158 lines
7.5 KiB
Python
158 lines
7.5 KiB
Python
from pandac.PandaModules import Vec3
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from pandac.PandaModules import OmniBoundingVolume
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from pandac.PandaModules import AlphaTestAttrib
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from pandac.PandaModules import RenderAttrib
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from direct.actor.Actor import Actor
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from direct.interval.IntervalGlobal import *
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from direct.distributed.ClockDelta import globalClockDelta
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from toontown.effects.FireworkShowMixin import FireworkShowMixin
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from toontown.effects.RocketExplosion import RocketExplosion
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from toontown.toonbase import TTLocalizer
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from PartyGlobals import FireworkShows
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from PartyGlobals import ActivityIds
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from PartyGlobals import ActivityTypes
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from PartyGlobals import FireworksStartedEvent
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from PartyGlobals import FireworksFinishedEvent
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from PartyGlobals import FireworksPostLaunchDelay
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from PartyGlobals import RocketSoundDelay
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from PartyGlobals import RocketDirectionDelay
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from DistributedPartyActivity import DistributedPartyActivity
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from activityFSMs import FireworksActivityFSM
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import PartyGlobals
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class DistributedPartyFireworksActivity(DistributedPartyActivity, FireworkShowMixin):
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notify = directNotify.newCategory('DistributedPartyFireworksActivity')
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def __init__(self, cr):
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DistributedPartyFireworksActivity.notify.debug('__init__')
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DistributedPartyActivity.__init__(self, cr, ActivityIds.PartyFireworks, ActivityTypes.HostInitiated, wantLever=True)
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FireworkShowMixin.__init__(self, restorePlaygroundMusic=True, startDelay=FireworksPostLaunchDelay)
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def setEventId(self, eventId):
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DistributedPartyFireworksActivity.notify.debug('setEventId( %s )' % FireworkShows.getString(eventId))
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self.eventId = eventId
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def setShowStyle(self, showStyle):
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DistributedPartyFireworksActivity.notify.debug('setShowStyle( %d )' % showStyle)
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self.showStyle = showStyle
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def setSongId(self, songId):
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self.songId = songId
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def load(self):
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DistributedPartyFireworksActivity.notify.debug('load')
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DistributedPartyActivity.load(self)
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self.eventId = PartyGlobals.FireworkShows.Summer
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self.launchPadModel = loader.loadModel('phase_13/models/parties/launchPad')
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self.launchPadModel.setH(90.0)
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self.launchPadModel.setPos(0.0, -18.0, 0.0)
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self.launchPadModel.reparentTo(self.root)
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railingsCollection = self.launchPadModel.findAllMatches('**/launchPad_mesh/*railing*')
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for i in xrange(railingsCollection.getNumPaths()):
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railingsCollection[i].setAttrib(AlphaTestAttrib.make(RenderAttrib.MGreater, 0.75))
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leverLocator = self.launchPadModel.find('**/RocketLever_locator')
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self.lever.setPosHpr(Vec3.zero(), Vec3.zero())
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self.lever.reparentTo(leverLocator)
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self.toonPullingLeverInterval = None
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self.sign.reparentTo(self.launchPadModel.find('**/launchPad_sign_locator'))
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self.rocketActor = Actor('phase_13/models/parties/rocket_model', {'launch': 'phase_13/models/parties/rocket_launch'})
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rocketLocator = self.launchPadModel.find('**/rocket_locator')
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self.rocketActor.reparentTo(rocketLocator)
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self.rocketActor.node().setBound(OmniBoundingVolume())
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self.rocketActor.node().setFinal(True)
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effectsLocator = self.rocketActor.find('**/joint1')
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self.rocketExplosionEffect = RocketExplosion(effectsLocator, rocketLocator)
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self.rocketParticleSeq = None
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self.launchSound = base.loadSfx('phase_13/audio/sfx/rocket_launch.ogg')
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self.activityFSM = FireworksActivityFSM(self)
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self.activityFSM.request('Idle')
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return
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def unload(self):
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DistributedPartyFireworksActivity.notify.debug('unload')
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taskMgr.remove(self.taskName('delayedStartShow'))
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if self.rocketParticleSeq:
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self.rocketParticleSeq.pause()
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self.rocketParticleSeq = None
