213 lines
8.9 KiB
Python
213 lines
8.9 KiB
Python
from panda3d.core import *
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from toontown.toonbase import ToontownGlobals
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from toontown.toonbase.ToontownBattleGlobals import *
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from direct.directnotify import DirectNotifyGlobal
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import string
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from toontown.toon import LaffMeter, NPCToons
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from toontown.battle import BattleBase
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from direct.gui.DirectGui import *
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from toontown.toonbase import TTLocalizer
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from toontown.toon.NPCFriendPanel import createNPCToonHead
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class TownBattleToonPanel(DirectFrame):
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notify = DirectNotifyGlobal.directNotify.newCategory('TownBattleToonPanel')
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sosTracks = Tracks + NPCTracks
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def __init__(self, battle):
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gui = loader.loadModel('phase_3.5/models/gui/battle_gui')
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DirectFrame.__init__(self, relief=None, image=gui.find('**/ToonBtl_Status_BG'), image_color=Vec4(0.5, 0.9, 0.5, 0.7))
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self.setScale(0.8)
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self.initialiseoptions(TownBattleToonPanel)
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self.battle = battle
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self.avatar = None
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self.sosText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleToonSOS, text_scale=0.06)
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self.sosText.hide()
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self.fireText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleToonFire, text_scale=0.06)
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self.fireText.hide()
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self.sosHead = None
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self.undecidedText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleUndecided, text_scale=0.1)
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self.healthText = DirectLabel(parent=self, text='', pos=(-0.06, 0, -0.075), text_scale=0.055)
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self.hpChangeEvent = None
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self.gagNode = self.attachNewNode('gag')
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self.gagNode.setPos(0.1, 0, 0.03)
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self.hasGag = 0
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passGui = gui.find('**/tt_t_gui_bat_pass')
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passGui.detachNode()
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self.passNode = self.attachNewNode('pass')
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self.passNode.setPos(0.1, 0, 0.05)
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passGui.setScale(0.2)
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passGui.reparentTo(self.passNode)
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self.passNode.hide()
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self.laffMeter = None
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self.whichText = DirectLabel(parent=self, relief=None, text='', pos=(0.1, 0, -0.08), text_scale=0.05)
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self.hoverButton = DirectButton(parent=self, relief=None, image_scale=(0.07, 0, 0.06), pos=(0.105, 0, 0.05), image='phase_3/maps/invisible.png', pressEffect=0)
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self.hoverButton.setTransparency(True)
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self.hoverButton.bind(DGG.EXIT, self.battle.hideRolloverFrame)
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self.hide()
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gui.removeNode()
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def hasAvatar(self):
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return self.avatar is not None
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def setLaffMeter(self, avatar):
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self.notify.debug('setLaffMeter: new avatar %s' % avatar.doId)
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if self.avatar == avatar:
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messenger.send(self.avatar.uniqueName('hpChange'), [avatar.hp, avatar.maxHp, 1])
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return
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if self.avatar or self.laffMeter:
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self.cleanupLaffMeter()
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self.cleanupSosHead()
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self.avatar = avatar
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self.laffMeter = LaffMeter.LaffMeter(avatar.style, avatar.hp, avatar.maxHp)
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self.laffMeter.setAvatar(self.avatar)
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self.laffMeter.reparentTo(self)
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self.laffMeter.setPos(-0.06, 0, 0.05)
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self.laffMeter.setScale(0.045)
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self.laffMeter.start()
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self.setHealthText(avatar.hp, avatar.maxHp)
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self.hpChangeEvent = self.avatar.uniqueName('hpChange')
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self.accept(self.hpChangeEvent, self.setHealthText)
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def setHealthText(self, hp, maxHp, quietly = 0):
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self.healthText['text'] = TTLocalizer.TownBattleHealthText % {'hitPoints': hp,
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'maxHit': maxHp}
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def show(self):
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DirectFrame.show(self)
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if self.laffMeter:
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self.laffMeter.start()
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def hide(self):
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DirectFrame.hide(self)
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if self.laffMeter:
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self.laffMeter.stop()
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def updateLaffMeter(self, hp):
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if self.laffMeter:
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self.laffMeter.adjustFace(hp, self.avatar.maxHp)
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self.setHealthText(hp, maxHp)
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def setValues(self, index, track, level = None, numTargets = None, targetIndex = None, localNum = None):
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self.notify.debug('Toon Panel setValues: index=%s track=%s level=%s numTargets=%s targetIndex=%s localNum=%s' % (index,
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track,
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level,
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numTargets,
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targetIndex,
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localNum))
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self.undecidedText.hide()
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self.sosText.hide()
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self.fireText.hide()
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self.gagNode.hide()
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self.whichText.hide()
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self.passNode.hide()
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self.cleanupSosHead()
