Scrap/Release/Peppy's Codes Part Two.txt

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2015-03-01 11:03:11 -06:00
base.localAvatar.collisionsOff()
from direct.interval.IntervalGlobal import *
def red():
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
def purple():
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
def green():
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
def yellow():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
def dblue():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
def blue():
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
def orange():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
def cream():
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
def perwk():
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
def cyan():
base.localAvatar.findAllMatches('**/hands').setColor(0,1000,1)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(1,0000,1)
def flip1():
base.localAvatar.setHpr(53,855,354)
def flip2():
base.localAvatar.setHpr(534,330,153)
def flip3():
base.localAvatar.setHpr(34,973,794)
def flip4():
base.localAvatar.setHpr(453,50,53)
def flip5():
base.localAvatar.setHpr(424,445,445)
def flip6():
base.localAvatar.setHpr(45,453,566)
def flip7():
base.localAvatar.setHpr(746,645,742)
def flip8():
base.localAvatar.setHpr(946,135,464)
def part9():
base.localAvatar.b_setAnimState('ScientistEmcee')
base.talkAssistant.sendOpenTalk('Wassup Toons of the world')
def part10():
base.talkAssistant.sendOpenTalk('Man skirts ARE the future and will RULE')
def part11():
base.talkAssistant.sendOpenTalk('If u dont have a man skirt then ur not a real man ')
def part12():
base.talkAssistant.sendOpenTalk(':D')
def part13():
base.talkAssistant.sendOpenTalk('Also if u dont have a man skirt then u are a freckles and thats not good because...')
def part14():
base.talkAssistant.sendOpenTalk('IF ur a freckles u fail in everything there is about life')
def part15():
base.talkAssistant.sendOpenTalk('So get a MAn SKIRT NOW U NONE FAILS')
def part16():
base.talkAssistant.sendOpenTalk('THANKS FOR LISTENING')
def part17():
base.talkAssistant.sendOpenTalk('SEE YAH AND AWESOME PPL WITH MAN SKIRTS ')
def part18():
base.talkAssistant.sendOpenTalk('well if u thought this bot is over your wrong')
def part19():
base.talkAssistant.sendOpenTalk('This is half way')
def part20():
base.talkAssistant.sendOpenTalk('Lets get this party started')
def part21():
base.talkAssistant.sendOpenTalk('Skirt party TIME WOO ')
def part22():
base.talkAssistant.sendOpenTalk('BOOM')
base.localAvatar.b_setEmoteState(22,1)
def part23():
base.talkAssistant.sendOpenTalk('BOOM')
base.localAvatar.b_setEmoteState(22,1)
def part24():
base.talkAssistant.sendOpenTalk('BOOM')
base.localAvatar.b_setEmoteState(22,1)
def part25():
base.talkAssistant.sendOpenTalk('BOOM')
base.localAvatar.b_setEmoteState(22,1)
def part26():
base.talkAssistant.sendOpenTalk('BOOM')
def part27():
base.talkAssistant.sendOpenTalk('BOOM')
def part28():
base.localAvatar.b_setEmoteState(23,1)
def part29():
base.localAvatar.b_setEmoteState(23,1)
def part30():
base.localAvatar.b_setEmoteState(23,1)
def part31():
base.localAvatar.b_setEmoteState(23,1)
def part32():
base.localAvatar.b_setEmoteState(21,1)
def part33():
base.localAvatar.b_setEmoteState(21,1)
def part33():
base.localAvatar.b_setEmoteState(21,1)
def part34():
base.localAvatar.b_setSC(4)
def part35():
base.localAvatar.b_setSC(2001)
def part36():
base.localAvatar.b_setSC(2002)
def part37():
base.localAvatar.b_setSC(2003)
def part38():
base.localAvatar.b_setSC(2004)
def rainglov():
rain = Sequence()
rain.append(Func(red))
rain.append(Wait(0.3))
rain.append(Func(pink))
rain.append(Wait(0.3))
rain.append(Func(purple))
rain.append(Wait(0.3))
rain.append(Func(green))
rain.append(Wait(0.3))
rain.append(Func(yellow))
rain.append(Wait(0.3))
rain.append(Func(dblue))
rain.append(Wait(0.3))
rain.append(Func(blue))
rain.append(Wait(0.3))
rain.append(Func(orange))
rain.append(Wait(0.3))
rain.append(Func(cream))
rain.append(Wait(0.3))
rain.append(Func(perwk))
rain.append(Wait(0.3))
rain.append(Func(cyan))
rain.append(Wait(0.3))
rain.append(Func(pink))
rain.append(Func(rainglov))
rain.start()
rainglov()
def onTime():
seq = Sequence()
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(part9))
seq.append(Wait(10))
seq.append(Func(part10))
seq.append(Wait(10))
seq.append(Func(part11))
seq.append(Wait(10))
seq.append(Func(part12))
seq.append(Wait(10))
seq.append(Func(part13))
seq.append(Wait(10))
seq.append(Func(part14))
seq.append(Wait(10))
seq.append(Func(part15))
seq.append(Wait(10))
seq.append(Func(part16))
seq.append(Wait(10))
seq.append(Func(part17))
seq.append(Wait(10))
seq.append(Func(part18))
seq.append(Wait(10))
seq.append(Func(part19))
seq.append(Wait(10))
seq.append(Func(part20))
seq.append(Wait(10))
seq.append(Func(part21))
seq.append(Wait(1))
seq.append(Func(part22))
seq.append(Wait(1))
seq.append(Func(part23))
seq.append(Wait(1))
seq.append(Func(part24)
seq.append(Wait(1))
seq.append(Func(part25))
seq.append(Wait(1))
seq.append(Func(part26))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(1))
seq.append(Func(part27))
seq.append(Wait(3))
seq.append(Func(part28))
seq.append(Wait(3))
seq.append(Func(part29))
seq.append(Wait(3))
seq.append(Func(part30))
seq.append(Wait(3))
seq.append(Func(part31))
seq.append(Wait(3))
seq.append(Func(part32))
seq.append(Wait(3))
seq.append(Func(part33))
seq.append(Wait(3))
seq.append(Func(part34))
seq.append(Wait(3))
seq.append(Func(part35))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(3))
seq.append(Func(part36))
seq.append(Wait(3))
seq.append(Func(part37))
seq.append(Wait(3))
seq.append(Func(part38))
seq.append(Wait(3))
seq.append(Func(part39))
seq.start()
onTime()
FLip bot 17 angels
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('victory')
def anim3():
base.localAvatar.b_setAnimState('ScientistEmcee')
def anim4():
base.localAvatar.b_setAnimState('dive')
def anim5():
base.localAvatar.b_setAnimState('victory')
def flip1():
base.localAvatar.setHpr(0,120,0)
def flip2():
base.localAvatar.setHpr(0,0,90)
def flip3():
base.localAvatar.setHpr(0,270,0)
def flip4():
base.localAvatar.setHpr(0,0,180)
def flip5():
base.localAvatar.setHpr(130,0,0)
def flip6():
base.localAvatar.setHpr(73,53,57)
def flip7():
base.localAvatar.setHpr(0,180,270)
def flip8():
base.localAvatar.setHpr(0,0,270)
def flip9():
base.localAvatar.setHpr(434,180,46)
def flip10():
base.localAvatar.setHpr(44,240,150)
def flip11():
base.localAvatar.setHpr(64,156,635)
def flip12():
base.localAvatar.setHpr(535,240,156)
def flip13():
base.localAvatar.setHpr(53,20,16)
def flip14():
base.localAvatar.setHpr(35,130,456)
def flip15():
base.localAvatar.setHpr(3,10,856)
def flip15():
base.localAvatar.setHpr(763,130,245)
def flip16():
base.localAvatar.setHpr(84,54,342)
def flip17():
base.localAvatar.setHpr(55,530,453)
def end():
base.localAvatar.b_setAnimState('victory')
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Wait(4))
seq.append(Func(anim3))
seq.append(Wait(4))
seq.append(Func(anim4))
seq.append(Wait(4))
seq.append(Func(anim5))
seq.append(Wait(2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(end))
seq.start()
onTime()
base.localAvatar.collisionsOff()
from direct.interval.IntervalGlobal import *
def red():
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
def purple():
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
def green():
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
def yellow():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
def dblue():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
def blue():
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
def orange():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
def cream():
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
def perwk():
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
def cyan():
base.localAvatar.findAllMatches('**/hands').setColor(0,1000,1)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(1,0000,1)
def flip1():
base.localAvatar.setHpr(53,855,354)
def flip2():
base.localAvatar.setHpr(534,330,153)
def flip3():
base.localAvatar.setHpr(34,973,794)
def flip4():
base.localAvatar.setHpr(453,50,53)
def flip5():
base.localAvatar.setHpr(424,445,445)
def flip6():
base.localAvatar.setHpr(45,453,566)
def flip7():
base.localAvatar.setHpr(746,645,742)
def flip8():
base.localAvatar.setHpr(946,135,464)
def rainglov():
rain = Sequence()
rain.append(Func(red))
rain.append(Wait(0.3))
rain.append(Func(pink))
rain.append(Wait(0.3))
rain.append(Func(purple))
rain.append(Wait(0.3))
rain.append(Func(green))
rain.append(Wait(0.3))
rain.append(Func(yellow))
rain.append(Wait(0.3))
rain.append(Func(dblue))
rain.append(Wait(0.3))
rain.append(Func(blue))
rain.append(Wait(0.3))
rain.append(Func(orange))
rain.append(Wait(0.3))
rain.append(Func(cream))
rain.append(Wait(0.3))
rain.append(Func(perwk))
rain.append(Wait(0.3))
rain.append(Func(cyan))
rain.append(Wait(0.3))
rain.append(Func(pink))
rain.append(Func(rainglov))
rain.start()
rainglov()
def onTime():
seq = Sequence()
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Func(end))
seq.start()
onTime()
environ = loader.loadModel('phase_6/models/golf/findfour_game.bam')
environ.reparentTo(render)
environ.setPos(47.095,90.761,133.717)
environ.setHpr(-174,0,0)
environ.setScale(5)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-27.410,12.018,133.717)
mgr.setHpr(0,0,0)
mgr.setScale(3)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
environ = loader.loadModel("phase_6/models/golf/checker_game.bam")
environ.reparentTo(render)
environ.setPos(38.384,143.509,133.717)
environ.setHpr(0,0,0)
environ.setScale(1)
environ = loader.loadModel("phase_5/models/props/ship.bam")
environ.reparentTo(render)
environ.setPos(50.884,88.952,135.700)
environ.setHpr(0,0,0)
environ.setScale(1.4)
environ = loader.loadModel('phase_8/models/modules/hqBR.bam')
environ.reparentTo(render)
environ.setPos(-53.324,197.901,133.717)
environ.setHpr(-310,0,0)
environ.setScale(1)
cj = Actor({"head":"phase_11/models/char/lawbotBoss-head-zero.bam", \
"torso":"phase_11/models/char/lawbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
cj.attach("head", "torso", "joint34")
cj.attach("torso", "legs", "joint_legs")
cj.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
cj.setPos(-31.190,127.656,130.534)
cj.loop("walk")
cj.setHpr(50,0,0)
cj.setScale(1.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(72.958,0.890,133.717)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(84.945,-11.441,133.721)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(96.630,-24.376,133.722)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(107.761,-14.388,133.726)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(89.661,-38.216,133.728)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel("phase_8/models/modules/neighborhood_tunnel_DG.bam")
environ.reparentTo(render)
environ.setPos(139.323,18.668,133.772)
environ.setHpr(20,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(124.945,-10.473,133.728)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(135.848,0.230,133.574)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_4/models/minigames/maze_2player.bam')
environ.reparentTo(render)
environ.setPos(207.432,64.809,133.154)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam",{"lol":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFive.bam"})
environ.reparentTo(render)
environ.setPos(95.952,-41.179,133.787)
environ.setHpr(-630,0,0)
environ.setScale(5)
environ.loop("lol")
environ = loader.loadModel('phase_4/models/modules/school_house.bam')
environ.reparentTo(render)
environ.setPos(31.339,-19.639,133.717)
environ.setHpr(-115,0,0)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(12.679,-23.606,133.717)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(13.055,-28.797,133.717)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(40.322,-17.133,133.717)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ.setScale(1)
Bot flip 30 angels
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('victory')
def anim3():
base.localAvatar.b_setAnimState('ScientistEmcee')
def anim4():
base.localAvatar.b_setAnimState('dive')
def anim5():
base.localAvatar.b_setAnimState('victory')
def flip1():
base.localAvatar.setHpr(0,120,0)
def flip2():
base.localAvatar.setHpr(0,0,90)
def flip3():
base.localAvatar.setHpr(0,270,0)
def flip4():
base.localAvatar.setHpr(0,0,180)
def flip5():
base.localAvatar.setHpr(130,0,0)
def flip6():
base.localAvatar.setHpr(73,53,57)
def flip7():
base.localAvatar.setHpr(0,180,270)
def flip8():
base.localAvatar.setHpr(0,0,270)
def flip9():
base.localAvatar.setHpr(434,180,46)
def flip10():
base.localAvatar.setHpr(44,240,150)
def flip11():
base.localAvatar.setHpr(64,156,635)
def flip12():
base.localAvatar.setHpr(535,240,156)
def flip13():
base.localAvatar.setHpr(53,20,16)
def flip14():
base.localAvatar.setHpr(35,130,456)
def flip15():
base.localAvatar.setHpr(3,10,856)
def flip15():
base.localAvatar.setHpr(763,130,245)
def flip16():
base.localAvatar.setHpr(84,54,342)
def flip17():
base.localAvatar.setHpr(55,530,453)
def flip18():
base.localAvatar.setHpr(55,56,564)
def flip19():
base.localAvatar.setHpr(564,146,764)
def flip20():
base.localAvatar.setHpr(535,560,74)
def flip21():
base.localAvatar.setHpr(15,730,556)
def flip22():
base.localAvatar.setHpr(524,957,853)
def flip23():
base.localAvatar.setHpr(53,855,354)
def flip24():
base.localAvatar.setHpr(534,330,153)
def flip25():
base.localAvatar.setHpr(34,973,794)
def flip26():
base.localAvatar.setHpr(453,50,53)
def flip27():
base.localAvatar.setHpr(424,445,445)
def flip28():
base.localAvatar.setHpr(45,453,566)
def flip29():
base.localAvatar.setHpr(746,645,742)
def flip30():
base.localAvatar.setHpr(946,135,464)
def end():
base.localAvatar.b_setAnimState('victory')
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Wait(4))
seq.append(Func(anim3))
seq.append(Wait(4))
seq.append(Func(anim4))
seq.append(Wait(4))
seq.append(Func(anim5))
seq.append(Wait(2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(end))
seq.start()
onTime()
Bot flip 53 angels WOO
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('victory')
def anim3():
base.localAvatar.b_setAnimState('ScientistEmcee')
def anim4():
base.localAvatar.b_setAnimState('dive')
def anim5():
base.localAvatar.b_setAnimState('victory')
def flip1():
base.localAvatar.setHpr(0,120,0)
def flip2():
base.localAvatar.setHpr(0,0,90)
def flip3():
base.localAvatar.setHpr(0,270,0)
def flip4():
base.localAvatar.setHpr(0,0,180)
def flip5():
base.localAvatar.setHpr(130,0,0)
def flip6():
base.localAvatar.setHpr(73,53,57)
def flip7():
base.localAvatar.setHpr(0,180,270)
def flip8():
base.localAvatar.setHpr(0,0,270)
def flip9():
base.localAvatar.setHpr(434,180,46)
def flip10():
base.localAvatar.setHpr(44,240,150)
def flip11():
base.localAvatar.setHpr(64,156,635)
def flip12():
base.localAvatar.setHpr(535,240,156)
def flip13():
base.localAvatar.setHpr(53,20,16)
def flip14():
base.localAvatar.setHpr(35,130,456)
def flip15():
base.localAvatar.setHpr(3,10,856)
def flip15():
base.localAvatar.setHpr(763,130,245)
def flip16():
base.localAvatar.setHpr(84,54,342)
def flip17():
base.localAvatar.setHpr(55,530,453)
def flip18():
base.localAvatar.setHpr(55,56,564)
def flip19():
base.localAvatar.setHpr(564,146,764)
def flip20():
base.localAvatar.setHpr(535,560,74)
def flip21():
base.localAvatar.setHpr(15,730,556)
def flip22():
base.localAvatar.setHpr(524,957,853)
def flip23():
base.localAvatar.setHpr(53,855,354)
def flip24():
base.localAvatar.setHpr(534,330,153)
def flip25():
base.localAvatar.setHpr(34,973,794)
def flip26():
base.localAvatar.setHpr(453,50,53)
def flip27():
base.localAvatar.setHpr(424,445,445)
def flip28():
base.localAvatar.setHpr(45,453,566)
def flip29():
base.localAvatar.setHpr(746,645,742)
def flip30():
base.localAvatar.setHpr(946,135,464)
def end():
base.localAvatar.b_setAnimState('victory')
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Wait(4))
seq.append(Func(anim3))
seq.append(Wait(4))
seq.append(Func(anim4))
seq.append(Wait(4))
seq.append(Func(anim5))
seq.append(Wait(2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(end))
seq.start()
onTime()
Super SPEED ON TRACK WOO ****
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
tid = ttv.doId
lttv = base.cr.doFindAll("vehicle-" + str(tid))
for lttv in base.cr.doFindAll("vehicle-" + str(tid)):
lttv.windResistance.setAmplitude(-160)
MEH FAVE :D USE THESE XD
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
messenger.send(generateClothes)
def blockBan(log):
ftf = "C:/Program Files/Disney/Disney Online/ToontownOnline/" + str(log)
rf = open('%s'%(ftf),'r')
del rf.read()
def blockBan():
if "Server is booting us out" in str(rf.readline()):
messenger.send('pandaRenderError')
else:
None
def loopBanCheck():
seq.append(Func(blockBan))
eq.append(Wait(0.1))
seq.append(Func(loopBanCheck))
seq.start()
loopBanCheck()
blockBan('toontown-log_goeshere.log')
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
tid = ttv.doId
lttv = base.cr.doFindAll("vehicle-" + str(tid))
for lttv in base.cr.doFindAll("vehicle-" + str(tid)):
lttv.windResistance.setAmplitude(-240)
base.talkAssistant.sendOpenTalk('\75' * 256)
base.talkAssistant.sendOpenTalk('\40' * 256)
base.talkAssistant.sendOpenTalk('\41' * 256)
base.talkAssistant.sendOpenTalk('\52' * 256)
base.talkAssistant.sendOpenTalk('\000' * 256)
base.talkAssistant.sendOpenTalk('\33' * 256)
base.talkAssistant.sendOpenTalk('\b' * 256)
base.talkAssistant.sendOpenTalk('\v' * 256)
base.talkAssistant.sendOpenTalk('\f' * 256)
base.talkAssistant.sendOpenTalk('\r' * 256)
base.talkAssistant.sendOpenTalk('\n' * 256)
base.talkAssistant.sendOpenTalk('\53' * 256)
base.talkAssistant.sendOpenTalk('\535' * 256)
base.talkAssistant.sendOpenTalk('\64' * 256)
base.talkAssistant.sendOpenTalk('\55' * 256)
tr = base.cr.doFindAll("Trolley")
for tr in base.cr.doFindAll("Trolley"):
tr.enterEntering(0)
base.cr.waitForDatabaseTimeout()
base.cr.networkPlugPulled()
base.cr.pullNetworkPlug()
base.cr.restoreNetworkPlug()
base.cr.toons.flush()
base.localAvatar.setHpr(0,0,50)
base.localAvatar.findAllMatches('**/hands').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(sleve, 2)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(sleve, 2)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/torso-bot').setTexture(sleve, 2)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 2)
base.localAvatar.findAllMatches('**/hands').setColor(0,1,0)
base.localAvatar.findAllMatches('**/torso-bot').setColor(0,1,0)
base.localAvatar.findAllMatches('**/torso-top').setColor(0,1,0)
base.localAvatar.findAllMatches('**/sleeves').setColor(0,1,0)
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f1',self.Control)
def Control(self):
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
ttv.setTurbo(999999)
c = Control()
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(clo
base.talkAssistant.sendOpenTalk('')
blizzard4125
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setScale(6)print dir(base.localAvatar)
python
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
([base.localAvatar.doBlackCatTransformation().1])
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(2000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(7000)
base.localAvatar.physControls.avatarControlRotateSpeed=200
base.accept("1", base.localAvatar.b_setAnimState, ['ScientistPlay'])
base.accept("2", base.localAvatar.b_setAnimState, ['ScientistWork'])
base.accept("3", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("5", base.localAvatar.b_setAnimState, ['victory'])
base.accept("6", base.localAvatar.b_setAnimState, ['SitStart'])
base.accept("7", base.localAvatar.b_setAnimState, ['ScientistEmcee'])
base.accept("8", base.localAvatar.b_setAnimState, ['swim'])
base.accept("9", base.localAvatar.b_setEmoteState, [8,1])
base.accept("0", base.localAvatar.b_setEmoteState, [10,1])
base.accept("f1", base.localAvatar.collisionsOff, [])
base.accept("f2", base.cr.sendSetZoneMsg, [7000])
base.accept("=", base.localAvatar.b_setAnimState, ['teleport'])
base.accept("f4", base.cr.sendSetZoneMsg, [2000])
base.accept("f3", base.localAvatar.b_setEmoteState, [11,1])
base.accept("f5", base.localAvatar.b_setEmoteState, [23,1])
base.accept("f6", base.localAvatar.b_setEmoteState, [22,1])
base.accept("f7", base.localAvatar.b_setEmoteState, [21,1])
base.accept("f9", base.localAvatar.b_setEmoteState, [20,1])
base.accept("f10", base.localAvatar.b_setEmoteState, [24,1])
base.accept("f11", base.localAvatar.b_setEmoteState, [12,1])
base.accept("f12", base.localAvatar.b_setEmoteState, [14,1])
base.accept("1", base.localAvatar.b_setEmoteState, [5,1])
base.accept("2", base.localAvatar.b_setEmoteState, [6,1])
base.accept("3", base.localAvatar.b_setEmoteState, [7,1])
base.accept("5", base.localAvatar.b_setEmoteState, [8,1])
base.accept("6", base.localAvatar.b_setEmoteState, [9,1])
base.accept("7", base.localAvatar.b_setEmoteState, [10,1])
base.accept("8", base.localAvatar.b_setEmoteState, [11,1])
base.accept("9", base.localAvatar.b_setEmoteState, [12,1])
base.accept("0", base.localAvatar.b_setEmoteState, [13,1])
base.accept("f1", base.localAvatar.b_setEmoteState, [14,1])
base.accept("f2", base.localAvatar.b_setEmoteState, [15,1])
base.accept("f4", base.localAvatar.b_setEmoteState, [20,1])
base.accept("f3", base.localAvatar.b_setEmoteState, [21,1])
base.accept("f5", base.localAvatar.b_setEmoteState, [22,1])
base.accept("f6", base.localAvatar.b_setEmoteState, [23,1])
base.accept("f7", base.localAvatar.b_setEmoteState, [24,1])
base.accept("f9", base.localAvatar.b_setEmoteState, [4,1])
base.accept("f10", base.localAvatar.b_setEmoteState, [3,1])
base.accept("f11", base.localAvatar.b_setEmoteState, [2,1])
base.accept("f12", base.localAvatar.b_setEmoteState, [1,1])
messenger.send('leaveRace')
messenger.send([base.localAvatar.b_setAnimState('victory',.01)])
messenger.send([base.localAvatar.b_setAnimState('victory',24)])
base.localAvatar.b_announceBingo()
base.localAvatar.b_setSC(20030) I haven't been wrong yet.
base.localAvatar.b_setSC(20100) Which face would you like to defeat you?
base.localAvatar.b_setSC(20200) I'm gonna tell the boss about you!
base.localAvatar.b_setSC(20201) I may be just a Flunky - but I'm real spunky.
base.localAvatar.b_setSC(20136) RAID!
base.localAvatar.b_setSC(20237) I can bag this.
base.localAvatar.b_setSC(20229) Let's get going - time is money.
base.localAvatar.b_setSC(20220) I'm watching every move you make.
base.localAvatar.b_setSC(20219) I'll take care of you in no time.
base.localAvatar.b_setSC(20300) You make my hair curl.
base.localAvatar.b_setSC(20299) Don't brush me aside.
base.localAvatar.b_setSC(20297) I'm prepared to close this deal quickly.
base.localAvatar.b_setSC(20296) Too bad for you -- I make house calls.
base.localAvatar.b_setSC(20293) I was planning on running into you.
base.localAvatar.b_setSC(20291) You won't be able to get rid of me now.
base.localAvatar.b_setSC(20287) Careful, I may leave a mark.
base.localAvatar.b_setSC(20284) I hate it when things get dull.
base.localAvatar.b_setSC(20283) Let's hurry, I bore easily.
base.localAvatar.b_setSC(20282) Let's get right to the point.
base.localAvatar.b_setSC(20281) I'll have to make my point more clear.
base.localAvatar.b_setSC(20071) In my opinion, your name is MUD.
base.localAvatar.b_setSC(20279) I'm No.2!
base.localAvatar.b_setSC(20278) Hey, you can't push me around.
base.localAvatar.b_setSC(20266) I hope you don't forget your lines.
base.localAvatar.b_setSC(20091) This is no laughing matter.
base.localAvatar.b_setSC(20262) I'm going to roll your end credits.
base.localAvatar.b_setSC(20096) Face it, I'm better than you.
base.localAvatar.b_setSC(20258) Today the role of defeated toon, will be played by - YOU!
base.localAvatar.b_setSC(20256) Lights, camera, action!
base.localAvatar.b_setSC(20251) Well, isn't this cozy?
base.localAvatar.b_setSC(20122) Legally, you're too small to fight me.
base.localAvatar.b_setSC(20150) I'm going to cream you.
base.localAvatar.b_setSC(20133) Let me get your back.
base.localAvatar.b_setSC(20132) Whoa, back up there toon.
base.localAvatar.b_setSC(20127) Take that back or else.
base.localAvatar.b_setSC(20350) I have my own special spin on the subject.
base.localAvatar.b_setSC(20349) Care to take a few turns with me?
base.localAvatar.b_setSC(20346) The doctor is in, the Toon is out.
base.localAvatar.b_setSC(20345) You look like you need a doctor.
base.localAvatar.b_setSC(20341) You'll never know when I'll stop.
base.localAvatar.b_setSC(20320) You've been robbed.
base.localAvatar.b_setSC(20329) You should know not to talk to strangers.
base.localAvatar.b_setSC(20335) You'll experience a shortfall.
base.localAvatar.b_setSC(20113) You are going to have such a headache.
base.localAvatar.b_setSC(20107) Oh good, I've been hunting for you.
base.localAvatar.b_setSC(50101) Blimey!
base.localAvatar.b_setSC(50206) You need a sharp sword and sharper wits.
base.localAvatar.b_setSC(60103) Yo!
base.localAvatar.b_setSC(50208) Watch yer tongue or I'll pickle it with sea salt!
base.localAvatar.b_setSC(50211) You're a canvas shy of a full sail, aren't ye mate?
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head.
base.localAvatar.b_setSC(50209) Touch me loot and you get the boot!
base.localAvatar.b_setSC(50300) Fine shooting mate!
base.localAvatar.b_setSC(50704) Hey Bucko.
base.localAvatar.b_setSC(50205) Addle-minded fool!
base.localAvatar.b_setSC(50202) See ye in Davy Jones locker!
base.localAvatar.b_setSC(20117) I'm bringing down the law on you.
base.localAvatar.b_setSC(50100) Gangway!
base.localAvatar.b_setSC(50102) Well blow me down!
base.localAvatar.b_setSC(50103) Walk the plank!
base.localAvatar.b_setSC(50102) Dead men tell no tales....
base.localAvatar.b_setSC(50105) Shiver me timbers!
base.localAvatar.b_setSC(50106) Salty as a Kraken's kiss.
base.localAvatar.b_setSC(50107) Treasure be the measure of our pleasure!
base.localAvatar.b_setSC(50108) I don't fear death - I attune it.
base.localAvatar.b_setSC(50200) Blige rat!
base.localAvatar.b_setSC(50201) Scurvy dog!
base.localAvatar.b_setSC(50203) Scoundrel!
base.localAvatar.b_setSC(50204) Landlubber!
base.localAvatar.b_setSC(50203) Ye be one doubloon short of a full hull mate!
base.localAvatar.b_setSC(50301) A well placed blow!
base.localAvatar.b_setSC(50302) Nice shot!
base.localAvatar.b_setSC(50303) Well met!
base.localAvatar.b_setSC(50304) We showed them!
base.localAvatar.b_setSC(50305) Yer not so bad yerself!
base.localAvatar.b_setSC(50306) A fine plunder haul!
base.localAvatar.b_setSC(50400) Let's set sail.
base.localAvatar.b_setSC(50401) Let's get out of here.
base.localAvatar.b_setSC(51100) I be sailing some rough waters today.
base.localAvatar.b_setSC(52100) Want to group up?
base.localAvatar.b_setSC(52101) Join me crew?
base.localAvatar.b_setSC(53101) I caught a fish!
base.localAvatar.b_setSC(53102) I saw a Legendary Fish!
base.localAvatar.b_setSC(53103) What did you catch?
base.localAvatar.b_setSC(53104) This will make a whale of a tale!
base.localAvatar.b_setSC(53105) That was a beauty!
base.localAvatar.b_setSC(53106) Arr, the sea is treacherous today.
base.localAvatar.b_setSC(53107) What a bountiful haul of fish!
base.localAvatar.b_setSC(10000) The choice is yours!
base.localAvatar.b_setSC(10001) Who are you voting for?
base.localAvatar.b_setSC(10002) I'm pickin' Chicken!
base.localAvatar.b_setSC(10003) Vote now! Vote Cow!
base.localAvatar.b_setSC(10004) Go bananas! Vote Monkey!
base.localAvatar.b_setSC(10005) Be a honey! Vote Bear!
base.localAvatar.b_setSC(10006) Think big! Vote Pig!
base.localAvatar.b_setSC(10007) Vote Goat - and that's all she wrote!
base.localAvatar.b_setSC(60672) I just found the treasure I've been searching for.
base.localAvatar.b_setSC(60673) If you were a booger, I'd pick you first.
base.localAvatar.b_setSC(60674) Come to Tortuga often?
base.localAvatar.b_setSC(60675) Do you have a map? I just keep getting lost in your eyes.
base.localAvatar.b_setSC(60676) Flirt
base.localAvatar.b_setSC(60677) Zombie dance
base.localAvatar.b_setSC(60671) Hello, I'm a Pirate, and I'm here to steal your heart.
base.localAvatar.b_setSC(60678) Noisemaker
base.localAvatar.b_setSC(60670) Dance
base.localAvatar.b_setSC(60669) Sleep
base.localAvatar.b_setSC(60668) Celebrate
base.localAvatar.b_setSC(60500) Where are you?
base.localAvatar.b_setSC(60501) Let's go to the Gateway Store.
base.localAvatar.b_setSC(60502) Let's go to the Disco Hall.
base.localAvatar.b_setSC(60503) Let's go to Toontown.
base.localAvatar.b_setSC(60504) Let's go to Pirates of the Carribean.
base.localAvatar.b_setSC(60504) Flip coin
base.localAvatar.b_setSC(60401) Doh!
base.localAvatar.b_setSC(60402) Aw man!
base.localAvatar.b_setSC(60404) Bummer!
base.localAvatar.b_setSC(60301) Have you seen the Silly Meter?
base.localAvatar.b_setSC(60302) The Silly Meter is in Toon Hall.
base.localAvatar.b_setSC(60303) Things sure are getting silly around here!
base.localAvatar.b_setSC(60304) I saw a fire hydrant moving!
base.localAvatar.b_setSC(60305) Toontown is coming to life!
base.localAvatar.b_setSC(60306) Have you been to Flippy's new office?
base.localAvatar.b_setSC(60307) I caused a Silly Surge in battle!
base.localAvatar.b_setSC(60308) Let's defeat some Cogs to make Toontown sillier!
base.localAvatar.b_setSC(60309) The Silly Meter is bigger and crazier than ever!
base.localAvatar.b_setSC(60310) Lots of hydrants have come alive!
base.localAvatar.b_setSC(60311) I saw a mail box moving!
base.localAvatar.b_setSC(60312) I watched a trash can wake up!
base.localAvatar.b_setSC(60313) How silly can it get?
base.localAvatar.b_setSC(60314) What's going to happen next?
base.localAvatar.b_setSC(60315) Something silly, I bet!
base.localAvatar.b_setSC(60316) Have you caused a Silly Surge yet?
base.localAvatar.b_setSC(60318) Cog Invasion!
base.localAvatar.b_setSC(60319) Incoming!
base.localAvatar.b_setSC(60320) Let's stop these Cogs!
base.localAvatar.b_setSC(60321) I miss the Silly Surges!
base.localAvatar.b_setSC(60322) Let's go stop an Invasion!
base.localAvatar.b_setSC(60323) Toontown is sillier than ever now!
base.localAvatar.b_setSC(60324) Have you seen something come alive?
base.localAvatar.b_setSC(60200) Deck the halls...
base.localAvatar.b_setSC(60201) Load some pies...
base.localAvatar.b_setSC(60202) Joyful toons...
base.localAvatar.b_setSC(60203) Snowman heads...
base.localAvatar.b_setSC(60204) Toontown's merry...
base.localAvatar.b_setSC(60205) Lure good cheer...
base.localAvatar.b_setSC(60100) Happy April Toons' Week!
base.localAvatar.b_setSC(60101) Welcome to my April Toons' Week party!
base.localAvatar.b_setSC(4203)
base.localAvatar.setHpr(0,0,315) - sideway
base.localAvatar.setHpr(0,0,0) normal
base.localAvatar.setHpr(0,0,180) upside down
base.localAvatar.setHpr(0,0,80) sideways
base.localAvatar.setHpr(0,0,360) straitg
base.localAvatar.setHpr(315,315,315) - flip1
base.localAvatar.setHpr(0,90,0) on ur back
base.localAvatar.setHpr(0,270,0) on your face
base.localAvatar.setHpr(0,0,10) small sideway
messenger.send([base.localAvatar.b_setAnimState('victory',24)])
Faker Codes :P Trick your friends for their codes
(Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630)
(Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands')
base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3])
--------------------------------------------------------------------------------------------------------------------------------------
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
base.localAvatar.setName('Resistance Ranger')
base.localAvatar.setColor(111,0.7122,0.544)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [0.31,0.31,0.31])
messenger.send([base.localAvatar.b_setAnimState('victory',32.01)])
base.localAvatar.setScale(6)
print dir(base.localAvatar)
steps:
use this code
then look in ur newest chat log
and at bottom u will see words
covered in ' '
those r the codes
Faker Codes :P Trick your friends for their codes
(Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630)
(Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands')
base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3])
--------------------------------------------------------------------------------------------------------------------------------------
gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('Teleport')
base.cr.sendSetZoneMsg(2000)
base.cr.sendSetZoneMsg(161111)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
base.localAvatar.setName('Resistance Ranger')
base.localAvatar.setColor(111,0.7122,0.544)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [0.31,0.31,0.31])
messenger.send([base.localAvatar.b_setAnimState('victory',32.01)])
base.localAvatar.setScale(6)
print dir(base.localAvatar)
steps:
use this code
then look in ur newest chat log
and at bottom u will see words
covered in ' '
base.accept('9', TTGloves.setColor, [0.70,0.3,0.3])
those r the codes
messenger.send('minigameAbort')
base.localAvatar.setName((''))
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0,0])
base.accept('2', TTGloves.setColor, [1,0,1])
base.accept('3', TTGloves.setColor, [0,0,1])
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220])
base.accept('5', TTGloves.setColor, [1,1,1])
base.accept('6', TTGloves.setColor, [0,1,0])
base.accept('7', TTGloves.setColor, [0.44,0,0])
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03])
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3])
base.accept('0', TTGloves.setColor, [8,1,0,3,0])
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220])
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224])
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0.1,0.2])
those r gloves close up
man skirt:
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
Base.Disconnect.('20.20.20.')