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self.launchPadModel.removeNode()
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del self.launchPadModel
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del self.toonPullingLeverInterval
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self.rocketActor.delete()
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self.rocketExplosionEffect.destroy()
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self.activityFSM.request('Disabled')
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del self.rocketActor
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del self.launchSound
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del self.activityFSM
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del self.eventId
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del self.showStyle
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DistributedPartyActivity.unload(self)
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return
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def _leverPulled(self, collEntry):
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DistributedPartyFireworksActivity.notify.debug('_leverPulled')
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hostPulledLever = DistributedPartyActivity._leverPulled(self, collEntry)
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if self.activityFSM.getCurrentOrNextState() == 'Active':
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self.showMessage(TTLocalizer.PartyFireworksAlreadyActive)
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elif self.activityFSM.getCurrentOrNextState() == 'Disabled':
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self.showMessage(TTLocalizer.PartyFireworksAlreadyDone)
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elif self.activityFSM.getCurrentOrNextState() == 'Idle':
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if hostPulledLever:
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base.cr.playGame.getPlace().fsm.request('activity')
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self.toonPullingLeverInterval = self.getToonPullingLeverInterval(base.localAvatar)
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self.toonPullingLeverInterval.append(Func(self.d_toonJoinRequest))
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self.toonPullingLeverInterval.append(Func(base.cr.playGame.getPlace().fsm.request, 'walk'))
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self.toonPullingLeverInterval.start()
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else:
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self.showMessage(TTLocalizer.PartyOnlyHostLeverPull)
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def setState(self, newState, timestamp):
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DistributedPartyFireworksActivity.notify.debug('setState( newState=%s, ... )' % newState)
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DistributedPartyActivity.setState(self, newState, timestamp)
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if newState == 'Active':
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self.activityFSM.request(newState, timestamp)
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else:
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self.activityFSM.request(newState)
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def startIdle(self):
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DistributedPartyFireworksActivity.notify.debug('startIdle')
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def finishIdle(self):
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DistributedPartyFireworksActivity.notify.debug('finishIdle')
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def startActive(self, showStartTimestamp):
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DistributedPartyFireworksActivity.notify.debug('startActive')
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messenger.send(FireworksStartedEvent)
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timeSinceStart = globalClockDelta.localElapsedTime(showStartTimestamp)
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if timeSinceStart > self.rocketActor.getDuration('launch'):
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self.rocketActor.hide()
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if timeSinceStart < 60:
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self.startShow(self.eventId, self.showStyle, self.songId, showStartTimestamp)
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else:
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self.rocketActor.play('launch')
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self.rocketParticleSeq = Sequence(Wait(RocketSoundDelay), Func(base.playSfx, self.launchSound), Func(self.rocketExplosionEffect.start), Wait(RocketDirectionDelay), LerpHprInterval(self.rocketActor, 4.0, Vec3(0, 0, -60)), Func(self.rocketExplosionEffect.end), Func(self.rocketActor.hide))
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self.rocketParticleSeq.start()
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taskMgr.doMethodLater(FireworksPostLaunchDelay, self.startShow, self.taskName('delayedStartShow'), extraArgs=[self.eventId,
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self.showStyle,
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self.songId,
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showStartTimestamp,
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self.root])
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def finishActive(self):
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self.rocketParticleSeq = None
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DistributedPartyFireworksActivity.notify.debug('finishActive')
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messenger.send(FireworksFinishedEvent)
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taskMgr.remove(self.taskName('delayedStartShow'))
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FireworkShowMixin.disable(self)
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return
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def startDisabled(self):
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DistributedPartyFireworksActivity.notify.debug('startDisabled')
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if not self.rocketActor.isEmpty():
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self.rocketActor.hide()
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def finishDisabled(self):
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DistributedPartyFireworksActivity.notify.debug('finishDisabled')
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def handleToonDisabled(self, toonId):
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self.notify.warning('handleToonDisabled no implementation yet')
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