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self.hoverButton.unbind(DGG.ENTER)
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if self.hasGag:
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self.gag.removeNode()
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self.hasGag = 0
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if track == BattleBase.NO_ATTACK or track == BattleBase.UN_ATTACK:
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self.undecidedText.show()
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elif track == BattleBase.PASS_ATTACK:
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self.passNode.show()
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elif track == BattleBase.FIRE:
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self.fireText.show()
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self.whichText.show()
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self.whichText['text'] = self.determineWhichText(numTargets, targetIndex, localNum, index)
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elif track == BattleBase.NPCSOS:
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self.sosHead = createNPCToonHead(targetIndex)
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self.sosHead.reparentTo(self)
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self.sosHead.setPos(0.1, 0, 0.045)
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self.sosHead.setScale(0.24)
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track, level, hp, rarity = NPCToons.getNPCTrackLevelHpRarity(targetIndex)
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sosType = self.sosTracks[track]
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if track == NPC_RESTOCK_GAGS:
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if level == -1:
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sosType += ' All'
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else:
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sosType += ' ' + self.sosTracks[level]
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if hp:
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hpString = TTLocalizer.BattleSOSPopupHP % (TTLocalizer.BattleSOSPopupHeal if track == HEAL_TRACK else TTLocalizer.BattleSOSPopupHarm, hp)
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sosType = TextEncoder.upper(sosType)
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count = max(0, self.avatar.getNPCFriendCount(targetIndex) - 1)
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info = TTLocalizer.BattleSOSPopup % (sosType, NPCToons.getNPCName(targetIndex), hpString if hp else '', rarity, count)
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self.hoverButton.bind(DGG.ENTER, self.battle.showRolloverFrame, extraArgs=[self, TTLocalizer.BattleHoverSos, info])
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elif track == BattleBase.SOS or track == BattleBase.PETSOS:
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self.sosText.show()
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elif track >= MIN_TRACK_INDEX and track <= MAX_TRACK_INDEX:
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self.undecidedText.hide()
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self.passNode.hide()
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self.gagNode.show()
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invButton = base.localAvatar.inventory.buttonLookup(track, level)
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self.gag = invButton.instanceUnderNode(self.gagNode, 'gag')
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self.gag.setScale(0.8)
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self.gag.setPos(0, 0, 0.02)
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self.hasGag = 1
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if self.avatar:
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curExp, nextExp = self.avatar.inventory.getCurAndNextExpValues(track)
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organic = self.avatar.checkGagBonus(track, level)
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damage = int(getAvPropDamage(track, level, curExp, organic))
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numItems = max(0, self.avatar.inventory.numItem(track, level) - 1)
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info = TTLocalizer.BattleGagPopup % (self.avatar.inventory.getToonupDmgStr(track, 0), damage, numItems)
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self.hoverButton.bind(DGG.ENTER, self.battle.showRolloverFrame, extraArgs=[self, TTLocalizer.BattleHoverGag, info])
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if self.avatar.checkGagBonus(track, level):
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self.gag.setColor((1, 0, 0, 1) if track == 1 and level == 5 else (0, 1, 0, 1))
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if numTargets is not None and targetIndex is not None and localNum is not None:
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self.whichText.show()
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self.whichText['text'] = self.determineWhichText(numTargets, targetIndex, localNum, index)
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else:
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self.notify.error('Bad track value: %s' % track)
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def determineWhichText(self, numTargets, targetIndex, localNum, index):
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returnStr = ''
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targetList = range(numTargets)
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targetList.reverse()
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for i in targetList:
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if targetIndex == -1:
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returnStr += 'X'
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elif targetIndex == -2:
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if i == index:
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returnStr += '-'
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else:
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returnStr += 'X'
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elif targetIndex >= 0 and targetIndex <= 3:
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if i == targetIndex:
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returnStr += 'X'
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else:
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returnStr += '-'
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else:
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self.notify.error('Bad target index: %s' % targetIndex)
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return returnStr
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def cleanup(self):
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self.ignoreAll()
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self.cleanupLaffMeter()
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if self.hasGag:
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self.gag.removeNode()
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del self.gag
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self.gagNode.removeNode()
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del self.gagNode
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self.hoverButton.removeNode()
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del self.hoverButton
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self.cleanupSosHead()
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DirectFrame.destroy(self)
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def cleanupSosHead(self):
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if self.sosHead:
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self.sosHead.removeNode()
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self.sosHead = None
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def cleanupLaffMeter(self):
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self.ignore(self.hpChangeEvent)
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if self.laffMeter:
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self.laffMeter.destroy()
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self.laffMeter = None
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