messenger.send(<<Number/Name>>)
Red base.localAvatar.find('**/hands').setColor(255,0,0)
Blue base.localAvatar.find('**/hands').setColor(0,0,255)
Black base.localAvatar.find('**/hands').setColor(0,0,0)
Teal base.localAvatar.find('**/hands').setColor(0,150,250)
Green base.localAvatar.find('**/hands').setColor(0,500,0)
Yellow base.localAvatar.find('**/hands').setColor(128,64,0)
Purple base.localAvatar.find('**/hands').setColor(20,0,180)
base.localAvatar.loop('reel')
Loops
base.localAvatar.loop('melt')
base.localAvatar.loop('tickle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('swing')
base.localAvatar.loop('smooch')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('climb')
base.localAvatar.loop('struggle')
base.localAvatar.loop('throw')
base.localAvatar.loop('reel')
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(80)
base.localAvatar.ThrowGagButtorMaxed = true
base.localAvatar.setScale(6)
base.localAvatar.b_setAnimState('flattened')
messenger.send([base.localAvatar.doBlackCatTransformation().1])
base.localAvatar.physControls.avatarControlReverseSpeed = 50
base.localAvatar.physControls.avatarControlForwardSpeed = 50
base.localAvatar.physControls.avatarControlRotateSpeed = 50
base.localAvatar.physControls.avatarControlJumpForce = 50
Disconnect Code:
Ban Block: toontown.toon.LocalToon.LocalToon.getGameAccess
Disconnect Code (may work): base.Disconnect('20.20.20') 322374
messenger.send('<<toon id here/enter here toon name>>')
SCIENTIST MOVEMENT:
base.localAvatar.setAnimState ('ScientistWork')
MAX GAGS:
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([1,1,1,1,1,1,1])
sellbot lobby
base.cr.sendSetZoneMsg (11100)
cashbot lobby
base.cr.sendSetZoneMsg (17100)
Lawbot lobby
base.cr.sendSetZoneMsg (13100)
bossbot lobby
base.cr.sendSetZoneMsg (14100)
school house
base.cr.sendSetZoneMsg (2516)
bank
base.cr.sendSetZoneMsg (2517)
clothing shop
base.cr.sendSetZoneMsg (2521)
ttc pet shop
base.cr.sendSetZoneMsg (2522)
ttc gag shop
base.cr.sendSetZoneMsg (2519)
toon hall
base.cr.sendSetZoneMsg (2513)
speedway ticket change:
base.localAvatar.setTickets(500)
annouce bingo
base.localAvatar.annoucebingo()
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000,
6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
import toontown
def new() :return True
def new2(*a,**k) :return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
Sit-base.localAvatar.enterSitStart()
swim-base.localAvatar.b_setAnimState('swim')
Walk through things-base.localAvatar.collisionsOff()
Sellbot suit-base.cr.sendSetZoneMsg(11100)
makes u die-base.localAvatar.takeDamage(500)
base.localAvatar.b_setAnimState('Sad')
Flip 1-base.localAvatar.setHpr(0,0,90)
Flip 2-base.localAvatar.setHpr(0,0,135)
Flip 3-base.localAvatar.setHpr(0,0,180)
flip 4-base.localAvatar.setHpr(0,0,225)
flip 5-base.localAvatar.setHpr(0,0,270)
flip 6-base.localAvatar.setHpr(0,0,315)
flip 7-base.localAvatar.setHpr(0,0,360)
moon walk-base.localAvatar.b_setAnimState('reel')
moon run- base.localAvatar.b_setAnimState('run')
Weird Cringe thing-base.localAvatar.b_setAnimState('cringe')
all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1))
all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1)
gives u full laff when ur not full-base.localAvatar.toonUp(137)
lay on ur back- base.localAvatar.setHpr(0,90,0)
lay on ur face-base.localAvatar.setHpr(0,270,0)
go to funny farms-base.cr.sendSetZoneMsg(7000)
leave funny farms-base.cr.sendSetZoneMsg(6000)
Tp into gag shop-base.cr.sendSetZoneMsg(9504)
Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507)
Have 137 laff, have to do both codes to work-
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
Tp into Flippys Office-base.cr.sendSetZoneMsg(2513)
These codes disconnect u but when u log back on ur in that place
Donalds dock-base.cr.sendSetZoneMsg(1000)
Toontown Central-base.cr.sendSetZoneMsg(2000)
brrrgh-base.cr.sendSetZoneMsg(3000)
Minnies Melodyland-base.cr.sendSetZoneMsg(4000)
Daisy Garden- base.cr.sendSetZoneMsg(5000)
Goofy Speedway-base.cr.sendSetZoneMsg(8000)
Donalds Dreamland-base.cr.sendSetZoneMsg(9000)
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(11100)
base.localAvatar.takeDamage((500))
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,160)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setCogIndex(2)
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(509718)
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.localAvatar.setPinkSlips((1))
base.cr.sendSetZoneMsg(7000) - funny farm
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('Teleport')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u
have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState('Squish')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('CloseBook')
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState(('victory'))
base.cr.sendSetZoneMsg(9505)
base.localAvatar.b_setAnimState(('teleport'))
base.cr.sendSetZoneMsg(2513) --- cog suit
base.localAvatar.b_setAnimState(('ScientistEmcee'))
base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter
base.cr.sendSetZoneMsg(9505)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.cr.sendSetZoneMsg(10339)
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState(('Died'))
Fritz
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('TeleportOut')
base.localAvatar.b_setAnimState('TeleportIn')
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.b_setAnimState(('Sleep')
base.localAvatar.setCheesyEffect(3, 0, 0)
base.localAvatar.b_setAnimState('Push')
Other Scientist Movement:
base.localAvatar.b_setAnimState('ScientistWork')
Sad Toon:
base.localAvatar.b_setAnimState('Sit')
Change Name:
base.localAvatar.setName('Freckleslam')
Flat Toon:
base.localAvatar.b_setAnimState('Flattened')
Toon Sleep:
base.localAvatar.b_setAnimState('Sleep')
sel
Walk Everywhere:
base.localAvatar.collisionsOff()
Upside Down:
base.localAvatar.setHpr(0,0,180)
Go to Funny Farm:
base.cr.sendSetZoneMsg(7000)
Leave Funny Farm:
base.cr.sendSetZoneMsg(6000)
Scientist EMotion:
base.localAvatar.b_setAnimState('ScientistLessWork')
SCarecrow:
base.localAvatar.b_setAnimState('TeleportOut')
TTC Toon Hall:
base.cr.sendSetZoneMsg(2520)
Cog Lobby's:
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.cr.sendSetZoneMsg(14100) bossbot lobby
Pink Slips:
base.localAvatar.setPinkSlips((200))
funny emotion:
base.localAvatar.b_setAnimState('CatchEating')
TTC Professor Pete:
base.cr.sendSetZoneMsg(2516)
TTC Tailor Shop:
base.cr.sendSetZoneMsg(2521)
TTC Bank:
base.cr.sendSetZoneMsg(2517)
TTC Pet Shop:
base.cr.sendSetZoneMsg(2522)
TTC Gag Shop:
base.cr.sendSetZoneMsg(2522)
TTC Scientists Office Lab:
base.cr.sendSetZoneMsg(2513)
HP For Toon:
base.localAvatar.setMaxHp(100)
Donalds Dock HQ
base.cr.sendSetZoneMsg(7000)
Ghost Toon:
base.localAvatar.setGhostMode(8)
Reduce Toons Health:
base.localAvatar.takeDamage(15)
Set How Many Gags you carry:
base.localAvatar.setMaxCarry(9999)
Able to have 4 toon taks:
base.localAvatar.setQuestCarryLimit(4)
Change amount of clothes you can get:
base.localAvatar.setMaxClothes(500)
Few Phrases:
base.localAvatar.setSCSinging(4) go down to 1
Set SKill Of Shoveling:
base.localAvatar.promoteShovel(3)
Set SKill of Watering Can:
base.localAvatar.promoteWateringCan(3)
Set Watering Can SKill:
base.localAvatar.setWateringCanSkill(30)
Set Shovel Skill:
base.localAvatar.setShovelSkill(30)
Gives u cog suit
base.localAvatar.setCogIndex(0)
base.localAvatar.setCogIndex(1)
base.localAvatar.setCogIndex(2)
base.localAvatar.setCogIndex(3)
Wire LOL
base.wireframeOn()
Looks like using clip board
base.localAvatar.b_setAnimState(('ScientistJealous'))
Pats air
base.localAvatar.b_setAnimState(('ScientistLessWork'))
Squish and jump up
base.localAvatar.b_setAnimState(('Squish'))
Non stop dancing
base.localAvatar.b_setAnimState(('victory'))
Hitting Golf ball
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
Shakes booty
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
In groud and cringe
base.localAvatar.b_setAnimState(('cringe'))
In battle and died
base.localAvatar.b_setAnimState(('Died'))
Tp in
base.localAvatar.b_setAnimState(('TeleportIn'))
Tp out(ur a ghost)
base.localAvatar.b_setAnimState(('TeleportOut'))
Moonwalk 1
base.localAvatar.b_setAnimState(('run'))
Moonwalk 2
base.localAvatar.b_setAnimState(('walk'))
Ur a ghost no one can see u till u ipen ur book
Tilt stuff
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.b_setAnimState(('Catching'))
All the Merits,Bucks,Notices,Options
base.localAvatar.setCogMerits([100,60,40,20])
Cog suit
base.cr.sendSetZoneMsg(2520)
Fishing tropies
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
Change name tag
base.localAvatar.setNametagStyle(13) 0-13
Go to esates
base.cr.sendSetZoneMsg(7000)
Black Mouth:
base.localAvatar.setColor(0)
White Mouth:
base.localAvatar.setColor(1)
Stay In Mid Air:
base.localAvatar.b_setAnimState(('jumpAirborne'))
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.setMoney(999)
ryan denny: base.localAvatar.b_setAnimState(('OpenBook'))
Super Man
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr(0,270,0)
Golfing stuff
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
Start Garden:
base.localAvatar.setGardenStarted()
Ghost Toon:
base.localAvatar.setGhostMode(8)
Snowman head
base.localAvatar.setCheesyEffect(14,0,0)
Pumpkin head
base.localAvatar.setCheesyEffect(12,0,0)
Big Head
base.localAvatar.setCheesyEffect(1,0,0)
Tiny Head
base.localAvatar.setCheesyEffect(2,0,0)
Big Feet
base.localAvatar.setCheesyEffect(3,0,0)
Small Feet
base.localAvatar.setCheesyEffect(4,0,0)
Tiny
base.localAvatar.setCheesyEffect(6,0,0)
Flat Profile
base.localAvatar.setCheesyEffect(7,0,0)
base.localAvatar.setCheesyEffect(8,0,0)
Transparent
base.localAvatar.setCheesyEffect(9,0,0)
White
base.localAvatar.setCheesyEffect(10,0,0)
base.localAvatar.setCheesyEffect(13,0,0)
Invisible
base.localAvatar.setCheesyEffect(11,0,0)
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
FAKE WHISPER/FAKE ADMIN: Only you see it.
base.localAvatar.setSystemMessage(1,'Attention The Order Of Corrupt Servers: We will be having a party in Corruption Land starting at 8:00PM. Scincerly, Charles ')
EXAMPLE:
base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).')
FAKE THROWING PIES/EVIDENCE: - Only you can see it.
base.localAvatar.setNumPies(100) - ammo
base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS.
SUPER SPEED:
base.localAvatar.physControls.avatarControlForwardSpeed = 100
SUPER JUMP:
base.localAvatar.physControls.avatarControlJumpForce = 100
JUST FOR FUN THING TASKS: - Only you can see it.
base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers.
Version 2:
COG TUTORIAL
go into cog vp,ceo,cj,or ceo office
and type in this code
after that you will be in flippys office then go outside
TAHDAH U HAVE A COG SUIT AT PLAYGROUND
base.cr.sendSetZoneMsg(2513)
toonup
base.localAvatar.toonup(137)
rotate
base.localAvatar.setHpr(0,90,0)
base.localAvatar.setHpr(0,270,0)
somewhere XD
base.cr.send.SetZonemsg(6000)
set toon laff points
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
somewhere
base.cr.sendSetZoneMsg(1507)
pink slips
base.localAvatar.setPinkSlips((1))
funny farm
- swim in air
base.localAvatar.setColor(0)
run in place
base.localAvatar.b_setAnimState(('run')) -
walk in place
base.localAvatar.b_setAnimState(('walk')) -
cringe in place lol
base.localAvatar.b_setAnimState(('cringe')) -
sit in air
base.localAvatar.enterSitStart()is sit
boundaries walk off walk through everything on and off
base.localAvatar.collisionsOff() -
base.localAvatar.collisionsOn()
underground
base.localAvatar.b_setAnimState('teleport')
tickets
base.localAvatar.setTickets(800)
Push
base.localAvatar.b_setAnimState(('Push'))
Flat
base.localAvatar.b_setAnimState(('Flattened'))
Squish
base.localAvatar.b_setAnimState(('Squish'))
Dance
base.localAvatar.b_setAnimState(('victory'))
Ghost
base.localAvatar.setGhostMode(2)
Scientist stuff funny :D
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistJealous'))
all gag tracks
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
Everything with wires
base.wireframeon()
some place XD
base.cr.Zone(11000)
base.localAvatar.numPies? = 100000
base.localAvatar.loop('climb')
base.localAvatar.loop('swing')
base.localAvatar.loop('throw')
base.localAvatar.loop('sound')
base.localAvatar.b_setSCSinging(50103) Walk the Plank!
base.localAvatar.b_setSCSinging(50108) I don't fear death - I attune it!
base.localAvatar.b_setSCSinging(50702) Yo-Ho-Ho
base.localAvatar.b_setSCSinging(20000) Its my day off!
base.localAvatar.b_setSCSinging(20001) I believe you're in the wrong office.
base.localAvatar.b_setSCSinging(20002) Have your people call my people.
base.localAvatar.b_setSCSinging(20003) Your in no position to meet with me.
base.localAvatar.b_setSCSinging(20004) Talk to my Assistant
Sideways Swim:
base.localAvatar.setHpr(0,0,80)
base.localAvatar.collisionsOff()
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
base.localAvatar.b_setSCSinging(20136)
base.localAvatar.loop('climb')
base.cr.sendSetZoneMsg(120649)
base.cr.sendSetZoneMsg(2520) ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank
CHIP 'N DALE'S ACORN ACRES
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres
base.cr.sendSetZoneMsg(339279)
DONALD DOCK
base.cr.sendSetZoneMsg(1507) donald dock hq
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq)
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
base.cr.sendSetZoneMsg(129071)
Hpr
base.localAvatar.setHpr(0,270,0)
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setExperience('9999999999999999999')
base.localAvatar.winterCarolingTargetMet(9000)
Laff
base.localAvatar.toonUp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.takeDamage((500))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.setMaxCarry(10000)
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.cr.sendSetZoneMsg(7000)
base.cr.sendSetZoneMsg(2000)
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setPinkSlips((#))
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTickets(#)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.localAvatar.setPinkSlips((#))
base.localAvatar.book.pages[1].showPop = 1
Tranform
base.localAvatar.find('**/hands').setColor(0,0000,0) - black
base.localAvatar.find('**/hands').setColor(1,0000,0) - red
base.localAvatar.find('**/hands').setColor(1,0000,1) - pink
base.localAvatar.find('**/hands').setColor(0,0000,1) - blue
base.localAvatar.find('**/hands').setColor(0,1000,0) - green
base.localAvatar.find('**/hands').setColor(0,1000,1) - cyan
base.localAvatar.find('**/hands').setColor(1,1000,0) - yellow
base.localAvatar.find('**/hands').setColor(1,1000,1) - white
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setGhostMode(2)
Actions
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('walk'))
base.localAvatar.b_setAnimState(('cringe'))
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimStatebase.Disconnect('20.20.20') 322374
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('FallDown'))
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.localAvatar.b_setAnimState(('GolfRotateRight'))
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0,0])
base.accept('2', TTGloves.setColor, [1,0,1])
base.accept('3', TTGloves.setColor, [0,0,1])
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220])
base.accept('5', TTGloves.setColor, [1,1,1])
base.accept('6', TTGloves.setColor, [0,1,0])
base.accept('7', TTGloves.setColor, [0,0,0])
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03])
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3])
base.accept('0', TTGloves.setColor, [8,1,0,3,0])
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220])
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224])
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setSCSinging(4)
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.setName(('put the name here'))
base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502)
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Sit'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ReadBook'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState(('TeleportIn'))
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState('SitStart')
base.cr.sendSetZoneMsg(7000)
base.localAvatar.setNumPies(100)
base.localAvatar.setColor(0)
base.localAvatar.setPieType(5)
base.wireframeOn()
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.physControls.avatarControlForwardSpeed = 100
base.localAvatar.physControls.avatarControlJumpForce = 100
Members
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess=
Item land:
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,0)
environ.setHpr(0,0,0)
environ.setScale(3)
hall = loader.loadModel("phase_4/models/modules/toonhall.bam")
hall.reparentTo(render)
hall.setPos(-56.763,137.830,0.025)
hall.setHpr(0,0,0)
hall.setScale(3)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(10.389,85.279,0.025)
pandaPosInterval22 = e.posInterval(13,Point3(10.389,85.279,0.025),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(10.389,85.279,150.50),
startPos=Point3(10.389,85.279,0.025))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam")
castle.reparentTo(render)
castle.setPos(-75.215,-196.153,0.025)
castle.setHpr(2218,0,0)
castle.setScale(10)
mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail1.reparentTo(render)
mail1.loop("cheer")
mail1.setPos(-41.727,-105.031,0.025)
mail1.setHpr(100.490,0,0)
mail1.setScale(1)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-174.215,-35.153,0.025)
mgr.setHpr(0,0,0)
mgr.setScale(5)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsign.reparentTo(render)
evsign.setPos(-3.082,85.281,0.025)
evsign.setHpr(0,0,0)
evsign.setScale(2)
cogplat = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat.reparentTo(render)
cogplat.setPos(9,80.153,150)
cogplat.setHpr(0,0,0)
cogplat.setScale(5)
cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat1.reparentTo(render)
cogplat1.setPos(9,40.153,150)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(1)
cogstairs6 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs6.reparentTo(render)
cogstairs6.setPos(15,34.153,150)
cogstairs6.setHpr(270,0,0)
cogstairs6.setScale(25)
cogstairs2 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs2.reparentTo(render)
cogstairs2.setPos(15,16.153,158)
cogstairs2.setHpr(270,0,0)
cogstairs2.setScale(25)
cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat5.reparentTo(render)
cogplat5.setPos(9,-20,166)
cogplat5.setHpr(0,0,0)
cogplat5.setScale(8)
cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat3.reparentTo(render)
cogplat3.setPos(9,-82,166)
cogplat3.setHpr(0,0,0)
cogplat3.setScale(8)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(65,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(300,-82,166)
nc.setHpr(270,0,0)
nc.setScale(2)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(125,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc.find('**/doorwood').setHpr(90,0,0)
ceosign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
ceosign.reparentTo(render)
ceosign.setPos(289.082,-62.281,166.025)
ceosign.setHpr(270,0,0)
ceosign.setScale(2)
dance = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance.reparentTo(render)
dance.setPos(618.082,-109.281,166.025)
dance.setHpr(270,0,0)
dance.setScale(8)
messenger.send('clearOutToonInterior')
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50701)
def part2():
base.talkAssistant.sendOpenTalk('.I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO!)
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('ANTIS FAIL HARD CORE')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('HAHA toontown YOU FAIL I WILL NOT BE BANNED BY YOU')
def part6():
base.talkAssistant.sendOpenTalk('1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1')
base.localAvatar.b_setEmoteState(23,1)
def part7():
base.localAvatar.b_setSC(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone(278538):
word = base.localAvatar.getZoneId(278538)
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(art7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
Well next up is SMART LAND WOO
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(0,114.03,3.20)
pandaPosInterval22 = e.posInterval(13,Point3(0,114.03,3.20),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(0,114.03,127.50),
startPos=Point3(0,114.03,3.20))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
environ = loader.loadModel('phase_6/models/neighborhoods/donalds_dock.bam')
environ.reparentTo(render)
environ.setPos(-0.291,111.382,127.5250)
environ.setHpr(74,0,0)
environ.setScale(1)
ceo = Actor({"head":"phase_12/models/char/bossbotBoss-head-zero.bam", \
"torso":"phase_12/models/char/bossbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
ceo.attach("head", "torso", "joint34")
ceo.attach("torso", "legs", "joint_legs")
ceo.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
ceo.setPos(91.396,148.476,130.805)
ceo.loop("walk")
ceo.setHpr(120,0,0)
ceo.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/gazebo.bam')
environ.reparentTo(render)
environ.setPos(99.964,115.230,130.805)
environ.setHpr(150,0,0)
environ.setScale(1.4)
environ = loader.loadModel('phase_4/models/modules/gagShop_TT.bam')
environ.reparentTo(render)
environ.setPos(63.847,6.181,130.805)
environ.setHpr(30,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/PetShopExterior_TT.bam')
environ.reparentTo(render)
environ.setPos(86.408,26.923,130.805)
environ.setHpr(150,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/clothshopTT.bam')
environ.reparentTo(render)
environ.setPos(109.730,33.439,130.806)
environ.setHpr(150,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(208.448,98.306,130.807)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(226.864,88.035,130.847)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(244.464,75.184,130.847)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(262.593,58.083,130.911)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(310.701,12.238,130.556)
environ.setHpr(74,0,0)
environ.setScale(10)
cj = Actor({"head":"phase_11/models/char/lawbotBoss-head-zero.bam", \
"torso":"phase_11/models/char/lawbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
cj.attach("head", "torso", "joint34")
cj.attach("torso", "legs", "joint_legs")
cj.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
cj.setPos(312.391,9.363,130.881)
cj.loop("walk")
cj.setHpr(50,0,0)
cj.setScale(1.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(312.391,9.363,130.881)
environ.setHpr(0,0,0)
environ.setScale(1.2)
mail2 = Actor("phase_3/models/char/mickey-1200.bam",{"wait":"phase_3/models/char/mickey-wait.bam"})
mail2.reparentTo(render)
mail2.loop("wait")
mail2.setPos(283.801,33.283,130.685)
mail2.setHpr(50,0,0)
mail2.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(283.801,33.283,130.685)
environ.setHpr(0,0,0)
environ.setScale(1)
mail1 = Actor("phase_3/models/char/minnie-1200.bam",{"wait":"phase_3/models/char/minnie-wait.bam"})
mail1.reparentTo(render)
mail1.loop("wait")
mail1.setPos(274.926,-8.749,130.628)
mail1.setHpr(50,0,0)
mail1.setScale(2.7)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(274.926,-8.749,130.628)
environ.setHpr(0,0,0)
environ.setScale(1)
mail3 = Actor("phase_6/models/char/pluto-1000.bam",{"neutral":"phase_6/models/char/pluto-neutral.bam"})
mail3.reparentTo(render)
mail3.loop("neutral")
mail3.setPos(301.347,-33.796,130.615)
mail3.setHpr(50,0,0)
mail3.setScale(2.7)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(301.347,-33.796,130.615)
environ.setHpr(0,0,0)
environ.setScale(1)
daisy = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"})
daisy.reparentTo(render)
daisy.loop("idle")
daisy.setPos(340.174,-19.351,130.646)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(340.174,-19.351,130.646)
environ.setHpr(0,0,0)
environ.setScale(1)
dlD = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"})
dlD.reparentTo(render)
dlD.loop("neutral")
dlD.setPos(353.124,20.487,130.644)
dlD.setHpr(50,0,0)
dlD.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(353.124,20.487,130.644)
environ.setHpr(0,0,0)
environ.setScale(1)
environ = loader.loadModel("phase_6/models/char/chip_1000.bam")
environ.reparentTo(render)
environ.setPos(332.303,43.855,130.651)
environ.setHpr(50,0,0)
environ.setScale(3.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(332.303,43.855,130.651)
environ.setHpr(0,0,0)
environ.setScale(0.6)
environ = loader.loadModel("phase_6/models/char/dale_1000.bam")
environ.reparentTo(render)
environ.setPos(311.853,54.206,130.628)
environ.setHpr(50,0,0)
environ.setScale(3.3)
daisy.setHpr(50,0,0)
daisy.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(311.853,54.206,130.628)
environ.setHpr(0,0,0)
environ.setScale(0.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(386.037,-61.904,130.502)
environ.setHpr(74,0,0)
environ.setScale(6)
environ = loader.loadModel('phase_3.5/models/props/glow.bam')
environ.reparentTo(render)
environ.setPos(283.801,33.283,130.685)
environ.setHpr(30,0,0)
environ.setScale(10.7)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(436.708,-105.933,130.394)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(436.708,-105.933,130.394)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(385.118,-65.318,130.698)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(385.309,-45.009,130.607)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(389.312,-56.345,130.681)
environ.setHpr(74,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(372.062,-56.829,130.617)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(372.474,-41.391,130.563)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(366.564,-70.988,130.581)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(354.116,-59.047,130.506)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(355.354,-46.187,130.490)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(380.582,-77.716,130.617)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(371.491,-88.432,130.523)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(391.769,-93.535,130.503)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(401.664,-68.369,130.608)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(405.414,-49.205,130.567)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_13/models/parties/jukebox_model.bam')
environ.reparentTo(render)
environ.setPos(423.091,-47.127,130.470)
environ.setHpr(250,0,0)
environ.setScale(2.2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(54.396,202.156,133.217)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(134.565,302.285,132.852)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_geyser_model.bam')
environ.reparentTo(render)
environ.setPos(151.421,278.208,132.810)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_bridge.bam')
environ.reparentTo(render)
environ.setPos(144.568,251.144,132.804)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_tunnel1.bam')
environ.reparentTo(render)
environ.setPos(125.895,328.998,132.767)
environ.setHpr(510,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_tunnel2.bam')
environ.reparentTo(render)
environ.setPos(145.402,314.844,132.738)
environ.setHpr(510,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(61.379,213.281,133.256)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(102.604,276.979,132.745)
environ.setHpr(74,0,0)
en.viron.setScale(11)
environ = loader.loadModel('phase_6/models/golf/windmill.bam')
environ.reparentTo(render)
environ.setPos(102.604,276.979,132.745)
environ.setHpr(100,0,0)
environ.setScale(5)
environ = loader.loadModel('phase_6/models/golf/findfour_game.bam')
environ.reparentTo(render)
environ.setPos(52.342,278.182,132.792)
environ.setHpr(510,0,0)
environ.setScale(10)
environ = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
environ.reparentTo(render)
environ.setPos(65.110,229.863,132.718)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
environ.reparentTo(render)
environ.setPos(104.835,212.641,132.697)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_6/models/golf/golf_gazebo.bam')
environ.reparentTo(render)
environ.setPos(81.651,307.736,132.888)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(30.771,325.539,132.619)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-17.232,345.975,132.629)
environ.setHpr(74,0,0)
environ.setScale(7)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam')
environ.reparentTo(render)
environ.setPos(-34.539,328.741,132.712)
environ.setHpr(60,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
environ.reparentTo(render)
environ.setPos(-39.021,351.151,132.725)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_castle.bam')
environ.reparentTo(render)
environ.setPos(-23.707,367.647,132.726)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-66.527,379.206,132.511)
environ.setHpr(74,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
environ.reparentTo(render)
environ.setPos(-66.527,379.206,132.511)
environ.setHpr(315,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_3.5/models/props/explosion.bam')
environ.reparentTo(render)
environ.setPos(-58.507,387.105,132.557)
environ.setHpr(315,0,0)
environ.setScale(3.5)
environ = loader.loadModel('phase_7/models/modules/cubicle_room.bam')
environ.reparentTo(render)
environ.setPos(-150.577,445.196,132.554)
environ.setHpr(51,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-99.498,395.610,132.130)
environ.setHpr(74,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-118.799,415.360,132.579)
environ.setHpr(74,0,0)
environ.setScale(1.5)
environ = loader.loadModel('phase_13/models/parties/partyGrounds.bam')
environ.reparentTo(render)
environ.setPos(-272.631,543.657,132.579)
environ.setHpr(250,0,0)
environ.setScale(0.6)
environ = loader.loadModel('phase_13/models/parties/launchPad.bam')
environ.reparentTo(render)
environ.setPos(-305.209,566.607,132.604)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_13/models/parties/trampoline_model.bam')
environ.reparentTo(render)
environ.setPos(-314.420,590.814,132.604)
environ.setHpr(50,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_13/models/parties/cogPieArena_model.bam')
environ.reparentTo(render)
environ.setPos(-254.592,583.645,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/trampoline_model.bam')
environ.reparentTo(render)
environ.setPos(-223.332,551.987,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam')
environ.reparentTo(render)
environ.setPos(-290.104,509.896,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/danceFloor.bam')
environ.reparentTo(render)
environ.setPos(-241.280,506.135,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/partyCatchTree.bam')
environ.reparentTo(render)
environ.setPos(-340.963,516.785,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/rocket_model.bam')
environ.reparentTo(render)
environ.setPos(-310.840,474.424,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/props/suit_explosion-mod.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/props/splat-mod.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistDuckFlat.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_sillyMeterFlat.bam')
environ.reparentTo(render)
environ.setPos(-167.491,460.000,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistMonkeyFlat.bam')
environ.reparentTo(render)
environ.setPos(-153.341,455.967,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistHorseFlat.bam')
environ.reparentTo(render)
environ.setPos(-162.629,442.043,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_tepee.bam')
environ.reparentTo(render)
environ.setPos(6.068,362.580,132.689)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/houseB.bam')
environ.reparentTo(render)
environ.setPos(1.164,312.351,132.628)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/minigames/maze_2player.bam')
environ.reparentTo(render)
environ.setPos(497.903,-160.595,130.644)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/minigames/toon_cannon_water_tower.bam')
environ.reparentTo(render)
environ.setPos(545.021,-199.975,130.669)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(555.806,-214.478,130.669)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(577.106,-232.985,130.599)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(39.253,346.648,132.553)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(51.144,370.555,132.500)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(63.171,399.032,132.405)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_5.5/models/estate/bugRoomTV.bam')
environ.reparentTo(render)
environ.setPos(63.171,399.032,132.405)
environ.setHpr(-10 ,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(596.120,-252.319,132.756)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(608.716,-264.300,137.245)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(621.928,-277.616,139.929)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(636.260,-294.036,144.328)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(649.899,-307.395,148.563)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(662.962,-318.933,148.583)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/platform1.bam')
environ.reparentTo(render)
environ.setPos(693.770,-348.836,148.400)
environ.setHpr(50,0,0)
environ.setScale(5)
environ = loader.loadModel('phase_4/models/modules/school_house.bam')
environ.reparentTo(render)
environ.setPos(693.770,-348.836,148.400)
environ.setHpr(-115,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/Organ.bam')
environ.reparentTo(render)
environ.setPos(707.414,-339.706,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/popcornCart.bam')
environ.reparentTo(render)
environ.setPos(698.120,-329.884,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1.8)
environ = loader.loadModel('phase_5.5/models/estate/gag_fan.bam')
environ.reparentTo(render)
environ.setPos(675.003,-343.285,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1.8)
environ = loader.loadModel('phase_5.5/models/estate/garden_donald.bam')
environ.reparentTo(render)
environ.setPos(665.519,-351.356,150.582)
environ.setHpr(-115,0,0)
environ.setScale(0.2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(723.557,-366.607,155.054)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(739.145,-379.744,159.139)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(751.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(759.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(765.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(74,0,0)
environ.setScale(6.4)
environ = loader.loadModel('phase_4/models/char/BearAcuda-zero.bam')
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(-115,0,0)
environ.setScale(3.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(0,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/char/seaHorse-zero.bam')
environ.reparentTo(render)
environ.setPos(809.774,-374.149,163.817)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/seaHorse-zero.bam')
environ.reparentTo(render)
environ.setPos(789.995,-424.755,163.811)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/kingCrab-zero.bam')
environ.reparentTo(render)
environ.setPos(779.376,-393.726,163.796)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/poolShark-zero.bam')
environ.reparentTo(render)
environ.setPos(808.259,-428.313,163.839)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/pianoTuna-zero.bam')
environ.reparentTo(render)
environ.setPos(771.176,-405.605,163.766)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/nurseShark-zero.bam')
environ.reparentTo(render)
environ.setPos(781.339,-378.910,163.782)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/starFish-zero.bam')
environ.reparentTo(render)
environ.setPos(825.436,-379.646,163.814)
environ.setHpr(-115,0,0)
environ.setScale(4)
environ = loader.loadModel('phase_4/models/char/clownFish-zero.bam')
environ.reparentTo(render)
environ.setPos(833.749,-396.824,163.854)
environ.setHpr(-115,0,0)
environ.setScale(4)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(863.727,-390.577,168.048)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(880.387,-385.629,171.331)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(898.844,-382.299,175.529)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(917.931,-378.344,178.093)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(934.766,-375.420,181.253)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_4/models/props/mickey_on_horse.bam')
environ.reparentTo(render)
environ.setPos(952.412,-342.760,181.199)
environ.setHpr(50,0,0)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(952.412,-342.760,181.199)
environ.setHpr(74,0,0)
environ.setScale(3.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(985.239,-322.653,181.219)
environ.setHpr(74,0,0)
environ.setScale(2.6)
GLoves Fd uses for his team
AW = base.cr.doFindAll("render/Shadow")
for AW in base.cr.doFindAll("render/Shadow"):
AW.findAllMatches('**/hands').setColor(0.55,0.55,1)
CF = base.cr.doFindAll("render/Shadow")
for CF in base.cr.doFindAll("render/Shadow"):
CF.findAllMatches('**/hands').setColorbase.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
Next is um something fun
from direct.interval.IntervalGlobal import *
def 9():
base.localAvatar.b_setAnimState('ScientistEmcee')
base.talkAssistant.sendOpenTalk('Wassup Toons of the world')
def part10():
base.talkAssistant.sendOpenTalk('Man skirts ARE the future and will RULE')
def part11():
base.talkAssistant.sendOpenTalk('If u dont have a man skirt then ur not a real man ')
def part12():
base.talkAssistant.sendOpenTalk(':D')
def part13():
base.talkAssistant.sendOpenTalk('Also if u dont have a man skirt then u are a freckles and thats not good because...')
