142 lines
5.8 KiB
Python
142 lines
5.8 KiB
Python
from panda3d.core import *
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from direct.gui.DirectGui import *
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from toontown.toonbase import TTLocalizer
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from toontown.toonbase import ToontownGlobals
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from MakeAToonGlobals import *
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from direct.directnotify import DirectNotifyGlobal
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from direct.interval.IntervalGlobal import *
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import random
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class ShuffleButton:
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notify = DirectNotifyGlobal.directNotify.newCategory('ShuffleButton')
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def __init__(self, parent, fetchEvent):
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self.parent = parent
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self.fetchEvent = fetchEvent
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self.history = [0]
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self.historyPtr = 0
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self.maxHistory = 10
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self.load()
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def load(self):
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gui = loader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui')
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shuffleFrame = gui.find('**/tt_t_gui_mat_shuffleFrame')
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shuffleUp = gui.find('**/tt_t_gui_mat_shuffleUp')
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shuffleDown = gui.find('**/tt_t_gui_mat_shuffleDown')
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shuffleArrowUp = gui.find('**/tt_t_gui_mat_shuffleArrowUp')
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shuffleArrowDown = gui.find('**/tt_t_gui_mat_shuffleArrowDown')
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shuffleArrowDisabled = gui.find('**/tt_t_gui_mat_shuffleArrowDisabled')
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gui.removeNode()
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del gui
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self.parentFrame = DirectFrame(parent=self.parent.parentFrame, relief=DGG.RAISED, pos=(0, 0, -1), frameColor=(1, 0, 0, 0))
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self.shuffleFrame = DirectFrame(parent=self.parentFrame, image=shuffleFrame, image_scale=halfButtonInvertScale, relief=None, frameColor=(1, 1, 1, 1))
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self.shuffleFrame.hide()
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self.shuffleBtn = DirectButton(parent=self.parentFrame, relief=None, image=(shuffleUp, shuffleDown, shuffleUp), image_scale=halfButtonInvertScale, image1_scale=(-0.63, 0.6, 0.6), image2_scale=(-0.63, 0.6, 0.6), text=(TTLocalizer.ShuffleButton,
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TTLocalizer.ShuffleButton,
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TTLocalizer.ShuffleButton,
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''), text_font=ToontownGlobals.getInterfaceFont(), text_scale=TTLocalizer.SBshuffleBtn, text_pos=(0, -0.02), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), command=self.chooseRandom)
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self.incBtn = DirectButton(parent=self.parentFrame, relief=None, image=(shuffleArrowUp,
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shuffleArrowDown,
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shuffleArrowUp,
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shuffleArrowDisabled), image_scale=halfButtonInvertScale, image1_scale=halfButtonInvertHoverScale, image2_scale=halfButtonInvertHoverScale, pos=(0.202, 0, 0), command=self.__goFrontHistory)
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self.incBtn.hide()
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self.decBtn = DirectButton(parent=self.parentFrame, relief=None, image=(shuffleArrowUp,
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shuffleArrowDown,
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shuffleArrowUp,
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shuffleArrowDisabled), image_scale=halfButtonScale, image1_scale=halfButtonHoverScale, image2_scale=halfButtonHoverScale, pos=(-0.202, 0, 0), command=self.__goBackHistory)
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self.decBtn.hide()
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self.lerpDuration = 0.5
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self.showLerp = None
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self.frameShowLerp = LerpColorInterval(self.shuffleFrame, self.lerpDuration, Vec4(1, 1, 1, 1), Vec4(1, 1, 1, 0))
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self.incBtnShowLerp = LerpColorInterval(self.incBtn, self.lerpDuration, Vec4(1, 1, 1, 1), Vec4(1, 1, 1, 0))
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self.decBtnShowLerp = LerpColorInterval(self.decBtn, self.lerpDuration, Vec4(1, 1, 1, 1), Vec4(1, 1, 1, 0))
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self.__updateArrows()
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def unload(self):
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if self.showLerp:
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self.showLerp.finish()
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del self.showLerp
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self.parent = None
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self.parentFrame.destroy()
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self.shuffleFrame.destroy()
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self.shuffleBtn.destroy()
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self.incBtn.destroy()
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self.decBtn.destroy()
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del self.parentFrame
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del self.shuffleFrame
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del self.shuffleBtn
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del self.incBtn
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del self.decBtn
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def showButtons(self):
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self.shuffleFrame.show()
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self.shuffleBtn.show()
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self.incBtn.show()
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self.decBtn.show()
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def hideButtons(self):
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self.shuffleFrame.hide()
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self.shuffleBtn.hide()
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self.incBtn.hide()
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self.decBtn.hide()
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def setChoicePool(self, pool):
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self.pool = pool
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def chooseRandom(self):
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self.saveCurrChoice()
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self.currChoice = []
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for prop in self.pool:
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self.currChoice.append(random.choice(prop))
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self.notify.debug('current choice : %s' % self.currChoice)
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if len(self.history) == self.maxHistory:
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self.history.remove(self.history[0])
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self.history.append(0)
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self.historyPtr = len(self.history) - 1
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if len(self.history) == 2:
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self.startShowLerp()
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self.__updateArrows()
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messenger.send(self.fetchEvent)
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def getCurrChoice(self):
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return self.currChoice
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def saveCurrChoice(self):
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self.currChoice = self.parent.getCurrToonSetting()
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self.history[self.historyPtr] = self.currChoice
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def __goBackHistory(self):
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self.saveCurrChoice()
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self.historyPtr -= 1
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self.currChoice = self.history[self.historyPtr]
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self.__updateArrows()
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messenger.send(self.fetchEvent)
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def __goFrontHistory(self):
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self.saveCurrChoice()
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self.historyPtr += 1
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self.currChoice = self.history[self.historyPtr]
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self.__updateArrows()
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messenger.send(self.fetchEvent)
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def __updateArrows(self):
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if self.historyPtr == 0:
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self.decBtn['state'] = DGG.DISABLED
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else:
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self.decBtn['state'] = DGG.NORMAL
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if self.historyPtr >= len(self.history) - 1:
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self.incBtn['state'] = DGG.DISABLED
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else:
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self.incBtn['state'] = DGG.NORMAL
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def startShowLerp(self):
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self.showLerp = Sequence(Parallel(Func(self.shuffleFrame.show), Func(self.incBtn.show), Func(self.decBtn.show)), Parallel(self.frameShowLerp, self.incBtnShowLerp, self.decBtnShowLerp))
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self.showLerp.start()
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def cleanHistory(self):
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self.history = [0]
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self.historyPtr = 0
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self.shuffleFrame.hide()
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self.incBtn.hide()
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self.decBtn.hide()
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