toontown-just-works/otp/level/LevelMgr.py
2024-07-07 18:08:39 -05:00

48 lines
1.7 KiB
Python

from direct.showbase.PythonUtil import Functor
import LevelMgrBase
class LevelMgr(LevelMgrBase.LevelMgrBase):
def __init__(self, level, entId):
LevelMgrBase.LevelMgrBase.__init__(self, level, entId)
self.geom = loader.loadModel(self.modelFilename)
if hasattr(self, 'removeNodes'):
for node in self.removeNodes:
self.geom.find(node).removeNode()
self.zoneNums = []
self.level.zoneNum2zoneId = {}
self.level.zoneId2zoneNum = {}
self.accept(self.level.getEntityOfTypeCreateEvent('zone'), self.handleZoneCreated)
def destroy(self):
del self.level.zoneIds
del self.level.zoneId2zoneNum
del self.level.zoneNum2zoneId
self.geom.removeNode()
del self.geom
LevelMgrBase.LevelMgrBase.destroy(self)
def handleZoneCreated(self, entId):
zoneEnt = self.level.getEntity(entId)
self.zoneNums.append(zoneEnt.entId)
self.privAssignZoneIds()
self.accept(self.level.getEntityDestroyEvent(entId), Functor(self.handleZoneDestroy, entId))
def handleZoneDestroy(self, entId):
zoneEnt = self.level.getEntity(entId)
del self.level.zoneId2zoneNum[self.level.zoneNum2zoneId[zoneEnt.entId]]
del self.level.zoneNum2zoneId[zoneEnt.entId]
self.zoneNums.remove(zoneEnt.entId)
self.privAssignZoneIds()
def privAssignZoneIds(self):
self.zoneNums.sort()
for i in xrange(len(self.zoneNums)):
zoneNum = self.zoneNums[i]
zoneEnt = self.level.getEntity(zoneNum)
zoneId = self.level.zoneIds[i]
zoneEnt.setZoneId(zoneId)
self.level.zoneNum2zoneId[zoneNum] = zoneId
self.level.zoneId2zoneNum[zoneId] = zoneNum