def part14():
base.talkAssistant.sendOpenTalk('IF ur a freckles u fail in everything there is about life')
def part15():
base.talkAssistant.sendOpenTalk('So get a MAn SKIRT NOW U NONE FAILS')
def part16():
base.talkAssistant.sendOpenTalk('THANKS FOR LISTENING')
def part17():
base.talkAssistant.sendOpenTalk('SEE YAH AND AWESOME PPL WITH MAN SKIRTS ')
def onTime():
seq = Sequence()
seq.append(Func(part9))
seq.append(Wait(10))
seq.append(Func(part10))
seq.append(Wait(10))
seq.append(Func(part11))
seq.append(Wait(10))
seq.append(Func(part12))
seq.append(Wait(10))
seq.append(Func(part13))
seq.append(Wait(10))
seq.append(Func(part14))
seq.append(Wait(10))
seq.append(Func(part15))
seq.append(Wait(10))
seq.append(Func(part16))
seq.append(Wait(10))
seq.append(Func(part17))
seq.start()
onTime()
NEXT Rainbow gloves
from direct.interval.IntervalGlobal import *
def red():
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
def purple():
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
def green():
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
def yellow():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
def dblue():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
def blue():
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
def orange():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
def cream():
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
def perwk():
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
def rainglov():
rain = Sequence()
rain.append(Func(red))
rain.append(Wait(0.03))
rain.append(Func(pink))
rain.append(Wait(0.03))
rain.append(Func(purple))
rain.append(Wait(0.03))
rain.append(Func(green))
rain.append(Wait(0.03))
rain.append(Func(yellow))
rain.append(Wait(0.03))
rain.append(Func(dblue))
rain.append(Wait(0.03))
rain.append(Func(blue))
rain.append(Wait(0.03))
rain.append(Func(orange))
rain.append(Wait(0.03))
rain.append(Func(cream))
rain.append(Wait(0.03))
rain.append(Func(perwk))
rain.append(Wait(0.03))
rain.append(Func(rainglov))
rain.start()
rainglov()
Tie die toon
base.localAvatar.setColor(3.30,0.30,0.3)
neck = base.localAvatar.findAllMatches('**/neck')
neck.setColor(0,0,0)
feet = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/feet').setTexture(feet, 1)
legs = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/legs').setTexture(legs, 1)
arms = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/arms').setTexture(arms, 1)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1)
mouth = base.localAvatar.findAllMatches('**/muzzle-short-neutral')
mouthtext = loader.loadTexture("phase_3/maps/Humanist.rgb")
mouth.setTexture(mouthtext, 1)
mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole3.reparentTo(render)
mole3.setPos(75,530,194)
mole3.setHpr(0,0,0)
mole3.setScale(4)
kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
kart1.reparentTo(render)
kart1.setPos(56,524,196)
kart1.setHpr(180,0,0)
kart1.setScale(2)
st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st1.reparentTo(render)
st1.setPos(-539,25,225)
st1.setHpr(0,0,0)
st1.setScale(2)
st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st2.reparentTo(render)
st2.setPos(-555,51,225)
st2.setHpr(20,0,0)
st2.setScale(2)
st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st3.reparentTo(render)
st3.setPos(-570,75,225)
st3.setHpr(20,0,0)
st3.setScale(2)
st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st4.reparentTo(render)
st4.setPos(-585,100,225)
st4.setHpr(20,0,0)
st4.setScale(2)
st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st5.reparentTo(render)
st5.setPos(-595,125,230)
st5.setHpr(0,0,0)
st5.setScale(2)
st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st6.reparentTo(render)
st6.setPos(-605,145,235)
st6.setHpr(0,0,0)
st6.setScale(2)
st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st7.reparentTo(render)
st7.setPos(-615,165,240)
st7.setHpr(0,0,0)
st7.setScale(2)
st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st8.reparentTo(render)
st8.setPos(-625,185,245)
st8.setHpr(0,0,0)
st8.setScale(2)
st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st9.reparentTo(render)
st9.setPos(-635,205,250)
st9.setHpr(0,0,0)
st9.setScale(2)
st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st10.reparentTo(render)
st10.setPos(-645,225,255)
st10.setHpr(0,0,0)
st10.setScale(2)
st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st11.reparentTo(render)
st11.setPos(-655,245,260)
st11.setHpr(0,0,0)
st11.setScale(2)
st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st12.reparentTo(render)
st12.setPos(-665,265,265)
st12.setHpr(0,0,0)
st12.setScale(2)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(-728,338,265)
nc.setHpr(40,0,0)
nc.setScale(1)
g1 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g1.reparentTo(render)
g1.setPos(-732,316,265)
g1.setHpr(120,0,0)
g1.setScale(1)
g2 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g2.reparentTo(render)
g2.setPos(-707,339,265)
g2.setHpr(140,0,0)
g2.setScale(1)
tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam")
tb1.reparentTo(render)
tb1.setPos(-687,358,265)
tb1.setHpr(40,0,0)
tb1.setScale(2)
tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam")
tb2.reparentTo(render)
tb2.setPos(-669,336,265)
tb2.setHpr(127,0,0)
tb2.setScale(4)
tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam")
tb3.reparentTo(render)
tb3.setPos(-655,321,265)
tb3.setHpr(310,0,0)
tb3.setScale(2)
tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam")
tb4.reparentTo(render)
tb4.setPos(-730,263,265)
tb4.setHpr(310,0,0)
tb4.setScale(4)
tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam")
tb5.reparentTo(render)
tb5.setPos(-749,290,265)
tb5.setHpr(135,0,0)
tb5.setScale(4)
dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance1.reparentTo(render)
dance1.setPos(-698.026,302.033,265.025)
dance1.setHpr(120,0,0)
dance1.setScale(1)
floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
floor1.reparentTo(render)
floor1.setPos(-751,366,270)
floor1.setHpr(20,0,0)
floor1.setScale(3)
catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch3.reparentTo(render)
catch3.setPos(-913,563,265)
catch3.setHpr(130,0,0)
catch3.setScale(1)
cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin1.reparentTo(render)
cogpin1.loop('idle')
cogpin1.setPos(-751,366,270)
cogpin1.setHpr(40,0,0)
cogpin1.setScale(2)
cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
cogpinr1.reparentTo(render)
cogpinr1.setPos(-751,366,270)
cogpinr1.setHpr(40,0,0)
cogpinr1.setScale(.5)
cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin2.reparentTo(render)
cogpin2.loop('idle')
cogpin2.setPos(-752,349,270)
cogpin2.setHpr(40,0,0)
cogpin2.setScale(1)
cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin3.reparentTo(render)
cogpin3.loop('idle')
cogpin3.setPos(-746,353,270)
cogpin3.setHpr(40,0,0)
cogpin3.setScale(1)
cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin4.reparentTo(render)
cogpin4.loop('idle')
cogpin4.setPos(-739,360,270)
cogpin4.setHpr(40,0,0)
cogpin4.setScale(1)
cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin5.reparentTo(render)
cogpin5.loop('idle')
cogpin5.setPos(-734,363,270)
cogpin5.setHpr(40,0,0)
cogpin5.setScale(1)
cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam")
cogpin6.reparentTo(render)
cogpin6.setPos(-760,376,270)
cogpin6.setHpr(40,0,0)
cogpin6.setScale(3)
game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam")
game1.reparentTo(render)
game1.setPos(-861,506,265)
game1.setHpr(130,0,0)
game1.setScale(1)
max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \
"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \
"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"},
# dictionary of anim dictionaries
{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \
"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \
"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \
})
feet = max.find('**/feet')
feettext = loader.loadTexture("phase_3/maps/Humanist.rgb")
feet.setTexture(feettext, 1)
max.attach("head", "torso", "joint_head")
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
max.find('**/torso-top').setTexture(shirts, 1)
max.find('**/torso-bot').setTexture(shorts, 1)
max.find('**/torso-bot-cap').setTexture(shorts, 1)
max.find('**/sleeves').setTexture(sleve, 1)
max.attach("torso", "legs", "joint_hips")
gloves = max.find('**/hands')
glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
gloves.setTexture(glovestext, 1)
max.loop("walk")
max.reparentTo(render)
muz=max.find('**/joint_toHead')
nose = max.find('**/nose')
mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam")
Fireball = mouth.find('**/muzzle-short-laugh')
Fireball.reparentTo(muz)
nose.reparentTo(Fireball)
nose.setY(-0.35)
head = max.find('**/head')
head.setColor(0.25,0.25,0.3)
headf = max.find('**/head-front')
headf.setColor(0.25,0.25,0.3)
neck = max.find('**/neck')
neck.setColor(0.25,0.25,0.3)
max.find('**/muzzle').hide()
max.find('**/arms').setColor(0.25,0.25,0.3)
max.find('**/legs').setColor(0.25,0.25,0.3)
max.find('**/feet').setColor(0.25,0.25,0.3)
max.find('**/torso-bot').setColor(255,255,255)
max.setPos(-698,302,265.5)
max.setHpr(200,0,0)
max.setScale(1)
game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game2.reparentTo(render)
game2.setPos(-807,483,265)
game2.setHpr(190,0,0)
game2.setScale(10)
game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game3.reparentTo(render)
game3.setPos(-846,445,265)
game3.setHpr(70,0,0)
game3.setScale(10)
game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
game4.reparentTo(render)
game4.setPos(-795,427,265)
game4.setHpr(0,0,0)
game4.setScale(2)
l = loader.loadModel("phase_4/models/modules/library.bam")
l.reparentTo(render)
l.setPos(-724,507,265)
l.setHpr(310,0,0)
l.setScale(1)
gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam")
gs.reparentTo(render)
gs.setPos(-738,514,265)
gs.setHpr(130,0,0)
gs.setScale(1)
mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam')
mickeyg.reparentTo(render)
mickeyg.setPos(-507.867,-59.050,225.995)
mickeyg.setHpr(90,0,0)
mickeyg.setScale(10.7)
minnieg = loader.loadModel('phase_3.5/models/props/glow.bam')
minnieg.reparentTo(render)
minnieg.setPos(-486.485,-51.431,226.075)
minnieg.setHpr(90,0,0)
minnieg.setScale(10.7)
dd2g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd2g.reparentTo(render)
dd2g.setPos(-486.497,-7.691,226.076)
dd2g.setHpr(90,0,0)
dd2g.setScale(10.7)
dd1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd1g.reparentTo(render)
dd1g.setPos(-507.929,3.536,226.051)
dd1g.setHpr(90,0,0)
dd1g.setScale(10.7)
chip1g = loader.loadModel('phase_3.5/models/props/glow.bam')
chip1g.reparentTo(render)
chip1g.setPos(-530.552,-4.198,226.057)
chip1g.setHpr(90,0,0)
chip1g.setScale(6.7)
dale1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dale1g.reparentTo(render)
dale1g.setPos(-530.552,-52.467,226.069)
dale1g.setHpr(90,0,0)
dale1g.setScale(6.7)
sh = loader.loadModel("phase_4/models/modules/school_house.bam")
sh.reparentTo(render)
sh.setPos(-765,554,265)
sh.setHpr(315,0,0)
sh.setScale(1)
ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam")
ts.reparentTo(render)
ts.setPos(-805,570,265)
ts.setHpr(315,0,0)
ts.setScale(1)
Well yah know i dont know what this is
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
messenger.send('minigameAbort')
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
------------------------Get Id----------------------------------
messenger.send('nameTagShowAvId')
-------------------Force Friend List Code?------------------------------------
base.localAvatar.setFriendsList()
base.localAvatar.setFriendsList([id, id, id, id])
base.localAvatar.setFriendsList([])
messenger.send([base.localAvatar.b_setAnimState('victory',9.01)])
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('ScareCrow')
base.cr.sendSetZoneMsg(2000)
base.localAvatar.collisionsOff()
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.cr.sendSetZoneMsg(7000)
base. localAvatar . setCogIndex (1) -> Cog Suit
base.localAvatar.b_setAnimState ('Sit')
base.localAvatar.b_setAnimState ('Catching')
base. localAvatar.b_setAnimState(('GolfRotateRight')) Golf
base.localAvatar.b_setAnimState ('Sad')
base. localAvatar . setGhostMode(8)
base.localAvatar.b_setAnimState ('Push')
base. localAvatar . b_setAnimState ('ScientistPlay')
base. localAvatar .physControls.avatarControlForwardSpeed=200
base.localAvatar.b_setAnimState ('Flattened')
base. localAvatar .takeDamage(100)
base. localAvatar . setName('')
base.localAvatar .announceBingo()
base. localAvatar . b_setAnimState(('GolfBadPutt'))
base. localAvatar . b_setAnimState(('GolfGoodPutt'))
base. localAvatar . b_setAnimState(('GolfRotateLeft'))
base. localAvatar . b_setAnimState(('dive'))
base.cr.sendSetZoneMsg(11100)
base. localAvatar .physControls.avatarControlJumpForce=200
base. localAvatar . b_setAnimState ('swim')
base.localAvatar .setQuestCarryLimit(4)
base.localAvatar .setHpr(0,0,90)
base.localAvatar .setPinkSlips(200)
base.localAvatar.setTeleportAccess([1000,2000,3000,4000,5000,6000])
base.localAvatar.setHoodsVisited([1000,2000,3000,4000,5000,6000])
base. localAvatar . setMaxHp(137)
base. localAvatar . setHp(137)
base.talkAssistant.sendOpenTalk('WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES')
base.localAvatar.setPinkSlips((1))
base.cr.sendSetZoneMsg(7000) - funny farm
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('walk')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.setTickets(800)
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.setGhostMode(2)
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('TeleportOut')
base.localAvatar.b_setAnimState('TeleportIn')
base.localAvatar.setName(('put the name here'))
base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502)
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.setBankMoney(10000)
base.localAvatar.setMaxBankMoney(10000)
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.takeDamage((500))
base.localAvatar.find('**/hands').setColor(255,0,0)
base.talkAssistant.sendOpenTalk('I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ')
base.cr.sendSetZoneMsg(14100)
base.cr.sendSetZoneMsg(13100)
base.localAvatar.setNumPies(9999999999)
base.localAvatar.setPieType(7)
choose from 1 to 7 for different pie types! :O
Notes: if u use number 6 aka the wedding cake u will get disconnected!
base.accept('1', localAvatar.findAllMatches('**/hands').setColor, [0.97,0.3,0.3])
base.accept('2', localAvatar.findAllMatches('**/hands').setColor, [0.96,0.7,0.7])
base.accept('3', localAvatar.findAllMatches('**/hands').setColor, [0.69,0.29,0.95])
base.accept('4', localAvatar.findAllMatches('**/hands').setColor, [0.38,0.98,0.43])
base.accept('5', localAvatar.findAllMatches('**/hands').setColor, [1,0.90,0.30])
base.accept('6', localAvatar.findAllMatches('**/hands').setColor, [2,0.36,0.19])
base.accept('7', localAvatar.findAllMatches('**/hands').setColor, [0.11,0.4,0.1])
base.accept('8', localAvatar.findAllMatches('**/hands').setColor, [0.23])
base.cr.sendSetZoneMsg(12100)
base.cr.sendSetZoneMsg(11100)
base.localAvatar.b_setSC(4)
base.localAvatar.loop('reel')
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.talkAssistant.sendOpenTalk('WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION ')
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.cr.sendSetZoneMsg(7000)
base.cr.isPaid
COG TUTORIAL
go into cog vp,ceo,cj,or ceo office
and type in this code
after that you will be in flippys office then go outside
TAHDAH U HAVE A COG SUIT AT PLAYGROUND
base.cr.sendSetZoneMsg(2513)
messenger.send('nameTagShowAvId')
toonup
base.localAvatar.toonup(137)
rotate
base.localAvatar.setHpr(0,90,0)
base.localAvatar.setHpr(0,270,0)
somewhere XD
base.cr.send.SetZonemsg(6000)
set toon laff points
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
somewhere
base.cr.sendSetZoneMsg(1507)
pink slips
base.localAvatar.setPinkSlips((1))
funny farm
base.cr.send.SetZoneMsg(7000)
- swim in air
base.localAvatar.b_setAnimState(('swim'))
run in place
base.localAvatar.b_setAnimState(('run')) -
walk in place
base.localAvatar.b_setAnimState(('walk')) -
cringe in place lol
base.localAvatar.b_setAnimState(('cringe')) -
sit in air
base.localAvatar.enterSitStart()is sit
boundaries walk off walk through everything on and off
base.localAvatar.collisionsOff() -
base.localAvatar.collisionsOn()
underground
base.localAvatar.b_setAnimState('teleport')
tickets
base.localAvatar.setTickets(800)
Push
base.localAvatar.b_setAnimState(('Push'))
Flat
base.localAvatar.b_setAnimState(('Flattened'))
Squish
base.localAvatar.b_setAnimState(('Squish'))
Dance
base.localAvatar.b_setAnimState(('victory'))
Ghost
base.localAvatar.setGhostMode(2)
Scientist stuff funny :D
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ScientistPlay'))
base..localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
all gag tracks
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
Look up :
base.localAvatar.b_setAnimState('ScientistPlay') + base.localAvatar.b_setAnimState('swim')
Weird way :
base.localAvatar.b_setAnimState('swim') + base.localAvatar.b_setAnimState('ScientistPlay')
All Gags :
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([9,9,9,9,9,9,9])
TT Membership :
def new():
return True
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
Push :
base.localAvatar.b_setAnimState('Push')
Other Scientist Movement:
base.localAvatar.b_setAnimState('ScientistWork')
Sad Toon:
base.localAvatar.b_setAnimState('Sad')
Change Name:
base.localAvatar.setName('')
Flat Toon:
base.localAvatar.b_setAnimState('Flattened')
Toon Sleep:
base.localAvatar.b_setAnimState('Sleep')
sel
Walk Everywhere:
base.localAvatar.collisionsOff()
Upside Down:
base.localAvatar.setHpr(0,0,180)
Go to Funny Farm:
base.cr.sendSetZoneMsg(7000)
Leave Funny Farm:
base.cr.sendSetZoneMsg(6000)
Scientist EMotion:
base.localAvatar.b_setAnimState('ScientistEmcee')
SCarecrow:
base.localAvatar.b_setAnimState('teleport')
TTC Toon Hall:
base.cr.sendSetZoneMsg(2520)
Cog Lobby's:
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.cr.sendSetZoneMsg(14100) bossbot lobby
Pink Slips:
base.localAvatar.setPinkSlips((200))
funny emotion:
base.localAvatar.b_setAnimState('CatchEating')
TTC Professor Pete:
base.cr.sendSetZoneMsg(2516)
TTC Tailor Shop:
base.cr.sendSetZoneMsg(2521)
TTC Bank:
base.cr.sendSetZoneMsg(2517)
TTC Pet Shop:
base.cr.sendSetZoneMsg(2522)
TTC Gag Shop:
base.cr.sendSetZoneMsg(2522)
TTC Scientists Office Lab:
base.cr.sendSetZoneMsg(2513)
HP For Toon:
base.localAvatar.setMaxHp(100)
Donalds Dock HQ
base.cr.sendSetZoneMsg(1507)
Ghost Toon:
base.localAvatar.setGhostMode(8)
Reduce Toons Health:
base.localAvatar.takeDamage(15)
Set How Many Gags you carry:
base.localAvatar.setMaxCarry(9999)
Able to have 4 toon taks:
base.localAvatar.setQuestCarryLimit(4)
Change amount of clothes you can get:
base.localAvatar.setMaxClothes(500)
Few Phrases:
base.localAvatar.setSC(4) go down to 1
Set SKill Of Shoveling:
base.localAvatar.promoteShovel(3)
Set SKill of Watering Can:
base.localAvatar.promoteWateringCan(3)
Set Watering Can SKill:
base.localAvatar.setWateringCanSkill(30)
Set Shovel Skill:
base.localAvatar.setShovelSkill(30)
Gives u cog suit
base.localAvatar.setCogIndex(0)
base.localAvatar.setCogIndex(1)
base.localAvatar.setCogIndex(2)
base.localAvatar.setCogIndex(3)
Wire LOL
base.wireframeOn()
Looks like using clip board
base.localAvatar.b_setAnimState(('ScientistJealous'))
Pats air
base.localAvatar.b_setAnimState(('ScientistLessWork'))
Squish and jump up
base.localAvatar.b_setAnimState(('Squish'))
Non stop dancing
base.localAvatar.b_setAnimState(('victory'))
Hitting Golf ball
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
Shakes booty
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
In groud and cringe
base.localAvatar.b_setAnimState(('cringe'))
In battle and died
base.localAvatar.b_setAnimState(('Died'))
Tp in
base.localAvatar.b_setAnimState(('TeleportIn'))
Tp out(ur a ghost)
base.localAvatar.b_setAnimState(('TeleportOut'))
Moonwalk 1
base.localAvatar.b_setAnimState(('run'))
Moonwalk 2
base.localAvatar.b_setAnimState(('walk'))
Ur a ghost no one can see u till u ipen ur book
Tilt stuff
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.b_setAnimState(('Catching'))
All the Merits,Bucks,Notices,Options
base.localAvatar.setCogMerits([100,60,40,20])
Cog suit
base.cr.sendSetZoneMsg(2520)
Fishing tropies
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
Change name tag
base.localAvatar.setNametagStyle(13) 0-13
Go to esates
base.cr.sendSetZoneMsg()
Black Mouth:
base.localAvatar.setColor(0)
White Mouth:
base.localAvatar.setColor(1)
Stay In Mid Air:
base.localAvatar.b_setAnimState(('jumpAirborne'))
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.setMoney(999)
ryan denny: base.localAvatar.b_setAnimState(('OpenBook'))
Super Man
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr(0,270,0)
Golfing stuff
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
Start Garden:
base.localAvatar.setGardenStarted()
Ghost Toon:
base.localAvatar.setGhostMode(8)
Snowman head
base.localAvatar.setCheesyEffect(14,0,0)
Pumpkin head
base.localAvatar.setCheesyEffect(12,0,0)
Big Head
base.localAvatar.setCheesyEffect(1,0,0)
Tiny Head
base.localAvatar.setCheesyEffect(2,0,0)
Big Feet
base.localAvatar.setCheesyEffect(3,0,0)
Small Feet
base.localAvatar.setCheesyEffect(4,0,0)
Tiny
base.localAvatar.setCheesyEffect(6,0,0)
Flat Profile
base.localAvatar.setCheesyEffect(7,0,0)
base.localAvatar.setCheesyEffect(8,0,0)
Transparent
base.localAvatar.setCheesyEffect(9,0,0)
White
base.localAvatar.setCheesyEffect(10,0,0)
base.localAvatar.setCheesyEffect(13,0,0)
Invisible
base.localAvatar.setCheesyEffect(11,0,0)
Giga
base.localAvatar.setCheesyEffect(5,0,0)
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
FAKE WHISPER/FAKE ADMIN: Only you see it.
base.localAvatar.setSystemMessage(1,'(NAME): (TEXT)')
EXAMPLE:
base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).')
FAKE THROWING PIES/EVIDENCE: - Only you can see it.
base.localAvatar.setNumPies(100) - ammo
base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS.
SUPER SPEED:
base.localAvatar.physControls.avatarControlForwardSpeed = 100
SUPER JUMP:
base.localAvatar.physControls.avatarControlJumpForce = 100
JUST FOR FUN THING TASKS: - Only you can see it.
base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers.
NAME CHANGER: Only you can see it.
base.localAvatar.setName('Insert Name You Want Here.')
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000,
10000, 11000, 12000, 13000])
SpeedChat
Pirates:
base.localAvatar.b_setSC(50103) Walk the Plank!
base.localAvatar.b_setSC(50108) I don't fear death - I attune it!
base.localAvatar.b_setSC(50702) Yo-Ho-Ho
base.localAvatar.b_setSC(50107) treasure be the measure of our pleasure!
base.localAvatar.b_setSC(50205) Addle-minded Fool!
base.localAvatar.b_setSC(50305) Yer not so bad yerself!
base.localAvatar.b_setSC(50207) Ye be one dubloon late of ye full hull mate!
base.localAvatar.b_setSC(50104) Dead men tell no tales...
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSC(50203) Scoundrel!
base.localAvatar.b_setSC(50209) Touch me loot and ye'll get the boot!
base.localAvatar.b_setSC(50106) Salty as a krackens kiss!
base.localAvatar.b_setSC(50703) Avast!
base.localAvatar.b_setSC(50306) A fine plunder haul!
base.localAvatar.b_setSC(50206) You need a sharp sword and sharper wits!
base.localAvatar.b_setSC(50105) Shiver me timbers!
base.localAvatar.b_setSC(50704) Hey bucko!
base.localAvatar.b_setSC(50304) We showed them!
base.localAvatar.b_setSC(50204) Landlubber!
base.localAvatar.b_setSC(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSC(50202) See ye in Davy Jones Locker!
base.localAvatar.b_setSC(50302) Nice Shot!
base.localAvatar.b_setSC(50303) Well met!
base.localAvatar.b_setSC(50102) Well Blow Me Down!
base.localAvatar.b_setSC(50802) Godspeed.
base.localAvatar.b_setSC(50002) Nay
base.localAvatar.b_setSC(50001) Aye
base.localAvatar.b_setSC(51202) Sorry, I was busy before.
base.localAvatar.b_setSC(50101) Blimey!
base.localAvatar.b_setSC(50400) Lets set sail.
base.localAvatar.b_setSC(50005) Ok
base.localAvatar.b_setSC(51000) It's like the sky is raining gold dubloons!
base.localAvatar.b_setSC(50201) Scurvey Dog!
base.localAvatar.b_setSC(50100) Gangway!
base.localAvatar.b_setSC(50700) Ahoy!
base.localAvatar.b_setSC(50900) How are ye mate?
base.localAvatar.b_setSC(50800) Until next time.
base.localAvatar.b_setSC(50300) Fine shooting Mate!
base.localAvatar.b_setSC(50301) A Well Placed Blow!
base.localAvatar.b_setSC(50701) Ahoy, Mate!
base.localAvatar.b_setSC(50801) May fair winds find ye!
base.localAvatar.b_setSC(50401) Lets get out of Here
base.localAvatar.b_setSC(51001) May our stiff winds be at our backs, the sun on our
faces and our cannons fire true!
Votes:
base.localAvatar.b_setSC(10000) The Choice is Yours!
base.localAvatar.b_setSC(10001) Who are you voting for?
base.localAvatar.b_setSC(10002) I'm pickin' Chicken!
base.localAvatar.b_setSC(10003) Vote Now! Vote Cow!
base.localAvatar.b_setSC(10004) Go bananas! Vote Monkey!
base.localAvatar.b_setSC(10005) Be a Honey! Vote Bear!
base.localAvatar.b_setSC(10006) Think Big vote Pig!
base.localAvatar.b_setSC(10007) Vote Goat - And thats all she wrote!
Fighting
base.localAvatar.b_setSC(51302) Attack me target!
base.localAvatar.b_setSC(51301) Attack the strongest one!
base.localAvatar.b_setSC(51303) I be needing help!
base.localAvatar.b_setSC(51304) I can't do any damage!
base.localAvatar.b_setSC(51305) I think we be in trouble.
base.localAvatar.b_setSC(51306) Surround the most powerful one.
base.localAvatar.b_setSC(51307) We should retreat.
base.localAvatar.b_setSC(51308) run for it!
Cogs:
base.localAvatar.b_setSC(20000) Its my day off!
base.localAvatar.b_setSC(20001) I believe you're in the wrong office.
base.localAvatar.b_setSC(20002) Have your people call my people.
base.localAvatar.b_setSC(20003) Your in no position to meet with me.
base.localAvatar.b_setSC(20004) Talk to my Assistant
base.localAvatar.b_setSC(20005) Looks Like You've hit Rock Bottom!
base.localAvatar.b_setSC(20006) I'm ready to feast.
base.localAvatar.b_setSC(20007) I'm a sucker for Toons.
base.localAvatar.b_setSC(2200) You should hit the scale.
base.localAvatar.b_setSC(2201) I will hit the scale.
base.localAvatar.b_setSC(20008) Oh goody, lunch time!
base.localAvatar.b_setSC(20009) Perfect Timing, I need a quick bite.
base.localAvatar.b_setSC(20010) I'd like some Feedback on my performance.
base.localAvatar.b_setSC(20011) Let's talk about the Bottom line.
base.localAvatar.b_setSC(20012) You'll find my tallents are Bottomless.
base.localAvatar.b_setSC(20013) Good, I need a little pick-me-up.
base.localAvatar.b_setSC(20014) I'd love to have you for lunch.
base.localAvatar.b_setSC(20015) Looks like your number is up.
base.localAvatar.b_setSC(20016) I hope you Perfer Extra Crunchy
base.localAvatar.b_setSC(20017) Now your really in a crunch.
base.localAvatar.b_setSC(20018) Is it time for Crunch already?
base.localAvatar.b_setSC(20019) Let's do Crunch.
base.localAvatar.b_setSC(20032) Are you positive you want to do this?
base.localAvatar.b_setSC(20020) Where would you like to have your Crunch today?
base.localAvatar.b_setSC(20021) You've given me something to crunch on.
base.localAvatar.b_setSC(20022) I will not be smooth
base.localAvatar.b_setSC(20023) Go ahead, try and take a number.
base.localAvatar.b_setSC(20024) I could do with a nice crunch about now.
base.localAvatar.b_setSC(20025) I'm positive your not going to like this.
base.localAvatar.b_setSC(20026) I don't know the meaning of no.
base.localAvatar.b_setSC(20027) Want to Meet i say yes everytime.
base.localAvatar.b_setSC(20028) You need some positive Enforcment.
base.localAvatar.b_setSC(20029) I'm going to make a postive impression.
base.localAvatar.b_setSC(20030) I haven't been wrong yet.
base.localAvatar.b_setSC(20136) RAID!
base.localAvatar.b_setSC(20292) This is a bad time? Good.
Appologize
base.localAvatar.b_setSC(51201) Sorry.
base.localAvatar.b_setSC(50211) Yer a canvas shy of full sail, aren't ye mate?
base.localAvatar.b_setSC(51203) Sorry, I already have plans.
base.localAvatar.b_setSC(51204) Sorry, I dont need to do that.
Boarding:
base.localAvatar.b_setSC(5000) Let's form a boarding group.
base.localAvatar.b_setSC(5001) Join my Boarding Group!
base.localAvatar.b_setSC(5002) Can you invite me to your boarding group?
base.localAvatar.b_setSC(5003) I'm already in a boarding gorup.
base.localAvatar.b_setSC(5004)Leave your boarding Group
base.localAvatar.b_setSC(5005) We are boarding Now.
base.localAvatar.b_setSC(5006) Where are we going?
base.localAvatar.b_setSC(5007) Are we ready?
base.localAvatar.b_setSC(5008) Let's Go!
base.localAvatar.b_setSC(5009) Don't leave this ara or you will leave the boarding
group!
Colors:
base.localAvatar.b_setSC(2000) Purple
base.localAvatar.b_setSC(2001) Blue
base.localAvatar.b_setSC(2002) Cyan
base.localAvatar.b_setSC(2003) Teal
base.localAvatar.b_setSC(2004) Green
base.localAvatar.b_setSC(2005) Yellow
base.localAvatar.b_setSC(2006) Orange
base.localAvatar.b_setSC(2007) Red
base.localAvatar.b_setSC(2008) Pink
base.localAvatar.b_setSC(2009) Brown
Rude:
base.localAvatar.b_setSC(50103) Walk the Plank!
base.localAvatar.b_setSC(50704) Hey Bucko
base.localAvatar.b_setSC(50205) Addle-minded Fool!
base.localAvatar.b_setSC(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSC(2200) You should hit the scale!
base.localAvatar.b_setSC(50201) Scurvy Dog!
base.localAvatar.b_setSC(20056) I've been waiting for you!
base.localAvatar.b_setSC(20038) Move it or lose it!
Other Phrases:
base.localAvatar.b_setSC(4) SPEEDCHAT PLUS
base.localAvatar.announceBingo() BINGO!
base.localAvatar.setBankMoney(10000)
base.localAvatar.setMaxBankMoney(10000)
base.localAvatar.setMoney(800)
base.localAvatar.setMaxMoney(800)
base.localAvatar.loop('swing')
base.localAvatar.loop('climb')
base.localAvatar.loop('throw')
base.localAvatar.loop('jump')
base.localAvatar.loop('tickle')
base.localAvatar.loop('juggle')
base.localAvatar.loop('hypnotize')
scare crow - base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState('ScientistPlay')
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,0)
environ.setHpr(0,0,0)
environ.setScale(2)
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSC(50701)
def part2():
base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('I AM NOT THE ANTIS DONT GIVE THEM CREDIT')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE AFRAID')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('YOUR FRIENDS')
def part6():
base.talkAssistant.sendOpenTalk('TEAM UNKNOWN')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSC(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
base.cr.sendSetZoneMsg(2000) ttc
base.cr.sendSetZoneMsg(2520) ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall 1
base.cr.sendSetZoneMsg(2520) ttc toon hall 2
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank
CHIP 'N DALE'S ACORN ACRES
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres
DONALD DOCK
base.cr.sendSetZoneMsg(1507) donald dock hq
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq)
base.cr.sendSetZoneMsg(1506) donald dock gag store
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
SELLBOT HQ
base.cr.sendSetZoneMsg(11200) sellbot factory Lobby
base.cr.sendSetZoneMsg(11500) sellbot factory
base.cr.sendSetZoneMsg(11100) sellbot hq vp lobby
CASHBOT HQ
base.cr.sendSetZoneMsg(12100) cashbot hq cfo lobby
LAWBOT HQ
base.cr.sendSetZoneMsg(13100) lawbot hq cj lobby
base.cr.sendSetZoneMsg(13200) lawbot hq da lobby
BOSSBOT HQ
base.cr.sendSetZoneMsg(14100) bossbot hq ceo lobby
Hpr
base.localAvatar.setHpr(0,0, 60)
base.localAvatar.setHpr(0,0,160)
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.setHpr(0,0,315)
Laff
base.localAvatar.toonUp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.takeDamage((500))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('Died'))
How Many
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.winterCarolingTargetMet(9999)
base.localAvatar.trickOrTreatTargetMet(9999)
base.localAvatar.setNumPies(999)
localAvatar.cogMerits=[0, 0, 0, 0]
base.localAvatar.book.pages[1].showPop = 1 Districts Empty
base.localAvatar.setPinkSlips((#))
base.localAvatar.setMaxCarry(9999)
base.localAvatar.setMaxClothes(500)
base.localAvatar.setQuestCarryLimit(4)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setExperience('10500')
base.localAvatar.setTickets(#)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.localAvatar.setPinkSlips((#))
Tranform
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setGhostMode(2)
base.localAvatar.setName('insert here')
SpeedChat
Pirates:
base.localAvatar.b_setSC(50103) Walk the Plank!
base.localAvatar.b_setSC(50108) I don't fear death - I attune it!
base.localAvatar.b_setSC(50702) Yo-Ho-Ho
base.localAvatar.b_setSC(50107) treasure be the measure of our pleasure!
base.localAvatar.b_setSC(50205) Addle-minded Fool!
base.localAvatar.b_setSC(50305) Yer not so bad yerself!
base.localAvatar.b_setSC(50207) Ye be one dubloon late of ye full hull mate!
base.localAvatar.b_setSC(50104) Dead men tell no tales...
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSC(50203) Scoundrel!
base.localAvatar.b_setSC(50209) Touch me loot and ye'll get the boot!
base.localAvatar.b_setSC(50106) Salty as a krackens kiss!
base.localAvatar.b_setSC(50703) Avast!
base.localAvatar.b_setSC(50306) A fine plunder haul!
base.localAvatar.b_setSC(50206) You need a sharp sword and sharper wits!
base.localAvatar.b_setSC(50105) Shiver me timbers!
base.localAvatar.b_setSC(50704) Hey bucko!
base.localAvatar.b_setSC(50304) We showed them!
base.localAvatar.b_setSC(50204) Landlubber!
base.localAvatar.b_setSC(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSC(50202) See ye in Davy Jones Locker!
base.localAvatar.b_setSC(50302) Nice Shot!
base.localAvatar.b_setSC(50303) Well met!
base.localAvatar.b_setSC(50102) Well Blow Me Down!
base.localAvatar.b_setSC(50802) Godspeed.
base.localAvatar.b_setSC(50002) Nay
base.localAvatar.b_setSC(50001) Aye
base.localAvatar.b_setSC(51202) Sorry, I was busy before.
base.localAvatar.b_setSC(50101) Blimey!
base.localAvatar.b_setSC(50400) Lets set sail.
base.localAvatar.b_setSC(50005) Ok
base.localAvatar.b_setSC(51000) It's like the sky is raining gold dubloons!
base.localAvatar.b_setSC(50201) Scurvey Dog!
base.localAvatar.b_setSC(50100) Gangway!
base.localAvatar.b_setSC(50700) Ahoy!
base.localAvatar.b_setSC(50900) How are ye mate?
base.localAvatar.b_setSC(50800) Until next time.
base.localAvatar.b_setSC(50300) Fine shooting Mate!
base.localAvatar.b_setSC(50301) A Well Placed Blow!
base.localAvatar.b_setSC(50701) Ahoy, Mate!
base.localAvatar.b_setSC(50801) May fair winds find ye!
base.localAvatar.b_setSC(50401) Lets get out of Here
base.localAvatar.b_setSC(51001) May our stiff winds be at our backs, the sun on our
faces and our cannons fire true!
Votes:
base.localAvatar.b_setSC(10000) The Choice is Yours!
base.localAvatar.b_setSC(10001) Who are you voting for?
base.localAvatar.b_setSC(10002) I'm pickin' Chicken!
base.localAvatar.b_setSC(10003) Vote Now! Vote Cow!
base.localAvatar.b_setSC(10004) Go bananas! Vote Monkey!
base.localAvatar.b_setSC(10005) Be a Honey! Vote Bear!
base.localAvatar.b_setSC(10006) Think Big vote Pig!
base.localAvatar.b_setSC(10007) Vote Goat - And thats all she wrote!
Fighting
base.localAvatar.b_setSC(51302) Attack me target!
base.localAvatar.b_setSC(51301) Attack the strongest one!
base.localAvatar.b_setSC(51303) I be needing help!
base.localAvatar.b_setSC(51304) I can't do any damage!
base.localAvatar.b_setSC(51305) I think we be in trouble.
base.localAvatar.b_setSC(51306) Surround the most powerful one.
base.localAvatar.b_setSC(51307) We should retreat.
base.localAvatar.b_setSC(51308) run for it!
Cogs:
base.localAvatar.b_setSC(20000) Its my day off!
base.localAvatar.b_setSC(20001) I believe you're in the wrong office.
base.localAvatar.b_setSC(20002) Have your people call my people.
base.localAvatar.b_setSC(20003) Your in no position to meet with me.
base.localAvatar.b_setSC(20004) Talk to my Assistant
base.localAvatar.b_setSC(20005) Looks Like You've hit Rock Bottom!
base.localAvatar.b_setSC(20006) I'm ready to feast.
base.localAvatar.b_setSC(20007) I'm a sucker for Toons.
base.localAvatar.b_setSC(2200) You should hit the scale.
base.localAvatar.b_setSC(2201) I will hit the scale.
base.localAvatar.b_setSC(20008) Oh goody, lunch time!
base.localAvatar.b_setSC(20009) Perfect Timing, I need a quick bite.
base.localAvatar.b_setSC(20010) I'd like some Feedback on my performance.
base.localAvatar.b_setSC(20011) Let's talk about the Bottom line.
base.localAvatar.b_setSC(20012) You'll find my tallents are Bottomless.
base.localAvatar.b_setSC(20013) Good, I need a little pick-me-up.
base.localAvatar.b_setSC(20014) I'd love to have you for lunch.
base.localAvatar.b_setSC(20015) Looks like your number is up.
base.localAvatar.b_setSC(20016) I hope you Perfer Extra Crunchy
base.localAvatar.b_setSC(20017) Now your really in a crunch.
base.localAvatar.b_setSC(20018) Is it time for Crunch already?
base.localAvatar.b_setSC(20019) Let's do Crunch.
base.localAvatar.b_setSC(20032) Are you positive you want to do this?
base.localAvatar.b_setSC(20020) Where would you like to have your Crunch today?
base.localAvatar.b_setSC(20021) You've given me something to crunch on.
base.localAvatar.b_setSC(20022) I will not be smooth
base.localAvatar.b_setSC(20023) Go ahead, try and take a number.
base.localAvatar.b_setSC(20024) I could do with a nice crunch about now.
base.localAvatar.b_setSC(20025) I'm positive your not going to like this.
base.localAvatar.b_setSC(20026) I don't know the meaning of no.
base.localAvatar.b_setSC(20027) Want to Meet i say yes everytime.
base.localAvatar.b_setSC(20028) You need some positive Enforcment.
base.localAvatar.b_setSC(20029) I'm going to make a postive impression.
base.localAvatar.b_setSC(20030) I haven't been wrong yet.
base.localAvatar.b_setSC(20258) Today the role of defeated toon will be played by YOU!
base.localAvatar.b_setSC(20095) Prepare to face your worst nightmare!
