81 lines
3.4 KiB
Python
81 lines
3.4 KiB
Python
from panda3d.core import *
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from direct.directnotify import DirectNotifyGlobal
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from direct.fsm import ClassicFSM, State
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from toontown.hood import ZoneUtil
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from toontown.safezone.SafeZoneLoader import SafeZoneLoader
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from toontown.safezone.GSPlayground import GSPlayground
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class GSSafeZoneLoader(SafeZoneLoader):
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def __init__(self, hood, parentFSM, doneEvent):
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SafeZoneLoader.__init__(self, hood, parentFSM, doneEvent)
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self.musicFile = 'phase_6/audio/bgm/GS_SZ.ogg'
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self.activityMusicFile = 'phase_6/audio/bgm/GS_KartShop.ogg'
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self.dnaFile = 'phase_6/dna/goofy_speedway_sz.pdna'
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self.safeZoneStorageDNAFile = 'phase_6/dna/storage_GS_sz.pdna'
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del self.fsm
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self.fsm = ClassicFSM.ClassicFSM('SafeZoneLoader', [State.State('start', self.enterStart, self.exitStart, ['quietZone', 'playground', 'toonInterior']),
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State.State('playground', self.enterPlayground, self.exitPlayground, ['quietZone', 'racetrack']),
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State.State('toonInterior', self.enterToonInterior, self.exitToonInterior, ['quietZone']),
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State.State('quietZone', self.enterQuietZone, self.exitQuietZone, ['playground', 'toonInterior', 'racetrack']),
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State.State('racetrack', self.enterRacetrack, self.exitRacetrack, ['quietZone', 'playground']),
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State.State('final', self.enterFinal, self.exitFinal, ['start'])], 'start', 'final')
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def load(self):
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SafeZoneLoader.load(self)
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self.birdSound = map(base.loadSfx, ['phase_4/audio/sfx/SZ_TC_bird1.ogg', 'phase_4/audio/sfx/SZ_TC_bird2.ogg', 'phase_4/audio/sfx/SZ_TC_bird3.ogg'])
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def unload(self):
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del self.birdSound
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SafeZoneLoader.unload(self)
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def enterPlayground(self, requestStatus):
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self.playgroundClass = GSPlayground
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SafeZoneLoader.enterPlayground(self, requestStatus)
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def exitPlayground(self):
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taskMgr.remove('titleText')
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self.hood.hideTitleText()
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SafeZoneLoader.exitPlayground(self)
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self.playgroundClass = None
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def handlePlaygroundDone(self):
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status = self.place.doneStatus
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if self.enteringARace(status) and status.get('shardId') == None:
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zoneId = status['zoneId']
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self.fsm.request('quietZone', [status])
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elif ZoneUtil.getBranchZone(status['zoneId']) == self.hood.hoodId and status['shardId'] == None:
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self.fsm.request('quietZone', [status])
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else:
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self.doneStatus = status
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messenger.send(self.doneEvent)
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def enteringARace(self, status):
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if not status['where'] == 'racetrack':
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return 0
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if ZoneUtil.isDynamicZone(status['zoneId']):
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return status['hoodId'] == self.hood.hoodId
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else:
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return ZoneUtil.getHoodId(status['zoneId']) == self.hood.hoodId
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def enterRacetrack(self, requestStatus):
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self.trackId = requestStatus['trackId']
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self.accept('raceOver', self.handleRaceOver)
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self.accept('leavingRace', self.handleLeftRace)
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base.transitions.fadeOut(t=0)
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def exitRacetrack(self):
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del self.trackId
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def handleRaceOver(self):
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print 'you done!!'
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def handleLeftRace(self):
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req = {'loader': 'safeZoneLoader',
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'where': 'playground',
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'how': 'teleportIn',
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'zoneId': 8000,
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'hoodId': 8000,
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'shardId': None}
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self.fsm.request('quietZone', [req])
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return
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