toontown-just-works/build/nirai/python/Objects/lnotab_notes.txt
2024-07-07 18:08:39 -05:00

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All about co_lnotab, the line number table.
Code objects store a field named co_lnotab. This is an array of unsigned bytes
disguised as a Python string. It is used to map bytecode offsets to source code
line #s for tracebacks and to identify line number boundaries for line tracing.
The array is conceptually a compressed list of
(bytecode offset increment, line number increment)
pairs. The details are important and delicate, best illustrated by example:
byte code offset source code line number
0 1
6 2
50 7
350 307
361 308
Instead of storing these numbers literally, we compress the list by storing only
the increments from one row to the next. Conceptually, the stored list might
look like:
0, 1, 6, 1, 44, 5, 300, 300, 11, 1
The above doesn't really work, but it's a start. Note that an unsigned byte
can't hold negative values, or values larger than 255, and the above example
contains two such values. So we make two tweaks:
(a) there's a deep assumption that byte code offsets and their corresponding
line #s both increase monotonically, and
(b) if at least one column jumps by more than 255 from one row to the next,
more than one pair is written to the table. In case #b, there's no way to know
from looking at the table later how many were written. That's the delicate
part. A user of co_lnotab desiring to find the source line number
corresponding to a bytecode address A should do something like this
lineno = addr = 0
for addr_incr, line_incr in co_lnotab:
addr += addr_incr
if addr > A:
return lineno
lineno += line_incr
(In C, this is implemented by PyCode_Addr2Line().) In order for this to work,
when the addr field increments by more than 255, the line # increment in each
pair generated must be 0 until the remaining addr increment is < 256. So, in
the example above, assemble_lnotab in compile.c should not (as was actually done
until 2.2) expand 300, 300 to
255, 255, 45, 45,
but to
255, 0, 45, 255, 0, 45.
The above is sufficient to reconstruct line numbers for tracebacks, but not for
line tracing. Tracing is handled by PyCode_CheckLineNumber() in codeobject.c
and maybe_call_line_trace() in ceval.c.
*** Tracing ***
To a first approximation, we want to call the tracing function when the line
number of the current instruction changes. Re-computing the current line for
every instruction is a little slow, though, so each time we compute the line
number we save the bytecode indices where it's valid:
*instr_lb <= frame->f_lasti < *instr_ub
is true so long as execution does not change lines. That is, *instr_lb holds
the first bytecode index of the current line, and *instr_ub holds the first
bytecode index of the next line. As long as the above expression is true,
maybe_call_line_trace() does not need to call PyCode_CheckLineNumber(). Note
that the same line may appear multiple times in the lnotab, either because the
bytecode jumped more than 255 indices between line number changes or because
the compiler inserted the same line twice. Even in that case, *instr_ub holds
the first index of the next line.
However, we don't *always* want to call the line trace function when the above
test fails.
Consider this code:
1: def f(a):
2: while a:
3: print 1,
4: break
5: else:
6: print 2,
which compiles to this:
2 0 SETUP_LOOP 19 (to 22)
>> 3 LOAD_FAST 0 (a)
6 POP_JUMP_IF_FALSE 17
3 9 LOAD_CONST 1 (1)
12 PRINT_ITEM
4 13 BREAK_LOOP
14 JUMP_ABSOLUTE 3
>> 17 POP_BLOCK
6 18 LOAD_CONST 2 (2)
21 PRINT_ITEM
>> 22 LOAD_CONST 0 (None)
25 RETURN_VALUE
If 'a' is false, execution will jump to the POP_BLOCK instruction at offset 17
and the co_lnotab will claim that execution has moved to line 4, which is wrong.
In this case, we could instead associate the POP_BLOCK with line 5, but that
would break jumps around loops without else clauses.
We fix this by only calling the line trace function for a forward jump if the
co_lnotab indicates we have jumped to the *start* of a line, i.e. if the current
instruction offset matches the offset given for the start of a line by the
co_lnotab. For backward jumps, however, we always call the line trace function,
which lets a debugger stop on every evaluation of a loop guard (which usually
won't be the first opcode in a line).
Why do we set f_lineno when tracing, and only just before calling the trace
function? Well, consider the code above when 'a' is true. If stepping through
this with 'n' in pdb, you would stop at line 1 with a "call" type event, then
line events on lines 2, 3, and 4, then a "return" type event -- but because the
code for the return actually falls in the range of the "line 6" opcodes, you
would be shown line 6 during this event. This is a change from the behaviour in
2.2 and before, and I've found it confusing in practice. By setting and using
f_lineno when tracing, one can report a line number different from that
suggested by f_lasti on this one occasion where it's desirable.