Appologize
base.localAvatar.b_setSC(51201) Sorry.
base.localAvatar.b_setSC(50211) Yer a canvas shy of full sail, aren't ye mate?
base.localAvatar.b_setSC(51203) Sorry, I already have plans.
base.localAvatar.b_setSC(51204) Sorry, I dont need to do that.
Boarding:
base.localAvatar.b_setSC(5000) Let's form a boarding group.
base.localAvatar.b_setSC(5001) Join my Boarding Group!
base.localAvatar.b_setSC(5002) Can you invite me to your boarding group?
base.localAvatar.b_setSC(5003) I'm already in a boarding gorup.
base.localAvatar.b_setSC(5004)Leave your boarding Group
base.localAvatar.b_setSC(5005) We are boarding Now.
base.localAvatar.b_setSC(5006) Where are we going?
base.localAvatar.b_setSC(5007) Are we ready?
base.localAvatar.b_setSC(5008) Let's Go!
base.localAvatar.b_setSC(5009) Don't leave this ara or you will leave the boarding
group!
Colors:
base.localAvatar.b_setSC(2000) Purple
base.localAvatar.b_setSC(2001) Blue
base.localAvatar.b_setSC(2002) Cyan
base.localAvatar.b_setSC(2003) Teal
base.localAvatar.b_setSC(2004) Green
base.localAvatar.b_setSC(2005) Yellow
base.localAvatar.b_setSC(2006) Orange
base.localAvatar.b_setSC(2007) Red
base.localAvatar.b_setSC(2008) Pink
base.localAvatar.b_setSC(2009) Brown
Rude:
base.localAvatar.b_setSC(50103) Walk the Plank!
base.localAvatar.b_setSC(50704) Hey Bucko
base.localAvatar.b_setSC(50205) Addle-minded Fool!
base.localAvatar.b_setSC(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSC(2200) You should hit the scale!
base.localAvatar.b_setSC(50201) Scurvy Dog!
base.localAvatar.b_setSC(20056) I've been waiting for you!
base.localAvatar.b_setSC(20038) Move it or lose it!
Other Phrases:
base.localAvatar.b_setSC(4) SPEEDCHAT PLUS
base.localAvatar.announceBingo() BINGO!
Actions
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('jump'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('ScientistLessWork'))
base.localAvatar.b_setAnimState(('walk'))
base.localAvatar.b_setAnimState(('cringe'))
base. localAvatar . b_setAnimState(('dive'))
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Sit'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ReadBook'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState(('TeleportIn'))
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState('SitStart')
base.localAvatar.b_setAnimState(('Catching'))
Bots:
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSC(50701)
def part2():
base.talkAssistant.sendOpenTalk('FAKER!?!?')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('MUAHAHA')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('OOO U GOT PWNED')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('AND REMEMBER')
def part6():
base.talkAssistant.sendOpenTalk('TOONTOWN FAILS AT STOPPING HOCK ERRS')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSC(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
Long
Long Bubble:
base.talkAssistant.sendOpenTalk('I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! ')
Member:
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
def new():
return True
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
Sideways Swim:
base.localAvatar.setHpr(0,0,80)
base.localAvatar.collisionsOff()
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
Gloves - Zoom out to see -
base.localAvatar.find('**/hands').setColor(255,0,0) Colored Gloves Red
base.localAvatar.find('**/hands').setColor(0,0,0) Colored Gloves Black
base.localAvatar.find('**/hands').setColor(0,255,0) Colored Gloves Green
base.localAvatar.find('**/hands').setColor(0,0,255) Colored Gloves Blue
base.localAvatar.find('**/hands').setColor(1,0000,1) Colored Gloves Pink
base.localAvatar.find('**/hands').setColor(0,0000,1) Colored Gloves blue
base.localAvatar.find('**/hands').setColor(0,1000,0) Colored Gloves green
base.localAvatar.find('**/hands').setColor(0,1000,1) Colored Gloves cyan
base.localAvatar.find('**/hands').setColor(1,1000,0) Colored Gloves yellow
base.localAvatar.find('**/hands').setColor(1,1000,1) Colored Gloves white
Toontown Start Code: Do show pop on loading.
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setPinkSlips((9999))
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.setBankMoney(10000)
base.localAvatar.setMaxBankMoney(10000)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setExperience('9999999999999999')
base.localAvatar.setTickets(99999)
base.localAvatar.find('**/hands').setColor(0,0,255)
base.localAvatar.setCheesyEffect(12, 0, 0)
base.localAvatar.setName('Wow, I am Awesome!')
localAvatar.cogMerits=[10000, 10000, 10000, 10000]
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
Controls
base.localAvatar.physControls.avatarControlForwardSpeed = 100
base.localAvatar.physControls.avatarControlForwardSpeed = -100
base.localAvatar.physControls.avatarControlJumpForce = 100
base.localAvatar.physControls.avatarControlRotateSpeed=300
Smile:
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(22,1)
def part2():
base.localAvatar.setCheesyEffect(13, 0, 0)
def part3():
base.localAvatar.setCheesyEffect(0, 0, 0)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(3))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.start()
onTime()
Gardening
base.localAvatar.setShovelSkill(30)
base.localAvatar.setWateringCanSkill(50)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.promoteShovel(3)
Other
Invisible Book:
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.Disconnect('20.20.20') 322374
messenger.send('<<Number/Name>>')
base.localAvatar.b_setEmoteState(1,0)
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState(('Teleport'))
base.cr.sendSetZoneMsg(2000)
base.wireframeOn()
base.wireframeOff()
base.localAvatar.enableBlend()
base.localAvatar.disableBlend()
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.setNumCakes(999)
Find Codes:
def getmembers(object, predicate=None):
"""Return all members of an object as (name, value) pairs sorted by name.
Optionally, only return members that satisfy a given predicate."""
results = []
for key in dir(object):
value = getattr(object, key)
if not predicate or predicate(value):
results.append((key, value))
print key,value
results.sort()
return results
getmembers [[<<localAvatar>>]]
Replace 'Enter Class Here' With: localAvatar
The epic thing. :
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0.0,0.0,0.026)
environ.setHpr(0,0,0)
environ.setScale(2)
mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail1.reparentTo(render)
mail1.loop("cheer")
mail1.setPos(-127.813,67.728,0.025)
mail1.setHpr(100.490,0,0)
mail1.setScale(1)
mail2 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail2.reparentTo(render)
mail2.loop("cheer")
mail2.setPos(-127.813,70.728,0.025)
mail2.setHpr(100.490,0,0)
mail2.setScale(1)
evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsign.reparentTo(render)
evsign.setPos(-114.259,36.803,0.025)
evsign.setHpr(540,0,0)
evsign.setScale(2)
evsignsecret = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsignsecret.reparentTo(render)
evsignsecret.setPos(-114.259,36.803,0.025)
evsignsecret.setHpr(0,0,0)
evsignsecret.setScale(2)
hydrant1 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant1.reparentTo(render)
hydrant1.loop("cheer")
hydrant1.setPos(-130.723,36.720,0.025)
hydrant1.setHpr(540,0,0)
hydrant1.setScale(1)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(-123.414,36.807,0.025)
pandaPosInterval22 = e.posInterval(13,Point3(-123.414,36.807,0.025),
startPos=Point3(-123.414,36.807,120.601))
pandaPosInterval33 = e.posInterval(13,Point3(-123.414,36.807,110.50),
startPos=Point3(-123.414,36.807,0.025))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
e.find('**/wall_left').removeNode()
e.find('**/wall_right').removeNode()
e.find('**/ceiling').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-123.414,36.807,0.025)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
cogstairs1 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs1.reparentTo(render)
cogstairs1.setPos(-122.194,29.331,110.525)
cogstairs1.setHpr(270,0,0)
cogstairs1.setScale(25)
cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat1.reparentTo(render)
cogplat1.setPos(-129.260,9.008,119.208)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(1)
cogplat2 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat2.reparentTo(render)
cogplat2.setPos(-129.709,4.571,119.664)
cogplat2.setHpr(0,0,0)
cogplat2.setScale(1)
cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat3.reparentTo(render)
cogplat3.setPos(-129.992,0.160,120.120)
cogplat3.setHpr(0,0,0)
cogplat3.setScale(1)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(-76.400,79.479,0.025)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(1)
cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat5.reparentTo(render)
cogplat5.setPos(-81.400,79.80,0.025)
cogplat5.setHpr(0,0,0)
cogplat5.setScale(1)
cogplat6 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat6.reparentTo(render)
cogplat6.setPos(-86.400,79.80,0.025)
cogplat6.setHpr(0,0,0)
cogplat6.setScale(1)
cogplat7 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat7.reparentTo(render)
cogplat7.setPos(-91.400,79.80,0.025)
cogplat7.setHpr(0,0,0)
cogplat7.setScale(1)
cogplat8 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat8.reparentTo(render)
cogplat8.setPos(-96.400,79.80,0.025)
cogplat8.setHpr(0,0,0)
cogplat8.setScale(1)
cogplat9 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat9.reparentTo(render)
cogplat9.setPos(-99.437,74.769,0.025)
cogplat9.setHpr(0,0,0)
cogplat9.setScale(1)
cogplat10 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat10.reparentTo(render)
cogplat10.setPos(-99.636,69.523,0.025)
cogplat10.setHpr(0,0,0)
cogplat10.setScale(1)
cogplat11 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat11.reparentTo(render)
cogplat11.setPos(-99.487,64.523,0.025)
cogplat11.setHpr(0,0,0)
cogplat11.setScale(1)
cogplat12 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat12.reparentTo(render)
cogplat12.setPos(-99.487,58.523,0.025)
cogplat12.setHpr(0,0,0)
cogplat12.setScale(1)
cogplat13 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat13.reparentTo(render)
cogplat13.setPos(-99.487,53.523,0.025)
cogplat13.setHpr(0,0,0)
cogplat13.setScale(1)
cogplat14 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat14.reparentTo(render)
cogplat14.setPos(-99.487,48.523,0.025)
cogplat14.setHpr(0,0,0)
cogplat14.setScale(1)
cogplat15 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat15.reparentTo(render)
cogplat15.setPos(-99.487,43.523,0.025)
cogplat15.setHpr(0,0,0)
cogplat15.setScale(1)
cogplat16 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat16.reparentTo(render)
cogplat16.setPos(-99.487,39.523,0.025)
cogplat16.setHpr(0,0,0)
cogplat16.setScale(1)
cogplat17 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat17.reparentTo(render)
cogplat17.setPos(-99.487,34.523,0.025)
cogplat17.setHpr(0,0,0)
cogplat17.setScale(1)
cogplat18 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat18.reparentTo(render)
cogplat18.setPos(-99.487,29.523,0.025)
cogplat18.setHpr(0,0,0)
cogplat18.setScale(1)
cogplat19 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat19.reparentTo(render)
cogplat19.setPos(-92.408,43.600,0.025)
cogplat19.setHpr(0,0,0)
cogplat19.setScale(1)
cogplat20 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat20.reparentTo(render)
cogplat20.setPos(-92.408,38.600,0.025)
cogplat20.setHpr(0,0,0)
cogplat20.setScale(1)
cogplat21 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat21.reparentTo(render)
cogplat21.setPos(-92.408,33.600,0.025)
cogplat21.setHpr(0,0,0)
cogplat21.setScale(1)
cogplat22 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat22.reparentTo(render)
cogplat22.setPos(-92.408,28.600,0.025)
cogplat22.setHpr(0,0,0)
cogplat22.setScale(1)
cogplat23 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat23.reparentTo(render)
cogplat23.setPos(-87.213,113.428,0.025)
cogplat23.setHpr(0,0,0)
cogplat23.setScale(1)
cogplat24 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat24.reparentTo(render)
cogplat24.setPos(-91.213,113.428,0.025)
cogplat24.setHpr(0,0,0)
cogplat24.setScale(1)
cogplat25 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat25.reparentTo(render)
cogplat25.setPos(-91.213,109.428,0.025)
cogplat25.setHpr(0,0,0)
cogplat25.setScale(1)
cogplat26 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat26.reparentTo(render)
cogplat26.setPos(-93.213,109.428,0.025)
cogplat26.setHpr(0,0,0)
cogplat26.setScale(1)
cogplat27 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat27.reparentTo(render)
cogplat27.setPos(-81.2940,113.600,0.025)
cogplat27.setHpr(0,0,0)
cogplat27.setScale(1)
cogplat28 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat28.reparentTo(render)
cogplat28.setPos(-76.2940,113.600,0.025)
cogplat28.setHpr(0,0,0)
cogplat28.setScale(1)
cogplat29 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat29.reparentTo(render)
cogplat29.setPos(-81.2940,109.600,0.025)
cogplat29.setHpr(0,0,0)
cogplat29.setScale(1)
cogplat30 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat30.reparentTo(render)
cogplat30.setPos(-76.2940,109.600,0.025)
cogplat30.setHpr(0,0,0)
cogplat30.setScale(1)
cogplat31 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat31.reparentTo(render)
cogplat31.setPos(-104.880,26.400,0.025)
cogplat31.setHpr(0,0,0)
cogplat31.setScale(1)
cogplat32 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat32.reparentTo(render)
cogplat32.setPos(-107.880,26.400,0.025)
cogplat32.setHpr(0,0,0)
cogplat32.setScale(1)
cogplat33 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat33.reparentTo(render)
cogplat33.setPos(-112.880,26.400,0.025)
cogplat33.setHpr(0,0,0)
cogplat33.setScale(1)
cogplat38 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat38.reparentTo(render)
cogplat38.setPos(-99.880,79.400,0.025)
cogplat38.setHpr(0,0,0)
cogplat38.setScale(1)
cogplat39 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat39.reparentTo(render)
cogplat39.setPos(-104.799,31.833,0.025)
cogplat39.setHpr(0,0,0)
cogplat39.setScale(1)
cogplat40 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat40.reparentTo(render)
cogplat40.setPos(-110.799,31.833,0.025)
cogplat40.setHpr(0,0,0)
cogplat40.setScale(1)
cogplat41 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat41.reparentTo(render)
cogplat41.setPos(-104.916,36.882,0.025)
cogplat41.setHpr(0,0,0)
cogplat41.setScale(1)
cogplat42 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat42.reparentTo(render)
cogplat42.setPos(-110.916,36.882,0.025)
cogplat42.setHpr(0,0,0)
cogplat42.setScale(1)
cogplat43 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat43.reparentTo(render)
cogplat43.setPos(-104.916,40.882,0.025)
cogplat43.setHpr(0,0,0)
cogplat43.setScale(1)
cogplat44 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat44.reparentTo(render)
cogplat44.setPos(-110.916,40.882,0.025)
cogplat44.setHpr(0,0,0)
cogplat44.setScale(1)
cogplat45 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat45.reparentTo(render)
cogplat45.setPos(-135.062,29.400,0.025)
cogplat45.setHpr(0,0,0)
cogplat45.setScale(1)
cogplat46 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat46.reparentTo(render)
cogplat46.setPos(-137.062,29.400,0.025)
cogplat46.setHpr(0,0,0)
cogplat46.setScale(1)
cogplat47 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat47.reparentTo(render)
cogplat47.setPos(-135.062,35.400,0.025)
cogplat47.setHpr(0,0,0)
cogplat47.setScale(1)
cogplat48 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat48.reparentTo(render)
cogplat48.setPos(-135.062,40.400,0.025)
cogplat48.setHpr(0,0,0)
cogplat48.setScale(1)
mc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
mc.reparentTo(render)
mc.setPos(-130.000,-80.125,120.576)
mc.setHpr(180,0,0)
mc.setScale(1)
base.localAvatar.setNumPies(999)
base.localAvatar.setPieType(5)
trash = Actor("phase_5/models/char/tt_r_ara_ttc_trashcan.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_trashcan_fightCheer.bam"})
trash.reparentTo(render)
trash.loop("cheer")
trash.setPos(-92.789,28.496,0.481)
trash.setHpr(245,0,0)
trash.setScale(1)
castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam")
castle.reparentTo(render)
castle.setPos(-175.602,-12.228,120.601)
castle.setHpr(0,0,0)
castle.setScale(1)
tiki = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam")
tiki.reparentTo(render)
tiki.setPos(-175.113,-31.989,120.601)
tiki.setHpr(0,0,0)
tiki.setScale(1)
cupcake = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam")
cupcake.reparentTo(render)
cupcake.setPos(-175.695,-55.210,120.601)
cupcake.setHpr(0,0,0)
cupcake.setScale(1)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-129.154,-38.785,120.601)
mgr.setHpr(0,0,0)
mgr.setScale(3)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
dsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
dsign.reparentTo(render)
dsign.setPos(-82.433,-15.141,120.601)
dsign.setHpr(270,0,0)
dsign.setScale(2)
hydrant2 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant2.reparentTo(render)
hydrant2.loop("cheer")
hydrant2.setPos(-83.066,-23.255,120.601)
hydrant2.setHpr(270,0,0)
hydrant2.setScale(2)
hydrant3 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant3.reparentTo(render)
hydrant3.loop("cheer")
hydrant3.setPos(-83.438,-30.792,120.601)
hydrant3.setHpr(270,0,0)
hydrant3.setScale(2)
hydrant4 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant4.reparentTo(render)
hydrant4.loop("cheer")
hydrant4.setPos(-83.610,-37.638,120.601)
hydrant4.setHpr(270,0,0)
hydrant4.setScale(2)
hydrant5 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant5.reparentTo(render)
hydrant5.loop("cheer")
hydrant5.setPos(-83.542,-44.114,120.601)
hydrant5.setHpr(270,0,0)
hydrant5.setScale(2)
hydrant6 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant6.reparentTo(render)
hydrant6.loop("cheer")
hydrant6.setPos(-83.990,-51.594,120.601)
hydrant6.setHpr(270,0,0)
hydrant6.setScale(2)
hydrant7 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant7.reparentTo(render)
hydrant7.loop("cheer")
hydrant7.setPos(-83.287,-58.708,120.601)
hydrant7.setHpr(270,0,0)
hydrant7.setScale(2)
hydrant8 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant8.reparentTo(render)
hydrant8.loop("cheer")
hydrant8.setPos(-83.761,-65.645,120.601)
hydrant8.setHpr(270,0,0)
hydrant8.setScale(2)
hydrant9 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant9.reparentTo(render)
hydrant9.loop("cheer")
hydrant9.setPos(-83.916,-70.939,120.601)
hydrant9.setHpr(270,0,0)
hydrant9.setScale(2)
hall = loader.loadModel("phase_4/models/modules/toonhall.bam")
hall.reparentTo(render)
hall.setPos(-68.369,-16.720,120.601)
hall.setHpr(270,0,0)
hall.setScale(1)
dance = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance.reparentTo(render)
dance.setPos(-130.913,-126.190,120.601)
dance.setHpr(180,0,0)
dance.setScale(1)
c3 = loader.loadModel("phase_4/models/modules/elevator.bam")
c3.reparentTo(render)
c3.setPos(-122.513,36.076,0.025)
c3.setHpr(180,0,0)
c3.setScale(1)
c4 = loader.loadModel("phase_4/models/modules/suit_landmark_legal.bam")
c4.reparentTo(render)
c4.setPos(-107.513,30.076,0.025)
c4.setHpr(180,0,0)
c4.setScale(1)
trash2 = loader.loadModel("phase_5/models/char/tt_r_ara_ttc_trashcan.bam")
trash2.reparentTo(render)
trash2.setPos(-172.468,-21.866,120.601)
trash2.setHpr(90,0,0)
trash2.setScale(1)
trash3 = loader.loadModel("phase_5/models/char/tt_r_ara_ttc_trashcan.bam")
trash3.reparentTo(render)
trash3.setPos(-172.468,-42.866,120.601)
trash3.setHpr(90,0,0)
trash3.setScale(1)
trash4 = loader.loadModel("phase_5/models/char/tt_r_ara_ttc_trashcan.bam")
trash4.reparentTo(render)
trash4.setPos(-172.468,-67.866,120.601)
trash4.setHpr(90,0,0)
trash4.setScale(1)
g1 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g1.reparentTo(render)
g1.setPos(-110.791,-67.075,120.601)
g1.setHpr(270,0,0)
g1.setScale(1)
g2 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g2.reparentTo(render)
g2.setPos(-148.791,-67.075,120.601)
g2.setHpr(270,0,0)
g2.setScale(1)
l = loader.loadModel("phase_4/models/modules/library.bam")
l.reparentTo(render)
l.setPos(-232.244,-145.833,120.601)
l.setHpr(270,0,0)
l.setScale(1)
gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam")
gs.reparentTo(render)
gs.setPos(-232.244,-217.833,120.601)
gs.setHpr(270,0,0)
gs.setScale(1)
sh = loader.loadModel("phase_4/models/modules/school_house.bam")
sh.reparentTo(render)
sh.setPos(-232.244,-264.833,120.601)
sh.setHpr(90,0,0)
sh.setScale(1)
ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam")
ts.reparentTo(render)
ts.setPos(-232.244,-301.833,120.601)
ts.setHpr(90,0,0)
ts.setScale(1)
b = loader.loadModel("phase_4/models/modules/bank.bam")
b.reparentTo(render)
b.setPos(-232.244,-346.833,120.601)
b.setHpr(90,0,0)
b.setScale(1)
cs = loader.loadModel("phase_4/models/modules/clothshopTT.bam")
cs.reparentTo(render)
cs.setPos(-232.244,-367.833,120.601)
cs.setHpr(90,0,0)
cs.setScale(1)
gswt = loader.loadModel("phase_4/models/modules/Speedway_Tunnel.bam")
gswt.reparentTo(render)
gswt.setPos(-232.244,-445.833,120.601)
gswt.setHpr(270,0,0)
gswt.setScale(1)
ps = loader.loadModel("phase_4/models/modules/PetShopExterior_TT.bam")
ps.reparentTo(render)
ps.setPos(-232.244,-400.833,120.601)
ps.setHpr(90,0,0)
ps.setScale(1)
r1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
r1.reparentTo(render)
r1.setPos(-83.066,-23.255,120.601)
r1.setHpr(270,0,0)
r1.setScale(.2)
r2 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
r2.reparentTo(render)
r2.setPos(-83.438,-30.792,120.601)
r2.setHpr(270,0,0)
r2.setScale(.2)
r3 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
r3.reparentTo(render)
r3.setPos(-83.610,-37.638,120.601)
r3.setHpr(270,0,0)
r3.setScale(.2)
r4 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
r4.reparentTo(render)
r4.setPos(-83.542,-44.114,120.601)
r4.setHpr(270,0,0)
r4.setScale(.2)
r5 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
r5.reparentTo(render)
r5.setPos(-83.990,-51.594,120.601)
r5.setHpr(270,0,0)
r5.setScale(.2)
r6 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
r6.reparentTo(render)
r6.setPos(-83.287,-58.708,120.601)
r6.setHpr(270,0,0)
r6.setScale(.2)
r7 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
r7.reparentTo(render)
r7.setPos(-83.761,-65.645,120.601)
r7.setHpr(270,0,0)
r7.setScale(.2)
r8 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
r8.reparentTo(render)
r8.setPos(-83.916,-70.939,120.601)
r8.setHpr(270,0,0)
r8.setScale(.2)
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
base.cr.sendSetZoneMsg(2520) ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank
Scientist Clothes:
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg")
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts)
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts)
base.localAvatar.findAllMatches('**/torso-bot').setColor(255,255,255)
base.localAvatar.findAllMatches('**/torso-top').setColor(255,255,255)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve)
base.localAvatar.findAllMatches('**/sleeves').setColor(1,1000,1)
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg")
Cat Shirt
shirts=loader.loadTexture("phase_4/maps/shirt_Cat7_02.jpg")
sleve=loader.loadTexture("phase_4/maps/shirt_sleeveCat7_02.jpg")
shirts=loader.loadTexture("phase_4/maps/shirt_Cat7_02.jpg")
sleve=loader.loadTexture("phase_4/maps/shirt_sleeveCat7_02.jpg")
shirts=loader.loadTexture("phase_4/maps/shirt_Cat7_02.jpg")
sleve=loader.loadTexture("phase_4/maps/shirt_sleeveCat7_02.jpg")
shorts=loader.loadTexture("phase_4/maps/skirtCat7_01.jpg")
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts)
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts)
base.localAvatar.findAllMatches('**/torso-bot').setColor(255,255,255)
base.localAvatar.findAllMatches('**/torso-top').setColor(255,255,255)
shirts=loader.loadTexture("phase_4/maps/shirt_Cat7_02.jpg")
sleve=loader.loadTexture("phase_4/maps/shirt_sleeveCat7_02.jpg")
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve)
base.localAvatar.findAllMatches('**/sleeves').setColor(1,1000,1)
base.localAvatar.loop('climb')
base.localAvatar.loop('firehose')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('hold-bottle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('hypnotize')
base.localAvatar.loop('juggle')
base.localAvatar.loop('lose')
localAvatar.loop('melt')
localAvatar.loop('smooch')
localAvatar.loop('spit')
localAvatar.loop('sprinkle-dust')
localAvatar.loop('struggle')
localAvatar.loop('tickle')
localAvatar.loop('toss')
localAvatar.loop('water-gun')
localAvatar.loop('climb')
localAvatar.loop('firehose')
Unites and Oswald Hotkeys
base.localAvatar.setSCResistance(100) - gag up
base.localAvatar.setSCResistance(1) - toon up
base.localAvatar.setSCResistance(200) - jbs
base.accept("f1", base.localAvatar.b_setAnimState, ['ScientistEmcee'])
base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistJealous'])
base.accept("f3", base.localAvatar.b_setAnimState, ['ScientistWork'])
base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistPlay'])
base.accept("f5", base.localAvatar.b_setAnimState, ['ScientistLessWork'])
base.accept("f6", base.localAvatar.b_setAnimState, ['GolfGoodPutt'])
base.accept("f7", base.localAvatar.b_setAnimState, ['GolfBadPutt'])
base.accept("1", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("2", base.localAvatar.b_setAnimState, ['swim'])
base.accept("4", base.localAvatar.b_setAnimState, ['Sit'])
base.accept("5", base.localAvatar.setZ, [2])
base.accept("6", base.localAvatar.collisionsOff, [])
base.accept("7", base.localAvatar.b_setAnimState, ['jumpSquat'])
base.accept('alt', localAvatar.setSystemMessage, [0,'Oswald Hotkeys Activated'])
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000,
6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
Sit-base.localAvatar.enterSitStart()
swim-base.localAvatar.b_setAnimState('swim')
Walk through things-base.localAvatar.collisionsOff()
Sellbot suit-base.cr.sendSetZoneMsg(11100)
makes u die-base.localAvatar.takeDamage(500)
base.localAvatar.b_setAnimState('Sad')
Flip 1-base.localAvatar.setHpr(0,0,90)
Flip 2-base.localAvatar.setHpr(0,0,135)
Flip 3-base.localAvatar.setHpr(0,0,180)
flip 4-base.localAvatar.setHpr(0,0,225)
flip 5-base.localAvatar.setHpr(0,0,270)
flip 6-base.localAvatar.setHpr(0,0,315)
flip 7-base.localAvatar.setHpr(0,0,360)
moon walk-base.localAvatar.b_setAnimState('walk')
moon run- base.localAvatar.b_setAnimState('run')
Weird Cringe thing-base.localAvatar.b_setAnimState('cringe')
all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1))
all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1))
gives u full laff when ur not full-base.localAvatar.toonUp(137)
lay on ur back- base.localAvatar.setHpr(0,90,0)
lay on ur face-base.localAvatar.setHpr(0,270,0)
go to funny farms-base.cr.sendSetZoneMsg(7000)
leave funny farms-base.cr.sendSetZoneMsg(6000)
Tp into gag shop-base.cr.sendSetZoneMsg(9504)
Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507)
Have 137 laff, have to do both codes to work-
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
Tp into Flippys Office-base.cr.sendSetZoneMsg(2513)
sorry it ok! lol :)
LOL??idk, lol lol
i have a question? wow so u run ur ttinjector yes and the question is:
? do what, get on your screen k?bc mine is not working
These codes disconnect u but when u log back on ur in that place
Donalds dock-base.cr.sendSetZoneMsg(1000)
Toontown Central-base.cr.sendSetZoneMsg(2000)
brrrgh-base.cr.sendSetZoneMsg(3000)
Minnies Melodyland-base.cr.sendSetZoneMsg(4000)
Daisy Garden- base.cr.sendSetZoneMsg(5000)
Goofy Speedway-base.cr.sendSetZoneMsg(8000)
Donalds Dreamland-base.cr.sendSetZoneMsg(9000)
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(11100)
base.localAvatar.takeDamage((500))
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,160)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setCogIndex(2)
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(509718)
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.localAvatar.setPinkSlips((1))
base.cr.sendSetZoneMsg(7000) - funny farm
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('walk')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u
have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState('Squish')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('CloseBook')
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState(('victory'))
base.cr.sendSetZoneMsg(9505)
base.localAvatar.b_setAnimState(('teleport'))
base.cr.sendSetZoneMsg(2513) --- cog suit
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter
base.cr.sendSetZoneMsg(9505)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.cr.sendSetZoneMsg(10339)
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000,
6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000,
5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
Fritz
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('TeleportOut')
base.localAvatar.b_setAnimState('TeleportIn')
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.b_setAnimState(('Sleep')
base.localAvatar.setCheesyEffect(3,0,0)
base.messenger.send('clearOutToonInterior')
base.localAvatar.physControls.avatarControlForwardSpeed=200
base.localAvatar.physControls.avatarControlRotateSpeed=100
base.localAvatar.physControls.avatarControlReverseSpeed=200
base.localAvatar.physControls.avatarControlJumpForce = 150
base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)-ttc gazeebo
base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - ttc stairs
base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - pet shop ttc
base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - GAG SHOP TTC-
base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - S.S street ttc
base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - loopy lane ttc
base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - punchline ttc
base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) - sitting area ttc
base.localAvatar.setXYZH(-25.464, 4.378, 5.763, 278.846) - ddl island
base.localAvatar.setXYZH(75.864, 32.121, 26.683, -193.404)-TTC BANK
base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066) - HQ
base.localAvatar.setXYZH(-61.060, -8.576, 16.798, 119.111) on top of arch
base.localAvatar.setXYZH(-90.862, -83.304, 6.955, -1819.017) - gag shop rip
base.localAvatar.setXYZH(60.613, -28.162, 38.265, 811.075) - roof of library
base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075) - very top of toon hall
base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850) - flower pot
base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982) - roof of bank
------------toontown estate cords----------------------------
base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - pink house
base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - blue house
base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) -green house
base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - purple house
base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - yellow house
base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - red house
base.localAvatar.setXYZH(17.722, -143.701, -9.975, -880.455) - estate pond
base.localAvatar.setTickets(800) - ticket code change 800 - 100000
base.localAvatar.setGhostMode(2) - ghost mode change 0 not to be ghost
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes
base.localAvatar.setName(('put the name here')) = cahnge name
messenger.send('nameTagShowAvId')
base.localAvatar.setBankMoney(10000) - jelly bean
base.localAvatar.setMaxBankMoney(10000) - another jelly bean
base.localAvatar.setMoney(10000)
base.localAvatar.setMaxMoney(10000)
base.localAvatar.setQuestCarryLimit(4) - CARRY 4 TASK
base.localAvatar.setExperience('9999999999999999999')
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) - all tracks
base.localAvatar.setCheesyEffect(14, 0, 0) - snow man head
base.localAvatar.setCogIndex(1)--- for lawbot
base.localAvatar.setCogIndex(2)---- for cash bot
base.localAvatar.setCogIndex(3) ----for sellbot
base.localAvatar.setCogIndex(0) --- for bossbot
base.localAvatar.setCogMerits([100,60,40,20])
base.localAvatar.setCogIndex = 1 (2,3,4)
base.localAvatar.setMerits(0,0,0,0)
base.localAvatar.setCogLevels([49, 49, 49, 49])
base.localAvatar.setCogTypes([7, 7, 7, 7])
base.localAvatar.setCogParts([0, 0, 56447, 56411]) - BIG COG
base.localAvatar.setCogParts([56444, 56447, 56447, 56411])
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.cr.isPaid
base.cr.isParentPasswordSet
toontown.toon.LocalToon.LocalToon.getGameAccess
import toontown
def enter():
return 1
base.cr.isTestServer = enter
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,0,0,0,0,21,22,23,24,25])
base.cr.sendSetZoneMsg(7000)
base.cr.sendSetZoneMsg(2520)
base.localAvatar.b_setAnimState('Sad')
base.localAvatar.b_setAnimState('Sit')
base.localAvatar.b_setAnimState('swim')
base.localAvatar.b_setAnimState('Died')
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('Catching')
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setTickets(100000)
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('Squish')
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState('run')
base.localAvatar.b_setAnimState('GolfPuttLoop')
base.localAvatar.b_setAnimState('GolfGoodPutt')
base.localAvatar.b_setAnimState('GolfBadPutt')
base.localAvatar.b_setAnimState('GolfRotateLeft')
base.localAvatar.b_setAnimState('GolfRotateRight')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.setGhostMode(1)
base.localAvatar.setGhostMode(0)
base.localAvatar.setCogIndex(0)
base.wireframeOn()
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.teleportCheat = 1
base.localAvatar.physControls.avatarControlJumpForce = 100
base.localAvatar.numPies = 99
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.physControls.avatarControlForwardSpeed = 50
base.localAvatar.setHp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setName('Green Duck')
base.localAvatar.b_setAnimState('dive')
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistJealous')
base.localAvatar.b_setAnimState('FallDown')
base.localAvatar.b_setAnimState('OpenBook')
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.setMoney(250)
base.localAvatar.setMaxMoney(999999)
base.localAvatar.takeDamage(137)
base.localAvatar.setExperience('73500')
base.localAvatar.loop('neutral')
base.localAvatar.loop('angry')
base.localAvatar.loop('book')
base.localAvatar.loop('conked')
base.localAvatar.loop('cringe')
base.localAvatar.loop('duck')
base.localAvatar.loop('jump')
base.localAvatar.loop('throw')
base.localAvatar.loop('running-jump')
base.localAvatar.loop('shrug')
base.localAvatar.loop('sidestep-left')
base.localAvatar.loop('sidestep-right')
base.localAvatar.loop('teleport')
base.localAvatar.loop('walk')
base.localAvatar.loop('wave')
base.localAvatar.loop('applause')
base.localAvatar.loop('bored')
base.localAvatar.loop('bow')
base.localAvatar.loop('cast')
base.localAvatar.loop('castlong')
base.localAvatar.loop('reel')
base.localAvatar.loop('confused')
base.localAvatar.loop('down')
base.localAvatar.loop('up')
base.localAvatar.loop('left')
base.localAvatar.loop('right')
base.localAvatar.loop('pole')
base.localAvatar.loop('sad-neutral')
base.localAvatar.loop('sit')
base.localAvatar.loop('slip-backward')
base.localAvatar.loop('slip-forward')
base.localAvatar.loop('swim')
base.localAvatar.loop('swing')
base.localAvatar.loop('think')
