b_setState('On')
def requestStopCogs(self):
self.b_setState('StopCogs')
def requestControl(self):
avId = self.air.getAvatarIdFromSender()
if avId in self.boss.involvedToons and self.avId == 0:
craneId = self.__getCraneId(avId)
if craneId == 0:
self.request('Controlled', avId)
def requestFree(self):
avId = self.air.getAvatarIdFromSender()
if avId == self.avId:
self.request('Free')
def removeToon(self, avId):
if avId == self.avId:
self.request('Free')
def __getCraneId(self, avId):
if self.boss and self.boss.cranes != None:
for crane in self.boss.cranes:
if crane.avId == avId:
return crane.doId
return 0
def requestToonJuror(self):
self.b_setState('ToonJuror')
if self.changeToCogTask == None:
if self.startCogFlyTask == None:
delayTime = random.randrange(9, 19)
self.startCogFlyTask = taskMgr.doMethodLater(delayTime, self.cogFlyAndSit, self.uniqueName('startCogFlyTask'))
return
def requestSuitJuror(self):
self.b_setState('SuitJuror')
def requestEmptyJuror(self):
self.b_setState('EmptyJuror')
delayTime = random.randrange(1, 20)
self.startCogFlyTask = taskMgr.doMethodLater(delayTime, self.cogFlyAndSit, self.uniqueName('startCogFlyTask'))
def cogFlyAndSit(self, taskName = None):
self.notify.debug('cogFlyAndSit')
self.sendUpdate('showCogJurorFlying', [])
self.changeToCogTask = taskMgr.doMethodLater(ToontownGlobals.LawbotBossCogJurorFlightTime, self.changeToCogJuror, self.uniqueName('changeToCogJuror'))
if self.startCogFlyTask:
self.startCogFlyTask = None
return
def changeToCogJuror(self, task):
self.notify.debug('changeToCogJuror')
self.requestSuitJuror()
self.changeToCogTask = None
return
def enterOn(self):
pass
def exitOn(slef):
pass
def enterOff(self):
self.goonShield.detachNode()
def exitOff(self):
pass
def enterControlled(self, avId):
self.avId = avId
self.d_setState('C')
def exitControlled(self):
if self.objectId:
obj = self.air.doId2do[self.objectId]
obj.request('Dropped', self.avId, self.doId)
def enterFree(self):
self.avId = 0
self.d_setState('F')
def exitFree(self):
pass
def enterToonJuror(self):
pass
def exitToonJuror(self):
pass
def enterStopCogs(self):
self.__stopCogs()
def exitStopCogs(self):
pass