22 lines
847 B
Python
22 lines
847 B
Python
from direct.fsm import ClassicFSM, State
|
|
from toontown.safezone import Playground
|
|
from toontown.toonbase import ToontownGlobals
|
|
import random
|
|
|
|
class MMPlayground(Playground.Playground):
|
|
def __init__(self, loader, parentFSM, doneEvent):
|
|
Playground.Playground.__init__(self, loader, parentFSM, doneEvent)
|
|
self.activityFsm = ClassicFSM.ClassicFSM('Activity', [State.State('off', self.enterOff, self.exitOff, ['OnPiano']), State.State('OnPiano', self.enterOnPiano, self.exitOnPiano, ['off'])], 'off', 'off')
|
|
self.activityFsm.enterInitialState()
|
|
|
|
def enterOff(self):
|
|
return None
|
|
|
|
def exitOff(self):
|
|
return None
|
|
|
|
def enterOnPiano(self):
|
|
base.localAvatar.b_setParent(ToontownGlobals.SPMinniesPiano)
|
|
|
|
def exitOnPiano(self):
|
|
base.localAvatar.b_setParent(ToontownGlobals.SPRender)
|