base.localAvatar.loop('tug-o-war')
base.localAvatar.loop('climb')
base.localAvatar.loop('firehose')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('hold-bottle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('hypnotize')
base.localAvatar.loop('juggle')
base.localAvatar.loop('lose')
base.localAvatar.loop('melt')
base.localAvatar.loop('smooch')
base.localAvatar.loop('spit')
base.localAvatar.loop('sprinkle-dust')
base.localAvatar.loop('struggle')
base.localAvatar.loop('tickle')
base.localAvatar.loop('toss')
base.localAvatar.loop('water-gun')
base.localAvatar.loop('callPet')
base.localAvatar.loop('feedPet')
base.localAvatar.loop('takePhone')
base.localAvatar.loop('phoneBack')
base.localAvatar.loop('phoneNeutral')
base.localAvatar.loop('sound')
base.localAvatar.loop('badloop-putt')
base.localAvatar.loop('bad-putt')
base.localAvatar.loop('good-putt')
base.localAvatar.loop('headdown-putt')
base.localAvatar.loop('into-putt')
base.localAvatar.loop('lookloop-putt')
base.localAvatar.loop('look-putt')
base.localAvatar.loop('loop-putt')
base.localAvatar.loop('rotateL-putt')
base.localAvatar.loop('rotateR-putt')
base.localAvatar.loop('swing-putt')
base.localAvatar.loop('push')
base.localAvatar.loop('leverNeutral')
base.localAvatar.loop('leverPull')
base.localAvatar.loop('leverReach')
base.localAvatar.loop('running-jump-land')
base.localAvatar.loop('pet-start')
base.localAvatar.loop('pushbutton')
base.localAvatar.loop('jump-land')
base.localAvatar.loop('catch-eatneutral')
base.localAvatar.loop('battlecast')
base.localAvatar.loop('catch-run')
base.localAvatar.loop('pet-loop')
base.localAvatar.loop('jump-squat')
base.localAvatar.loop('reel-neutral')
base.localAvatar.loop('pole-neutral')
base.localAvatar.loop('bank')
base.localAvatar.loop('scientistGame')
base.localAvatar.loop('victory')
base.localAvatar.loop('fish-end')
base.localAvatar.loop('scientistWork')
base.localAvatar.loop('scientistJealous')
base.localAvatar.loop('catch-intro-throw')
base.localAvatar.loop('curtsy')
base.localAvatar.loop('loop-dig')
base.localAvatar.loop('start-dig')
base.localAvatar.loop('running-jump-squat')
base.localAvatar.loop('fish-again')
base.localAvatar.loop('jump-idle')
base.localAvatar.loop('sad-walk')
base.localAvatar.loop('running-jump-idle')
base.localAvatar.loop('catch-neutral')
messenger.send('nameTagShowAvId')
messenger.send('gotoAvatar', [275087539, 'Ozzie', 1])
base.localAvatar.physControls.avatarControlRotateSpeed=300
base.localAvatar.b_setSC(50205)
messenger.send('gardenGame')
messenger.send('clearOutToonInterior')
music = loader.loadMusic("phase_13/audio/bgm/party_generic_theme.mid")
music.play()
music.setLoop()
messenger.send('rejectTutorial')
messenger.send('enterStickerBook')
messenger.send('openFriendsList')
messenger.send('kickToPlayground', [1])
from toontown.shtiker.MapPage import MapPage
gohome = MapPage()
gohome.goHome()
base.oobe()
base.useTrackBall()
base.useDrive()
base.localAvatar.setNametagStyle(11)
base.localAvatar.setCogMerits([100,60,40,20])
base.localAvatar.setMaxClothes(5000)
base.localAvatar.setSleepAutoReply(0)
base.localAvatar.setMaxNPCFriends(5000)
base.localAvatar.playSplashEffect(0,0,0)
base.localAvatar.setMaxFishTank(500)
base.localAvatar.setMaxFlowerBasket(500)
base.localAvatar.trickOrTreatTargetMet(100)
base.localAvatar.winterCarolingTargetMet(100)
base.localAvatar.hitBoss(1000)
base.localAvatar.destroyGoon()
base.localAvatar.setVelocity(0)
base.localAvatar.setAffection(1))
base.localAvatar.setPlayfullness(1))
base.localAvatar.setSCResistance(1)
base.localAvatar.physControls.avatarControlReverseSpeed = 50
base.localAvatar.b_setToonWillLandInWater(int32/100)
base.localAvatar.setInventory('49000')
base.localAvatar.setMaxCarry('49000')
base.localAvatar.cogMerits=([40, 80, 120, 200])
base.localAvatar.promoteShovel(3)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.setWateringCanSkill(9999)
base.localAvatar.setShovelSkill(9999)
base.localAvatar.pageDown()
base.localAvatar.pageUp()
render.clearFog()
base.localAvatar.setBillboardPointEye()
base.localAvatar.setBillboardPointWorld()
base.camLens.setNear(9)
base.camLens.setFov(100, 20)
base.camLens.setFov(150)
base.camLens.setFar(2000)
base.localAvatar.printCamPos()
base.localAvatar.nextCameraPos(0)
base.localAvatar.clearBillboard()
base.localAvatar.lookAt(1,1,1)
base.localAvatar.setTunnelIn(1, 1, 1, 1, 1, 1)
base.localAvatar.setTunnelOut(1, 1, 1, 1, 1, 1)
base.localAvatar.setTunnelIn(1, 10, 10, 10, 100, 100)
base.localAvatar.setTunnelOut(1, 10, 10, 10, 10, 100, 100)
base.disableAllAudio()
base.enableAllAudio()
base.enableMusic(False)
base.enableSoundEffects(True)
base.camLens.setNear(9)
base.localAvatar.setBillboardAxis()
base.localAvatar.setEmoteState(22,1)
base.localAvatar.setWhisperSCCustomFrom(NPC's ID, 90)
base.localAvatar.getName(285869846)
base.localAvatar.receiveAcceptGetName('Flippy')
base.localAvatar.addName(285869846, 'Flippy')
base.localAvatar.receiveAcceptAddName(285869846)
ambientlight = AmbientLight('lighting')
ambientlight.setColor(VBase4(.5, .5, .5, 5))
attachlight = render.attachNewNode(ambientlight)
render.setLight(attachlight)
sky = loader.loadModel("phase_8/models/props/DL_sky.bam")
sky.reparentTo(render)
sky.setPos(9, -1, 4)
sky.setHpr(0,0,0)
sky.setScale(40)
messenger.send('periodTimerExpired')
messenger.send('shift-f1')
messenger.send('shift-f6')
messenger.send('minigameAbort')
messenger.send('control')
messenger.send('control-alt-arrow_down')
messenger.send('control-alt-arrow_left')
messenger.send('control-alt-arrow_up')
messenger.send('control-alt-arrow_right')
messenger.send('f9')
messenger.send('panda3d-render-error')
messenger.send('requestSkipTutorial')
messenger.send('PandaRestarted')
messenger.send('PandaPaused')
messenger.send('arrow_right')
messenger.send('arrow_up')
messenger.send('arrow_down')
messenger.send('arrow_left')
messenger.send('updateWhilelist')
messenger.send([base.localAvatar.b_setAnimState('victory', 28)])
messenger.send('end')
messenger.send('end-up')
messenger.send('leavingRace')
messenger.send('enterNormalChat')
messenger.send('escape')
messenger.send('f7')
messenger.send('f8')
messenger.send('force-forward')
messenger.send('force-forward-stop')
messenger.send('force-turnLeft')
messenger.send('force-turnLeft-stop')
messenger.send('force-turnRight')
messenger.send('force-turnRight-stop')
messenger.send('jumpHardLand')
messenger.send('jumpLand')
messenger.send('jumpStart')
messenger.send('page_up')
messenger.send('page_down')
messenger.send('tab')
messenger.send('system message aknowledge')
messenger.send('home')
messenger.send('home-up')
messenger.send('enterFlowerSellBox')
messenger.send('DistributedBlackCatMgr-activate')
base.localAvatar.setHeight(2)
base.localAvatar.setRefillThrow()
base.localAvatar.enterSad()
base.localAvatar.enterHappy()
base.localAvatar.enterDied()
base.localAvatar.enterScientistEmcee()
base.localAvatar.enterPush()
base.localAvatar.enterScientistLessWork()
base.localAvatar.enterFlattened()
base.localAvatar.enterSwimHold()
base.localAvatar.exitSad()
base.localAvatar.exitHappy()
base.localAvatar.exitDied()
base.localAvatar.exitScientistEmcee()
base.localAvatar.exitPush()
base.localAvatar.exitScientistLessWork()
base.localAvatar.exitFlattened()
base.localAvatar.exitSwimHold()
base.localAvatar.setSpeedChatStyleIndex(1)
base.localAvatar.thinkPos()
base.localAvatar.nextCameraPos(0)
base.talkAssistant.sendWhisperTalk('Hello ' * 50, 285960783)
base.localAvatar.b_setAnimState('jumpAirborne')
base.localAvatar.b_setAnimState('jumpLand')
base.localAvatar.b_setAnimState('jumpSquat')
base.localAvatar.setBestHeightInfo(2000)
base.localAvatar.setLastHood(2000)
base.localAvatar.localAvatar.cogLevels=[49, 49, 49, 49]
base.localAvatar.setCogSummonsEarned([7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7])
base.localAvatar.setCogParts([20, 80, 56447, 56411])
base.localAvatar.swapToonLegs("CatLegs250Polys")
base.localAvatar.setNametagScale(2)
base.localAvatar.setWalkSpeedSlow()
base.localAvatar.setWalkSpeedNormal()
base.localAvatar.setRenderModeWireframe()
anim1 = base.localAvatar.getAnimControl('swing', 'legs')
anim1.play()
base.localAvatar.physControls.avatarControlJumpForce = .1
base.localAvatar.physControls.setGravity(.00001)
base.cr.waitForDatabaseTimeout()
base.cr.networkPlugPulled()
base.cr.pullNetworkPlug()
base.cr.restoreNetworkPlug()
base.cr.toons.flush()
messenger.send('last')
messenger.send('next')
messenger.send('releaseDirector')
messenger.send('closetAsleep')
messenger.send([base.cr.sendSetZoneMsg(7000)], [base.localAvatar.doId, 272503222, 'starkit', 1])
messenger.send('gotoAvatar', [base.localAvatar.doId, 'you', 1])
messenger.send('avatarDetails', [base.localAvatar.doId, 'Mickey', 1])
messenger.send('friendAvatar', [284720681, 'Fireball', 1])
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
from direct.showbase import DirectObject
class Collision(DirectObject.DirectObject):
def __init__(self):
self.accept('f1',self.Collision)
def Collision(self):
base.localAvatar.collisionsOff()
base.localAvatar.setSystemMessage(0, 'Collisions Off')
c = Collision()
gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
base.localAvatar.setFriendsList([(236031563, 1)])
base.localAvatar.showShovelButton()
base.localAvatar.showNormalMuzzle()
base.localAvatar.showAngryMuzzle()
base.localAvatar.showSmileMuzzle()
base.localAvatar.showSadMuzzle()
base.localAvatar.showLaughMuzzle()
base.localAvatar.showSurpriseMuzzle()
base.localAvatar.showTightBounds()
base.localAvatar.showWateringCanButton()
base.localAvatar.showCS()
base.localAvatar.showGardeningGui()
base.localAvatar.showFurnitureGui()
base.localAvatar.showAllBounds()
base.localAvatar.showNametag2d()
base.localAvatar.showNametag3d()
base.localAvatar.showShadow()
base.localAvatar.showAllDescendants()
base.localAvatar.hideShovelButton()
base.localAvatar.hideNormalMuzzle()
base.localAvatar.hideAngryMuzzle()
base.localAvatar.hideSmileMuzzle()
base.localAvatar.hideSadMuzzle()
base.localAvatar.hideLaughMuzzle()
base.localAvatar.hideSurpriseMuzzle()
base.localAvatar.hideBounds()
base.localAvatar.hideWateringCanButton()
base.localAvatar.hideCS()
base.localAvatar.hideGardeningGui()
base.localAvatar.hideFurnitureGui()
base.localAvatar.hideAllBounds()
base.localAvatar.hideNametag2d()
base.localAvatar.hideNametag3d()
base.localAvatar.clearRenderMode()
base.localAvatar.hideShadow()
base.localAvatar.startStareAtHeadPoint(1)
base.localAvatar.forceGotoSleep()
base.localAvatar.flush()
base.localAvatar.enterEyelidsClosed()
base.localAvatar.exitEyelidsClosed()
base.localAvatar.enterEyelidsSurprised()
base.localAvatar.exitEyelidsSurprised()
base.localAvatar.enterEyelidsSad()
base.localAvatar.exitEyelidsSad()
base.localAvatar.newCatalogNotify(1)
base.localAvatar.setControlEffect('sit', 0.65)
base.localAvatar.setControlEffect('swim', 0.8)
messenger.send('avatarDetails', [280215860, 'Toon Troop Travis', 1])
messenger.send('friendAvatar', [base.localAvatar.doId, '', 1])
messenger.send('gotoAvatar', [base.localAvatar.doId, '', 1])
Michael Boomer
0711-8756-7426-2713
#real membership
base.launcher.setPaidUserLoggedIn()
#fast access
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.cr.isPaid
base.cr.isParentPasswordSet
toontown.toon.LocalToon.LocalToon.getGameAccess
def white():
base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0)
base.localAvatar.setSystemMessage(1,'White gloves enabled!')
def black():
base.localAvatar.findAllMatches('**/hands').setColor(0.20,0.20,0.3)
base.localAvatar.setSystemMessage(1,'Black gloves enabled!')
def red():
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
base.localAvatar.setSystemMessage(1,'Red gloves enabled!')
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
base.localAvatar.setSystemMessage(1,'Pink gloves enabled!')
def purple():
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
base.localAvatar.setSystemMessage(1,'Purple gloves enabled!')
def green():
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
base.localAvatar.setSystemMessage(1,'Green gloves enabled!')
def yellow():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
base.localAvatar.setSystemMessage(1,'Yellow gloves enabled!')
def darkblue():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
base.localAvatar.setSystemMessage(1,'Dark blue gloves enabled!')
def blue():
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
base.localAvatar.setSystemMessage(1,'Blue gloves enabled!')
def orange():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
base.localAvatar.setSystemMessage(1,'Orange gloves enabled!')
def cream():
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
base.localAvatar.setSystemMessage(1,'Cream gloves enabled!')
def perwinkle():
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
base.localAvatar.setSystemMessage(1,'Perwinkle gloves enabled!')
def gray():
base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70)
base.localAvatar.setSystemMessage(1,'Gray gloves enabled!')
def sideways():
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setSystemMessage(1,'Toon rotated to sideways style.')
base.accept("f2", normal, [])
def normal():
base.localAvatar.setHpr(0,0,0)
base.localAvatar.setSystemMessage(1,'Toon rotated to normal.')
base.accept("f2", sideways, [])
def aron():
messenger.send('force-forward')
base.accept("insert", aroff, [])
def aroff():
messenger.send('force-forward-stop')
base.accept("insert", aron, [])
from direct.interval.IntervalGlobal import *
def nosleep():
messenger.send('wakeup')
def ens():
wake = Sequence()
wake.append(Func(nosleep))
wake.append(Wait(.1))
wake.append(Func(ens))
wake.start()
ens()
def coloff():
base.localAvatar.collisionsOff()
base.localAvatar.setSystemMessage(1,'Walk over walls enabled.')
base.accept("f1", colon, [])
def colon():
base.localAvatar.collisionsOn()
base.localAvatar.setSystemMessage(1,'Walk over walls disabled.')
base.accept("f1", coloff, [])
def faston():
base.localAvatar.physControls.avatarControlReverseSpeed =50
base.localAvatar.physControls.avatarControlRotateSpeed =80
base.localAvatar.physControls.avatarControlJumpForce = 35
base.localAvatar.physControls.setGravity(65)
base.localAvatar.physControls.avatarControlForwardSpeed = 60
base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity enabled.')
base.accept("f4", fastoff, [])
def fastoff():
base.localAvatar.physControls.avatarControlReverseSpeed =10
base.localAvatar.physControls.avatarControlRotateSpeed =80
base.localAvatar.physControls.avatarControlJumpForce = 20
base.localAvatar.physControls.setGravity(50)
base.localAvatar.physControls.avatarControlForwardSpeed = 17
base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity disabled.')
base.accept("f4", faston, [])
def resistance():
base.localAvatar.setSCResistance(1)
base.localAvatar.setSCResistance(1)
base.localAvatar.setSCResistance(1)
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.teleportCheat = 1
base.localAvatar.physControls.avatarControlJumpForce = 50
base.localAvatar.physControls.avatarControlForwardSpeed = 50
base.localAvatar.physControls.avatarControlRotateSpeed = 50
base.localAvatar.physControls.avatarControlReverseSpeed = 50
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,0,0,0,0,21,22,23,24,25])
base.localAvatar.setMaxClothes(5000)
base.localAvatar.setCogMerits([100,60,40,20])
base.localAvatar.setSleepAutoReply(0)
base.localAvatar.setMaxNPCFriends(5000)
base.localAvatar.setMaxFishTank(500)
base.localAvatar.setMaxFlowerBasket(500)
base.localAvatar.setSystemMessage(1,'Everything allowed and Ban Blocker enabled.')
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
base.localAvatar.setSystemMessage(1,'Red Gloves put at hands.')
base.accept("f1", coloff, [])
base.accept("f2", sideways, [])
base.accept("f3", messenger.send, ['nameTagShowAvId'])
base.accept("f4", faston, [])
base.accept("f5", resistance, [])
base.accept("f12", base.localAvatar.b_setSC, [50205])
base.accept("f11", base.localAvatar.b_setSC, [50202])
base.accept("f10", base.localAvatar.b_setSC, [50704])
base.accept("`", white, [])
base.accept("0", black, [])
base.accept("1", red, [])
base.accept("2", pink, [])
base.accept("3", purple, [])
base.accept("4", green, [])
base.accept("5", yellow, [])
base.accept("6", darkblue, [])
base.accept("7", blue, [])
base.accept("8", orange, [])
base.accept("9", cream, [])
base.accept("f6", perwinkle, [])
base.accept("f7", gray, [])
base.accept("insert", aron, [])
base.accept("shift", base.localAvatar.thinkPos, [])
base.localAvatar.setSystemMessage(1,'Hotkeys enabled.')
base.localAvatar.setNametagStyle(11)
base.localAvatar.setSystemMessage(1,'Nametag font changed.')
anim = base.localAvatar.b_setAnimState
talk = base.talkAssistant.sendOpenTalk
loop = base.localAvatar.loop
coff = base.localAvatar.collisionsOff
con = base.localAvatar.collisionsOn
zone = base.cr.sendSetZoneMsg
emote = base.localAvatar.b_setEmoteState
server = messenger.send
avatar = base.localAvatar
local = base.cr
cog = base.localAvatar.setCogIndex
coords = base.localAvatar.setXYZH
height = base.localAvatar.setZ
findhands = base.localAvatar.findAllMatches('**/hands')
findneck = base.localAvatar.findAllMatches('**/neck')
findhead = base.localAvatar.findAllMatches('**/head')
findhfront = base.localAvatar.findAllMatches('**/head-front')
findshirt = base.localAvatar.findAllMatches('**/torso-top')
findsleeves = base.localAvatar.findAllMatches('**/sleeves')
findshort = base.localAvatar.findAllMatches('**/torso-bot')
findskirt = base.localAvatar.findAllMatches('**/torso-bot')
findfeet = base.localAvatar.findAllMatches('**/feet')
findlegs = base.localAvatar.findAllMatches('**/legs')
findarms = base.localAvatar.findAllMatches('**/arms')
findnose = base.localAvatar.findAllMatches('**/nose')
findface = base.localAvatar.findAllMatches('**/muzzle')
name = base.localAvatar.setName
find = base.localAvatar.findAllMatches
sc = base.localAvatar.b_setSC
scs = base.localAvatar.b_setSCCustom
base.localAvatar.setSystemMessage(1,'Shorten codes enabled.')
#scarecrow
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
#zone IDs
base.cr.sendSetZoneMsg(1000)# - donald's dock
base.cr.sendSetZoneMsg(2000)# - toontown central
base.cr.sendSetZoneMsg(3000)# - the brrrgh
base.cr.sendSetZoneMsg(4000)# - minnie's melodyland
base.cr.sendSetZoneMsg(5000)# - daisy's gardens
base.cr.sendSetZoneMsg(6000)# - chip 'n dale
base.cr.sendSetZoneMsg(7000)# - funny farm
base.cr.sendSetZoneMsg(8000)# - goofy speedway
base.cr.sendSetZoneMsg(9000)# - donald's dreamland
base.cr.sendSetZoneMsg(10000)# - bossbot hq
base.cr.sendSetZoneMsg(11000)# - sellbot hq
base.cr.sendSetZoneMsg(12000)# - cashbot hq
base.cr.sendSetZoneMsg(13000)# - lawbot hq
base.cr.sendSetZoneMsg(11100)# - sellbot lobby
base.cr.sendSetZoneMsg(12100)# - cashbot lobby
base.cr.sendSetZoneMsg(13100)# - lawbot lobby
base.cr.sendSetZoneMsg(10100)# - bossbot clubhouse
base.cr.sendSetZoneMsg(11200)# - sellbot factory
base.cr.sendSetZoneMsg(9504)# - donalds dreamland gag shop
base.cr.sendSetZoneMsg(2521)# - toontown central clothes shop
base.cr.sendSetZoneMsg(2522)# - toontown central pet shop
base.cr.sendSetZoneMsg(1508)# - donald's dock clothes shop
base.cr.sendSetZoneMsg(1506)# - donald's dock gag shop
base.cr.sendSetZoneMsg(2519)# - toontown central gag shop
base.cr.sendSetZoneMsg(2514)# - toontown bank
base.cr.sendSetZoneMsg(1507)# - donald dock toon hq
base.cr.sendSetZoneMsg(3607)# - lil oldman
base.cr.sendSetZoneMsg(3621)# - sticky george
base.cr.sendSetZoneMsg(3621)# - hysterical harry
base.cr.sendSetZoneMsg(3627)# - snooty sinjin
base.cr.sendSetZoneMsg(3629)# - chicken boy
base.cr.sendSetZoneMsg(3636)# - gus gooseburger
base.cr.sendSetZoneMsg(3638)# - toboggan ted
base.cr.sendSetZoneMsg(3643)# - lounge lassard
base.cr.sendSetZoneMsg(3653)# - creepy carl
base.cr.sendSetZoneMsg(3721)# - bumpy noggin
base.cr.sendSetZoneMsg(3722)# - vidalia vavoom
base.cr.sendSetZoneMsg(3728)# - simian sam
base.cr.sendSetZoneMsg(3730)# - wynne chill
base.cr.sendSetZoneMsg(3732)# - grumpy phil
base.cr.sendSetZoneMsg(3808)# - johnny cashmere
base.cr.sendSetZoneMsg(3813)# - march harry
base.cr.sendSetZoneMsg(2513)# - flippy
base.cr.sendSetZoneMsg(2518)# - librarian larry
base.cr.sendSetZoneMsg(2516)# - professor pete
base.cr.sendSetZoneMsg(2656)# - loony louis
base.cr.sendSetZoneMsg(2629)# - honey haha
base.cr.sendSetZoneMsg(2708)# - sticky lou
base.cr.sendSetZoneMsg(2729)# - professor wiggle
base.cr.sendSetZoneMsg(2729)# - sharky jones
base.cr.sendSetZoneMsg(2655)# - woody nickel
base.cr.sendSetZoneMsg(2660)# - feather duster
base.cr.sendSetZoneMsg(2610)# - dr. tom
base.cr.sendSetZoneMsg(2711)# - postmaster pete
base.cr.sendSetZoneMsg(2705)# - will wiseacre
base.cr.sendSetZoneMsg(2712)# - charlie chortle
base.cr.sendSetZoneMsg(2804)# - dr. pulyurleg
base.cr.sendSetZoneMsg(2520)# - toon hq
base.cr.sendSetZoneMsg(1612)# - captain carl
base.cr.sendSetZoneMsg(1606)# - admiral hook
base.cr.sendSetZoneMsg(1617)# - doctor squall
base.cr.sendSetZoneMsg(1627)# - billy budd
base.cr.sendSetZoneMsg(1710)# - barnacle barbara
base.cr.sendSetZoneMsg(1712)# - rocky shores
base.cr.sendSetZoneMsg(1713)# - art
base.cr.sendSetZoneMsg(1725)# - ahab
base.cr.sendSetZoneMsg(1604)# - mrs. starch
base.cr.sendSetZoneMsg(1621)# - cal estenicks
base.cr.sendSetZoneMsg(1826)# - claggart
base.cr.sendSetZoneMsg(1828)# - alice
base.cr.sendSetZoneMsg(1832)# - melville
base.cr.sendSetZoneMsg(4612)# - dr. fret
base.cr.sendSetZoneMsg(4626)# - cleff
#stopped at base.cr.sendSetZoneMsg(3826)
#colored gloves
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)# - red
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)# - pink
base.localAvatar.findAllMatches('**/hands').setColor(1,0.44,1)# - pinkish
base.localAvatar.findAllMatches('**/hands').setColor(0.86,0.4,0.42)# - pink 2
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)# - purple
base.localAvatar.findAllMatches('**/hands').setColor(0.44,0,1)# - neon purple
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)# - green
base.localAvatar.findAllMatches('**/hands').setColor(0.44,1,0)# - neon green 1
base.localAvatar.findAllMatches('**/hands').setColor(0.0,1.0,0.0)# - neon green 2
base.localAvatar.findAllMatches('**/hands').setColor(0.2,0.3,0.11)# - rusty green
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.82,0.32)# - lime green
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)# - yellow
base.localAvatar.findAllMatches('**/hands').setColor(0.28,0.33,0.73)# - dark blue
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)# - blue
base.localAvatar.findAllMatches('**/hands').setColor(0.44,1,1)# - blue 2
base.localAvatar.findAllMatches('**/hands').setColor(0.43,0.9,0.84)# - blue 3
base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,1)# - weird blue
base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,0.44)# - rusty aqua
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)# - orange
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)# - cream
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)# - perwinkle
base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70)# - gray
base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0)# - white
base.localAvatar.findAllMatches('**/hands').setColor(0.20,0.20,0.3)# - black
base.localAvatar.findAllMatches('**/hands').setColor(0,0,0.4)# - ink
base.localAvatar.findAllMatches('**/hands').setColor(0.38,0.72,0.72)# - aqua
base.localAvatar.findAllMatches('**/hands').setColor(0.35,1,0.85)# - aqua 2
base.localAvatar.findAllMatches('**/hands').setColor(0.62,0.26,0.36)# - red, pinkish
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0,0.1)# - rusty red, pinkish
base.localAvatar.findAllMatches('**/hands').setColor(0.64,0.35,0.27)# - brown
base.localAvatar.findAllMatches('**/hands').setColor(0.72,1,0.36)# - olive
base.localAvatar.findAllMatches('**/hands').setColor(0.57,0.45,0.16)# - swamp
#ta
sgcs = base.cr.doFindAll("render/Short Greencat Short")
for sgcs in base.cr.doFindAll("render/Short Greencat Short"):
sgcs.findAllMatches('**/hands').setColor(0.992, 0.48, 0.168, 1)
mm = base.cr.doFindAll("render/Magic Maker")
for mm in base.cr.doFindAll("render/Magic Maker"):
mm.findAllMatches('**/hands').setColor(1,0.95,0.3, 1)
fd = base.cr.doFindAll("render/Fd Green Cat Fd")
for fd in base.cr.doFindAll("render/Fd Green Cat Fd"):
fd.findAllMatches('**/hands').setColor(0.97,0.3,0.3, 1)
d = base.cr.doFindAll("render/Disyer")
for d in base.cr.doFindAll("render/Disyer"):
d.findAllMatches('**/hands').setColor(0.64,0.35,0.27)
cb = base.cr.doFindAll("render/Captain Butch")
for cb in base.cr.doFindAll("render/Captain Butch"):
cb.findAllMatches('**/hands').setColor(0.1,0.9,0.99)
i = base.cr.doFindAll("render/Incorrent")
for i in base.cr.doFindAll("render/Incorrect"):
i.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
getEmblemSource = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam")
getEmblemSource.reparentTo(render)
getEmblemSource.hide()
emblem = getEmblemSource.find('**/whistleIcon')
emblem.reparentTo(fd)
emblem.show()
emblem.setScale(3)
emblem.setZ(1.5)
emblemSpin = emblem.hprInterval(3, Vec3(360, 0, 0))
emblemSpin.loop()
#talk
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSC(50701)
def part2():
base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('I AM NOT A ANTIS MEMBER DONT GIVE THE ANTIS CREDIT!')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE SCARED THEY CANT HOCK')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('YOUR FRIENDS, WE ARE FRIENDLY. OH AND...')
def part6():
base.talkAssistant.sendOpenTalk('WE ARE TEAM DIS YER')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSC(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
zond = base.localAvatar.getZoneId()
zond += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, zond)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
#invisible
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
#hotkeys
def white():
base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0)
base.localAvatar.setSystemMessage(1,'White gloves enabled!')
def black():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.3)
base.localAvatar.setSystemMessage(1,'Black gloves enabled!')
def red():
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
base.localAvatar.setSystemMessage(1,'Red gloves enabled!')
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
base.localAvatar.setSystemMessage(1,'Pink gloves enabled!')
def purple():
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
base.localAvatar.setSystemMessage(1,'Purple gloves enabled!')
def green():
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
base.localAvatar.setSystemMessage(1,'Green gloves enabled!')
def yellow():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
base.localAvatar.setSystemMessage(1,'Yellow gloves enabled!')
def darkblue():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
base.localAvatar.setSystemMessage(1,'Dark blue gloves enabled!')
def blue():
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
base.localAvatar.setSystemMessage(1,'Blue gloves enabled!')
def orange():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
base.localAvatar.setSystemMessage(1,'Orange gloves enabled!')
def cream():
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
base.localAvatar.setSystemMessage(1,'Cream gloves enabled!')
def perwinkle():
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
base.localAvatar.setSystemMessage(1,'Perwinkle gloves enabled!')
def gray():
base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70)
base.localAvatar.setSystemMessage(1,'Gray gloves enabled!')
def sideways():
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setSystemMessage(1,'Toon rotated to sideways style.')
base.accept("f2", normal, [])
def normal():
base.localAvatar.setHpr(0,0,0)
base.localAvatar.setSystemMessage(1,'Toon rotated to normal.')
base.accept("f2", sideways, [])
def coloff():
base.localAvatar.collisionsOff()
base.localAvatar.setSystemMessage(1,'Walk over walls enabled.')
base.accept("f1", colon, [])
def colon():
base.localAvatar.collisionsOn()
base.localAvatar.setSystemMessage(1,'Walk over walls disabled.')
base.accept("f1", coloff, [])
def faston():
base.localAvatar.physControls.avatarControlJumpForce = 50
base.localAvatar.physControls.avatarControlForwardSpeed = 50
base.localAvatar.physControls.avatarControlRotateSpeed = 100
base.localAvatar.physControls.avatarControlReverseSpeed = 50
base.localAvatar.physControls.setGravity(75)
base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity enabled.')
base.accept("f4", fastoff, [])
def fastoff():
base.localAvatar.physControls.avatarControlJumpForce = 20
base.localAvatar.physControls.avatarControlForwardSpeed = 20
base.localAvatar.physControls.avatarControlRotateSpeed = 50
base.localAvatar.physControls.avatarControlReverseSpeed = 10
base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity disabled.')
base.accept("f4", faston, [])
def aron():
messenger.send('force-forward')
base.accept("insert", aroff, [])
def aron():
messenger.send('force-forward-stop')
base.accept("insert", aron, [])
base.accept("f1", coloff, [])
base.accept("f2", sideways, [])
base.accept("f3", messenger.send, ['nameTagShowAvId'])
base.accept("f4", faston, [])
base.accept("f12", base.localAvatar.b_setSC, [50205])
base.accept("f11", base.localAvatar.b_setSC, [50202])
base.accept("f10", base.localAvatar.b_setSC, [50704])
base.accept("`", white, [])
base.accept("0", black, [])
base.accept("1", red, [])
base.accept("2", pink, [])
base.accept("3", purple, [])
base.accept("4", green, [])
base.accept("5", yellow, [])
base.accept("6", darkblue, [])
base.accept("7", blue, [])
base.accept("8", orange, [])
base.accept("9", cream, [])
base.accept("f6", perwinkle, [])
base.accept("f7", gray, [])
base.accept("insert", aron, [])
base.accept("shift", base.localAvatar.thinkPos, [])
#toon effects
base.localAvatar.setCheesyEffect(14, 0, 0)# --snowman head -
base.localAvatar.setCheesyEffect(13, 0, 0)# --white 1-
base.localAvatar.setCheesyEffect(12, 0, 0)# --pumpkin head-
base.localAvatar.setCheesyEffect(11, 0, 0)# --no head-
base.localAvatar.setCheesyEffect(10, 0, 0)# --white 2-
base.localAvatar.setCheesyEffect(9, 0, 0)# --invisible-
base.localAvatar.setCheesyEffect(8, 0, 0)# --sideways 1-
base.localAvatar.setCheesyEffect(7, 0, 0)# --sideways 2-
base.localAvatar.setCheesyEffect(6, 0, 0)# --small toon-
base.localAvatar.setCheesyEffect(5, 0, 0)# --big toon-
base.localAvatar.setCheesyEffect(4, 0, 0)# --small feet-
base.localAvatar.setCheesyEffect(3, 0, 0)# --big feet-
base.localAvatar.setCheesyEffect(1, 0, 0)# --big head-
base.localAvatar.setCheesyEffect(2, 0, 0)# --small head-
#rotate codes
base.localAvatar.setHpr(0,0,315)# sideway 1
base.localAvatar.setHpr(0,0,0)# normal
base.localAvatar.setHpr(0,0,180)
base.localAvatar.collisionsOff()# upside down
base.localAvatar.setHpr(0,0,80)# sideways 2
base.localAvatar.setHpr(0,0,360)# straight
base.localAvatar.setHpr(315,315,315)# - flip
base.localAvatar.setHpr(0,90,0)# on your back
base.localAvatar.setHpr(0,270,0)# on your face
base.localAvatar.setHpr(0,0,30)# sideways 3
base.localAvatar.setHpr(0,0,10)# sideways 4
#speedchat codes
base.localAvatar.b_announceBingo()
base.localAvatar.b_setSC(20030)# I haven't been wrong yet.
base.localAvatar.b_setSC(20100)# Which face would you like to defeat you?
base.localAvatar.b_setSC(20200)# I'm gonna tell the boss about you!
base.localAvatar.b_setSC(20201)# I may be just a Flunky - but I'm real spunky.
base.localAvatar.b_setSC(20136)# RAID!
base.localAvatar.b_setSC(20237)# I can bag this.
base.localAvatar.b_setSC(20229)# Let's get going - time is money.
base.localAvatar.b_setSC(20220)# I'm watching every move you make.
base.localAvatar.b_setSC(20219)# I'll take care of you in no time.
base.localAvatar.b_setSC(20300)# You make my hair curl.
base.localAvatar.b_setSC(20299)# Don't brush me aside.
base.localAvatar.b_setSC(20297)# I'm prepared to close this deal quickly.
base.localAvatar.b_setSC(20296)# Too bad for you -- I make house calls.
base.localAvatar.b_setSC(20293)# I was planning on running into you.
base.localAvatar.b_setSC(20291)# You won't be able to get rid of me now.
base.localAvatar.b_setSC(20287)# Careful, I may leave a mark.
base.localAvatar.b_setSC(20284)# I hate it when things get dull.
base.localAvatar.b_setSC(20283)# Let's hurry, I bore easily.
base.localAvatar.b_setSC(20282)# Let's get right to the point.
base.localAvatar.b_setSC(20281)# I'll have to make my point more clear.
base.localAvatar.b_setSC(20071)# In my opinion, your name is MUD.
base.localAvatar.b_setSC(20279)# I'm No.2!
base.localAvatar.b_setSC(20278)# Hey, you can't push me around.
base.localAvatar.b_setSC(20266)# I hope you don't forget your lines.
base.localAvatar.b_setSC(20091)# This is no laughing matter.
base.localAvatar.b_setSC(20262)# I'm going to roll your end credits.
base.localAvatar.b_setSC(20096)# Face it, I'm better than you.
base.localAvatar.b_setSC(20258)# Today the role of defeated toon, will be played by - YOU!
base.localAvatar.b_setSC(20256)# Lights, camera, action!
base.localAvatar.b_setSC(20251)# Well, isn't this cozy?
base.localAvatar.b_setSC(20122)# Legally, you're too small to fight me.
base.localAvatar.b_setSC(20150)# I'm going to cream you.
base.localAvatar.b_setSC(20133)# Let me get your back.
base.localAvatar.b_setSC(20132)# Whoa, back up there toon.
base.localAvatar.b_setSC(20127)# Take that back or else.
base.localAvatar.b_setSC(20350)# I have my own special spin on the subject.
base.localAvatar.b_setSC(20349)# Care to take a few turns with me?
base.localAvatar.b_setSC(20346)# The doctor is in, the Toon is out.
base.localAvatar.b_setSC(20345)# You look like you need a doctor.
base.localAvatar.b_setSC(20341)# You'll never know when I'll stop.
base.localAvatar.b_setSC(20320)# You've been robbed.
base.localAvatar.b_setSC(20329)# You should know not to talk to strangers.
base.localAvatar.b_setSC(20335)# You'll experience a shortfall.
base.localAvatar.b_setSC(20113)# You are going to have such a headache.
base.localAvatar.b_setSC(20107)# Oh good, I've been hunting for you.
base.localAvatar.b_setSC(50101)# Blimey!
base.localAvatar.b_setSC(50206)# You need a sharp sword and sharper wits.
base.localAvatar.b_setSC(60103)# Yo!
base.localAvatar.b_setSC(50208)# Watch yer tongue or I'll pickle it with sea salt!
base.localAvatar.b_setSC(50211)# You're a canvas shy of a full sail, aren't ye mate?
base.localAvatar.b_setSC(50210)# The horizon be as empty as yer head.
base.localAvatar.b_setSC(50209)# Touch me loot and you get the boot!
base.localAvatar.b_setSC(50300)# Fine shooting mate!
base.localAvatar.b_setSC(50704)# Hey Bucko.
base.localAvatar.b_setSC(50205)# Addle-minded fool!
base.localAvatar.b_setSC(50202)# See ye in Davy Jones locker!
base.localAvatar.b_setSC(20117)# I'm bringing down the law on you.
base.localAvatar.b_setSC(50100)# Gangway!
base.localAvatar.b_setSC(50102)# Well blow me down!
base.localAvatar.b_setSC(50103)# Walk the plank!
base.localAvatar.b_setSC(50102)# Dead men tell no tales....
base.localAvatar.b_setSC(50105)# Shiver me timbers!
base.localAvatar.b_setSC(50106)# Salty as a Kraken's kiss.
base.localAvatar.b_setSC(50107)# Treasure be the measure of our pleasure!
base.localAvatar.b_setSC(50108)# I don't fear death - I attune it.
base.localAvatar.b_setSC(50200)# Blige rat!
base.localAvatar.b_setSC(50201)# Scurvy dog!
base.localAvatar.b_setSC(50203)# Scoundrel!
base.localAvatar.b_setSC(50204)# Landlubber!
base.localAvatar.b_setSC(50203)# Ye be one doubloon short of a full hull mate!
base.localAvatar.b_setSC(50301)# A well placed blow!
base.localAvatar.b_setSC(50302)# Nice shot!
base.localAvatar.b_setSC(50303)# Well met!
base.localAvatar.b_setSC(50304)# We showed them!
base.localAvatar.b_setSC(50305)# Yer not so bad yerself!
base.localAvatar.b_setSC(50306)# A fine plunder haul!
base.localAvatar.b_setSC(50400)# Let's set sail.
base.localAvatar.b_setSC(50401)# Let's get out of here.
base.localAvatar.b_setSC(51100)# I be sailing some rough waters today.
base.localAvatar.b_setSC(52100)# Want to group up?
base.localAvatar.b_setSC(52101)# Join me crew?
base.localAvatar.b_setSC(53101)# I caught a fish!
base.localAvatar.b_setSC(53102)# I saw a Legendary Fish!
base.localAvatar.b_setSC(53103)# What did you catch?
base.localAvatar.b_setSC(53104)# This will make a whale of a tale!
base.localAvatar.b_setSC(53105)# That was a beauty!
base.localAvatar.b_setSC(53106)# Arr, the sea is treacherous today.
base.localAvatar.b_setSC(53107)# What a bountiful haul of fish!
base.localAvatar.b_setSC(10000)# The choice is yours!
base.localAvatar.b_setSC(10001)# Who are you voting for?
base.localAvatar.b_setSC(10002)# I'm pickin' Chicken!
base.localAvatar.b_setSC(10003)# Vote now! Vote Cow!
base.localAvatar.b_setSC(10004)# Go bananas! Vote Monkey!
base.localAvatar.b_setSC(10005)# Be a honey! Vote Bear!
base.localAvatar.b_setSC(10006)# Think big! Vote Pig!
base.localAvatar.b_setSC(10007)# Vote Goat - and that's all she wrote!
base.localAvatar.b_setSC(60672)# I just found the treasure I've been searching for.
base.localAvatar.b_setSC(60673)# If you were a booger, I'd pick you first.
base.localAvatar.b_setSC(60674)# Come to Tortuga often?
base.localAvatar.b_setSC(60675)# Do you have a map? I just keep getting lost in your eyes.
base.localAvatar.b_setSC(60676)# Flirt
base.localAvatar.b_setSC(60677)# Zombie dance
base.localAvatar.b_setSC(60671)# Hello, I'm a Pirate, and I'm here to steal your heart.
base.localAvatar.b_setSC(60678)# Noisemaker
base.localAvatar.b_setSC(60670)# Dance
base.localAvatar.b_setSC(60669)# Sleep
base.localAvatar.b_setSC(60668)# Celebrate
base.localAvatar.b_setSC(60500)# Where are you?
base.localAvatar.b_setSC(60501)# Let's go to the Gateway Store.
base.localAvatar.b_setSC(60502)# Let's go to the Disco Hall.
base.localAvatar.b_setSC(60503)# Let's go to Toontown.
base.localAvatar.b_setSC(60504)# Let's go to Pirates of the Carribean.
base.localAvatar.b_setSC(60504)# Flip coin
base.localAvatar.b_setSC(60401)# Doh!
base.localAvatar.b_setSC(60402)# Aw man!
base.localAvatar.b_setSC(60404)# Bummer!
base.localAvatar.b_setSC(60301)# Have you seen the Silly Meter?
base.localAvatar.b_setSC(60302)# The Silly Meter is in Toon Hall.
base.localAvatar.b_setSC(60303)# Things sure are getting silly around here!
base.localAvatar.b_setSC(60304)# I saw a fire hydrant moving!
base.localAvatar.b_setSC(60305)# Toontown is coming to life!
base.localAvatar.b_setSC(60306)# Have you been to Flippy's new office?
base.localAvatar.b_setSC(60307)# I caused a Silly Surge in battle!
base.localAvatar.b_setSC(60308)# Let's defeat some Cogs to make Toontown sillier!
base.localAvatar.b_setSC(60309)# The Silly Meter is bigger and crazier than ever!
base.localAvatar.b_setSC(60310)# Lots of hydrants have come alive!
base.localAvatar.b_setSC(60311)# I saw a mail box moving!
base.localAvatar.b_setSC(60312)# I watched a trash can wake up!
base.localAvatar.b_setSC(60313)# How silly can it get?
base.localAvatar.b_setSC(60314)# What's going to happen next?
base.localAvatar.b_setSC(60315)# Something silly, I bet!
base.localAvatar.b_setSC(60316)# Have you caused a Silly Surge yet?
base.localAvatar.b_setSC(60318)# Cog Invasion!
base.localAvatar.b_setSC(60319)# Incoming!
base.localAvatar.b_setSC(60320)# Let's stop these Cogs!
base.localAvatar.b_setSC(60321)# I miss the Silly Surges!
base.localAvatar.b_setSC(60322)# Let's go stop an Invasion!
base.localAvatar.b_setSC(60323)# Toontown is sillier than ever now!
base.localAvatar.b_setSC(60324)# Have you seen something come alive?
base.localAvatar.b_setSC(60200)# Deck the halls...
base.localAvatar.b_setSC(60201)# Load some pies...
base.localAvatar.b_setSC(60202)# Joyful toons...
base.localAvatar.b_setSC(60203)# Snowman heads...
base.localAvatar.b_setSC(60204)# Toontown's merry...
base.localAvatar.b_setSC(60205)# Lure good cheer...
base.localAvatar.b_setSC(60220)# Deck the halls with seltzer spray! Happy Winter Holiday!
base.localAvatar.b_setSC(60221)# Load some pies into your sleigh! Happy Winter Holiday!
base.localAvatar.b_setSC(60222)# Joyful toons bring Cogs dismay! Happy Winter Holiday!
base.localAvatar.b_setSC(60223)# Snowman heads are hot today! Happy Winter Holiday!
base.localAvatar.b_setSC(60224)# Toontown's merry, come what may! Happy Winter Holiday!
base.localAvatar.b_setSC(60225)# Lure good cheer the Toontown way! Happy Winter Holiday!
base.localAvatar.b_setSC(60100)# Happy April Toons' Week!
base.localAvatar.b_setSC(60101)# Welcome to my April Toons' Week party!
base.localAvatar.b_setSC(60110)# Mickey is in Daisy Garden.
base.localAvatar.b_setSC(60111)# Daisy is in Toontown Central.
base.localAvatar.b_setSC(60112)# Minnie is in The Brrrgh.
base.localAvatar.b_setSC(60113)# Pluto is in Melodyland.
base.localAvatar.b_setSC(60114)# Donald is sleepwalking at the Speedway.
base.localAvatar.b_setSC(60115)# Goofy is in Dreamland.
base.localAvatar.b_setSC(60120)# Mickey is acting like Daisy!
base.localAvatar.b_setSC(60121)# Daisy is acting like Mickey!
base.localAvatar.b_setSC(60122)# Minnie is acting like Pluto!
base.localAvatar.b_setSC(60123)# Pluto is acting like Minnie!
base.localAvatar.b_setSC(60124)# Pluto is talking!
base.localAvatar.b_setSC(60125)# Goofy is acting like Donald!
base.localAvatar.b_setSC(60126)# Donald is dreaming he is Goofy!
base.localAvatar.b_setSC(51001)# May our stiff winds be at our backs, the sun on our faces and our cannons fire true!
base.localAvatar.b_setSC(60350)# Welcome to my Victory Party!
base.localAvatar.b_setSC(60351)# This is a great Victory Party!
base.localAvatar.b_setSC(60352)# We showed those Cogs who's boss!
base.localAvatar.b_setSC(60353)# Good job helping end the Cog invasions!
base.localAvatar.b_setSC(60354)# I bet this is driving the Cogs crazy!
base.localAvatar.b_setSC(60355)# Let's play Cog-O-War!
base.localAvatar.b_setSC(60356)# My team won at Cog-O-War!
base.localAvatar.b_setSC(60357)# It's nice to have fire hydrants, trash cans, and mailboxes here!
base.localAvatar.b_setSC(60358)# I like the balloon of the Doodle biting the Cog!
base.localAvatar.b_setSC(60359)# I like the balloon of the Cog covered in ice cream!
base.localAvatar.b_setSC(60360)# I like the wavy Cog that flaps his arms!
base.localAvatar.b_setSC(60361)# I jumped on a Cog's face!
base.localAvatar.b_setSC(1700)# Let's split up.
base.localAvatar.b_setSC(1701)# Let's stay together.
base.localAvatar.b_setSC(1702)# Let's battle the Cogs.
base.localAvatar.b_setSC(1703)# Step on the switch.
base.localAvatar.b_setSC(1704)# Go through the door.
base.localAvatar.b_setSC(1803)# I'm in the Front Entrance.
base.localAvatar.b_setSC(1804)# I'm in the Lobby.
base.localAvatar.b_setSC(1805)# I'm in the hallway outside the Lobby.
base.localAvatar.b_setSC(1807)# I'm in the Gear Room.
base.localAvatar.b_setSC(1808)# I'm in the Boiler Room.
base.localAvatar.b_setSC(1809)# I'm on the East Catwalk.
base.localAvatar.b_setSC(1810)# I'm in the Paint Mixer.
base.localAvatar.b_setSC(1811)# I'm in the Paint Mixer Storage Room.
base.localAvatar.b_setSC(1812)# I'm on the West Silo Catwalk.
base.localAvatar.b_setSC(1813)# I'm in the Pipe Room.
base.localAvatar.b_setSC(1814)# I'm on the stairs to the Pipe Room.
base.localAvatar.b_setSC(1815)# I'm in the Duct Room.
base.localAvatar.b_setSC(1816)# I'm in the Side Entrance.
base.localAvatar.b_setSC(1817)# I'm in Stomper Alley.
base.localAvatar.b_setSC(1818)# I'm outside the Lava Room.
base.localAvatar.b_setSC(1819)# I'm in the Lava Room.
base.localAvatar.b_setSC(1820)# I'm in the Lava Storage Room.
base.localAvatar.b_setSC(1821)# I'm on the West Catwalk.
base.localAvatar.b_setSC(1822)# I'm in the Oil Room.
base.localAvatar.b_setSC(1823)# I'm on the Warehouse Lookout.
base.localAvatar.b_setSC(1824)# I'm in the Warehouse.
base.localAvatar.b_setSC(1825)# I'm outside the Paint Mixer.
base.localAvatar.b_setSC(1827)# I'm outside the Oil Room.
base.localAvatar.b_setSC(1830)# I'm in the East Silo Control Room.
base.localAvatar.b_setSC(1831)# I'm in the West Silo Control Room.
base.localAvatar.b_setSC(1833)# I'm at the East Silo.
base.localAvatar.b_setSC(1834)# I'm on the West Silo.
base.localAvatar.b_setSC(1835)# I'm on the Center Silo.
base.localAvatar.b_setSC(1841)# I'm on top of the East Silo.
base.localAvatar.b_setSC(1860)# I'm on the West Silo Elevator.
base.localAvatar.b_setSC(1861)# I'm on the East Silo Elevator.
base.localAvatar.b_setSC(2100)# Please operate the crane.
base.localAvatar.b_setSC(2101)# May I operate the crane?
base.localAvatar.b_setSC(2102)# I need practice operating the crane.
base.localAvatar.b_setSC(2103)# Pick up a disabled goon.
base.localAvatar.b_setSC(2104)# Throw the goon at the CFO.
base.localAvatar.b_setSC(2105)# Throw a safe now!
base.localAvatar.b_setSC(2106)# Don't throw a safe now!
base.localAvatar.b_setSC(2107)# A safe will knock off his helmet.
base.localAvatar.b_setSC(2108)# A safe will become his new helmet.
base.localAvatar.b_setSC(2109)# I can't reach any safes.
base.localAvatar.b_setSC(2110)# I can't reach any goons.
base.localAvatar.b_setSC(2200)# You need to hit the scale.
base.localAvatar.b_setSC(2201)# I will hit the scale.
base.localAvatar.b_setSC(2202)# I need help with the scale!
base.localAvatar.b_setSC(2203)# You need to stun the Cogs.
base.localAvatar.b_setSC(2204)# I will stun the Cogs.
base.localAvatar.b_setSC(2205)# I need help with the Cogs!
base.localAvatar.b_setSC(2206)# I need more evidence!
base.localAvatar.b_setSC(2207)# I'm shooting for chairs in the top row.
base.localAvatar.b_setSC(2208)# I'm shooting for chairs in the bottom row.
base.localAvatar.b_setSC(2209)# Move out of the way! We can't hit the pan.
base.localAvatar.b_setSC(2210)# I'll do Toon-Ups for us.
base.localAvatar.b_setSC(2211)# I don't have any bonus weight.
base.localAvatar.b_setSC(2212)# I have a bonus weight of 1.
base.localAvatar.b_setSC(2213)# I have a bonus weight of 2.
base.localAvatar.b_setSC(2214)# I have a bonus weight of 3.
base.localAvatar.b_setSC(2215)# I have a bonus weight of 4.
base.localAvatar.b_setSC(2216)# I have a bonus weight of 5.
base.localAvatar.b_setSC(2217)# I have a bonus weight of 6.
base.localAvatar.b_setSC(2218)# I have a bonus weight of 7.
base.localAvatar.b_setSC(2219)# I have a bonus weight of 8.
base.localAvatar.b_setSC(2220)# I have a bonus weight of 9.
base.localAvatar.b_setSC(2221)# I have a bonus weight of 10.
base.localAvatar.b_setSC(2222)# I have a bonus weight of 11.
base.localAvatar.b_setSC(2223)# I have a bonus weight of 12.
base.localAvatar.b_setSC(2300)# You feed the Cogs on the left.
base.localAvatar.b_setSC(2301)# I'll feed the Cogs on the left.
base.localAvatar.b_setSC(2302)# You feed the Cogs on the right.
base.localAvatar.b_setSC(2303)# I'll feed the Cogs on the right.
base.localAvatar.b_setSC(2304)# You feed the Cogs on the front.
base.localAvatar.b_setSC(2305)# I'll feed the Cogs on the front.
base.localAvatar.b_setSC(2306)# You feed the Cogs on the back.
base.localAvatar.b_setSC(2307)# I'll feed the Cogs on the back.
base.localAvatar.b_setSC(2308)# You use the seltzer bottle.
base.localAvatar.b_setSC(2309)# I'll use the seltzer bottle.
base.localAvatar.b_setSC(2310)# You use the golf tee.
base.localAvatar.b_setSC(2311)# I'll use the golf tee.
base.localAvatar.b_setSC(2312)# I'll serve this table.
base.localAvatar.b_setSC(2313)# Can you serve this table?
base.localAvatar.b_setSC(2314)# Feed the same cog again.
base.localAvatar.b_setSC(2315)# Hurry, your cog is hungry!
base.localAvatar.b_setSC(2316)# Please save the snacks for sadder toons.
base.localAvatar.b_setSC(2317)# Take the snacks before they fall.
base.localAvatar.b_setSC(3600)# Which track do you want to race on?
base.localAvatar.b_setSC(3601)# Pick a track!
base.localAvatar.b_setSC(3602)# Can we race on a different track?
base.localAvatar.b_setSC(3603)# Let's pick a different track!
base.localAvatar.b_setSC(4000)# Let's play minigolf!
base.localAvatar.b_setSC(4001)# Let's play again!
base.localAvatar.b_setSC(4002)# Want to golf?
base.localAvatar.b_setSC(4100)# Let's play 'Walk In The Par.'
base.localAvatar.b_setSC(4101)# Let's play 'Hole Some Fun.'
base.localAvatar.b_setSC(4102)# Let's play 'The Hole Kit and Caboodle.'
base.localAvatar.b_setSC(4103)# That course is too easy.
base.localAvatar.b_setSC(4104)# That course is too hard.
base.localAvatar.b_setSC(4105)# That course is just right.
base.localAvatar.b_setSC(4200)# Try standing more to the left.
base.localAvatar.b_setSC(4201)# Try standing more to the right.
base.localAvatar.b_setSC(4202)# Try standing right in the middle.
base.localAvatar.b_setSC(4203)# Try hitting it harder.
base.localAvatar.b_setSC(4204)# Try hitting it softer.
base.localAvatar.b_setSC(4205)# Try aiming more to the left.
base.localAvatar.b_setSC(4206)# Try aiming more to the right.
base.localAvatar.b_setSC(4207)# Try aiming right down the middle.
base.localAvatar.b_setSC(4300)# So close!
base.localAvatar.b_setSC(4301)# What a great shot!
base.localAvatar.b_setSC(4302)# That was a lucky shot.
base.localAvatar.b_setSC(4303)# I'll take a mulligan...
base.localAvatar.b_setSC(4304)# That's a gimme.
base.localAvatar.b_setSC(4305)# Fore!
base.localAvatar.b_setSC(4306)# Shhhh!
base.localAvatar.b_setSC(4307)# Good game!
base.localAvatar.b_setSC(5100)# Let's go to the Front Three.
base.localAvatar.b_setSC(5101)# Let's go to the Middle Six.
base.localAvatar.b_setSC(5102)# Let's go to the Back Nine.
base.localAvatar.b_setSC(5103)# Let's go to the C.E.O. Battle.
base.localAvatar.b_setSC(5104)# Let's go to the Senior V.P Battle.
base.localAvatar.b_setSC(5105)# Let's go to the Front Entrance.
base.localAvatar.b_setSC(5106)# Let's go to the Side Entrance.
base.localAvatar.b_setSC(5107)# Let's go to the Coin Mint.
base.localAvatar.b_setSC(5108)# Let's go to the Dollar Mint.
base.localAvatar.b_setSC(5109)# Let's go to the Bullion Mint.
base.localAvatar.b_setSC(5110)# Let's go to the C.F.O. Battle.
base.localAvatar.b_setSC(5111)# Let's go to the Chief Justice Battle.
base.localAvatar.b_setSC(5112)# Let's go to the Lawbot A Office.
base.localAvatar.b_setSC(5113)# Let's go to the Lawbot B Office.
base.localAvatar.b_setSC(5114)# Let's go to the Lawbot C Office.
base.localAvatar.b_setSC(5115)# Let's go to the Lawbot D Office.
base.localAvatar.b_setSC(5200)# We're going to the Front Three.
base.localAvatar.b_setSC(5201)# We're going to the Middle Six.
base.localAvatar.b_setSC(5202)# We're going to the Back Nine.
base.localAvatar.b_setSC(5203)# We're going to the C.E.O. Battle.
base.localAvatar.b_setSC(5204)# We're going to the Senior V.P Battle.
base.localAvatar.b_setSC(5205)# We're going to the Front Entrance.
base.localAvatar.b_setSC(5206)# We're going to the Side Entrance.
base.localAvatar.b_setSC(5207)# We're going to the Coin Mint.
base.localAvatar.b_setSC(5208)# We're going to the Dollar Mint.
base.localAvatar.b_setSC(5209)# We're going to the Bullion Mint.
base.localAvatar.b_setSC(5210)# We're going to the C.F.O. Battle.
base.localAvatar.b_setSC(5211)# We're going to the Chief Justice Battle.
base.localAvatar.b_setSC(5212)# We're going to the Lawbot A Office.
base.localAvatar.b_setSC(5213)# We're going to the Lawbot B Office.
base.localAvatar.b_setSC(5214)# We're going to the Lawbot C Office.
base.localAvatar.b_setSC(5215)# We're going to the Lawbot D Office.
base.localAvatar.b_setSC(3200)# Where do you want to race?
base.localAvatar.b_setSC(3201)# Let's pick a different track.
base.localAvatar.b_setSC(3300)# Wow! You are FAST!
base.localAvatar.b_setSC(3301)# You're too fast for me!
base.localAvatar.b_setSC(3400)# Too scared to race me?
#Smile Code
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(22,1)
def part2():
base.localAvatar.setCheesyEffect(13, 0, 0)
def part3():
base.localAvatar.setCheesyEffect(0, 0, 0)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(2))
seq.append(Func(part3))
seq.start()
onTime()
#Looping codes
from direct.interval.IntervalGlobal import *
def big():
base.localAvatar.setCheesyEffect(13, 0, 0)
def normal():
base.localAvatar.setCheesyEffect(0, 0, 0)
def onTime():
seq = Sequence()
seq.append(Func(big))
seq.append(Wait(2))
seq.append(Func(normal))
seq.append(Wait(2)
seq.append(Func(onTime))
seq.start()
onTime()
#Black cat client sided
base.localAvatar.findAllMatches('**/head-short').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/head-front-short').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/head-long').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/head-front-long').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/ears-short').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/ears-long').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/neck').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/arms').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/feet').setColor(0.35,0.35,0.3)
base.localAvatar.findAllMatches('**/legs').setColor(0.35,0.35,0.3)
#ScientistEmcee talk
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setAnimState('ScientistEmcee')
base.talkAssistant.sendOpenTalk('Congratulations Toons!')
def part2():
base.talkAssistant.sendOpenTalk('You all successfully held off the Cog Invasions...')
def part3():
base.talkAssistant.sendOpenTalk('With a little help from our newly animated friends...')
def part4():
base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual silly self!')
def part5():
base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon...')
def part6():
base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight...')
def part7():
base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Toontown!')
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(5))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.start()
onTime()
#Server side cream pies
from direct.interval.IntervalGlobal import *
def id():
base.cr.sendSetZoneMsg(2513)
def play():
messenger.send('kickToPlayground', [1])
from toontown.shtiker.MapPage import MapPage
gohome = MapPage()
gohome.goHome()
def onTime():
seq = Sequence()
seq.append(Wait(10))
seq.append(Func(id))
seq.append(Wait(2))
seq.append(Func(play))
seq.start()
onTime()
#teleport to funny farms
from direct.interval.IntervalGlobal import *
def tptohole():
base.localAvatar.b_setAnimState('TeleportOut')
def id():
base.cr.sendSetZoneMsg(7000)
def tpfromhole():
base.localAvatar.b_setAnimState('TeleportIn')
def onTime():
seq = Sequence()
seq.append(Func(tptohole))
seq.append(Wait(4.0))
seq.append(Func(id))
seq.append(Wait(2.0))
seq.append(Func(tpfromhole))
seq.start()
onTime()
toon troop hat:
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
ttHat = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam")
ttHat.reparentTo(localAvatar)
ttHat.setZ(4)
ttHat.setColorScale(25)
ttHatSpin = ttHat.find('**/whistleIcon').hprInterval(3, Vec3(360, 0, 0))
ttHatSpin.loop()
The Hotkeys(Mostly client)
from direct.showbase import DirectObject
class Index(DirectObject.DirectObject):
def __init__(self):
self.accept('f1',self.Index)
def Index(self):
base.localAvatar.setCogIndex(0)
base.localAvatar.setSystemMessage(0, 'This is your Cog Nation disguise, use it to get into the Chairmans Castle!')
i = Index()
from direct.showbase import DirectObject
class Index(DirectObject.DirectObject):
def __init__(self):
self.accept('f2',self.Index)
def Index(self):
base.localAvatar.setCogIndex(1)
base.localAvatar.setSystemMessage(0, 'This is your Cog Nation disguise, use it to get into the Chairmans Castle!')
i = Index()
from direct.showbase import DirectObject
class Index(DirectObject.DirectObject):
def __init__(self):
self.accept('f3',self.Index)
def Index(self):
base.localAvatar.setCogIndex(2)
base.localAvatar.setSystemMessage(0, 'This is your Cog Nation disguise, use it to get into the Chairmans Castle!')
i = Index()
from direct.showbase import DirectObject
class Index(DirectObject.DirectObject):
def __init__(self):
self.accept('f4',self.Index)
def Index(self):
base.localAvatar.setCogIndex(3)
base.localAvatar.setSystemMessage(0, 'This is your Cog Nation disguise, use it to get into the Chairmans Castle!')
i = Index()
from direct.showbase import DirectObject
class Index(DirectObject.DirectObject):
def __init__(self):
self.accept('f5',self.Index)
def Index(self):
base.localAvatar.setCogIndex(-1)
base.localAvatar.setSystemMessage(0, 'Cog Nation Disguise is Off.')
i = Index()
from direct.showbase import DirectObject
class Index(DirectObject.DirectObject):
def __init__(self):
self.accept('f6',self.Index)
def Index(self):
shirt = base.localAvatar.findAllMatches('**/torso-top')
shirttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg")
shirt.setTexture(shirttex, 1)
short = base.localAvatar.findAllMatches('**/torso-bot')
shorttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg")
short.setTexture(shorttex, 1)
sleeves = base.localAvatar.findAllMatches('**/sleeves')
sleevestex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg")
sleeves.setTexture(sleevestex, 1)
base.localAvatar.setName(('RESISTANCE RANGER Yes'))
base.localAvatar.setSystemMessage(0, 'RESISTANCE RANGER Yes')
i = Index()
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f7',self.Control)
def Control(self):
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.localAvatar.setSystemMessage(0, 'Membership Activated')
c = Control()
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f8',self.Control)
def Control(self):
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setSystemMessage(0, 'Gloabal Teleport Activated')
c = Control()
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f9',self.Control)
def Control(self):
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
base.localAvatar.setSystemMessage(0, 'ScareCrow do in TTC ONLY!')
c = Control()
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f10',self.Control)
def Control(self):
base.localAvatar.setSCResistance(201, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(1, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(100, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(101, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(102, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(103, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(104, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(105, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(106, nearbyToons=[286531738, 235326465])
base.localAvatar.setSCResistance(107, nearbyToons=[286531738, 235326465])
base.localAvatar.setSystemMessage(0, 'Many unite given!')
c = Control()
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f11',self.Control)
def Control(self):
base.localAvatar.collisionsOff()
base.localAvatar.setSystemMessage(0, 'Collisions off')
c = Control()
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f12',self.Control)
def Control(self):
base.localAvatar.collisionsOn()
base.localAvatar.setSystemMessage(0, 'Collisions on')
c = Control()
_________________________________________________________________________
f1 :Bossbot suit
f2:Lawbot suit
f3:Cashbot Suit
f4: Sellbot
f5: take off suit
f6:RESISTANCE RANGER CLOTHING
f7:Membership
f8:Global teleports
f9:SCARE CROW ITS A SERVER CLIENT WHICH MEANS THE SERVER CAN SEE BUT U CANT SEE DO IN TOONTOWN CENTRAL ONLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
f10: Every unite
f11:Collisions off
f!2:Collisions on
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
from direct.gui.OnscreenText import OnscreenText
environ = loader.loadModel("phase_3/models/props/arrow.bam")
environ = loader.loadModel("phase_9/models/parties/rocket_model.bam")
environ = loader.loadModel("phase_12/models/bossbotHQ/BB_Inside_Elevator.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/CashBotSafe.bam")
environ = loader.loadModel("phase_9/models/cogHQ/cog_sky.bam")
environ = loader.loadModel("phase_9/models/cogHQ/square_stomper.bam")
environ = loader.loadModel("phase_9/models/cogHQ/CogDoor_Button.bam")
environ = loader.loadModel("phase_11/models/lawbotHQ/JuryBoxChair.bam")
environ = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam")
environ = loader.loadModel("phase_13/models/parties/grass.bam")
environ = loader.loadModel("phase_13/models/parties/partyLeverStick.bam")
environ = loader.loadModel("phase_13/models/parties/partyCatchTree.bam")
environ = loader.loadModel("phase_13/models/parties/trampolineGUI.bam")
environ = loader.loadModel("phase_13/models/parties/rocket_launch.bam")
environ = loader.loadModel("phase_13/models/parties/partyTugOfWar.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/GoldBar.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/pipes_E.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/VaultDoorCover.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/CBCoin1.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/MoneyBag.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/shelf_A1MoneyBags.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/boiler_A1.bam")
environ = loader.loadModel("phase_10/models/cashbotHQ/boiler_A2.bam")
environ = loader.loadModel("phase_13/models/parties/danceFloor.bam")
environ = loader.loadModel("phase_13/models/parties/partyGrounds.bam")
environ = loader.loadModel("phase_13/models/parties/trampoline_model.bam")
environ = loader.loadModel("phase_13/models/parties/cogPinata_actor.bam")
environ = loader.loadModel("phase_13/models/parties/partyReskins.bam")
environ = loader.loadModel("phase_3.5/models/modules/chair.bam")
environ = loader.loadModel("phase_3.5/models/modules/coatrack.bam")
environ = loader.loadModel("phase_3.5/models/modules/walls_basement.bam")
environ = loader.loadModel("phase_3.5/models/modules/wood_fence.bam")
environ = loader.loadModel("phase_3.5/models/modules/counterShort.bam")
environ = loader.loadModel("phase_3/props/cog_icons.bam")
base.cr.sendSetZoneMsg(215192)
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,99)
environ.setHpr(0,0,0)
environ.setScale(2)
G = loader.loadModel("phase_4/models/modules/gazebo.bam")
G.reparentTo(render)
G.setPos(5,53,99)
G.setHpr(0,0,0)
G.setScale(1)
F = loader.loadModel("phase_4/models/props/toontown_central_fountain.bam")
F.reparentTo(render)
F.setPos(90,-60,99)
F.setHpr(0,0,0)
F.setScale(1)
F2 = loader.loadModel("phase_4/models/props/toontown_central_fountain.bam")
F2.reparentTo(render)
F2.setPos(-90,-60,99)
F2.setHpr(0,0,0)
F2.setScale(1)
TH = loader.loadModel("phase_4/models/modules/toonhall.bam")
TH.reparentTo(render)
TH.setPos(40,130,99)
TH.setHpr(0,0,0)
TH.setScale(0.7)
TH2 = loader.loadModel("phase_4/models/modules/toonhall.bam")
TH2.reparentTo(render)
TH2.setPos(-70,130,99)
TH2.setHpr(0,0,0)
TH2.setScale(0.7)
table = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
table.reparentTo(render)
table.setPos(70,-27,99)
table.setHpr(0,0,0)
table.setScale(0.5)
table2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
table2.reparentTo(render)
table2.setPos(70,27,99)
table2.setHpr(0,0,0)
table2.setScale(0.5)
table3 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
table3.reparentTo(render)
table3.setPos(-70,27,99)
table3.setHpr(0,0,0)
table3.setScale(0.5)
table4 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
table4.reparentTo(render)
table4.setPos(-70,-27,99)
table4.setHpr(0,0,0)
table4.setScale(0.5)
up = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up.reparentTo(render)
up.setPos(0,-50,101)
up.setHpr(0,0,0)
up.setScale(0.5)
up2 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up2.reparentTo(render)
up2.setPos(0,-54,104)
up2.setHpr(0,0,0)
up2.setScale(0.5)
up3 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up3.reparentTo(render)
up3.setPos(0,-58,106)
up3.setHpr(0,0,0)
up3.setScale(0.5)
up4 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up4.reparentTo(render)
up4.setPos(0,-62,108)
up4.setHpr(0,0,0)
up4.setScale(0.5)
up5 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up5.reparentTo(render)
up5.setPos(0,-66,110)
up5.setHpr(0,0,0)
up5.setScale(0.5)
up6 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up6.reparentTo(render)
up6.setPos(0,-70,112)
up6.setHpr(0,0,0)
up6.setScale(0.5)
up7 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up7.reparentTo(render)
up7.setPos(0,-74,114)
up7.setHpr(0,0,0)
up7.setScale(0.5)
up8 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up8.reparentTo(render)
up8.setPos(0,-78,116)
up8.setHpr(0,0,0)
up8.setScale(0.5)
up9 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up9.reparentTo(render)
up9.setPos(0,-82,118)
up9.setHpr(0,0,0)
up9.setScale(0.5)
up10 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up10.reparentTo(render)
up10.setPos(0,-86,120)
up10.setHpr(0,0,0)
up10.setScale(0.5)
up11 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up11.reparentTo(render)
up11.setPos(0,-200,124)
up11.setHpr(0,0,0)
up11.setScale(0.5)
up12 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up12.reparentTo(render)
up12.setPos(0,-204,128)
up12.setHpr(0,0,0)
up12.setScale(0.5)
up12 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up12.reparentTo(render)
up12.setPos(0,-208,132)
up12.setHpr(0,0,0)
up12.setScale(0.5)
up13 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up13.reparentTo(render)
up13.setPos(0,-212,136)
up13.setHpr(0,0,0)
up13.setScale(0.5)
up14 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up14.reparentTo(render)
up14.setPos(0,-216,140)
up14.setHpr(0,0,0)
up14.setScale(0.5)
up15 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up15.reparentTo(render)
up15.setPos(0,-220,144)
up15.setHpr(0,0,0)
up15.setScale(0.5)
up16 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up16.reparentTo(render)
up16.setPos(0,-224,148)
up16.setHpr(0,0,0)
up16.setScale(0.5)
up17 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up17.reparentTo(render)
up17.setPos(0,-228,152)
up17.setHpr(0,0,0)
up17.setScale(0.5)
up18 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up18.reparentTo(render)
up18.setPos(0,-232,152)
up18.setHpr(0,0,0)
up18.setScale(0.5)
up19 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up19.reparentTo(render)
up19.setPos(0,-236,152)
up19.setHpr(0,0,0)
up19.setScale(0.5)
up20 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up20.reparentTo(render)
up20.setPos(0,-250,152)
up20.setHpr(0,0,0)
up20.setScale(0.5)
up21 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up21.reparentTo(render)
up21.setPos(0,-260,148)
up21.setHpr(0,0,0)
up21.setScale(0.5)
up22 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up22.reparentTo(render)
up22.setPos(0,-270,144)
up22.setHpr(0,0,0)
up22.setScale(0.5)
up23 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up23.reparentTo(render)
up23.setPos(0,-280,140)
up23.setHpr(0,0,0)
up23.setScale(0.5)
up24 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up24.reparentTo(render)
up24.setPos(0,-290,136)
up24.setHpr(0,0,0)
up24.setScale(0.5)
up25 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up25.reparentTo(render)
up25.setPos(0,-300,132)
up25.setHpr(0,0,0)
up25.setScale(0.5)
up26 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up26.reparentTo(render)
up26.setPos(0,-310,128)
up26.setHpr(0,0,0)
up26.setScale(0.5)
up27 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up27.reparentTo(render)
up27.setPos(0,-320,124)
up27.setHpr(0,0,0)
up27.setScale(0.5)
room1 = loader.loadModel("phase_10/models/cashbotHQ/ZONE15a.bam")
room1.reparentTo(render)
room1.setPos(0,-135,121)
room1.setHpr(90,0,0)
room1.setScale(1.1)
door1 = loader.loadModel("phase_10/models/cashbotHQ/DoorFrame.bam")
door1.reparentTo(render)
door1.setPos(0,-163,121)
door1.setHpr(0,0,0)
door1.setScale(0.6)
room2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
room2.reparentTo(render)
room2.setPos(0,-233,121)
room2.setHpr(180,0,0)
room2.setScale(0.6)
trampoline3=loader.loadModel("phase_13/models/parties/trampoline_model.bam")
trampoline3.reparentTo(render)
trampoline3.setPos(-40,-430,121)
trampoline2=loader.loadModel("phase_13/models/parties/trampoline_model.bam")
trampoline2.reparentTo(render)
trampoline2.setPos(0,-430,121)
trampoline=loader.loadModel("phase_13/models/parties/trampoline_model.bam")
trampoline.reparentTo(render)
trampoline.setPos(40,-430,121)
dancefloor=loader.loadModel("phase_13/models/parties/danceFloor.bam")
dancefloor.reparentTo(render)
dancefloor.setPos(-40,-310,121)
carouselSpin=dancefloor.hprInterval(20, Vec3(360, 0, 0))
carouselSpin.loop()
merrygoround=loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
merrygoround.reparentTo(render)
merrygoround.setPos(-50,-400,121)
merrygoround.setScale(1)
carouselSpin = merrygoround.hprInterval(2, Vec3(360, 0, 0))
carouselSpin.loop()
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(-20,57.688,0.034)
pandaPosInterval22 = e.posInterval(13,Point3(-20,57.688,0.034),
startPos=Point3(-20,57.688,100))
pandaPosInterval33 = e.posInterval(13,Point3(-20,57.688,100),
startPos=Point3(-20,57.688,0.034))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
from direct.actor.Actor import Actor
from direct.interval.IntervalGlobal import *
from pandac.PandaModules import Point3
from pandac.PandaModules import *
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(29,-8,4)
pandaPosInterval22 = e.posInterval(13,Point3(29,-8,4),
startPos=Point3(29,-8,40))
pandaPosInterval33 = e.posInterval(13,Point3(29,-8,40),
startPos=Point3(29,-8,4))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
VaultLobby = loader.loadModel("phase_10/models/cashbotHQ/ZONE17a.bam")
VaultLobby.reparentTo(render)
VaultLobby.setPos(29,13,40)
VaultLobby.setColor(0.95,0.29,0.69)
zone2 = loader.loadModel("phase_10/models/cashbotHQ/ZONE03a.bam")
zone2.reparentTo(render)
zone2.setPos(-15,-84.5,40)
zone2.setHpr(270,0,0)
zone2.setColor(0.95,0.29,0.69)
desk1 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
desk1.reparentTo(render)
desk1.setPos(-16,-85,40)
desk1.setScale(.7)
desk1.setHpr(45,0,0)
desk1.setColor(0.69,0.29,0.95)
bldg1 = loader.loadModel("phase_4/models/modules/suit_landmark_corp.bam")
bldg1.reparentTo(render)
bldg1.setPos(15,350,40)
paint1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint1.reparentTo(render)
paint1.setPos(29,125,40)
paint1.setHpr(0,0,0)
paint1.setScale(2)
paint2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint2.reparentTo(render)
paint2.setPos(29,135,40)
paint2.setHpr(0,0,0)
paint2.setScale(2)
paint3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint3.reparentTo(render)
paint3.setPos(29,145,40)
paint3.setHpr(0,0,0)
paint3.setScale(2)
paint4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint4.reparentTo(render)
paint4.setPos(29,155,40)
paint4.setHpr(0,0,0)
paint4.setScale(2)
paint5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint5.reparentTo(render)
paint5.setPos(29,165,40)
paint5.setHpr(0,0,0)
paint5.setScale(2)
paint6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint6.reparentTo(render)
paint6.setPos(29,175,40)
paint6.setHpr(0,0,0)
paint6.setScale(2)
paint7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint7.reparentTo(render)
paint7.setPos(29,185,40)
paint7.setHpr(0,0,0)
paint7.setScale(2)
paint8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint8.reparentTo(render)
paint8.setPos(29,195,40)
paint8.setHpr(0,0,0)
paint8.setScale(2)
paint9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
paint9.reparentTo(render)
paint9.setPos(29,205,40)
paint9.setHpr(0,0,0)
paint9.setScale(2)
mickey1 = Actor("phase_3/models/char/mickey-1200.bam",{"wait":"phase_3/models/char/mickey-wait.bam"})
mickey1.reparentTo(render)
mickey1.loop("wait")
mickey1.setPos(30,270,40)
mickey1.setHpr(180,0,0)
mickey1.setScale(3)
mickey1.setColor(0.23,1,0.005)
minnie1 = Actor("phase_3/models/char/minnie-1200.bam",{"wait":"phase_3/models/char/minnie-wait.bam"})
minnie1.reparentTo(render)
minnie1.loop("wait")
minnie1.setPos(40,270,40)
minnie1.setHpr(180,0,0)
minnie1.setScale(5)
minnie1.setColor(0.5,0,0)
minnie2 = Actor("phase_3/models/char/minnie-1200.bam",{"wait":"phase_3/models/char/minnie-wait.bam"})
minnie2.reparentTo(render)
minnie2.loop("wait")
minnie2.setPos(20,270,40)
minnie2.setHpr(180,0,0)
minnie2.setScale(5)
minnie2.setColor(0.5,0,0)
music1 = loader.loadModel("phase_6/models/props/music_treasure.bam")
music1.reparentTo(render)
music1.setPos(25,261,40)
bldg1 = loader.loadModel("phase_7/models/modules/boss_suit_office.bam")
bldg1.reparentTo(render)
bldg1.setPos(30,280,40)
bldg1.setColor(1,1,0)
gb1 = loader.loadModel("phase_10/models/cashbotHQ/GoldBarStack.bam")
gb1.reparentTo(render)
gb1.setPos(30,280,40)
gb1.setScale(1.5)
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
cake=Actor("phase_5/models/props/birthday-cake-mod.bam",
{"walk":"phase_5/models/props/birthday-cake-chan.bam"})
#Loopitsanimation.
cake.loop("walk")
cake.reparentTo(render)
cake.setScale(0.9)
cake.setPos(50,88,8.3)
cake.setHpr(180,0,0)
cogy=Actor("phase_13/models/parties/cogPinata_actor.bam",
{"move":"phase_13/models/parties/cogPinata_idle_anim.bam"})
#Loopitsanimation.
cogy.loop("move")
cogy.reparentTo(render)
cogy.setScale(0.7)
cogy.setPos(20,140,5.6)
cogy.setHpr(0,0,0)
#meter.setPlayRate(1.3,'move')
cogy2=Actor("phase_13/models/parties/cogPinata_actor.bam",
{"move":"phase_13/models/parties/cogPinata_idle_anim.bam"})
#Loopitsanimation.
cogy2.loop("move")
cogy2.reparentTo(render)
cogy2.setScale(0.7)
cogy2.setPos(-20,140,5.6)
cogy2.setHpr(0,0,0)
#meter.setPlayRate(1.3,'move')
cogy3=Actor("phase_13/models/parties/cogPinata_actor.bam",
{"move":"phase_13/models/parties/cogPinata_idle_anim.bam"})
cogy3.loop("move")
cogy3.reparentTo(render)
cogy3.setScale(0.7)
cogy3.setPos(-25,140,5.6)
cogy3.setHpr(0,0,0)
cogy4=Actor("phase_13/models/parties/cogPinata_actor.bam",
{"move":"phase_13/models/parties/cogPinata_idle_anim.bam"})
cogy4.loop("move")
cogy4.reparentTo(render)
cogy4.setScale(0.7)
cogy4.setPos(25,140,5.6)
cogy4.setHpr(0,0,0)
meter=Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam",
{"move":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFour.bam"})
meter.loop("move")
meter.reparentTo(render)
meter.setScale(1)
meter.setPos(0,115,5.7)
meter.setHpr(180,0,0)
hydrant3=Actor("phase_8/models/char/tt_r_ara_dga_hydrant.bam",
{"move":"phase_8/models/char/tt_a_ara_dga_hydrant_victoryDance.bam"})
hydrant3.loop("move")
hydrant3.reparentTo(render)
hydrant3.setScale(1)
hydrant3.setPos(20,5,5.7)
hydrant4=Actor("phase_8/models/char/tt_r_ara_dga_hydrant.bam",
{"move":"phase_8/models/char/tt_a_ara_dga_hydrant_victoryDance.bam"})
hydrant4.loop("move")
hydrant4.reparentTo(render)
hydrant4.setScale(1)
hydrant4.setPos(-20,5,5.7)
hydrant5=Actor("phase_8/models/char/tt_r_ara_ddl_hydrant.bam",
{"move":"phase_8/models/char/tt_a_ara_ddl_hydrant_fightCheer.bam"})
hydrant5.loop("move")
hydrant5.reparentTo(render)
hydrant5.setScale(1)
hydrant5.setPos(-43,80,5.7)
hydrant6=Actor("phase_8/models/char/tt_r_ara_ddl_hydrant.bam",
{"move":"phase_8/models/char/tt_a_ara_ddl_hydrant_fightCheer.bam"})
hydrant6.loop("move")
hydrant6.reparentTo(render)
hydrant6.setScale(1)
hydrant6.setPos(43,80,5.7)
jukebox=Actor("phase_13/models/parties/jukebox_model.bam",
{"move":"phase_13/models/parties/jukebox_dance.bam"})
#Loopitsanimation.
jukebox.loop("move")
jukebox.reparentTo(render)
jukebox.setScale(1)
jukebox.setPos(-210,120,3.525)
jukebox.setHpr(55,0,0)
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,99)
environ.setHpr(0,0,0)
environ.setScale(2)
G = loader.loadModel("phase_4/models/modules/gazebo.bam")
G.reparentTo(render)
G.setPos(5,53,99)
G.setHpr(0,0,0)
G.setScale(1)
F = loader.loadModel("phase_4/models/props/toontown_central_fountain.bam")
F.reparentTo(render)
F.setPos(90,-60,99)
F.setHpr(0,0,0)
F.setScale(1)
F2 = loader.loadModel("phase_4/models/props/toontown_central_fountain.bam")
F2.reparentTo(render)
F2.setPos(-90,-60,99)
F2.setHpr(0,0,0)
F2.setScale(1)
TH = loader.loadModel("phase_4/models/modules/toonhall.bam")
TH.reparentTo(render)
TH.setPos(40,130,99)
TH.setHpr(0,0,0)
TH.setScale(0.7)
TH2 = loader.loadModel("phase_4/models/modules/toonhall.bam")
TH2.reparentTo(render)
TH2.setPos(-70,130,99)
TH2.setHpr(0,0,0)
TH2.setScale(0.7)
table = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
table.reparentTo(render)
table.setPos(70,-27,99)
table.setHpr(0,0,0)
table.setScale(0.5)
table2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
table2.reparentTo(render)
table2.setPos(70,27,99)
table2.setHpr(0,0,0)
table2.setScale(0.5)
table3 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
table3.reparentTo(render)
table3.setPos(-70,27,99)
table3.setHpr(0,0,0)
table3.setScale(0.5)
table4 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam")
table4.reparentTo(render)
table4.setPos(-70,-27,99)
table4.setHpr(0,0,0)
table4.setScale(0.5)
up = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up.reparentTo(render)
up.setPos(0,-50,101)
up.setHpr(0,0,0)
up.setScale(0.5)
up2 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up2.reparentTo(render)
up2.setPos(0,-54,104)
up2.setHpr(0,0,0)
up2.setScale(0.5)
up3 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up3.reparentTo(render)
up3.setPos(0,-58,106)
up3.setHpr(0,0,0)
up3.setScale(0.5)
up4 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up4.reparentTo(render)
up4.setPos(0,-62,108)
up4.setHpr(0,0,0)
up4.setScale(0.5)
up5 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up5.reparentTo(render)
up5.setPos(0,-66,110)
up5.setHpr(0,0,0)
up5.setScale(0.5)
up6 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up6.reparentTo(render)
up6.setPos(0,-70,112)
up6.setHpr(0,0,0)
up6.setScale(0.5)
up7 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up7.reparentTo(render)
up7.setPos(0,-74,114)
up7.setHpr(0,0,0)
up7.setScale(0.5)
up8 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up8.reparentTo(render)
up8.setPos(0,-78,116)
up8.setHpr(0,0,0)
up8.setScale(0.5)
up9 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up9.reparentTo(render)
up9.setPos(0,-82,118)
up9.setHpr(0,0,0)
up9.setScale(0.5)
up10 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up10.reparentTo(render)
up10.setPos(0,-86,120)
up10.setHpr(0,0,0)
up10.setScale(0.5)
up11 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up11.reparentTo(render)
up11.setPos(0,-200,124)
up11.setHpr(0,0,0)
up11.setScale(0.5)
up12 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up12.reparentTo(render)
up12.setPos(0,-204,128)
up12.setHpr(0,0,0)
up12.setScale(0.5)
up12 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up12.reparentTo(render)
up12.setPos(0,-208,132)
up12.setHpr(0,0,0)
up12.setScale(0.5)
up13 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up13.reparentTo(render)
up13.setPos(0,-212,136)
up13.setHpr(0,0,0)
up13.setScale(0.5)
up14 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up14.reparentTo(render)
up14.setPos(0,-216,140)
up14.setHpr(0,0,0)
up14.setScale(0.5)
up15 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up15.reparentTo(render)
up15.setPos(0,-220,144)
up15.setHpr(0,0,0)
up15.setScale(0.5)
up16 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up16.reparentTo(render)
up16.setPos(0,-224,148)
up16.setHpr(0,0,0)
up16.setScale(0.5)
up17 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up17.reparentTo(render)
up17.setPos(0,-228,152)
up17.setHpr(0,0,0)
up17.setScale(0.5)
up18 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up18.reparentTo(render)
up18.setPos(0,-232,152)
up18.setHpr(0,0,0)
up18.setScale(0.5)
up19 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up19.reparentTo(render)
up19.setPos(0,-236,152)
up19.setHpr(0,0,0)
up19.setScale(0.5)
up20 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up20.reparentTo(render)
up20.setPos(0,-250,152)
up20.setHpr(0,0,0)
up20.setScale(0.5)
up21 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up21.reparentTo(render)
up21.setPos(0,-260,148)
up21.setHpr(0,0,0)
up21.setScale(0.5)
up22 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up22.reparentTo(render)
up22.setPos(0,-270,144)
up22.setHpr(0,0,0)
up22.setScale(0.5)
up23 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up23.reparentTo(render)
up23.setPos(0,-280,140)
up23.setHpr(0,0,0)
up23.setScale(0.5)
up24 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up24.reparentTo(render)
up24.setPos(0,-290,136)
up24.setHpr(0,0,0)
up24.setScale(0.5)
up25 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up25.reparentTo(render)
up25.setPos(0,-300,132)
up25.setHpr(0,0,0)
up25.setScale(0.5)
up26 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up26.reparentTo(render)
up26.setPos(0,-310,128)
up26.setHpr(0,0,0)
up26.setScale(0.5)
up27 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up27.reparentTo(render)
up27.setPos(0,-320,124)
up27.setHpr(0,0,0)
up27.setScale(0.5)
up28 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up28.reparentTo(render)
up28.setPos(0,127,103)
up28.setHpr(0,0,0)
up28.setScale(0.5)
room1 = loader.loadModel("phase_10/models/cashbotHQ/ZONE15a.bam")
room1.reparentTo(render)
room1.setPos(0,-135,121)
room1.setHpr(90,0,0)
room1.setScale(1.1)
room3 = loader.loadModel("phase_9/models/cogHQ/BossRoomHQ.bam")
room3.reparentTo(render)
room3.setPos(0,308,96)
room3.setHpr(180,0,0)
room3.setScale(0.6)
shop1 = loader.loadModel("phase_8/models/modules/PetShopExterior_BR.bam")
shop1.reparentTo(render)
shop1.setPos(50,290,107)
shop1.setHpr(180,0,0)
shop1.setScale(0.6)
shop2 = loader.loadModel("phase_8/models/modules/PetShopExterior_BR.bam")
shop2.reparentTo(render)
shop2.setPos(-50,290,107)
shop2.setHpr(180,0,0)
shop2.setScale(0.6)
door1 = loader.loadModel("phase_10/models/cashbotHQ/DoorFrame.bam")
door1.reparentTo(render)
door1.setPos(0,-163,120)
door1.setHpr(0,0,0)
door1.setScale(0.6)
room2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
room2.reparentTo(render)
room2.setPos(0,-233,121)
room2.setHpr(180,0,0)
room2.setScale(0.6)
trampoline3=loader.loadModel("phase_13/models/parties/trampoline_model.bam")
trampoline3.reparentTo(render)
trampoline3.setPos(-40,-430,121)
trampoline2=loader.loadModel("phase_13/models/parties/trampoline_model.bam")
trampoline2.reparentTo(render)
trampoline2.setPos(0,-430,121)
trampoline=loader.loadModel("phase_13/models/parties/trampoline_model.bam")
trampoline.reparentTo(render)
trampoline.setPos(40,-430,121)
dancefloor=loader.loadModel("phase_13/models/parties/danceFloor.bam")
dancefloor.reparentTo(render)
dancefloor.setPos(-40,-310,121)
carouselSpin=dancefloor.hprInterval(20, Vec3(360, 0, 0))
carouselSpin.loop()
merrygoround=loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
merrygoround.reparentTo(render)
merrygoround.setPos(-50,-400,121)
merrygoround.setScale(1)
carouselSpin = merrygoround.hprInterval(2, Vec3(360, 0, 0))
carouselSpin.loop()
tunnel1 = loader.loadModel("phase_11/models/lawbotHQ/LB_Zone04a.bam")
tunnel1.reparentTo(render)
tunnel1.setPos(0,155,107)
tunnel1.setHpr(0,0,0)
tunnel1.setScale(0.3)
mic=Actor("phase_3/models/char/mickey-1200.bam",
{"move":"phase_3/models/char/mickey-wait.bam"})
#Loopitsanimation.
mic.loop("move")
mic.reparentTo(render)
mic.setScale(1.5)
mic.setPos(0,260,146.3)
mic.setHpr(0,0,0)
pond1 = loader.loadModel("phase_13/models/parties/partyTugOfWar.bam")
pond1.reparentTo(render)
pond1.setPos(0,270,107)
pond1.setHpr(0,0,0)
pond1.setScale(0.8)
room4 = loader.loadModel("phase_7/models/modules/suit_interior.bam")
room4.reparentTo(render)
room4.setPos(0,430,92.120)
room4.setHpr(0,0,0)
room4.setScale(0.8)
cage1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
cage1.reparentTo(render)
cage1.setPos(0,435,92.120)
cage1.setHpr(0,0,0)
cage1.setScale(0.5)
duck = loader.loadModel("phase_4/models/char/daisyduck_1600.bam")
duck.reparentTo(render)
duck.setPos(0,435,92.120)
duck.setHpr(180,0,0)
duck.setScale(2)
cog=Actor("phase_4/models/char/suitB-lose-mod.bam")
cog.loop("walk")
cog.reparentTo(render)
cog.setScale(0.9)
cog.setPos(0,280,107)
cog.setHpr(180,0,0)
up29 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up29.reparentTo(render)
up29.setPos(0,150,111)
up29.setHpr(0,0,0)
up29.setScale(0.5)
up30 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up30.reparentTo(render)
up30.setPos(0,154,115)
up30.setHpr(0,0,0)
up30.setScale(0.5)
up31 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up31.reparentTo(render)
up31.setPos(0,160,111)
up31.setHpr(0,0,0)
up31.setScale(0.5)
up32 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up32.reparentTo(render)
up32.setPos(0,185,107)
up32.setHpr(0,0,0)
up32.setScale(0.5)
up33 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up33.reparentTo(render)
up33.setPos(0,190,107)
up33.setHpr(0,0,0)
up33.setScale(0.5)
up34 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up34.reparentTo(render)
up34.setPos(0,180,107)
up34.setHpr(0,0,0)
up34.setScale(0.5)
up35 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up35.reparentTo(render)
up35.setPos(0,195,107)
up35.setHpr(0,0,0)
up35.setScale(0.5)
up36 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up36.reparentTo(render)
up36.setPos(0,200,107)
up36.setHpr(0,0,0)
up36.setScale(0.5)
up37 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up37.reparentTo(render)
up37.setPos(0,205,107)
up37.setHpr(0,0,0)
up37.setScale(0.5)
up38 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up38.reparentTo(render)
up38.setPos(0,210,107)
up38.setHpr(0,0,0)
up38.setScale(0.5)
up39 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam")
up39.reparentTo(render)
up39.setPos(0,215,107)
up39.setHpr(0,0,0)
up39.setScale(0.5)
clipboard=loader.loadModel("phase_4/models/props/tt_m_prp_acs_clipboard.bam")
clipboard.reparentTo(render)
clipboard.setPos(0,0,-900)
clipboard.setHpr(0,0,0)
clipboard.setScale(1.5)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(-20,57.688,5.9)
pandaPosInterval22 = e.posInterval(13,Point3(-20,57.688,5.9),
startPos=Point3(-20,57.688,100))
pandaPosInterval33 = e.posInterval(13,Point3(-20,57.688,100),
startPos=Point3(-20,57.688,0.034))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
and plenty more.
here is my list (1. part, other one will come after you sent me the part AFTER b_setSC Codes) :D
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) - All Level 1 Gags
base.localAvatar.setTrackBonuslevel([7,7,7,7,7,7,7]) - Level 1-7 Gags get the "Garden-Gagup-Points"
base.localAvatar.setTrackProgress(3, 9999999999999999999999999999)
base.localAvatar.setExperience('9')
base.localAvatar.setMaxCarry(4)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) - All Doodle Tricks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setHp(137) - Set Laff to 137
base.localAvatar.setMaxHp(137) - Set Laff to 137
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#Toontown Central
base.cr.sendSetZoneMsg(2000)
base.cr.sendSetZoneMsg(2520)
base.cr.sendSetZoneMsg(2513)
base.cr.sendSetZoneMsg(2520)
base.cr.sendSetZoneMsg(2521)
base.cr.sendSetZoneMsg(2522)
base.cr.sendSetZoneMsg(2519)
base.cr.sendSetZoneMsg(2518)
base.cr.sendSetZoneMsg(2516)
base.cr.sendSetZoneMsg(2514)
#Chip 'n' Dale's Acorn Acres
base.cr.sendSetZoneMsg(6000)
#Donald's Dock
base.cr.sendSetZoneMsg(1507)
base.cr.sendSetZoneMsg(1508)
base.cr.sendSetZoneMsg(1506)
#Daisy Garden
base.cr.sendSetZoneMsg(5501)
base.cr.sendSetZoneMsg(5502)
base.cr.sendSetZoneMsg(5503)
#Minnie's Melodyland
base.cr.sendSetZoneMsg(4503)
base.cr.sendSetZoneMsg(4504)
base.cr.sendSetZoneMsg(4506)
#The Burrgh
base.cr.sendSetZoneMsg(3507)
base.cr.sendSetZoneMsg(3508)
base.cr.sendSetZoneMsg(3509)
base.cr.sendSetZoneMsg(324112)
#Donald's Dreamland
base.cr.sendSetZoneMsg(9504)
base.cr.sendSetZoneMsg(9501)
base.cr.sendSetZoneMsg(9503)
base.cr.sendSetZoneMsg(9505)
#Sellbot HQ
base.cr.sendSetZoneMsg(11200)
base.cr.sendSetZoneMsg(11500)
base.cr.sendSetZoneMsg(11100)
#Cashbot HQ
base.cr.sendSetZoneMsg(12100)
#Lawbot HQ
base.cr.sendSetZoneMsg(13100)
base.cr.sendSetZoneMsg(13200)
#Bossbot HQ
base.cr.sendSetZoneMsg(14100)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.b_setAnimState(('swim')) - Swim at place
base.localAvatar.b_setAnimState(('run')) - Run at place
base.localAvatar.b_setAnimState(('walk')) - Walk at place
base.localAvatar.b_setAnimState(('cringe')) - Cringe (like Emote)
base.localAvatar.b_setAnimState(('Died')) - You will die
base.localAvatar.b_setAnimState(('Push')) - Push something
base.localAvatar.b_setAnimState(('Squish')) - Get squished
base.localAvatar.b_setAnimState(('victory')) - Dance after Cog Battle
base.localAvatar.b_setAnimState(('ScientistPlay')) - From Scientists by the Silly Meter
base.localAvatar.b_setAnimState(('ScientistWork')) - From Scientists by the Silly Meter
base.localAvatar.b_setAnimState(('ScientistEmcee')) - From Scientists by the Silly Meter
base.localAvatar.b_setAnimState(('ScientistJealous')) - From Scientists by the Silly Meter
base.localAvatar.b_setAnimState(('GolfPuttLoop')) - From Minigolf
base.localAvatar.b_setAnimState(('GolfPuttSwing')) - From Minigolf
base.localAvatar.b_setAnimState(('Catching')) - From Catch Game
base.localAvatar.b_setAnimState(('dive')) - Dive like in "Treasure Dive"-Minigame
base.localAvatar.b_setAnimState(('GolfRotateRight')) - From Minigolf
base.localAvatar.b_setAnimState(('GolfRotateLeft')) - From Minigolf
base.localAvatar.b_setAnimState(('TeleportOut')) - Don't Work?
base.localAvatar.b_setAnimState(('CogThiefRunning')) - Weird Running
base.localAvatar.b_setAnimState(('jumpSquat')) - Jump and Stuck in Air
base.localAvatar.b_setAnimState(('OpenBook')) - Opens Book
base.localAvatar.b_setAnimState(('CloseBook')) - Closes Book
base.localAvatar.b_setAnimState(('FallDown')) - Like "Banana Peel"
base.localAvatar.b_setAnimState("Sit")
base.localAvatar.b_setAnimState("Push")
base.localAvatar.b_setAnimState("Sad")
base.localAvatar.b_setAnimState("Sleep")
base.localAvatar.b_setAnimState('teleport') - Don't work?
base.localAvatar.b_setAnimState('Flattened') - You're Flat
base.localAvatar.b_setAnimState('ReadBook') - Open Book
base.localAvatar.b_setAnimState('CatchEating') - From Catch Game
base.localAvatar.b_setAnimState('TeleportOut') - Teleport
base.localAvatar.b_setAnimState('TeleportIn') - Teleport
base.localAvatar.b_setAnimState('CatchEating') - From Catch Game
base.localAvatar.enterSitStart() - Sit in Air
base.localAvatar.loop('reel') - Fishing?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) - All Emotes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.b_setSCSinging(4) - SPEEDCHAT PLUS (For more Speeches ask the Owner "Vanitas" at his Youtubeprofile "ImVirAs")
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setBankMoney(10000) - Get 10000 Beans into your Bean Bank
base.localAvatar.setMaxBankMoney(10000) - Set Max Beans
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setColor(0) - Black Nose
base.localAvatar.setColor(1) - White Nose
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setName(('I am from TheInjectedToons Clan')) - Changing Name
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502) - At the Roof on your Estate
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.numPies = 99 - Throwing Pie's like in VP Battle
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.find('**/hands').removeNode() - Do this one first
base.localAvatar.find('**/hands').setColor(1,0,0) - Red Gloves
base.localAvatar.find('**/hands').setColor(0,1,0) - Green Gloves
base.localAvatar.find('**/hands').setColor(0,0,1) - Blue Gloves
base.localAvatar.find('**/hands').setColor(1,1,0) - Yellow Gloves
base.localAvatar.find('**/hands').setColor(0,1,1) - Cyan Gloves
base.localAvatar.find('**/hands').setColor(1,0,1) - Purple Gloves
base.localAvatar.find('**/hands').setColor(0,0,0) - Black Gloves
base.localAvatar.find('**/hands').setColor(1,1,1) - White Gloves
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.talkAssistant.sendOpenTalk('You can enter a text - it will be as big you want')
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.physControls.avatarControlForwardSpeed=100
base.localAvatar.physControls.avatarControlRotateSpeed=130
base.localAvatar.physControls.avatarControlReverseSpeed=75
base.localAvatar.physControls.avatarControlJumpForce=50
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.book.pages[1].showPop = 1 - Showing PPL in Districts (Enter before you open Book)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setGhostMode(2) - Change yourself into a ghost (You can run into walls)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setTickets(0) - Set Race Tickets
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.toonUp(137) - Make a Toonup
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setHpr(0,0,0) - Change the numbers, then you'll see what it does.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.takeDamage((137)) - You Laff will increase
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setPinkSlips((1)) - Set your Pink Slips to 1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.collisionsOff() - Run into everything
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setScale(1,10,1) - Makes your Toon bigger
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setMaxMoney(1230) - Set Max Jellies
base.localAvatar.setMoney(1230) - Set your jellies to 1230
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setMaxClothes(100) - needs to be testing
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setSpeedChatStyleIndex(4) - changes color of speedchat
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setCogLevels([49,49,49,49]) - set's your disguise levels
base.localAvatar.setCogTypes([77,77,77,77]) - needs to be testing
base.localAvatar.setCogParts([0,0,0,0]) - Change the numbers = change the disguise parts
base.localAvatar.setCogMerits([0,0,0,0]) - Change the numbers = change the merits
base.localAvatar.setCogIndex(2) - Cog Suit Client Sided
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setMaxFishTank(255) - Changing the fish tank
base.localAvatar.setFishTank([???],[???],[???]) - I have to find that out
base.localAvatar.setFishingRod(3) - Changes the rod
base.localAvatar.setFishingTrohpies([1,2,3,4,5,6,7]) - All fishing trohpies
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setMaxFlowerBasket(255) - Changes the Max Flowers you can wear
base.localAvatar.setGardenTrophies([1,2,3,4]) - All garden trophies
base.localAvatar.setShovel(3)
base.localAvatar.setShovelSkill(1000)
base.localAvatar.setWateringCan(3)
base.localAvatar.setWateringCanSkill(1000)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.promoteShovel(3)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.accept("f1", base.localAvatar.b_setAnimState, ['swim'])
base.accept("f2", base.localAvatar.b_setAnimState, ['SitStart'])
base.accept("f3", base.localAvatar.b_setAnimState, ['Died'])
base.accept("f4", base.localAvatar.collisionsOff, [])
base.accept("f5", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("f6", base.localAvatar.b_setAnimState, ['CatchEating'])
base.accept("f9", base.localAvatar.b_setAnimState, ['TeleportIn'])
base.accept("f10", base.localAvatar.b_setAnimState, ['TeleportOut'])
base.accept("f11", base.localAvatar.b_setAnimState, ['Push'])
base.accept("f12", base.localAvatar.b_setAnimState, ['ReadBook'])
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
messenger.send.('gardenGame')
messenger.send('nameTagShowAvId')
messenger.send('clearOutToonInterior')
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.wireframeOn()
base.wireframeOff()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) - Spy Code
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setSystemMessage(0,'Type in any message')
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setCheesyEffect(1,0,0) - change 1 to 1-15
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setExperience('99999999999999')
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.loop('firehose')
base.localAvatar.loop('right-hand-start')
base.localAvatar.loop('rotateL-putt')
base.localAvatar.loop('slip-forward')
base.localAvatar.loop('catch-eatnrun')
base.localAvatar.loop('tickle')
base.localAvatar.loop('water-gun')
base.localAvatar.loop('leverNeutral')
base.localAvatar.loop('swim')
base.localAvatar.loop('catch-run')
base.localAvatar.loop('sad-neutral')
base.localAvatar.loop('pet-loop')
base.localAvatar.loop('jump-squat')
base.localAvatar.loop('wave')
base.localAvatar.loop('reel-neutral')
base.localAvatar.loop('pole-neutral')
base.localAvatar.loop('bank')
base.localAvatar.loop('down')
base.localAvatar.loop('takePhone')
base.localAvatar.loop('good-putt')
base.localAvatar.loop('victory')
base.localAvatar.loop('lose')
base.localAvatar.loop('cringe')
base.localAvatar.loop('right')
base.localAvatar.loop('headdown-putt')
base.localAvatar.loop('conked')
base.localAvatar.loop('jump')
base.localAvatar.loop('into-putt')
base.localAvatar.loop('fish-end')
base.localAvatar.loop('running-jump-land')
base.localAvatar.loop('shrug')
base.localAvatar.loop('sprinkle-dust')
base.localAvatar.loop('hold-bottle')
base.localAvatar.loop('right-hand')
base.localAvatar.loop('melt')
base.localAvatar.loop('pet-start')
base.localAvatar.loop('look-putt')
base.localAvatar.loop('loop-putt')
base.localAvatar.loop('lookloop-putt')
base.localAvatar.loop('juggle')
base.localAvatar.loop('run')
base.localAvatar.loop('pushbutton')
base.localAvatar.loop('sidestep-right')
base.localAvatar.loop('water')
base.localAvatar.loop('right-point-start')
base.localAvatar.loop('jump-land')
base.localAvatar.loop('struggle')
base.localAvatar.loop('running-jump')
base.localAvatar.loop('callPet')
base.localAvatar.loop('throw')
base.localAvatar.loop('catch-eatneutral')
base.localAvatar.loop('tug-o-war')
base.localAvatar.loop('bow')
base.localAvatar.loop('swing')
base.localAvatar.loop('climb')
base.localAvatar.loop('think')
base.localAvatar.loop('catch-intro-throw')
base.localAvatar.loop('walk')
base.localAvatar.loop('leverPull')
base.localAvatar.loop('pole')
base.localAvatar.loop('periscope')
base.localAvatar.loop('duck')
base.localAvatar.loop('curtsy')
base.localAvatar.loop('bad-putt')
base.localAvatar.loop('loop-dig')
base.localAvatar.loop('angry')
base.localAvatar.loop('bored')
base.localAvatar.loop('swing-putt')
base.localAvatar.loop('pet-end')
base.localAvatar.loop('spit')
base.localAvatar.loop('right-point')
base.localAvatar.loop('start-dig')
base.localAvatar.loop('castlong')
base.localAvatar.loop('running-jump-squat')
base.localAvatar.loop('neutral')
base.localAvatar.loop('jump-idle')
base.localAvatar.loop('reel')
base.localAvatar.loop('slip-backward')
base.localAvatar.loop('sound')
base.localAvatar.loop('sidestep-left')
base.localAvatar.loop('up')
base.localAvatar.loop('fish-again')
base.localAvatar.loop('cast')
base.localAvatar.loop('phoneBack')
base.localAvatar.loop('phoneNeutral')
base.localAvatar.loop('battlecast')
base.localAvatar.loop('sit-start')
base.localAvatar.loop('toss')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('confused')
base.localAvatar.loop('teleport')
base.localAvatar.loop('sit')
base.localAvatar.loop('sad-walk')
base.localAvatar.loop('five-props-start')
base.localAvatar.loop('book')
base.localAvatar.loop('fish-neutral')
base.localAvatar.loop('tutorial-neutral')
base.localAvatar.loop('badloop-putt')
base.localAvatar.loop('give-props')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('hypnotize')
base.localAvatar.loop('left-point')
base.localAvatar.loop('leverReach')
base.localAvatar.loop('feedPet')
base.localAvatar.loop('reel-H')
base.localAvatar.loop('applause')
base.localAvatar.loop('smooch')
base.localAvatar.loop('rotateR-putt')
base.localAvatar.loop('running-jump-idle')
base.localAvatar.loop('push')
base.localAvatar.loop('catch-neutral')
base.localAvatar.loop('left')
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [0.97,0.3,0.3])
base.accept('2', TTGloves.setColor, [0.96,0.7,0.7])
base.accept('3', TTGloves.setColor, [0.69,0.29,0.95])
base.accept('4', TTGloves.setColor, [0.38,0.98,0.43])
base.accept('5', TTGloves.setColor, [1,0.90,0.30])
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setSystemMessage(0,Collisions Off')
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setCheesyEffect(1,0,0) - Change the first number 1-15
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
from direct.interval.IntervalGlobal import *
def intro():
messenger.send('enterStickerBook')
def part2():
from toontown.shtiker.MapPage import MapPage
gohome = MapPage()
gohome.goHome()
def part3():
CurrentArea = base.localAvatar.getZoneId()
print CurrentArea
def part4():
messenger.send('kickToPlayground', [1])
def onTime():
update = Sequence()
update.append(Func(intro))
update.append(Wait(10))
update.append(Func(part2))
update.append(Wait(20))
update.append(Func(part3))
update.append(Wait(5))
update.append(Func(part4))
update.append(Wait(15))
update.start()
onTime()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50701)
def part2():
base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('I AM NOT THE ANTIS DONT GIVE THEM CREDIT')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE AFRAID')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('YOUR FRIENDS')
def part6():
base.talkAssistant.sendOpenTalk('Team ....')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSCSinging(50202)
base.localAvatar.b_setEmoteState(0,0)
def addbase.cr.sendSetZoneMsg():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(4))
seq.append(Func(addZone))
seq.start()
onTime()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50702)
def part2():
base.talkAssistant.sendOpenTalk('FAKER!?!?')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('MUAHAHA')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('OOO U GOT PWNED')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('AND REMEMBER')
def part6():
base.talkAssistant.sendOpenTalk('TOONTOWN FAILS AT STOPPING HOCK ERRS')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSCSinging(50800)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CurrentArea = base.localAvatar.getZoneId()
print CurrentArea
file_path = "f:/output.txt"
file_to_write_to = open(file_path, 'w')
file_to_write_to.write(str(CurrentArea))
file_to_write_to.flush()
file_to_write_to.close()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
gloves = loader.loadTexture("phase_4/maps/robber-baron.jpg")
gloves = loader.loadTexture("phase_10/maps/BlackWhiteChecks.jpg")
gloves = loader.loadTexture("phase_13/maps/parties_palette_4amla_3.jpg")
gloves = loader.loadTexture("phase_9/maps/metal_plate_256_irregular.jpg")
gloves = loader.loadTexture("phase_10/maps/CBWrapperBill.jpg")
gloves = loader.loadTexture("phase_11/maps/LB_WoodPanel2.jpg")
gloves = loader.loadTexture("phase_4/maps/robber-baron.jpg")
gloves = loader.loadTexture("phase_8/maps/snow_particle.jpg")
gloves = loader.loadTexture("phase_8/maps/nightskytop.jpg")
gloves = loader.loadTexture("phase_5/maps/dollar_10.jpg")
gloves = loader.loadTexture("phase_4/maps/it.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(gloves, 1)
base.localAvatar.findAllMatches('**/torso-top').setTexture(gloves, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(gloves, 1)
base.localAvatar.findAllMatches('**/feet').setTexture(gloves, 1)
base.localAvatar.findAllMatches('**/arms').setTexture(gloves, 1)
base.localAvatar.findAllMatches('**/neck').setTexture(gloves, 1)
base.localAvatar.findAllMatches('**/legs').setTexture(gloves, 1)
#base.localAvatar.findAllMatches('**/top').setTexture(gloves, 1)
base.localAvatar.findAllMatches('**/muzzle-short-neutral').setTexture(gloves, 1)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.Disconnect('20.20.20')322374messenger.send('<<name/toonid>>')
base.Disconnect('Enter.Ip.Addresshere')
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setFriendsList([(Toon ID here, 1)])
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.disableAllAudio()
base.enableAllAudio()
base.enableMusic(False)
base.enableSoundEffects(True)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#SIDEWAYS SWIM
base.localAvatar.setHpr(0,0,80)
base.localAvatar.collisionsOff()
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#SCARECROW
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsgMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsgMsg(2000)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#MUSIC (Elevator, BLDG's last Floor, Somethin Weird, LB courtyard)
sfx1 = loader.loadSfx( 'phase_7/audio/bgm/tt_elevator.mid' )
base.accept('f1', sfx1.play, [])
sfx2 = loader.loadSfx( 'phase_7/audio/bgm/encntr_suit_winning_indoor.mid' )
base.accept('f2', sfx2.play, [])
sfx3 = loader.loadSfx( 'phase_9/audio/bgm/encntr_head_suit_theme.mid' )
base.accept('f3', sfx3.play, [])
sfx4 = loader.loadSfx( 'phase_11/audio/bgm/LB_courtyard.mid' )
base.accept('f4', sfx4.play, [])
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.winterCarolingTargetMet(9999)
base.localAvatar.trickOrTreatTargetMet(9999)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.announceBingo()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setQuestCarryLimit(4)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setShovelSkill(30)
base.localAvatar.setWateringCanSkill(50)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.promoteShovel(3)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#Smile
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(22,1)
def part2():
base.localAvatar.setCheesyEffect(13, 0, 0)
def part3():
base.localAvatar.setCheesyEffect(0, 0, 0)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(3))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.start()
onTime()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.wireframeOn()
base.wireframeOff()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.enableBlend()
base.localAvatar.disableBlend()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#Professor Shirt
shirts = loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleeve = loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts = loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleeve, 1)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TTGloves = base.localAvatar.findAllMatches('**/hands')
TTGloves.setColor(0.97,0.3,0.3)
TTGloves.setColor(0.96,0.7,0.7)
TTGloves.setColor(0.69,0.29,0.95)
TTGloves.setColor(0.38,0.98,0.43)
TTGloves.setColor(1,0.90,0.30)
TTGloves.setColor(0.35,0.35,0.85)
TTGloves.setColor(0.3,0.64,0.85)
TTGloves.setColor(1,0.5,0.18)
TTGloves.setColor(1,1,0.57)
TTGloves.setColor(0.55,0.55,1)
TTGloves.setColor(0.25,0.25,0.3)
TTGloves.setColor(1,1,1)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.setFriendsList(Toon ID here)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.disableAllAudio()
base.enableAllAudio()
base.enableMusic(False)
base.enableSoundEffects(True)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
messenger.send([base.localAvatar.b_setAnimState('victory', 1000)])
messenger.send([base.localAvatar.b_setAnimState(('swim', 1000))])
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# No eyes (not tried yet)
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.setCogIndex(0)
def part2():
base.localAvatar.setGhostMode(1)
def part3():
base.localAvatar.setCogIndex(4)
def onTime():
s = Sequence()
s.append(Func(intro))
s.append(Wait(3))
s.append(Func(part2))
s.append(Wait(3))
s.append(Func(part3))
s.start()
onTime()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
base.localAvatar.findAllMatches('**/hands').setColorScale(25)
shirts = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleeve = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(sleeve, 2)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
shirts =loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleeve =loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(sleeve, 2)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
shirts = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleeve = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/torso-bot').setTexture(sleeve, 2)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleeve = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleeve, 2)
base.localAvatar.findAllMatches('**/hands').setColor(0,1,0)
base.localAvatar.findAllMatches('**/torso-bot').setColor(0,1,0)
base.localAvatar.findAllMatches('**/torso-top').setColor(0,1,0)
base.localAvatar.findAllMatches('**/sleeves').setColor(0,1,0)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(0,114.03,3.20)
pandaPosInterval22 = e.posInterval(13,Point3(0,114.03,3.20),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(0,114.03,127.50),
startPos=Point3(0,114.03,3.20))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
environ = loader.loadModel('phase_6/models/neighborhoods/donalds_dock.bam')
environ.reparentTo(render)
environ.setPos(-0.291,111.382,127.5250)
environ.setHpr(74,0,0)
environ.setScale(1)
ceo = Actor({"head":"phase_12/models/char/bossbotBoss-head-zero.bam", \
"torso":"phase_12/models/char/bossbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
ceo.attach("head", "torso", "joint34")
ceo.attach("torso", "legs", "joint_legs")
ceo.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
ceo.setPos(91.396,148.476,130.805)
ceo.loop("walk")
ceo.setHpr(120,0,0)
ceo.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/gazebo.bam')
environ.reparentTo(render)
environ.setPos(99.964,115.230,130.805)
environ.setHpr(150,0,0)
environ.setScale(1.4)
environ = loader.loadModel('phase_4/models/modules/gagShop_TT.bam')
environ.reparentTo(render)
environ.setPos(63.847,6.181,130.805)
environ.setHpr(30,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/PetShopExterior_TT.bam')
environ.reparentTo(render)
environ.setPos(86.408,26.923,130.805)
environ.setHpr(150,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/clothshopTT.bam')
environ.reparentTo(render)
environ.setPos(109.730,33.439,130.806)
environ.setHpr(150,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(208.448,98.306,130.807)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(226.864,88.035,130.847)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(244.464,75.184,130.847)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(262.593,58.083,130.911)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(310.701,12.238,130.556)
environ.setHpr(74,0,0)
environ.setScale(10)
cj = Actor({"head":"phase_11/models/char/lawbotBoss-head-zero.bam", \
"torso":"phase_11/models/char/lawbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
cj.attach("head", "torso", "joint34")
cj.attach("torso", "legs", "joint_legs")
cj.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
cj.setPos(312.391,9.363,130.881)
cj.loop("walk")
cj.setHpr(50,0,0)
cj.setScale(1.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(312.391,9.363,130.881)
environ.setHpr(0,0,0)
environ.setScale(1.2)
mail2 = Actor("phase_3/models/char/mickey-1200.bam",{"wait":"phase_3/models/char/mickey-wait.bam"})
mail2.reparentTo(render)
mail2.loop("wait")
mail2.setPos(283.801,33.283,130.685)
mail2.setHpr(50,0,0)
mail2.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(283.801,33.283,130.685)
environ.setHpr(0,0,0)
environ.setScale(1)
mail1 = Actor("phase_3/models/char/minnie-1200.bam",{"wait":"phase_3/models/char/minnie-wait.bam"})
mail1.reparentTo(render)
mail1.loop("wait")
mail1.setPos(274.926,-8.749,130.628)
mail1.setHpr(50,0,0)
mail1.setScale(2.7)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(274.926,-8.749,130.628)
environ.setHpr(0,0,0)
environ.setScale(1)
mail3 = Actor("phase_6/models/char/pluto-1000.bam",{"neutral":"phase_6/models/char/pluto-neutral.bam"})
mail3.reparentTo(render)
mail3.loop("neutral")
mail3.setPos(301.347,-33.796,130.615)
mail3.setHpr(50,0,0)
mail3.setScale(2.7)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(301.347,-33.796,130.615)
environ.setHpr(0,0,0)
environ.setScale(1)
daisy = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"})
daisy.reparentTo(render)
daisy.loop("idle")
daisy.setPos(340.174,-19.351,130.646)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(340.174,-19.351,130.646)
environ.setHpr(0,0,0)
environ.setScale(1)
dlD = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"})
dlD.reparentTo(render)
dlD.loop("neutral")
dlD.setPos(353.124,20.487,130.644)
dlD.setHpr(50,0,0)
dlD.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(353.124,20.487,130.644)
environ.setHpr(0,0,0)
environ.setScale(1)
environ = loader.loadModel("phase_6/models/char/chip_1000.bam")
environ.reparentTo(render)
environ.setPos(332.303,43.855,130.651)
environ.setHpr(50,0,0)
environ.setScale(3.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(332.303,43.855,130.651)
environ.setHpr(0,0,0)
environ.setScale(0.6)
environ = loader.loadModel("phase_6/models/char/dale_1000.bam")
environ.reparentTo(render)
environ.setPos(311.853,54.206,130.628)
environ.setHpr(50,0,0)
environ.setScale(3.3)
daisy.setHpr(50,0,0)
daisy.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(311.853,54.206,130.628)
environ.setHpr(0,0,0)
environ.setScale(0.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(386.037,-61.904,130.502)
environ.setHpr(74,0,0)
environ.setScale(6)
environ = loader.loadModel('phase_3.5/models/props/glow.bam')
environ.reparentTo(render)
environ.setPos(283.801,33.283,130.685)
environ.setHpr(30,0,0)
environ.setScale(10.7)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(436.708,-105.933,130.394)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(436.708,-105.933,130.394)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(385.118,-65.318,130.698)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(385.309,-45.009,130.607)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(389.312,-56.345,130.681)
environ.setHpr(74,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(372.062,-56.829,130.617)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(372.474,-41.391,130.563)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(366.564,-70.988,130.581)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(354.116,-59.047,130.506)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(355.354,-46.187,130.490)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(380.582,-77.716,130.617)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(371.491,-88.432,130.523)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(391.769,-93.535,130.503)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(401.664,-68.369,130.608)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(405.414,-49.205,130.567)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_13/models/parties/jukebox_model.bam')
environ.reparentTo(render)
environ.setPos(423.091,-47.127,130.470)
environ.setHpr(250,0,0)
environ.setScale(2.2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(54.396,202.156,133.217)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(134.565,302.285,132.852)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_geyser_model.bam')
environ.reparentTo(render)
environ.setPos(151.421,278.208,132.810)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_bridge.bam')
environ.reparentTo(render)
environ.setPos(144.568,251.144,132.804)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_tunnel1.bam')
environ.reparentTo(render)
environ.setPos(125.895,328.998,132.767)
environ.setHpr(510,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_tunnel2.bam')
environ.reparentTo(render)
environ.setPos(145.402,314.844,132.738)
environ.setHpr(510,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(61.379,213.281,133.256)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(102.604,276.979,132.745)
environ.setHpr(74,0,0)
environ.setScale(11)
environ = loader.loadModel('phase_6/models/golf/windmill.bam')
environ.reparentTo(render)
environ.setPos(102.604,276.979,132.745)
environ.setHpr(100,0,0)
environ.setScale(5)
environ = loader.loadModel('phase_6/models/golf/findfour_game.bam')
environ.reparentTo(render)
environ.setPos(52.342,278.182,132.792)
environ.setHpr(510,0,0)
environ.setScale(10)
environ = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
environ.reparentTo(render)
environ.setPos(65.110,229.863,132.718)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
environ.reparentTo(render)
environ.setPos(104.835,212.641,132.697)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_6/models/golf/golf_gazebo.bam')
environ.reparentTo(render)
environ.setPos(81.651,307.736,132.888)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(30.771,325.539,132.619)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-17.232,345.975,132.629)
environ.setHpr(74,0,0)
environ.setScale(7)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam')
environ.reparentTo(render)
environ.setPos(-34.539,328.741,132.712)
environ.setHpr(60,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
environ.reparentTo(render)
environ.setPos(-39.021,351.151,132.725)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_castle.bam')
environ.reparentTo(render)
environ.setPos(-23.707,367.647,132.726)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-66.527,379.206,132.511)
environ.setHpr(74,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
environ.reparentTo(render)
environ.setPos(-66.527,379.206,132.511)
environ.setHpr(315,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_3.5/models/props/explosion.bam')
environ.reparentTo(render)
environ.setPos(-58.507,387.105,132.557)
environ.setHpr(315,0,0)
environ.setScale(3.5)
environ = loader.loadModel('phase_7/models/modules/cubicle_room.bam')
environ.reparentTo(render)
environ.setPos(-150.577,445.196,132.554)
environ.setHpr(51,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-99.498,395.610,132.130)
environ.setHpr(74,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-118.799,415.360,132.579)
environ.setHpr(74,0,0)
environ.setScale(1.5)
environ = loader.loadModel('phase_13/models/parties/partyGrounds.bam')
environ.reparentTo(render)
environ.setPos(-272.631,543.657,132.579)
environ.setHpr(250,0,0)
environ.setScale(0.6)
environ = loader.loadModel('phase_13/models/parties/launchPad.bam')
environ.reparentTo(render)
environ.setPos(-305.209,566.607,132.604)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_13/models/parties/trampoline_model.bam')
environ.reparentTo(render)
environ.setPos(-314.420,590.814,132.604)
environ.setHpr(50,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_13/models/parties/cogPieArena_model.bam')
environ.reparentTo(render)
environ.setPos(-254.592,583.645,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/trampoline_model.bam')
environ.reparentTo(render)
environ.setPos(-223.332,551.987,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam')
environ.reparentTo(render)
environ.setPos(-290.104,509.896,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/danceFloor.bam')
environ.reparentTo(render)
environ.setPos(-241.280,506.135,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/partyCatchTree.bam')
environ.reparentTo(render)
environ.setPos(-340.963,516.785,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/rocket_model.bam')
environ.reparentTo(render)
environ.setPos(-310.840,474.424,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/props/suit_explosion-mod.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/props/splat-mod.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistDuckFlat.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_sillyMeterFlat.bam')
environ.reparentTo(render)
environ.setPos(-167.491,460.000,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistMonkeyFlat.bam')
environ.reparentTo(render)
environ.setPos(-153.341,455.967,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistHorseFlat.bam')
environ.reparentTo(render)
environ.setPos(-162.629,442.043,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_tepee.bam')
environ.reparentTo(render)
environ.setPos(6.068,362.580,132.689)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/houseB.bam')
environ.reparentTo(render)
environ.setPos(1.164,312.351,132.628)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/minigames/maze_2player.bam')
environ.reparentTo(render)
environ.setPos(497.903,-160.595,130.644)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/minigames/toon_cannon_water_tower.bam')
environ.reparentTo(render)
environ.setPos(545.021,-199.975,130.669)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(555.806,-214.478,130.669)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(577.106,-232.985,130.599)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(39.253,346.648,132.553)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(51.144,370.555,132.500)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(63.171,399.032,132.405)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_5.5/models/estate/bugRoomTV.bam')
environ.reparentTo(render)
environ.setPos(63.171,399.032,132.405)
environ.setHpr(-10 ,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(596.120,-252.319,132.756)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(608.716,-264.300,137.245)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(621.928,-277.616,139.929)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(636.260,-294.036,144.328)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(649.899,-307.395,148.563)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(662.962,-318.933,148.583)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/platform1.bam')
environ.reparentTo(render)
environ.setPos(693.770,-348.836,148.400)
environ.setHpr(50,0,0)
environ.setScale(5)
environ = loader.loadModel('phase_4/models/modules/school_house.bam')
environ.reparentTo(render)
environ.setPos(693.770,-348.836,148.400)
environ.setHpr(-115,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/Organ.bam')
environ.reparentTo(render)
environ.setPos(707.414,-339.706,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/popcornCart.bam')
environ.reparentTo(render)
environ.setPos(698.120,-329.884,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1.8)
environ = loader.loadModel('phase_5.5/models/estate/gag_fan.bam')
environ.reparentTo(render)
environ.setPos(675.003,-343.285,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1.8)
environ = loader.loadModel('phase_5.5/models/estate/garden_donald.bam')
environ.reparentTo(render)
environ.setPos(665.519,-351.356,150.582)
environ.setHpr(-115,0,0)
environ.setScale(0.2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(723.557,-366.607,155.054)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(739.145,-379.744,159.139)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(751.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(759.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(765.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(74,0,0)
environ.setScale(6.4)
environ = loader.loadModel('phase_4/models/char/BearAcuda-zero.bam')
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(-115,0,0)
environ.setScale(3.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(0,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/char/seaHorse-zero.bam')
environ.reparentTo(render)
environ.setPos(809.774,-374.149,163.817)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/seaHorse-zero.bam')
environ.reparentTo(render)
environ.setPos(789.995,-424.755,163.811)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/kingCrab-zero.bam')
environ.reparentTo(render)
environ.setPos(779.376,-393.726,163.796)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/poolShark-zero.bam')
environ.reparentTo(render)
environ.setPos(808.259,-428.313,163.839)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/pianoTuna-zero.bam')
environ.reparentTo(render)
environ.setPos(771.176,-405.605,163.766)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/nurseShark-zero.bam')
environ.reparentTo(render)
environ.setPos(781.339,-378.910,163.782)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/starFish-zero.bam')
environ.reparentTo(render)
environ.setPos(825.436,-379.646,163.814)
environ.setHpr(-115,0,0)
environ.setScale(4)
environ = loader.loadModel('phase_4/models/char/clownFish-zero.bam')
environ.reparentTo(render)
environ.setPos(833.749,-396.824,163.854)
environ.setHpr(-115,0,0)
environ.setScale(4)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(863.727,-390.577,168.048)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(880.387,-385.629,171.331)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(898.844,-382.299,175.529)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(917.931,-378.344,178.093)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(934.766,-375.420,181.253)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_4/models/props/mickey_on_horse.bam')
environ.reparentTo(render)
environ.setPos(952.412,-342.760,181.199)
environ.setHpr(50,0,0)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(952.412,-342.760,181.199)
environ.setHpr(74,0,0)
environ.setScale(3.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(985.239,-322.653,181.219)
environ.setHpr(74,0,0)
environ.setScale(2.6)
environ = loader.loadModel('phase_12/models/bossbotHQ/BossbotMazex1_C.bam')
environ.reparentTo(render)
environ.setPos(1106.658,-262.489,181.26)
environ.setHpr(-602,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(1010.652,-337.145,180.941)
environ.setHpr(74,0,0)
environ.setScale(2.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(1035.652,-356.145,180.941)
environ.setHpr(74,0,0)
environ.setScale(2.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(1077.652,-381.145,180.941)
environ.setHpr(74,0,0)
environ.setScale(2.6)
environ = loader.loadModel('phase_4/models/minigames/tag_arena.bam')
environ.reparentTo(render)
environ.setPos(1249.652,-381.145,180.941)
environ.setHpr(-602,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(1105.892,-368.562,180.966)
environ.setHpr(74,0,0)
environ.setScale(2.6)
Faker Codes :P Trick your friends for their codes
(Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630)
(Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands')
base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3])
--------------------------------------------------------------------------------------------------------------------------------------
base.localAvatar.setColor(111,0.7122,0.544)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
messenger.send([base.localAvatar.b_setAnimState('victory',9.01)])
print dir(base.localAvatar)
steps:
use this code
then look in ur newest chat log
and at bottom u will see words
covered in ' '
those r the codes
base.localAvatar.setName(('Professor Frames'))
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0,0])
base.accept('2', TTGloves.setColor, [1,0,1])
base.accept('3', TTGloves.setColor, [0,0,1])
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220])
base.accept('5', TTGloves.setColor, [1,1,1])
base.accept('6', TTGloves.setColor, [0,1,0])
base.accept('7', TTGloves.setColor, [0,0,0])
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03])
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3])
base.accept('0', TTGloves.setColor, [8,1,0,3,0])
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220])
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224])
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
those r gloves close up
man skirt:
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
Base.Disconnect.('43.40.38')
messenger.send(43.40.38)
Red base.localAvatar.find('**/hands').setColor(255,0,0)
Blue base.localAvatar.find('**/hands').setColor(0,0,255)
Black base.localAvatar.find('**/hands').setColor(0,0,0)
Teal base.localAvatar.find('**/hands').setColor(0,150,250)
Green base.localAvatar.find('**/hands').setColor(0,500,0)
Yellow base.localAvatar.find('**/hands').setColor(128,64,0)
Purple base.localAvatar.find('**/hands').setColor(20,0,180)
base.localAvatar.loop('reel')
Loops
base.localAvatar.loop('melt')
base.localAvatar.loop('tickle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('swing')
base.localAvatar.loop('smooch')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('climb')
base.localAvatar.loop('struggle')
base.localAvatar.loop('throw')
base.localAvatar.loop('reel')
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(80)
base.localAvatar.ThrowGagButtorMaxed = true
base.localAvatar.setStyle(< >)
base.localAvatar.b_setAnimState(('flattened'))
messenger.send([base.localAvatar.doBlackCatTransformation()])
base.localAvatar.physControls.avatarControlReverseSpeed = 50
base.localAvatar.physControls.avatarControlForwardSpeed = 50
base.localAvatar.physControls.avatarControlRotateSpeed = 50
base.localAvatar.physControls.avatarControlJumpForce = 50
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000,
6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
import toontown
def new() :return True
def new2(*a,**k) :return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
Sit-base.localAvatar.enterSitStart()
swim-base.localAvatar.b_setAnimState('swim')
Walk through things-base.localAvatar.collisionsOff()
Sellbot suit-base.cr.sendSetZoneMsg(11100)
makes u die-base.localAvatar.takeDamage(500)
base.localAvatar.b_setAnimState('Sad')
Flip 1-base.localAvatar.setHpr(0,0,90)
Flip 2-base.localAvatar.setHpr(0,0,135)
Flip 3-base.localAvatar.setHpr(0,0,180)
flip 4-base.localAvatar.setHpr(0,0,225)
flip 5-base.localAvatar.setHpr(0,0,270)
flip 6-base.localAvatar.setHpr(0,0,315)
flip 7-base.localAvatar.setHpr(0,0,360)
moon walk-base.localAvatar.b_setAnimState('reel')
moon run- base.localAvatar.b_setAnimState('run')
Weird Cringe thing-base.localAvatar.b_setAnimState('cringe')
all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1))
all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1)
gives u full laff when ur not full-base.localAvatar.toonUp(137)
lay on ur back- base.localAvatar.setHpr(0,90,0)
lay on ur face-base.localAvatar.setHpr(0,270,0)
go to funny farms-base.cr.sendSetZoneMsg(7000)
leave funny farms-base.cr.sendSetZoneMsg(6000)
Tp into gag shop-base.cr.sendSetZoneMsg(9504)
Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507)
Have 137 laff, have to do both codes to work-
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
Tp into Flippys Office-base.cr.sendSetZoneMsg(2513)
These codes disconnect u but when u log back on ur in that place
Donalds dock-base.cr.sendSetZoneMsg(1000)
Toontown Central-base.cr.sendSetZoneMsg(2000)
brrrgh-base.cr.sendSetZoneMsg(3000)
Minnies Melodyland-base.cr.sendSetZoneMsg(4000)
Daisy Garden- base.cr.sendSetZoneMsg(5000)
Goofy Speedway-base.cr.sendSetZoneMsg(8000)
Donalds Dreamland-base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(11100)
base.localAvatar.takeDamage((500))
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,160)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setCogIndex(2)
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(509718)
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.localAvatar.setPinkSlips((1))
base.cr.sendSetZoneMsg(7000) - funny farm
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('Teleport')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u
have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState('Squish')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('CloseBook')
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState(('victory'))
base.cr.sendSetZoneMsg(9505)
base.localAvatar.b_setAnimState(('teleport'))
base.cr.sendSetZoneMsg(2513) --- cog suit
base.localAvatar.b_setAnimState(('ScientistEmcee'))
base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter
base.cr.sendSetZoneMsg(9505)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.cr.sendSetZoneMsg(10339)
base.localAvatar.b_setAnimState(('TeleportOut'))
u
Fritz
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('TeleportOut')
base.localAvatar.b_setAnimState('TeleportIn')
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.b_setAnimState(('Sleep')
base.localAvatar.setCheesyEffect(3, 0, 0)
base.localAvatar.b_setAnimState('Push')
Other Scientist Movement:
base.localAvatar.b_setAnimState('ScientistWork')
Sad Toon:
base.localAvatar.b_setAnimState('Sit')
Change Name:
base.localAvatar.setName('HQ Officer')
Flat Toon:
base.localAvatar.b_setAnimState('Flattened')
Toon Sleep:
base.localAvatar.b_setAnimState('Sleep')
sel
Walk Everywhere:
base.localAvatar.collisionsOff()
Upside Down:
base.localAvatar.setHpr(0,0,180)
Go to Funny Farm:
base.cr.sendSetZoneMsg(7000)
Leave Funny Farm:
base.cr.sendSetZoneMsg(6000)
Scientist EMotion:
base.localAvatar.b_setAnimState('ScientistLessWork')
SCarecrow:
base.localAvatar.b_setAnimState('TeleportOut')
TTC Toon Hall:
base.cr.sendSetZoneMsg(2520)
Cog Lobby's:
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.cr.sendSetZoneMsg(14100) bossbot lobby
Pink Slips:
base.localAvatar.setPinkSlips((200))
funny emotion:
base.localAvatar.b_setAnimState('CatchEating')
TTC Professor Pete:
base.cr.sendSetZoneMsg(2516)
TTC Tailor Shop:
base.cr.sendSetZoneMsg(2521)
TTC Bank:
base.cr.sendSetZoneMsg(2517)
TTC Pet Shop:
base.cr.sendSetZoneMsg(2522)
TTC Gag Shop:
base.cr.sendSetZoneMsg(2522)
TTC Scientists Office Lab:
base.cr.sendSetZoneMsg(2513)
HP For Toon:
base.localAvatar.setMaxHp(100)
Donalds Dock HQ
base.cr.sendSetZoneMsg(1507)
Ghost Toon:
base.localAvatar.setGhostMode(8)
Reduce Toons Health:
base.localAvatar.takeDamage(15)
Set How Many Gags you carry:
base.localAvatar.setMaxCarry(9999)
Able to have 4 toon taks:
base.localAvatar.setQuestCarryLimit(4)
Change amount of clothes you can get:
base.localAvatar.setMaxClothes(500)
Few Phrases:
base.localAvatar.setSCSinging(4) go down to 1
Set SKill Of Shoveling:
base.localAvatar.promoteShovel(3)
Set SKill of Watering Can:
base.localAvatar.promoteWateringCan(3)
Set Watering Can SKill:
base.localAvatar.setWateringCanSkill(30)
Set Shovel Skill:
base.localAvatar.setShovelSkill(30)
Gives u cog suit
base.localAvatar.setCheesyEffect(10,0,0)
Wire LOL
base.wireframeOn()
Looks like using clip board
base.localAvatar.b_setAnimState(('ScientistJealous'))
Pats air
base.localAvatar.b_setAnimState(('ScientistLessWork'))
Squish and jump up
base.localAvatar.b_setAnimState(('Squish'))
Non stop dancing
base.localAvatar.b_setAnimState(('victory'))
Hitting Golf ball
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
Shakes booty
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
In groud and cringe
base.localAvatar.b_setAnimState(('cringe'))
In battle and died
base.localAvatar.b_setAnimState(('Died'))
Tp in
base.localAvatar.b_setAnimState(('TeleportIn'))
Tp out(ur a ghost)
base.localAvatar.b_setAnimState(('TeleportOut'))
Moonwalk 1
base.localAvatar.b_setAnimState(('run'))
Moonwalk 2
base.localAvatar.b_setAnimState(('walk'))
Ur a ghost no one can see u till u ipen ur book
Tilt stuff
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.b_setAnimState(('Catching'))
All the Merits,Bucks,Notices,Options
base.localAvatar.setCogMerits([100,60,40,20])
Cog suit
base.cr.sendSetZoneMsg(2520)
Fishing tropies
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
Change name tag
base.localAvatar.setNametagStyle(13) 0-13
Go to esates
base.cr.sendSetZoneMsg()
Black Mouth:
base.localAvatar.setColor(0)
White Mouth:
base.localAvatar.b_setAnimState(('TeleportOut'))
Stay In Mid Air:
base.localAvatar.b_setAnimState(('jumpAirborne'))
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.setMoney(999)
ryan denny: base.localAvatar.b_setAnimState(('OpenBook'))
Super Man
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr(0,270,0)
Golfing stuff
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
lo
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
Start Garden:
base.localAvatar.setGardenStarted()
Ghost Toon:
base.localAvatar.setGhostMode(8)
Snowman head
base.localAvatar.setCheesyEffect(14,0,0)
Pumpkin head
base.localAvatar.setCheesyEffect(12,0,0)
Big Head
base.localAvatar.setCheesyEffect(1,0,0)
Tiny Head
base.localAvatar.setCheesyEffect(2,0,0)
Big Feet
base.localAvatar.setCheesyEffect(3,0,0)
Small Feet
base.localAvatar.setCheesyEffect(4,0,0)
Tiny
base.localAvatar.setCheesyEffect(6,0,0)
Flat Profile
base.localAvatar.setCheesyEffect(7,0,0)
base.localAvatar.setCheesyEffect(8,0,0)
Transparent
base.localAvatar.setCheesyEffect(9,0,0)
White
base.localAvatar.setCheesyEffect(10,0,0)
base.localAvatar.setCheesyEffect(13,0,0)
Invisible
base.localAvatar.setCheesyEffect(11,0,0)
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
FAKE WHISPER/FAKE ADMIN: Only you see it.
base.localAvatar.setSystemMessage(1,'Attention The Order Of Corrupt Servers: We will be having a party in Corruption Land starting at 8:00PM. Scincerly, Charles ')
EXAMPLE:
base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).')
FAKE THROWING PIES/EVIDENCE: - Only you can see it.
base.localAvatar.setNumPies(100) - ammo
base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS.
SUPER SPEED:
base.localAvatar.physControls.avatarControlForwardSpeed = 100
SUPER JUMP:
JUST FOR FUN THING TASKS: - Only you can see it.
base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers.
Version 2:
COG TUTORIAL
go into cog vp,ceo,cj,or ceo office
and type in this code
after that you will be in flippys office then go outside
TAHDAH U HAVE A COG SUIT AT PLAYGROUND
base.cr.sendSetZoneMsg(2513)
toonup
base.localAvatar.toonup(137)
rotate
base.localAvatar.setHpr(0,90,0)
base.localAvatar.setHpr(0,270,0)
somewhere XD
base.cr.send.SetZonemsg(6000)
set toon laff points
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
somewhere
base.cr.sendSetZoneMsg(1507)
pink slips
base.localAvatar.setPinkSlips((1))
funny farm
- swim in air
base.localAvatar.setColor(0)
run in place
base.localAvatar.b_setAnimState(('swim')) -
walk in place
base.localAvatar.b_setAnimState(('walk')) -
cringe in place lol
base.localAvatar.b_setAnimState(('cringe')) -
sit in air
base.localAvatar.enterSitStart()is sit
boundaries walk off walk through everything on and off
base.localAvatar.collisionsOff() -
base.localAvatar.collisionsOn()
underground
base.localAvatar.b_setAnimState('teleport')
tickets
base.localAvatar.setTickets(800)
Push
base.localAvatar.b_setAnimState(('Push'))
Flat
base.localAvatar.b_setAnimState(('Flattened'))
Squish
base.localAvatar.b_setAnimState(('Squish'))
Dance
base.localAvatar.b_setAnimState(('victory'))
Ghost
base.localAvatar.setGhostMode(2)
Scientist stuff funny :D
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistJealous'))
all gag tracks
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
Everything with wires
base.wireframeon()
some place XD
base.cr.Zone(11000)
base.localAvatar.numPies? = 100000
base.localAvatar.loop('climb')
base.localAvatar.loop('swing')
base.localAvatar.loop('throw')
base.localAvatar.loop('sound')
base.localAvatar.b_setSCSinging(50103) Walk the Plank!
base.localAvatar.b_setSCSinging(50108) I don't fear death - I attune it!
base.localAvatar.b_setSCSinging(50702) Yo-Ho-Ho
base.localAvatar.b_setSCSinging(20000) Its my day off!
base.localAvatar.b_setSCSinging(20001) I believe you're in the wrong office.
base.localAvatar.b_setSCSinging(20002) Have your people call my people.
base.localAvatar.b_setSCSinging(20003) Your in no position to meet with me.
base.localAvatar.b_setSCSinging(20004) Talk to my Assistant
Sideways Swim:
base.localAvatar.setHpr(0,0,80)
base.localAvatar.collisionsOff()
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
base.localAvatar.b_setSCSinging(20136)
base.localAvatar.loop('climb')
base.cr.sendSetZoneMsg(120649)
base.cr.sendSetZoneMsg(2520) ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank
CHIP 'N DALE'S ACORN ACRES
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres
base.cr.sendSetZoneMsg(339279)
DONALD DOCK
base.cr.sendSetZoneMsg(1507) donald dock hq
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq)
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
base.cr.sendSetZoneMsg(129071)
SELLBOT HQ
base.cr.sendSetZoneMsg(11200) sellbot factory (do after the cog hq one)
base.cr.sendSetZoneMsg(11100) sellbot hq (do only after the ttc hq at ttc)
CASHBOT HQ
LAWBOT HQ
BOSSBOT HQ
Hpr
base.localAvatar.setHpr(0,270,0)
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setExperience('9999999999999999999')
base.localAvatar.winterCarolingTargetMet(9000)
Laff
base.localAvatar.toonUp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.takeDamage((500))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.setMaxCarry(10000)
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.cr.sendSetZoneMsg(7000)
base.cr.sendSetZoneMsg(2000)
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setPinkSlips((#))
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTickets(#)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.localAvatar.setPinkSlips((#))
base.localAvatar.book.pages[1].showPop = 1
Tranform
base.localAvatar.find('**/hands').setColor(0,0000,0) - black
base.localAvatar.find('**/hands').setColor(1,0000,0) - red
base.localAvatar.find('**/hands').setColor(1,0000,1) - pink
base.localAvatar.find('**/hands').setColor(0,0000,1) - blue
base.localAvatar.find('**/hands').setColor(0,1000,0) - green
base.localAvatar.find('**/hands').setColor(0,1000,1) - cyan
base.localAvatar.find('**/hands').setColor(1,1000,0) - yellow
base.localAvatar.find('**/hands').setColor(1,1000,1) - white
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setGhostMode(2)
Actions
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('walk'))
base.localAvatar.b_setAnimState(('cringe'))
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimStatebase.Disconnect('20.20.20') 322374
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('FallDown'))
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.localAvatar.b_setAnimState(('GolfRotateRight'))
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0,0])
base.accept('2', TTGloves.setColor, [1,0,1])
base.accept('3', TTGloves.setColor, [0,0,1])
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220])
base.accept('5', TTGloves.setColor, [1,1,1])
base.accept('6', TTGloves.setColor, [0,1,0])
base.accept('7', TTGloves.setColor, [0,0,0])
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03])
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3])
base.accept('0', TTGloves.setColor, [8,1,0,3,0])
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220])
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224])
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setSCSinging(4)
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.setName(('DONT MESS WIT ME PPL'))
base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502)
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Sit'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ReadBook'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState(('TeleportIn'))
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState('SitStart')
base.cr.sendSetZoneMsg(7000)
base.localAvatar.setNumPies(100)
base.localAvatar.setColor(0)
base.localAvatar.setPieType(5)
base.wireframeOn()
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.physControls.avatarControlForwardSpeed = 100
base.localAvatar.physControls.avatarControlJumpForce = 100
Members
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess=
Item land:
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,0)
environ.setHpr(0,0,0)
environ.setScale(3)
hall = loader.loadModel("phase_4/models/modules/toonhall.bam")
hall.reparentTo(render)
hall.setPos(-56.763,137.830,0.025)
hall.setHpr(0,0,0)
hall.setScale(3)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(10.389,85.279,0.025)
pandaPosInterval22 = e.posInterval(13,Point3(10.389,85.279,0.025),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(10.389,85.279,150.50),
startPos=Point3(10.389,85.279,0.025))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam")
castle.reparentTo(render)
castle.setPos(-75.215,-196.153,0.025)
castle.setHpr(2218,0,0)
castle.setScale(10)
mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail1.reparentTo(render)
mail1.loop("cheer")
mail1.setPos(-41.727,-105.031,0.025)
mail1.setHpr(100.490,0,0)
mail1.setScale(1)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-174.215,-35.153,0.025)
mgr.setHpr(0,0,0)
mgr.setScale(5)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsign.reparentTo(render)
evsign.setPos(-3.082,85.281,0.025)
evsign.setHpr(0,0,0)
evsign.setScale(2)
cogplat = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat.reparentTo(render)
cogplat.setPos(9,80.153,150)
cogplat.setHpr(0,0,0)
cogplat.setScale(5)
cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat1.reparentTo(render)
cogplat1.setPos(9,40.153,150)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(1)
cogstairs6 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs6.reparentTo(render)
cogstairs6.setPos(15,34.153,150)
cogstairs6.setHpr(270,0,0)
cogstairs6.setScale(25)
cogstairs2 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs2.reparentTo(render)
cogstairs2.setPos(15,16.153,158)
cogstairs2.setHpr(270,0,0)
cogstairs2.setScale(25)
cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat5.reparentTo(render)
cogplat5.setPos(9,-20,166)
cogplat5.setHpr(0,0,0)
cogplat5.setScale(8)
cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat3.reparentTo(render)
cogplat3.setPos(9,-82,166)
cogplat3.setHpr(0,0,0)
cogplat3.setScale(8)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(65,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(300,-82,166)
nc.setHpr(270,0,0)
nc.setScale(2)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(125,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc.find('**/doorwood').setHpr(90,0,0)
ceosign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
ceosign.reparentTo(render)
ceosign.setPos(289.082,-62.281,166.025)
ceosign.setHpr(270,0,0)
ceosign.setScale(2)
dance = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance.reparentTo(render)
dance.setPos(618.082,-109.281,166.025)
dance.setHpr(270,0,0)
dance.setScale(8)
messenger.send('clearOutToonInterior')
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50701)
def part2():
base.talkAssistant.sendOpenTalk('.I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO!)
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('ANTIS CLAN FAILS HARD CORE')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('I AM PROFESSOR FRAMES I AM A BEAST AND NICE')
def part6():
base.talkAssistant.sendOpenTalk('WELCOME TO CASA DA ME!')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSCSinging(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(art7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()